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  1. - Top - End - #31
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Gull manages to make a good effort to hide despite the smell hindering her. Cimri, likewise distracted by the smell, is unable to get into cover before the dog spots her. It growls, hackles raised, stance aggressive.

    Seeikg that she is spotted, Cimri bolts past the door to the direction of the gate, while the large dog gives chase.
    Gull can take advantage or switch positions. She can reach the door of either building as a move action. Neither is locked.

    Spoiler: OOC
    Show
    The gates swing open next round, in practice this onevto not delay. Full can act on the turn that Cimri runs for the gate and also the one she opens it.

    I hope nobody minds me being a bit loose with initiative when I'm on holiday and have to post less. I don't want too many inactive rounds.

  2. - Top - End - #32
    Troll in the Playground
     
    Flumph

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    The vegetable hell

    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Gull

    Remaining in cover, Gull has a great opportunity to do something useful here. Unfortunately, she's rather occupied trying very hard not to empty her stomach contents onto the ground. Still, she tries to sneak closer to the workshop building, as there are no lights on in there that might call attention to her.

    Spoiler: OOC
    Show
    No standard action as Gull is nauseated.
    Move action to sneak closer to the workshop building.
    Characters in play:

  3. - Top - End - #33
    Ettin in the Playground
     
    Zhentarim's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Not wanting to shoot the dog (yet), Mara decides to push the dog to stand down:

    Spoiler: DC 15 Handle Animal
    Show

  4. - Top - End - #34
    Titan in the Playground
     
    DrK's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Jagan Harsk

    Jagan is still grumbling about the shoddy wall and the stench when the gate opens up in front of him. He nods a grunted "Thanks" as it slides open before ghosting into the courtyard and trotting forward to couch behind some cover, crossbow raised as he watches for any guards. An eye on the dog especially as Mara commands it to sit

    Spoiler: OOC
    Show


    Move 30ft to some cover
    Stealth check (1d20+6)[17]
    Look around perception (1d20+5)[6]

    Jagan Harsk
    M LE Human Slayer (Executioner), Level 1, Init 3, HP 12/12, Speed
    AC 17, Touch 13, Flat-footed 14, CMD 17, Fort 4, Ref 5, Will 1, CMB +4, Base Attack Bonus 1
    Longsword +4 (+2) (1d8+3, 19-20)
    Kukri +4 (+2) (1d4+3 (+1), 18-20)
    Light Crossbow (20) 4 (1d8, 19-20)
    Leather Lamellar (+4 Armor, +3 Dex)
    Abilities Str 16, Dex 16, Con 14, Int 12, Wis 13, Cha 10
    Condition None


    Thanks to Emperor Ing for the nice Avatar

  5. - Top - End - #35
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    dantiesilva's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    As the gate begins to swing open Lithroneus locks its eyes upon the dog, its last directive beginning to kick in. Talmar seeing this, mentally sends to his eidolon to hold for a moment though to see if it attacked first. Staying just inside the broken fence would not keep him safe for long, and the noble was not used to such horrid smells. However he could barely see a thing and so he moved to the darker of the two buildings, unaware that one of his allies had done the same due to the lack of light.

    Spoiler: Stealth check
    Show
    Talmar will move at half movement and try to find his way over to the darkened building without walking into anything to loudly (1d20+1)[18]
    Last edited by dantiesilva; 2021-02-24 at 03:29 PM.

  6. - Top - End - #36
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    dantiesilva's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    As the dog attacks Cimri and begins to bark, Lithroneus orders kick in as the eidolon slashes out with its Glaive-Guisarme.

    Spoiler: Attack roll
    Show
    (note 10ft. reach) (1d20+4)[21] Damage (1d10+4)[12]


    At the other end of the fence Talmar curses as he cannot squeeze through the fence and begins making his way back to the gate where the others had gone. If he spent anymore time over here whatever was happening would be over, and he needed to make sure he and his eidolon were working in union.

    Spoiler: OOC
    Show
    Double move as my last posted actions can't legally happen as he never made it through the fence.

  7. - Top - End - #37
    Troll in the Playground
     
    Flumph

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    The vegetable hell

    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Gull

    Feeling somewhat better, Gull decides it's best to stay her hand for now, as rushing to help out Cimri immediately will put her with her back to the door with the lights on. Instead, she tries to sneak up to the lighted door and readies herself to attack the first person to step out of that door.

    Spoiler: OOC
    Show
    Move action to sneak as close to the other door as possible
    Standard action to ready an attack (if she manages to get herself in range, that is)

    Status: Sickened (9 rounds)
    Last edited by BramsesII; 2021-02-24 at 03:33 PM.
    Characters in play:

  8. - Top - End - #38
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    PirateWench

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    as the gate opens Cassidy charges the dog attacking with her longsword

    Spoiler: rolls
    Show

    Charge the dog: (1d20+9)[24] to hit : (1d20+9)[18] to confirm crit 19-20x2
    Damage (1d8+4)[5]

  9. - Top - End - #39
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Lithorneus and Cassidy manage to bring down the dog. Alas, the damage is done, and it made noise enough to raise alarm with anyonbe still in the compound. Cimri, pretty torn up, pulls herself into cover behind one of the disgusting vats. They are undoubtedly the source of the smell, and are filled with waste and pelts. Gull is in position to intercept anyone inside the lit house. The door is pulled open, and an older man with a crossbow is framed in the door.

    Spoiler: OOC
    Show
    The readied action triggers.
    Aside from straight in front of the door, the man enjoys cover from ranged and melee attacks.

    Other characters can reach the door with a double move action. Only one can be head on, of course. Cimri remains in hiding.

  10. - Top - End - #40
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    PirateWench

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    ooc: (1d20+4)[20] perception to notice the guy with the crossbow

    Challenge the guy with the crossbow: As a move action, creature takes a -2 penalty on attack rolls that do not include you as a target and a +2 bonus on attack rolls targeting only you, challenge lasts for 4 rounds, Cassidy will gain a +1 bonus to attack and damage rolls against the challenged crossbow guy

  11. - Top - End - #41
    Troll in the Playground
     
    Flumph

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    The vegetable hell

    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Gull

    Gull is ready to intercept the man with the crossbow and immediately strikes.

    Spoiler: Readied action
    Show
    Attack 1: (1d20+3)[7]
    Damage 1: (1d10+2)[9]


    She then strikes again, lashing out with her large elven blade.

    Spoiler: OOC
    Show
    Going off the assumption that I can already act this round. Correct me if I'm wrong there.

    Attack 1: (1d20+3)[12]
    Damage 1: (1d10+2)[12]

    Status: sickened (8 rounds)
    Characters in play:

  12. - Top - End - #42
    Barbarian in the Playground
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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Sarina calmly walks into the courtyard, the stench nearly overwhelming her. But, she keeps her calm. As the door opens, she beckons "Come on out.", and while there's nothing strange about the words - there's an undeniable power about them, a crushing weight that must be obeyed.

    Spoiler: ooc
    Show
    Using Command to force the crossbow user to use a move action to move close to us, preferably casually strolling past some of Sarina's armed escorts. Rolled a natural 20 for total 27 vs 12+Will.

    Lesser Charm: You may force the target to perform one move, swift, or free action of your choice on its next turn (Will negates). This could include yelling loudly, falling to the ground, dropping its weapon, or moving in a generalized direction (away, toward, left, right, etc.). For the purpose of this talent, standing still is a free action. The target cannot use its other actions on that turn to undo the effect of this lesser charm (pick up a dropped weapon, move back to its old square, stand up if it fell down, etc.).

  13. - Top - End - #43
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    dantiesilva's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    As Talmar walks to the gate, the smell is overwhelming as he slows himself down to keep the contents of his stomach as well as to keep his face hidden, the others may not mind people knowing who they were around town, however he was not so sure yet. After all if this man lived and reported it to the authorities he would never know who someone was that they didn't see.

    Spoiler: Actions
    Show
    Going to use stealth while he moves so he stays in hiding still out of sight (1d20+1)[21]


    From his position he watches Gull lash out at something before hearing Sarina's words and feeling the power behind them. Lithroneus do not forget your training, if it is a threat to our safety and refuses to obey we put it down before it can harm us. the summoner sends mentally to his eidolon as the diabolic creature begins moving to intercept and cut down any foes it sees that refuse to surrender.

    Spoiler: OOC
    Show
    If Crossbow dude attacks anyone/doesn't follow Sarina's orders Lithroneus will attack, if he simply does as she commanded Lothroneus would stay close but not attack, keeping him within reach so he could lash out at a moments notice however.

    Glaive-Guisarme Attack roll if needed (1d20+4)[8] Damage (1d10+4)[11] No claw attack follow ups as he is either moving to intercept or has a ready action to go off to stop the man from attacking after he moves.

  14. - Top - End - #44
    Ettin in the Playground
     
    Zhentarim's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Mara readies her crossbow, a common arrow notched. Should the crossbow-wielding man be resistant to regular arrows, she also has cold iron arrows and silver arrows:
    Spoiler: Masterwork Composite Longbow, +4 strength rating
    Show
    To hit: (1d20+5)[16]

    Damage: (1d8+4)[7]

  15. - Top - End - #45
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    DrK's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Jagan Harsk

    In the shadows Jagan watches the dog being killed with a grin, then looks up as the guard emerges from the door. Pausing to aim carefully for the neck Jagan grins and lets fly with a single shot content to wait behind the barels in case other guars appear as other members of their team engage in melee.

    Spoiler: OOC
    Show


    Move action: Study the guy ihn the doorway
    Standard fire: (1d20+3)[22] (included -4 for not having precise and bonuses from Barrage and Studied target)
    - damage (1d6+3)[9]

    Jagan Harsk
    M LE Human Slayer (Executioner), Level 1, Init 3, HP 12/12, Speed
    AC 17, Touch 13, Flat-footed 14, CMD 17, Fort 4, Ref 5, Will 1, CMB +4, Base Attack Bonus 1
    Longsword +4 (+2) (1d8+3, 19-20)
    Kukri +4 (+2) (1d4+3 (+1), 18-20)
    Light Crossbow (20) 4 (1d8, 19-20)
    Leather Lamellar (+4 Armor, +3 Dex)
    Abilities Str 16, Dex 16, Con 14, Int 12, Wis 13, Cha 10
    Condition None


    Last edited by DrK; 2021-02-28 at 09:00 AM.
    Thanks to Emperor Ing for the nice Avatar

  16. - Top - End - #46
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    The man in the doorway ducks back to avoid Gull's slashing blow.

    Sarina's spell compels him to leave the cover and walk past Gull and into plain view. He is revealed to be an aging man in worksman's clothes and apron. Mara and Jagan both manage to shoot him with sufficient accuracy. Struck by a bolt and arrow, he snaps out of the trance.

    He takes a good look around before turning on his heel, attempting to flee back into the building. Alas, Gull manages to cut him down, her blade putting an end to the old man. Cimri emerges from cover to join Talmar. The yard grows quiet, and she raises a hand to her ear, listening theatrically. "Good job. Looks like we're all set to find what we came for."

  17. - Top - End - #47
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    dantiesilva's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    As Jagan and Mara break the man out of Sarina's control Talmar watches in dissatisfaction as the old man in the working clothes of a leather worker tries to defend himself only to be cut down by Gull. It wasn't the fact that the man that had died that truly bothered him, after all people died each day. However he was subdued in the eyes of Talmar and of little threat to them had they simply stayed the course. Stepping out of the shadows he had been hiding in near the gate he walks over to the man and says a simple prayer for the mans soul to pass onto the nine hells before looking at Cimri and the others. "You cannot collect taxes from those who are dead." he says before turning to Sarina. "Your effort was well intended Sarina, thank you for trying. I suspect in a more civilized group your actions would have had a much greater impact." Talmar says as he stands before looking around the complex.

    "Go and get what you came for, I am already tired of this job." he says to no one in particular as he makes his way near the gate and waits with Lithroneus, the two keeping an eye out to the road. He was unsure why his teacher would send him to do a job with such people who couldn't show a bit of restraint, however he suspected that they would possibly be the death of him if they didn't learn how to be more subtle and work within the confines of the law.

  18. - Top - End - #48
    Ettin in the Playground
     
    Zhentarim's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Mara follows the rest of the group inside the shack.

  19. - Top - End - #49
    Troll in the Playground
     
    Flumph

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Gull

    Wiping the blood off her blade with a relatively clean part of her victim's apron, Gull doesn't even look at Talmar as she responds. "That's the risk you run with jobs like this, Taxman. Sometimes people die. It's like that old saying: "you can't make an omelet without violently disemboweling some poor sap". Cheer up." She looks at the man with a big grin on her face. She's obviously enjoying this despite still feeling quite nauseous.

    Gull turns to the others. "Everyone still in one piece? Let's get..." She is interrupted by another wave of nausea washing over her. "Ugh... bluh... Someone else get in there... first. Don't want to throw up all over whatever it is we're looking for in there."
    Characters in play:

  20. - Top - End - #50
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    dantiesilva's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    "The saying is you can't make an omelet without cracking a few eggs. However the more cogs you remove from a gear the more likely it is to stop working. And I agree sometimes death is the only answer to a problem. Most of those times it is due to a lack of planning however. This was a death that could have been avoided, thus the mans death benefits no one." Talmar tries to explain slightly bothered by the lack of respect for the dead, but not as much as when they had killed him. "I'll cheer up when the job is done and we get paid. Until then I will be near the gate trying to catch my breath, and keeping watch." he says to the half-elf woman before heading towards a place he can hide near the gate with Lithroneus keeping watch on the main road as they try to settle their stomach.

  21. - Top - End - #51
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    DrK's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Jagan Harsk

    Jagan scurries forward, switching the bows to a pair of blades as he approaches the building. "Aye lads, that was good." at the comments from Talmar he looks down at the dead servant and nods. "Aye, I ain't got nothing against the old man. Were just wrong time, wrong place and now he's in the boneyard." Grinning at the others he adds with a wofish smile, "Be the same way for us at some point in the line of work we be in."

    He follows through the door looking about, eyes scanning for valuables. "So what you thinking, valuables and offices upstairs?"

    Spoiler: OOC
    Show


    Jagan Harsk
    M LE Human Slayer (Executioner), Level 1, Init 3, HP 12/12, Speed
    AC 17, Touch 13, Flat-footed 14, CMD 17, Fort 4, Ref 5, Will 1, CMB +4, Base Attack Bonus 1
    Longsword +4 (+2) (1d8+3, 19-20)
    Kukri +4 (+2) (1d4+3 (+1), 18-20)
    Light Crossbow (20) 4 (1d8, 19-20)
    Leather Lamellar (+4 Armor, +3 Dex)
    Abilities Str 16, Dex 16, Con 14, Int 12, Wis 13, Cha 10
    Condition None


    Thanks to Emperor Ing for the nice Avatar

  22. - Top - End - #52
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    After a while, the smell is more tolerable as the intruders adjust to it.

    "Alas, poor Louslik" Cimri says theatrically over the body. "And so is justice served or whatever. Time to find what we came for"

    The building that the man came from is an office, housing a desk with a lamp, as well as a heavy safe in the corner. On the table is a notebook, the last page having had the writing interrupted by the attack and unexpected end of the writer's life. In the yard near the gate is a loading platform with a few wooden crates. The other building is a workshop which houses some finished works, tapestries by the looks of them, as well as a set of fine tools.

    Spoiler: OOC
    Show
    The man has the key to the safe, so whoever feels like rooting through the corpse can then open the safe, as well as the outer gate.
    Last edited by Kallimakus; 2021-03-04 at 04:30 AM.

  23. - Top - End - #53
    Troll in the Playground
     
    Flumph

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Gull

    Gull chuckles at Cimri's comment. "Justice indeed." Right before heading into the building however, she realizes that the man is not quite dead yet. The half-elf points her blade at the poor guy and looks at the others. "Huh, look at that. There's still a few breaths left in this poor sap's lungs." She bows a bit closer. "What's that? You want me to put you out of your misery?"
    Characters in play:

  24. - Top - End - #54
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    dantiesilva's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    As Talmar hears the man still lives, if barely he immediately instructs Lithroneus to protect Louslik. "You will be doing no such thing Gull. The job was to get the taxes from Louslik and remind him why he pays them. His near death experience as well as loss of whatever else you all decide to take will make that very clear. If you take his life he can never pay taxes again, and he nor all those who might get the same idea will learn anything. Never mind civic servants rely on taxes to get paid, no taxes no pay check." he points out as he goes over to the near death man and calls out to the others. "Does anyone have a way to stabilize him, I can heal him however he will be wide awake once more and I would rather he not see all of our faces if possible. If we can't once you are done I will heal him and act like a concerned citizen that has come to heal him when I saw a bunch of people taking off with a lot of items."

  25. - Top - End - #55
    Ettin in the Playground
     
    Zhentarim's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Mara rides forth and says "While I am a warrior, I know some first-aid magic".

    Mara kneels and says a few words, and the man stabilizes.

    Spoiler: Action
    Show
    Mara uses her Stabilize 1/day SLA
    Last edited by Zhentarim; 2021-03-06 at 09:51 PM.

  26. - Top - End - #56
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    DrK's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Jagan Harsk

    Jagan looks at the keys hanging form the man's belt. "Ask me better he be dead so he can't say what he saw, but thats you concern not mine" he grins at the others. THen if somone throws him the keys he'll head to look for the safe. though he'll pause to examin it carefully for any traps before unlicking it


    Spoiler: OOC
    Show


    Perceptio (1d20+7)[9]

    Jagan Harsk
    M LE Human Slayer (Executioner), Level 1, Init 3, HP 12/12, Speed
    AC 17, Touch 13, Flat-footed 14, CMD 17, Fort 4, Ref 5, Will 1, CMB +4, Base Attack Bonus 1
    Longsword +4 (+2) (1d8+3, 19-20)
    Kukri +4 (+2) (1d4+3 (+1), 18-20)
    Light Crossbow (20) 4 (1d8, 19-20)
    Leather Lamellar (+4 Armor, +3 Dex)
    Abilities Str 16, Dex 16, Con 14, Int 12, Wis 13, Cha 10
    Condition None


    Thanks to Emperor Ing for the nice Avatar

  27. - Top - End - #57
    Barbarian in the Playground
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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Sarina

    Sarina nods to Talmar, appreciating his compliment. She moves up to get a good view of the spectacle, her left hand still calmly resting on the blade, and her right hand searching for a handkerchief to put over her nose. She did not enjoy the smell. She is really out of her element, but still, manages to strike an imposing figure, giving encouraging nods to her companions as they scurry about doing whatever skulduggery deeds needs doing.

    "Oh, great!" She exclaims to Mara, watching with interest as she does her magic.

  28. - Top - End - #58
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    PirateWench

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Cassidy follows gull around as quietly as possible

  29. - Top - End - #59
    Ogre in the Playground
     
    PaladinGuy

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    It seems like there are no further threats present at the moment. Cimri is limping a little from the wounds inflicted by the guard dog as she enters to watch over the work in the office. She tosses the keys she liberated from the body to Jagan, who examines the safe. Finding it safe, he unlocks it. The door opens, revealing an assortment of leather purses branded with the initials L.T. A peek inside finds silver pieces in each one, hundreds, thousands. Each purse holds neat stacks, and are sorted by size. Put together, there's somewhere in the neighborhood of 1000 gp in silver coins. A hefty weight that needs to be carried between the group.

    "And there it is" Cimri smiles, looking at the contents and idly leafing through the ledger.

    Mara manages to stabilize the owner, whose bleeding stops. He does not stir.

    Spoiler: Loot
    Show
    The silver coins weigh well in excess of 100 lbs. The amount needs to be counted.
    Masterwork leatherworking tools (marked L.T.)
    Antique masterwork leatherworking tools found on Louslik (also marked L.T.)
    Leather tapestries of fine make (you may roll appraise) weighing 20 lbs total
    Fresh leather (you may roll appraise), weighs about 500 lbs
    Masterwork heavy crossbow
    A polished stone that Mara recognizes as a Thunderstone due to her alchemy training
    A potion (can be identified via Perception or Detect Magic) can be found on Louslik's person.

    The yard is still unlooted, you can roll Perception and take a minute or two to sweep it.

  30. - Top - End - #60
    Titan in the Playground
     
    DrK's Avatar

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    Default Re: Hell's Vengeance part 1 [The Hellfire Compact]

    Jagan Harsk

    As the coins are counted Jagan lets out a low whistle. "Aye, well thats a lot of tax uncollected?" He tosses a pair of bags to Cimri. "This the type of loot I enjoy. Shall we grab the stuff the do one?"

    Pausing to look around he doles out the heavy coin bags to spread he weight and looks to Cimri. "You hired us. We done here?"

    Spoiler: OOC
    Show



    Jagan Harsk
    M LE Human Slayer (Executioner), Level 1, Init 3, HP 12/12, Speed
    AC 17, Touch 13, Flat-footed 14, CMD 17, Fort 4, Ref 5, Will 1, CMB +4, Base Attack Bonus 1
    Longsword +4 (+2) (1d8+3, 19-20)
    Kukri +4 (+2) (1d4+3 (+1), 18-20)
    Light Crossbow (20) 4 (1d8, 19-20)
    Leather Lamellar (+4 Armor, +3 Dex)
    Abilities Str 16, Dex 16, Con 14, Int 12, Wis 13, Cha 10
    Condition None


    Thanks to Emperor Ing for the nice Avatar

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