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  1. - Top - End - #181
    Ettin in the Playground
     
    u-b's Avatar

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    Default Re: Iron Gods : Double Characters (IC)

    Thony did not initially notice the wire, but he takes a good look and, of course, it's there. "I can cut it out safely if you are not sure." He notes. If Yarro is sure, he'll just be at the other entrance. Sarina is more curious and will watch the process regardles who would be doing it.

  2. - Top - End - #182
    Bugbear in the Playground
     
    Lizardfolk

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    Default Re: Iron Gods : Double Characters (IC)

    Yarro and Kallak quickly work out the mechanism of the trip wire and disable it making sure the jagged junk it was connected to is safely secured. At the back the cave splits again to the right seems to be another entrance into this mini cave system to the left it seems to lead further in.

    Skill prompt
    perception check
    Last edited by Sleepy Shade; 2021-05-30 at 08:40 PM.

  3. - Top - End - #183
    Bugbear in the Playground
     
    Lizardfolk

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    Default Re: Iron Gods : Double Characters (IC)

    Sarina and Yarro hear something moving around in the left cavern and you do not see any string or traps near the entrance.

  4. - Top - End - #184
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: Iron Gods : Double Characters (IC)

    Yarro gestures for everyone to stop, holds her finger to her mouth, then points to her ear and down the left hallway. Kallak nods, quietly unsheathing his planson. He starts to sneak forward, until he realizes that he cannot see without the torchlight.

    Kallak, looking somewhat rueful, shakes his head and points at his eyes and torch. He whispers, "Sorry, I can't scout ahead if I can't see. Does anyone else think they can, or should we prepare for whatever is there and face it head-on as a group?"

  5. - Top - End - #185
    Ettin in the Playground
     
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    "I'll have a look and be back. Or something." Thony whispers in response. He starts to sneak along the left cavern, but does not advance too far for the moment. Sarina follows at some distance.

    Spoiler
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    Thony is taking 10 on stealth for a total of 16.
    Thony is taking 10 on perception for a total of 18.
    He is advancing no more than 40 feet in.

    Sarina is taking 10 on stealth for a total of 12.
    She is 20 feet behind and is advancing no more than 20 feet in.

  6. - Top - End - #186
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: Iron Gods : Double Characters (IC)

    Kallak and Yarro join Sarina and follow Thorny. Kallak is being stealthy, and Yarro is attempting to.

  7. - Top - End - #187
    Bugbear in the Playground
     
    Lizardfolk

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    Thony rounding the corner in darkness sees a small humanoid creature picking it's teeth with a sharp piece of metal. The creature is right now looking at another entrance and seems to be slacking off. However Sarina makes a feels something crawling over her hand as she follows Thony she flings it off but the sound of the bug hitting the stone wall is enough to perk the gremlins ears he looks over at Thony who only just manages to duck back. The gremlin is now actively searching and is reading himself for intruders.

    Spoiler: Gremlin
    Show



  8. - Top - End - #188
    Ettin in the Playground
     
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    Default Re: Iron Gods : Double Characters (IC)

    With the gremlin alerted, Thony does not wait any further and soots. Trying not to be seen before he pulls the trigger, Thony does not quite gets the aim right.

  9. - Top - End - #189
    Bugbear in the Playground
     
    Lizardfolk

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    Thony tries to take aim at the tiny fey but he misses. The shot hits close to the gremlin sending up a shower of rock shards. The gremlin startled by the shot scream "intruders!" and runs. The cave your in has three entrances. you came from the south and the gremlin ran through the west entrance. To the north the cave seems to open up to a larger area.

  10. - Top - End - #190
    Ettin in the Playground
     
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    Thony takes some time to reload the musket with another cold iron bullet. He then intends to proceed to the intersection and take a look into the northern cave while Sarina covers the way to the west.

  11. - Top - End - #191
    Barbarian in the Playground
     
    SamuraiGuy

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    Yarro, holding the torch, and Kallak stay with Sarina. Kallak has his bow out and an arrow notched.

    Edit: Arrow nocked, I meant.
    Last edited by Continental Op; 2021-06-05 at 12:24 PM.

  12. - Top - End - #192
    Bugbear in the Playground
     
    Lizardfolk

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    Sarina finds that the path the gremlin took splits into two path ways one heading north the other going west. As Thony looks into the noth cavern he see's that there are several different passageways converging on a narrow ledge overlooking a rubble-filled cavern. The far wall is made of a smooth, dark gray metal. A single circular door, tightly closed, sits on the metal wall just above the upper level of the rubble. It seems this is where the gremlins have made a nest.
    Skill propt
    Perception checks for Sarina and Thony.
    Oc: Will try and get the map up next post.

  13. - Top - End - #193
    Bugbear in the Playground
     
    Lizardfolk

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    Thony suddenly hears something clambering out of the trash heap another gremlin by the looks of it. However he suddenly feels a sting in his leg and looks down at a gremlin that wasn't there before pulling out a small bloody sword from his leg. The wound is shallow but he was lucky it didn't hit something bigger. another gremlin comes in from the side tunnel it was the one he shot at. Suddenly it seems Thony is surrounded by the little fey. Sarina as she looks down the tunnels sees another gremlin probably brought out by the shouting of his comrade.
    Your in battle
    Thony is hit and takes -2 hp from gremlin boss
    Spoiler: Initiative
    Show

    Sarina
    Boss gremlin
    Gremlins
    Yarro
    Kallak
    Thony


    Battle map here
    Last edited by Sleepy Shade; 2021-06-11 at 02:34 PM. Reason: Adding damage

  14. - Top - End - #194
    Ettin in the Playground
     
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    Sarina makes a step away from the gremlin and casts a spell, shooting a multicolored cone at him. One gremlin should not be too problematic. The problem is she did not see or hear him until really close, so she does not know how many more are sneaking around.

    Spoiler
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    One step east.
    Color Spray (Will 17 negates).

  15. - Top - End - #195
    Bugbear in the Playground
     
    Lizardfolk

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    Sarina deftly knocks one of the gremlins out with color spray it will be awhile before they get back up. The small swarm of gremlins converge on Thony but the Gremlin's knives don't find their mark only the large gremlin manages to hit Thony again another cut that stings but is shallow.
    Thony is hit for 3 damage

    Battle map Here

  16. - Top - End - #196
    Barbarian in the Playground
     
    SamuraiGuy

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    Yarro, seeing Sarina drop the gremlin to her left, runs up past Kallak. Yarro starts to prepare her last bomb but stops, not wanting to hit Thorny with it. "Thorny, get out of the way!"

    Spoiler: OOC
    Show
    Yarro stops in the square north of Kallak and readies an action: to mix and throw a bomb if she can target the gremlins without hitting Thorny.


    Kallak sees Yarro preparing her bomb, and decides to stay out of the blast radius. He slides to Yarro's left, and shoots an arrow at the largest gremlin.

  17. - Top - End - #197
    Ettin in the Playground
     
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    At Yarro's suggestion, Thony gets out of the way. Sarina instead gets in the way, but not really that much. She turns left as she passes Yarro and shoots another multicolored cone from there.

    Spoiler
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    Thony withdraws one square south-east then one square east.
    Sarina moves to a spot west of Yarro and casts Color Spray from there. Will 17 negates, just like the last time.

  18. - Top - End - #198
    Bugbear in the Playground
     
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    Yarro calls out to Thony to move and he's able to shake off the small pack of gremlins and moves out of the way. Kallak let's loos an arrow at the big gremlin but it misses the arrow sailing over the gremlins head. Yarrow tosses her last bomb at the trio of gremlins but misses the large one but they all get some of the acid on them. The Boss gremlin and gremlin #1 are able to avoid most of it. Gremlin #2 however gets it all over him the acid eating nasty holes in his flesh. Sarina runs head long it to the crowded fight and blasts color spray over the three imps however Gremlin #2 stays conscious from the pain and the boss shrugs it off only one gremlin falls under the colorful shimmering sleep of the spell. Clearly enraged at the group storming his home the Boss gremlin goes after Sarina in a last ditch attempt. He makes a small cut on her but not much else. The other Gremlin horribly hurt and seeing that things are not going their way bails on his boss he turns and pulls up the stone floor scurrying underneath gone. The other two gremlins are unconscious due to the spell Sarina cast on them

    Battle map here

    Gremlin #1 is knocked out for 2 turns
    Gremlin #1 took 2 points of acid damage
    Gremlin #2 took 5 points of acid damage and fled
    Gremlin boss took 2 points of acid damage.
    Sarina got cut for 1 point of damage.
    Last edited by Sleepy Shade; 2021-06-15 at 08:04 PM.

  19. - Top - End - #199
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: Iron Gods : Double Characters (IC)

    Kallak drops his bow, and in one fluid motion draws his planson and slashes at the large gremlin in front of him.

    Seeing how hard it is to hit these creatures, Yarro draws her dagger and moves up next to the passed out gremlin north of her. She crouches down and puts her dagger next to the gremlin's throat. She shouts, "Stop this now, or more of your followers will die!"

    Spoiler: OOC
    Show
    Yarro moves NE one square, and N one square, to stop east of the sleeping gremlin. IIRC, she rolled pretty high on her check to identify the gremlins. Does she know anything about their alignment or intelligence? Does she think they can negotiate?

  20. - Top - End - #200
    Ettin in the Playground
     
    u-b's Avatar

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    Thony was not going to just wait and let the spells expire. No way in hell. He makes a step towards the gramlin boss and aims at him. Meanwhile, Sarina takes a step to the south-east and casts the same spell third, and last, time. Then Thony shoots at the gremlin.

    Spoiler
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    Thony: step, ready, then shoot.
    Sarina: step, Color Spray at gremlin boss and maybe the unconscious gremlin too, if it does any good and does not affect Yarro. Will 17 negates.

  21. - Top - End - #201
    Bugbear in the Playground
     
    Lizardfolk

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    Yarro runs over pulls the unconscious gremlin up and puts a knife to it's neck yelling "Stop this now, or more of your followers will die!" however the gremlin boss has more immediate problems as Kallak swings a mace but misses him. Yarro remembers that while Jinkin might pick up the occasional common word they speak undercommon and the creature might not know what she is saying. Thony lines up a shot and once Sarina moves fires but also misses the gremlin. Sarina now out of the little creatures reach turns and fires her color spray at the creature knocking it unconscious.

    The boss gremlin is knocked out for 6 turns

    With this the battle is pretty much over do you kill or capture the gremlins?

    Battle map here

  22. - Top - End - #202
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: Iron Gods : Double Characters (IC)

    Yarro moves to plunge her dagger into the gremlin's neck (the one she is crouched next to). But Kallak shouts, "Wait, what are you doing?! Couldn't we just, maybe tie them up and deliver them to those chameleon creatures?"

    Yarro looks surprised, and replies "They will just kill them anyway. Why waste the rope and the time? We do not know how long they will be vulnerable, so we should act now."

    Unless Thorny or Sarina speak or move to intervene, Yarro uses her dagger to end the gremlin under her.

  23. - Top - End - #203
    Ettin in the Playground
     
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    Sarina looks at Kallak expectantly. She's ready to cast a spell, but is not doing that at the moment. Thony reloads the musket, approaches the gremlin Sarina has knocked out first and shoots him in the head. Then he reloads the musket again and comes to the gremlin boss. He also looks at Kallak expectantly. "You know, this kind of proposal better brought up before, or instead of, accepting the mission. Should I do it for you?"

  24. - Top - End - #204
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: Iron Gods : Double Characters (IC)

    Kallak frowns. "I thought we just had to clear them out. That could mean anything...like convincing them to leave, maybe...I don't know, it is just different when they are helpless and not attacking us..." he trails off.

    Yarro responds, "Kallak, these are gremlins. I know I just tried to reason with them, but that is only because their leader was hard to hit. These creatures delight in mayhem and cursing people. I seriously doubt there is any way to clear them out of here for any length of time other than what we are doing."

    Kallak nods. He turns to Thorny, and tells him (a little heated) "You can save the shot." He brings his planson up over his head and brings it down, hard, on the lead gremlin. If he does not think that did the job, he does it again. "There. Are we worried about the one that ran away, or are we done here?"

  25. - Top - End - #205
    Ettin in the Playground
     
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    "I wouldn't say we are worried, but we are not going anywhere else today, so might just as well have a good look through here." Having said that, Thony does that while Sarina covers him with a ready cantrip.

    Spoiler
    Show
    Thony starts searching all over the place, including corpses, junk, etc., but first looking for more gremlins, whether escaped or not. Taking 10 and then 20 on perception for a total of 18 and then 28. If people are to assist, that would eventually be 30+.

  26. - Top - End - #206
    Bugbear in the Playground
     
    Lizardfolk

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    Their is nothing on the gremlins except their short swords. To you however they might as well be shanks. looking through the trash pile you see most of it is either broken pieces of tech, rubble or trash. You do see a few small items that the gremlins must have stolen. However the immediate thing you notice is a large metal wall with a circular door on the other side of the cavern. Investigating it you find the door is tightly shut and won't budge. Your sure that their is nothing else you can loot from the cavern and you still need to collect your reward from Sef.

    Stuff you find
    A small wood carving of a ship.
    A metal smoking pipe that has been damaged.
    A metal bracelet depicting a serpent.

  27. - Top - End - #207
    Ettin in the Playground
     
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    Having found some meager loot and not found the escaped gremlin, Thony thinks it is a good time to turn back. "Now we report to Sef. I'd rather leave her the pleasure of digging through this pile of trash to get the last one." He packs the findings and gets out of the gremlin cave. Sarina follows.

  28. - Top - End - #208
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: Iron Gods : Double Characters (IC)

    Kallak is interested in the metal pipe and bracelet. If no one else shows any interest, he pockets them to take back to town.

    Yarro was examining the metal door, when Thorny makes leaving noises. She immediately speaks up, "Is anyone injured? Thorny? I can heal someone in case we run into any trouble on the way out."

  29. - Top - End - #209
    Ettin in the Playground
     
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    "I have a few shallow stabs. Can wait until we are back to town cleric, but if it won't cost you anything, then sure go ahead."

    Spoiler
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    Quote Originally Posted by u-b View Post
    He packs the findings and gets out of the gremlin cave.
    Quote Originally Posted by Continental Op View Post
    If no one else shows any interest, he pockets them to take back to town.
    Well, Thony has packed everything but does not show a slightest interest. He intends to sell it all at earliest opportunity. Let me know if you have other plans.

  30. - Top - End - #210
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: Iron Gods : Double Characters (IC)

    Yarro nods and casts Cure Light Wounds on Thorny, healing him.

    Spoiler
    Show
    Whoops, I missed Thorny pocketing the things he found, sorry. Kallak's idea was to take them to the town to see if they belonged to anyone who is missing. But if Thorny found and kept them, I'm not sure Kallak even knows the trinkets exist. No worries.

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