New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 5 of 7 FirstFirst 1234567 LastLast
Results 121 to 150 of 192
  1. - Top - End - #121
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    The smell of sulfur is much more pungent in this room.

    The uniformed being tilts its head and smiles--and shrinks, compressing and retracting. The polymorph spells hits, and its shape distorts, but it continues shrinking, vanishing into a tiny nozzle extending from the wall. Gurgling sounds sluice all around you in the walls.
    Last edited by TriciaOso; 2021-08-01 at 02:21 PM.

  2. - Top - End - #122
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    "Dammit," Sola curses as the creature dissolves into muck and leaves. "Zarah, stay alert for if that thing comes back. I'm going to check this stuff out."

    Sola goes over to the panels and blinking lights and starts to investigate it.
    Saber avatar courtesy of Prime32

  3. - Top - End - #123
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    You hear extremely soft footsteps in the corridor, and turn in time to see the same creature--or perhaps the same type of creature--as before. It lobs a viscous green ball into the alcove with you, which explodes into acidic pain.

    Spoiler: OOC
    Show
    24 damage, or half that on a save. If you fail the save, take half the damage again at the end of your turn. DC is 18.
    Last edited by TriciaOso; 2021-08-01 at 03:16 PM.

  4. - Top - End - #124
    Orc in the Playground
    Join Date
    Oct 2018

    Default Re: Pax Viginti Team 2 IC [5E]

    Zarah hisses aloud as the acid burns her, spinning on her heel with a furious look on her face, the constellation of the dragon roaring back to life with a flare of light. Her staff is already spinning as she turns, glowing with a mystical radiance, the outlines of lesser spirits seeming to wreath about it for a moment.

    Then, she calls down the furious, burning light of the moon to burn her foes to the bone, whispering a prayer to the stars to empower her magic, and then strides forward to block the escape of her assailant.

    "Will you people ever get the message? I am not to be messed with."

    She maintains her furious gaze on the creature, and holds firm to her spell as the acid continues to burn away at her.

    Spoiler: OOC
    Show
    Zarah casts a 4th level Moonbeam and Shillelagh, dealing 22 damage on a fail, 11 damage on a save. As this enemy is a shapechanger, it rolls with disadvantage to save and reverts to its true form if it fails, it cannot transform while in the light if it fails.

    Zarah also uses Cosmic Omen as a reaction to grant it -4 to it's saving throw.

    She passes the constitution check from lingering damage to maintain her spell.

  5. - Top - End - #125
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    The oblex centurion hisses and sizzles, melting slightly into an amorphous upright pile of slime, but still stands.

  6. - Top - End - #126
    Ettin in the Playground
    Join Date
    Jun 2005
    Location
    Wandering
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Not caring that this may not have the effect she hopes for, Rush's form blurs out in a haze of black and red before she reappears behind the slimeball, her red blades scissoring out in two deft slashes. She didn't even take damage from the acid attack, having leapt out of it's way before prancing back into teleporting line of sight...

    Spoiler: OOC/rolls
    Show

    Blade 1 (1d20+9)[29]
    (1d6+5)[6] Keeping sneak attack dice separate in case this doesn't work: (6d6)[22]

    Blade 2(1d20+9)[21]
    (1d4+5)[7]
    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  7. - Top - End - #127
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    The psychic blades slash and disorient the amorphous attacker. Even as the moonbeam scorches you, you can see your attack is causing him to lose mass and shrink visibly before your eyes, until he dissolves into a puddle that sizzles away in the ray.

    But just beyond him are ranged five smaller copies of the same creature, and behind those another big version. They all fire on you in a volley of acidic sludge.

    Three of smaller attackers hit, as well as the bigger one; one blast catches you fully in the face. Some of the slime remains on your skin after the attack.

    Spoiler: OOC
    Show
    22 damage from the Moonbeam, and 34 damage from the acid; you will also take 6 more damage at the end of your next turn.
    Last edited by TriciaOso; 2021-08-02 at 07:06 PM.

  8. - Top - End - #128
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Sola curses for bungling so hard. She shouldn't have gone into the damn room, but she had thought it would be longer for the thing to come back. Her shield medallion gleams as she points at Rush, just barely diverting what would have been a second sludge to the face.

    Charging out of the room, she rips off a sliver of skin from her hand with her teeth. Slashing the blood into the air, she lays down a spell of debilitation upon three of the creatures. "Come at me, you goons!" she yells, standing tall and presenting a good target--well, except for the illusory double of her standing a foot to her left. Or is it the illusion's left, her right?

    Spoiler: OOC
    Show
    Move action: Into M8

    Standard action: Cast Bane on the guys in R7-9. DC 17 Charisma save or else subtract 1d4 from each attack or saving throw that they make while Sola concentrates.

    Bonus action: Make a ruckus.
    Saber avatar courtesy of Prime32

  9. - Top - End - #129
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    Back in the alcove, two more of the uniformed creatures emerge from the nozzle in the wall, squeezing out of a tiny hole and slashing at Zarah with the long blades that their arms have become. They each miss once and hack at her with their offhand, leaving behind a stinging coat of acid in addition to the slashing damage.

    The five lesser centurions in the hallway look at Sola and then collapse into each other, merging into a single more powerful individual. This uses their turn, but the other one in the corridor fires another two acid arrows at Sola. One goes wide, but the other hits.

    Spoiler: OOC
    Show
    14 damage to Sola, and another 7 at the end of her next turn. 22 damage to Zarah.

  10. - Top - End - #130
    Orc in the Playground
    Join Date
    Oct 2018

    Default Re: Pax Viginti Team 2 IC [5E]

    Zarah lets out a pained howl, seeming almost defeated for a moment, before the stars in her form glow with a powerful renewed blaze of glorious celestial light. Her wounds rapidly close, and with a growl, she throws out a hand, her starry blood spraying to spatter across Rush's face a little unceremoniously. The light glows where it lands, restoring her health.

    She stands firm against her two attacks afterwards, holding her staff before her, ready to strike if they attempt to move past her, or to defend herself if necessary.

    Spoiler: Actions
    Show
    Casting a 3rd level Cure Wounds, restoring 23 health to herself and 14 health to Rush with her Starry Chalice.

  11. - Top - End - #131
    Ettin in the Playground
    Join Date
    Jun 2005
    Location
    Wandering
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    While being sprayed with someone else's blood still gives her nightmares, it also confuses the heck out of poor Rush when she realizes the gusher has a healing effect. Not one to not return favors, she canters and encircles one of Zarah's attackers and it's two more swift strokes of her crimson blades.

    Spoiler: Rolls
    Show

    (1d20+9)[14]
    (7d6+5)[33]

    (1d20+9)[29]
    (1d4+5)[7]
    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  12. - Top - End - #132
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Cursing, Sola summons divine energy to hasten her movements. She sprints forward, suddenly fast as a bullet, stopping when she is next to both slimes.

    "You! You shall be struck down for the good of the light!" She points at the slime to her right as she says this. She swings at the slime...but misses.

    Spoiler: OOC
    Show
    Action: Cast Haste on self. Doubled move speed, +2 AC, adv on Dex saves, extra Action for stuff.

    Bonus action: Vow of Enmity on slime in Y9, Sola has advantage on attacks against him for 1 minute.

    Move action: Move 55ft into X8.

    Extra Action: Attack the Vow of Enmity'd slime. Got a 13 with advantage.
    Saber avatar courtesy of Prime32

  13. - Top - End - #133
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    Alone in the alcove with two angry warriors, the uniformed Tier Four Centurion explodes in a spray of sticky slime, filling the space with acidic webs. Rush leap clear of the spray, but Zarah is not so lucky, and is engulfed in the slime.

    The two Tier Five warriors attack Sola four times, but only one strike even nicks her. The two warriors glance at each other, then slam together, merging into a Large figure with four blade-shaped arms.

    Spoiler: OOC
    Show
    Zarah takes 22 acid damage and is restrained; she will take 16 more damage at the end of her turn unless she can break free with a DC 16 Str Check.

    Sola takes 1 slashing and 3 acid damage.
    Last edited by TriciaOso; 2021-08-03 at 03:36 PM.

  14. - Top - End - #134
    Orc in the Playground
    Join Date
    Oct 2018

    Default Re: Pax Viginti Team 2 IC [5E]

    Zarah focuses intensely on herself, feeling incredibly worn down at this point, the spirits seeming distant and her wounds starting to overcome her. She looks on the verge of defeat, barely holding herself up. But still, she manages to gather enough energy to herself to channel more life, sending out a weakened plea into the spirit world, calling on the very vital energy of nature, the warmth of the sun and the light of the stars.

    She pulls a potion from somewhere beneath her cloak and imposes the sign of the chalice over it, calling upon all her healing energy. When she raises the potion to drink down the whole thing, it glows with a bright celestial light, the chalice on her lips instantly restoring her nearly broken form. She tosses the chalice aside, ignoring the sizzle of acid upon her skin as she glares down her remaining enemies.

    Spoiler: Actions
    Show

    Zarah casts a 3rd level cure for 19.
    Zarah applies Starry Chalice for 11.
    Zarah drinks a great potion of healing for 17.

    Zarah takes 16 damage from the acid restraints and will apply omen to the next enemy to attack her, reducing the attack by -2.

  15. - Top - End - #135
    Ettin in the Playground
    Join Date
    Jun 2005
    Location
    Wandering
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Rush, though she's not exactly looking too hot herself after sustaining friendly fire and further acid damage just does not seem to actually care! She runs down one of Zarah's attackers with her red blades silently, trying to hack them apart from under their arms as if there were actual humanoid vitals or arteries there...

    Spoiler: ooc/rolls
    Show

    (1d20+9)[19]
    (7d6+5)[29]

    (1d20+9)[12]
    (1d4+5)[7]

    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  16. - Top - End - #136
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Sola stands her ground against the suddenly-larger creature. "You face your end! Have at you!" Sola lashes out thrice at the monstrously-large entity.

    Spoiler: OOC
    Show
    Action: Attack 1: (1d20+8)[28], (1d20+8)[23]
    (1d8+6)[7] + (1d8)[1] radiant wow, crit and got a 1 on the die, feels bad :/

    Attack 2: (1d20+8)[18], (1d20+8)[25]
    (1d8+6)[10] + (1d8)[1] radiant

    Extra Action: (1d20+8)[19], (1d20+8)[27]
    (1d8+6)[10] + (1d8)[3] radiant

    Move action, Bonus action: Meh
    Last edited by Thokk_Smash; 2021-08-05 at 06:23 PM.
    Saber avatar courtesy of Prime32

  17. - Top - End - #137
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    The Oblex centurion retaliates with four slashes, but only one is able to land on the high-speed paladin. The sting of acid on the blade does more harm than the actual slash.

    The centurions in the alcove are gone, fled or destroyed, but the burning webs of acid still entangle Zarah.

    Spoiler: OOC
    Show
    6 slashing and 7 acid damage to Sola.

    10 points of acid damage to Zarah at the end of her turn unless she gets free.

  18. - Top - End - #138
    Orc in the Playground
    Join Date
    Oct 2018

    Default Re: Pax Viginti Team 2 IC [5E]

    Zarah rolls around in the acid webbing uselessly, trying to use her staff to throw it off in some way. The constellation of the dragon settles on her as she thrashes to no avail.

    "A little help please, Rush."

  19. - Top - End - #139
    Ettin in the Playground
    Join Date
    Jun 2005
    Location
    Wandering
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    With a gasp, the banged up centaur apologizes profusely under her breath as she anxiously encircles Zarah. With a surgeon's knife precision she eyeballs parts of the net and flick, flick, swish, cuts at them in hopes of freeing her coworker.
    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  20. - Top - End - #140
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    The blades come in, and Sola dances between them--with aid from her illusory double. She flourishes her blade as she begins her counterattack. "I will still accept your surrender! You are no match for me--let alone all three of us!" she roars, slashing and thrusting thrice with her longsword.

    Spoiler: OOC
    Show
    Move + Bonus Action: Meh.

    Action: Attack with advantage.

    Attack 1: (1d20+8)[19], (1d20+8)[28]
    (1d8+6)[11] + (1d8)[1] Crit thanks to Advantage

    Attack 2: (1d20+8)[17], (1d20+8)[13]
    (1d8+6)[8] + (1d8)[1]

    Extra Action: Attack 3: (1d20+8)[22], (1d20+8)[16]
    (1d8+6)[12] + (1d8)[6]

    All told, I believe the second attack misses, so the total damage is 36

    Status: AC: 19 after Haste +2, Concentrating on Haste
    Cloak of Displacement forces Disadvantage on attacks against Sola until an attack hits. If it drops, it restarts on the start of her next turn.
    Last edited by Thokk_Smash; 2021-08-07 at 05:38 PM.
    Saber avatar courtesy of Prime32

  21. - Top - End - #141
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    The Centurion slashes at her with his bladed arms in turn, landing a few hits. His eyes look past her to the other two, though, very aware the numbers of the battle are shifting.

    "What a funny coincidence, I was just about to ask you if you wanted to surrender and come to terms. Employment here is beginning to pale."

    Spoiler: ooc
    Show
    26 damage to Sola.
    Last edited by TriciaOso; 2021-08-07 at 09:01 PM.

  22. - Top - End - #142
    Orc in the Playground
    Join Date
    Oct 2018

    Default Re: Pax Viginti Team 2 IC [5E]

    Zarah nods to Rush in appreciation for a moment, before sliding past her on light elven feet, glowing fiercely with the power of the stars as she strides purposefully towards her target, crossing a surprising amount of distance in a very short time. When she arrives at her destination, she raises her staff, once again using it as a sort of bow limb, pulling back a string made of starlight.

    Her breath catches as she fires, and then the two orbiting miniature stars soar towards her target like an omen, portending pain.

    Spoiler: Actions
    Show

    Zarah fires a starry arrow at the Centurion, dealing 11 Radiant damage on a 22 to hit.
    Zarah fires a guiding bolt at the Centurion, dealing 17 Radiant damage on a 24 to-hit.
    Her target glows with starry light, granting the next attack on the target advantage.

  23. - Top - End - #143
    Ettin in the Playground
    Join Date
    Jun 2005
    Location
    Wandering
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Rush rears and wheels around, up and charging down the enemy fighting Sola with her broken blade held low. The centurion doesn't even see her coming, bringing her now red, fully formed blade down in a vicious chop before she up and kicks out with her hooves as she touches down.

    Spoiler: ooc/rolls
    Show

    (1d20+9)[25]
    [roll]7d6+5/roll]

    Hooves from a charge:
    (1d20+9)[15]
    (1d4+5)[8]

    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  24. - Top - End - #144
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Sola grunts as she takes another slice. "Your employer's sanity is slipping, and you stand alone against three of us--and Rush has already single-handedly slain a handful of you. I do believe the odds favor us, so I shall say it once more--SURRENDER!"

    Sola caps off her demand with three further slashes, her illusory double slicing along with her.

    Spoiler: OOC
    Show
    Action: Attack 1: (1d20+8)[19], (1d20+8)[19]
    (1d8+6)[10] + (1d8)[7]

    Attack 2: (1d20+8)[21], (1d20+8)[22]
    (1d8+6)[13] + (1d8)[4]

    Extra Action: Attack 3: (1d20+8)[21], (1d20+8)[11]
    (1d8+6)[11] + (1d8)[3]
    Saber avatar courtesy of Prime32

  25. - Top - End - #145
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    When you're done slashing, the creature standing before you is reduced to the pale green, smallish figure you first encountered. It sighs, and a thin tendril of slime running from it into a nozzle on the wall snaps and it shivers, then pops like a soap bubble, leaving a slimy sizzling puddle.

  26. - Top - End - #146
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    "Curses," Sola swears, still breathing heavily.

    Becoming slightly impatient, Sola strides down the halls, looking in each room as they come. They stumble across a room of magical surveillance that Sola is unfamiliar with, but it shows other places.

    "This seems like a good place to rest. We can keep an eye on the rest of the place while we recuperate."

    Sola sits down heavily, setting her shield to the side.
    Saber avatar courtesy of Prime32

  27. - Top - End - #147
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    As you rest, you have time to familiarize yourself with the security system and what it shows.

    None of the arcane eyes show the beholder. You see a LOT of different maintenance alcoves; the elevator; the four elemental rifts; the barracks; the sculpture gardens and other art; the throne room, which has a teleportation circle in it. Several of them are focused on rifts that you can't easily identify. One chamber holds a small, fast-looking spelljammer ship, and you see the Oblex Centurion commandeer and escape in this. The giff seem concentrated in the throne room and the barracks.

    The books are novels; apparently this was a boring job sometimes.

    Eventually you see one of the rifts begin to flex and sputter, then pop out a creature. It looks like an imp. It sniffs around the stone room it seems to find itself in, then turns to begin to claw at the edges of the rift.

  28. - Top - End - #148
    Ettin in the Playground
    Join Date
    Jun 2005
    Location
    Wandering
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    {Were we supposed to be taking that skiff?} Rush has returned to using her psychic communication, the centaur seemingly shrugging off her wounds with varied flicks of her tail, as she brushes her lower body down with the sides of her hands.

    {The lack of a big eyeball monster is worrying me, though. Whatever you want to sabotage, I say we do it now and then strike for the art gallery, grab those kids and flee before it realizes it's dealing with intruders AND desertions all at once.}
    Last edited by tonberryking; 2021-08-10 at 02:47 PM.
    <BananaPhone> Stop sniveling worm! You think something as petty as "oh boo hoo my house is collapsing!" should stop you from posting in an online fantasy game where people pretend to be werewolves?

    "Let me get this straight. Some guy dressed up as Batman to fight the guys dressing up as clowns scaring people. Maybe this planet aint so bad after all."

  29. - Top - End - #149
    Titan in the Playground
    Join Date
    Aug 2011
    Location
    Everywhere and nowhere
    Gender
    Male

    Default Re: Pax Viginti Team 2 IC [5E]

    Sola barks out a laugh. "Nah, we have the teleport and the kiddos have their junk ship," she says with a grin. "I think the slime-guy just pulled a runner."

    She grunts as she gets to her feet. Taking her time, she inspects the alcove and the surrounding area, though not too far. Surveillance stuff should be fine to mess around with, if Lens said to just avoid life support. Sola motions to the others to back off in the direction of the elevator. Then, taking the frag grenade in hand, she pulls the pin, sets it down, then books it away from the imminent explosion.
    Saber avatar courtesy of Prime32

  30. - Top - End - #150
    Bugbear in the Playground
     
    DruidGirl

    Join Date
    Aug 2018
    Location
    Denver CO
    Gender
    Female

    Default Re: Pax Viginti Team 2 IC [5E]

    The grenade explodes, sending shards of crystal and arcane elements into the hallway and a reek of smoke.

    Unfortunately, with the surveillance equipment destroyed, it's not clear how the giff are reacting to this action, but the bleating alarm and the way the elevator suddenly lurches to life is a clue. The door slams down and the box glides away, phasing through the wall on its way somewhere else.
    Last edited by TriciaOso; 2021-08-11 at 01:44 PM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •