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Thread: More spells per day?
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2021-03-02, 01:48 PM (ISO 8601)
- Join Date
- Jun 2018
- Location
- Nottingham, England
- Gender
Re: More spells per day?
There are non-cheesy ways to get a few more, but not in large numbers. The Spellcasting Prodigy feat I mentioned is not overpowered in its 3.5 version. Various spells can help free up some spell slots for important missions; 24hr spells like Greater/Superior Resistance can be cast the evening before, or a relatively inexpensive Metamagic Extend Rod can make them last 48hrs. At higher levels the same goes for 1hr/level spells like Mage Armor.
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2021-03-02, 02:00 PM (ISO 8601)
- Join Date
- Dec 2015
- Gender
Re: More spells per day?
Aeshkrau illumians can use Str for spells per day. Lots of ways to boost Str.
⚣ Tanuki in the Playground. ⚣
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2021-03-02, 06:16 PM (ISO 8601)
- Join Date
- Dec 2019
Re: More spells per day?
Reserve Feats don't grant you any additional spells, but depending on the power level you're playing at they may provide an adequate alternative. If all you're looking for is something to do with your actions that's better than "I shoot them with my crossbow", Fiery Burst and company are fine options.
Depending on the power level of the rest of the group and how you play it, it's not even all that broken with Unfettered Heroism. If you're using your unbounded spell slots to cast combat spells (rather than things like Fabricate or Charm Monster) it's really a lot like being a Warlock. Most spells are simply not all that problematic to have at-will. It's just that the ones that are problematic are absolutely game-breaking.
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2021-03-02, 06:33 PM (ISO 8601)
- Join Date
- Feb 2007
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2021-03-04, 02:11 AM (ISO 8601)
- Join Date
- Oct 2009
Re: More spells per day?
arcane manipulation from lost empires of faerun can get you a bunch of lower-than-your-highest-level slots by breaking up your higher level slots for them. Trade maximum output for staying power. Couple with a ring of wizardry to just never have to even think about "do I have enough low-level slots" again.
Runestaves make for greater versatility with the slots you do have. Can't recomend them highly enough.Last edited by Kelb_Panthera; 2021-03-04 at 02:11 AM.
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Praise I've received A quick outline on building a homebrew campaign
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2021-03-04, 05:52 AM (ISO 8601)
- Join Date
- Mar 2016
Re: More spells per day?
If you want to get books thrown at you, I can help you out with that xD
Don't search any further, the world most OP weapon is there to help you out: +1 Spell Storing Shuriken
Cast those spells that you still have at the end of the day into the Shurikens. For 8301g you get a full set of 50. You can buy lesser if you want. A single one cost only 166.02g.
Not cheap (early levels), but not expensive either (later levels). Thus a good way to get more spells (that fit with Spell Storing) on those days where you need em more than usual. Finally, you can Full-Attack with shurikens (and TWF if you have the feats). If that doesn't cause your DM to ban Shurikens once and forever I dunno..^^Extended Signature with Links to all my build showcases in the forum
My latest build showcases:
Gaive'Ur, the last Eldritch Knight of Bane (✝)
PACMAN, the Southern Beholder Mage (accelerated spell progression + double 9s)
Optimus Urbana Hierophantus - a Mobile Suit Gundam / Mech / Transformers build
Orko, He-man & Battlecat (a Dragonfire Mount's Ubermount and its Ubermount)
Giant Dwarf, the Rock Superstar (a War Chanter build)