A Monster for Every Season: Summer 2
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  1. - Top - End - #541
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    Center doesn't have an appropriate key.

    He says "Perhaps we should have picked up a knock wand."

  2. - Top - End - #542
    Ogre in the Playground
     
    RedWizardGuy

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    Nov 2013
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    Default Re: Planescape: Center of All - IC

    "Well, live and learn, I suppose. We will have to pick one up when we return to civilisation," Taric says to Center. He has the ability to make his weapon adamantine as well, but decides that using magic to open the door is the better option at this stage, for purposes of stealth.

  3. - Top - End - #543
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    Default Re: Planescape: Center of All - IC

    Eilyra shrugs at Center's comment. "Perhaps, or a chime of opening. Disintegrate works, even if it is perhaps a bit too powerful."
    Not missing a beat, she extends her finger, and fires another green ray at the nonmagical door.

    OOC: Casting disintegrate at it.
    Spoiler: Current Character List:
    Show

    Eilyra Dlardrageth, Expedition to the Demonweb Pits
    Violet, A Faerie Affair
    Adamant, Planescape: Full Circle

  4. - Top - End - #544
    Titan in the Playground
     
    BlueWizardGirl

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    Sep 2005
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    Edmonton, Canada

    Default Re: Planescape: Center of All - IC

    Ash

    Ash smiles, pleased to see the five of them beginning to coalesce as a group. It would certainly help their survival in times to come. As Eilyra fires at the door, Ash drops down toward the ground, the better to see what's beyond.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  5. - Top - End - #545
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    As the disintegrate ray hits the door, it vanishes, as does the door :)

    Beyond the doorway, it's dark, and even out in the tunnel you feel a deep chill of cold from within. Darkvision doesn't penetrate the darkness.

  6. - Top - End - #546
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Planescape: Center of All - IC

    Eilyra looks into the darkened tunnel and frowns. It appears that a certain amount of magical darkness is present here to empathize the mystery and strangeness of the temple. Probably to cover the cheap construction work. I suppose this is what the third set of robes were meant to protect against.
    Knowing that she didn't bother to carry a source of light, Eilyra reaches into her pouch to pull out one of the purple robes, before she puts it on over her armor, and peers down the passage.
    Spoiler: Current Character List:
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    Eilyra Dlardrageth, Expedition to the Demonweb Pits
    Violet, A Faerie Affair
    Adamant, Planescape: Full Circle

  7. - Top - End - #547
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Planescape: Center of All - IC

    Ash

    As Eilyra reaches for her purple cloak, Ash does with the black one, testing whether the extraordinary sensory powers of the cloak overcome the darkness beyond. If not, she scoops a small stone from the floor and intones a simple spell of light upon it, and then tosses it into the passage.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  8. - Top - End - #548
    Ogre in the Playground
     
    RedWizardGuy

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    Default Re: Planescape: Center of All - IC

    Taric drops down to small size, then he places the appropriate robe for cold resistance over his body as best he can. He then starts to move very carefully down the corridor, relying on his dark vision and low light vision abilities to allow him to see. Of course, he muses, it is possible that the darkness is magical, in which case he may still be unable to see. In which case, he will need to rely upon the casters in the party once again.

  9. - Top - End - #549
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    Spoiler: Eilyra
    Show
    With the purple robe on, although you feel a chill, it's lessened. However, beyond the doorway, you see nothing; it's totally dark, even to darkvision.


    Spoiler: Ash
    Show
    When you put the black robe back on, you once again see the 'spirit'. He shakes his head at you.

    However, the darkness beyond the doorway appears unchanged.


    Ash casts a spell of light on a stone and tosses it through the doorway. Once it passes through the doorway, it's no longer visible; the light is instantly swallowed by the darkness. However, you hear the stone clatter onto stony ground.

    Taric puts on a purple robe as best he can, and steps through the doorway.

    Spoiler: Taric
    Show
    The purple robe does the trick, and while you still feel a deep chill, the cold doesn't harm you. However, you see nothing, even with your darkvision.

  10. - Top - End - #550
    Titan in the Playground
     
    BlueWizardGirl

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    Default Re: Planescape: Center of All - IC

    Ash

    Ash nods, disappointed in being right, as her stone disappears into the darkness. She sends to her colleagues as she pulls off the black cloak and stows it away again.

    *Eilyra, you said something about a torch you found? The followers of Tharizdun must have some way to see in this darkness. Maybe this would be a good place to try the torch.*
    Last edited by Toliudar; 2021-09-16 at 10:16 PM.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  11. - Top - End - #551
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Planescape: Center of All - IC

    Eilyra nods, before she reaches into her bag to pull out the torch, the incense, and her monocle. "It seems wise to identify these, before attempting to use them, as they may be a trap. It'll take a couple of minutes."
    With that, she leans against the chill wall, and starts to use the monocle to identify the torch and incense.
    Spoiler: Current Character List:
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    Eilyra Dlardrageth, Expedition to the Demonweb Pits
    Violet, A Faerie Affair
    Adamant, Planescape: Full Circle

  12. - Top - End - #552
    Ettin in the Playground
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    Default Re: Planescape: Center of All - IC

    Avakuss steps up to the edge of the darkness and puts his hand into it to test his own significant resistance to cold. If that isn't enough he puts on the purple robes then waits for Eilyra.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Suga for Kish's The Sunless Citadel
    Cendrik for J-H's Servants of the Thrallherd
    Semult for Kish's Wrath of the Righteous
    Faazeran for kinem's Drow Against Midnight

    Extended Signature - More detailed game/character notes

  13. - Top - End - #553
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    Avakuss tries reaching into the darkness, then swiftly pulls his hand back as the frost bites even him.

    OOC: He took 1 damage. Cold resistance or immunity does not block this damage.

    Meanwhile, Eilyra studies the torch and incense with the monocle.

    Spoiler: Eilyra
    Show
    When you place the incense of dreaming into the torch's cup and light it, the torch of revealing casts violet light in a 10-foot radius and fills the air with a dreadful chill, and causes that torch to chase away the gloom found in temples and shrines dedicated to the Dark God and also reveals magically hidden items and features of these locations. Burning the incense outside of the torch produces no special effects.

  14. - Top - End - #554
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Planescape: Center of All - IC

    Eilyra frowns as she considers the magic that forms in the interaction of the incense and the torch. Revealing that which is hidden from the eyes of the unenlightened? Why do I not like the sound of that? But it probably does explain the use of that statue in the other room.
    "It seems that the torch and the incense will dispel the gloom within a small area, but it will also reveal various hidden secrets. But it also won't burn forever, and there wasn't much incense. Let's check the rooms we've passed through earlier first, before we proceed deeper into the complex."
    With that, she quickly moves towards the statue room, and places one piece of the incense into the torch, before lighting it with a casual use of her flaming sword.
    Spoiler: Current Character List:
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    Eilyra Dlardrageth, Expedition to the Demonweb Pits
    Violet, A Faerie Affair
    Adamant, Planescape: Full Circle

  15. - Top - End - #555
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    The torch casts violet light in a 10-foot radius and fills the air with a dreadful chill.

    Though Eilyra's hypothesis about the statue is a reasonable one, the torch's light doesn't reveal anything unusual about the statue.

  16. - Top - End - #556
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Planescape: Center of All - IC

    Eilyra quickly checks the rest of the room, making sure that the light of the torch hits all the walls, before heading to the prison room, and performing a similar search.
    Spoiler: Current Character List:
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    Eilyra Dlardrageth, Expedition to the Demonweb Pits
    Violet, A Faerie Affair
    Adamant, Planescape: Full Circle

  17. - Top - End - #557
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    Eilyra's search with the torch doesn't reveal anything in either room.

    The prisoner, seeing what she's doing, calls out "You look for secrets? Free me now, and I will show you a secret thing."

  18. - Top - End - #558
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Planescape: Center of All - IC

    This, then, must be the prisoner. And it seems... interesting that someone with the full robes of the order that imprisoned him, and the torch doesn't inspire fear. Perhaps the holes I tore for my wings are emboldening it?
    Eilyra frowns, slightly at the question, and her thoughts. "Perhaps you can tell me about it? I believe the plan is to release you as we leave, to improve your chances of survival."
    Spoiler: Current Character List:
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    Eilyra Dlardrageth, Expedition to the Demonweb Pits
    Violet, A Faerie Affair
    Adamant, Planescape: Full Circle

  19. - Top - End - #559
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    The man says "No tell. Survive? I did that all these years. Want freedom!"

  20. - Top - End - #560
    Ettin in the Playground
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    Default Re: Planescape: Center of All - IC

    Avakuss pulls his hand back from the darkness. His psionics protected him from real harm (temporary hp). "Even superb resistance is bested. Interesting. I wonder if we mange to not use all the incense if it can be duplicated."

    "Wanted to make sure there were no immediate surprises behind the door. If the cult had him under control they wouldn't need two levels of imprisonment."
    Avakuss drives his large adamantine powered greatsword through the locking mechanism then pushes the gate open. "Antis, you understand if you step through the wrong portal you'll die instantly right?"
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Suga for Kish's The Sunless Citadel
    Cendrik for J-H's Servants of the Thrallherd
    Semult for Kish's Wrath of the Righteous
    Faazeran for kinem's Drow Against Midnight

    Extended Signature - More detailed game/character notes

  21. - Top - End - #561
    Colossus in the Playground
     
    GreenSorcererElf

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    Default Re: Planescape: Center of All - IC

    Eilyra looks concerned as Avakuss frees the prisoner, but she doesn't take any action to stop him from doing so.
    Spoiler: Current Character List:
    Show

    Eilyra Dlardrageth, Expedition to the Demonweb Pits
    Violet, A Faerie Affair
    Adamant, Planescape: Full Circle

  22. - Top - End - #562
    Titan in the Playground
     
    BlueWizardGirl

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    Edmonton, Canada

    Default Re: Planescape: Center of All - IC

    Ash

    While Eilyra and Avakuss negotiated with the prisoner, Ash settles to the ground near the dark tunnel and conjures a panoply of eyes, which she sends off down the tunnel.

    Spoiler: OOC
    Show

    Ash casts Greater Prying Eyes and sends the 23 eyes into the tunnel, with instructions to split up and explore as far as they can, by touch if need be, and to turn around to report after going for 10 minutes.

    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  23. - Top - End - #563
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    Avakuss breaks open the gate to the prisoner's cell; Antis is still chained to the wall at this point.

    Antis says "Don't worry about that. I understand much."

  24. - Top - End - #564
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    Spoiler: Ash
    Show
    Based on what happened when Avakuss stuck his hand into the darkness, you can guess that the Prying Eyes would not survive the cold in that room.

  25. - Top - End - #565
    Ettin in the Playground
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    Default Re: Planescape: Center of All - IC

    "Excellent, I look forward to what you can share." Avakuss sizes up Antis. Signs of martial training? A book worm? Farmer? Avakuss knew this could be a trap, but better to find out now and hoped there was much to gain. He broke the chains still holding the now former prisoner.
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Suga for Kish's The Sunless Citadel
    Cendrik for J-H's Servants of the Thrallherd
    Semult for Kish's Wrath of the Righteous
    Faazeran for kinem's Drow Against Midnight

    Extended Signature - More detailed game/character notes

  26. - Top - End - #566
    Titan in the Playground
     
    BlueWizardGirl

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    Sep 2005
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    Edmonton, Canada

    Default Re: Planescape: Center of All - IC

    Ash

    Thinking better of her foolish gambit, Ash goes to examine the statue that had been found with the torch.

    Spoiler: OOC
    Show
    Thank you, Kinem. That was stupid of me.

    Instead, she casts Spiritual Advisor and tries to get any sense of the significance or meaning of the statue.
    Knowledge check of your choice: (1d20+13)[31], +4 if it's dugeoneering or nobility, +9 if religion or planes, +10 if history, +14 if it's arcana or local.

    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  27. - Top - End - #567
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    Ash goes into the cavern with the man-sized iron statue and examines it. Its body resembles that of an armored man, but its head has four faces, one facing each direction (forward, left, right, behind).

    Spoiler: Ash
    Show
    Tharizdun has sometimes been said to have four aspects, which came to be associated with the four Elements. This statue could be an early depiction of that.


    Avakuss inspects the prisoner, before freeing him. The swarthy man in the tan pants is built like a warrior; on the muscular side, though not nearly as muscular as the goliath himself.

    "Thank you! A good deed!" Antis tells Avakuss as he steps away from the wall and pulls off the remaining shackles. He does a few stretches and dusts himself off.

    "Come, I show you secret now."

    When Antis heads out of the cavern, he turns and notes that the cross tunnel now ends in a dark opening instead of a door.

    He heads over to the iron statue which Ash is looking at. He looks it over, then presses a spot on the back of the statue. This causes a section of the back to swing outward, opening a well-concealed compartment in the statue that Eilyra had overlooked. (OOC: Search DC 30)

    From the compartment, he pulls out a black iron rod, 18 inches long and a half-inch wide. The rod has an aura of strong evocation magic that had been concealed by the thick metal of the statue.

    Antis says "I said I would show you. Not give you. There is another thing I want you to see."

    Grasping the rod, he makes a sort of strange giggle and begins to head towards the black opening where the door had been ...

  28. - Top - End - #568
    Ettin in the Playground
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    Default Re: Planescape: Center of All - IC

    "What does the rod do?"
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Suga for Kish's The Sunless Citadel
    Cendrik for J-H's Servants of the Thrallherd
    Semult for Kish's Wrath of the Righteous
    Faazeran for kinem's Drow Against Midnight

    Extended Signature - More detailed game/character notes

  29. - Top - End - #569
    Troll in the Playground
     
    Imp

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    Default Re: Planescape: Center of All - IC

    “You will see” he replies and continues down the tunnel.

    OOC: Let me know if any PC will take any action at this point.

  30. - Top - End - #570
    Ettin in the Playground
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    Default Re: Planescape: Center of All - IC

    Spoiler: OOC
    Show
    Sense Motive on Antis for his answer and his movement. (1d20+16)[22]
    Spoiler: Games
    Show
    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Suga for Kish's The Sunless Citadel
    Cendrik for J-H's Servants of the Thrallherd
    Semult for Kish's Wrath of the Righteous
    Faazeran for kinem's Drow Against Midnight

    Extended Signature - More detailed game/character notes

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