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    Giant in the Playground Administrator
     
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    eek OOTS #1241 - The Discussion Thread

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    Barbarian in the Playground
     
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    Default Re: OOTS #1241 - The Discussion Thread

    I see the Order's saving throws remain slaves to the plotline . . .
    I gave up fighting, and stabbing and bludgeoning and stealing and bar-brawls and wenches . . . and it was the worst 10 rounds of my life - Jerry the Country & Western Bard.


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    Default Re: OOTS #1241 - The Discussion Thread

    Ahhhhhh we're so close to the Bloodfeast awesomeness, so close!

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    Default Re: OOTS #1241 - The Discussion Thread

    Alright, I'm not a D&D player. Can someone please explain to me what got used on Belkar, Elan, and Haley's bow?
    My bubble cannot be burst. It is impervious to physical damage.

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    Ogre in the Playground
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    Default Re: OOTS #1241 - The Discussion Thread

    Well that's gotta hurt.
    "They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
    - The Flying Kipper

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    Default Re: OOTS #1241 - The Discussion Thread

    So this is definitely a defeat for OOTS, do we think they’ll have more luck talking to Serni than the paladins did?

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    Default Re: OOTS #1241 - The Discussion Thread

    Never played AD&D but shouldn't more than 2 of them make their save? By now they must be among the highest level adventurers if not characters alltogether!

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    Bugbear in the Playground
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    Default Re: OOTS #1241 - The Discussion Thread

    This is great :)

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    Ogre in the Playground
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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Potatopeelerkin View Post
    Alright, I'm not a D&D player. Can someone please explain to me what got used on Belkar, Elan, and Haley's bow?
    Belkar got Fear, Elan got Charm Person, Mr Scruffy got Charm Monster, and the Bow got Telekinesis
    "They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
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    Default Re: OOTS #1241 - The Discussion Thread

    So? I'm guessing : petrification, sleep, telelkinesis, slow, something that makes you attack allies, something that makes you fearful, charm and I suppose #8 woumd have been something lethal?

    In any case, Sunny has good aim.
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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Potatopeelerkin View Post
    Alright, I'm not a D&D player. Can someone please explain to me what got used on Belkar, Elan, and Haley's bow?
    Telekinesis for the bow
    Charm Person on Elan
    Flesh to Stone for our resident cleric
    Slow for V
    Charm Monster on the cat (I think?)
    Belkar is maaaaybe another Charm Person???

    As for the rest? Beholders can't poison, so it's gotta be related to this being a homebrew knock-off.

    Edit: as someone pointed out, Belkar was fear actually, whoops. Oh and forgot to mention Minah was obviously sleep
    Last edited by link3710; 2021-07-26 at 07:43 AM.

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
    So? I'm guessing : petrification, sleep, telelkinesis, slow, something that makes you attack allies, something that makes you fearful, charm and I suppose #8 woumd have been something lethal?

    In any case, Sunny has good aim.
    Most likely Disintegrate.
    I gave up fighting, and stabbing and bludgeoning and stealing and bar-brawls and wenches . . . and it was the worst 10 rounds of my life - Jerry the Country & Western Bard.


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    Default Re: OOTS #1241 - The Discussion Thread

    So what was #8 meant to be, or is Sunny referring to not hitting Roy?

    Simultaneously posted with the Disintegrate answer above, but doesn't explain why Serini feels the need to be non lethal
    Last edited by Hasric; 2021-07-26 at 07:46 AM.

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Puschkin View Post
    Never played AD&D but shouldn't more than 2 of them make their save? By now they must be among the highest level adventurers if not characters alltogether!
    This is going by approximately 3.5e rules and they’re levels 14-16, so should have probably made a couple. I think the beholder specifically targeted the weak throws, Haley with the strength, Elan and Bella’s with will, ect.

    Also they’re all slaves to the plotline, just like the net in comic #556.

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Deuce View Post
    I see the Order's saving throws remain slaves to the plotline . . .
    As ever.
    Quote Originally Posted by Psepha View Post
    Ahhhhhh we're so close to the Bloodfeast awesomeness, so close!
    Yes, so very close! And so very far away.

    1. I love the big panel with Serini hanging onto an eye stalk - 'Bottoms Up' tactic. *golf clap*
    Nice use of the monster, Giant. In some editions, beholders only use a few eyes at a time at random, but since this isn't a random monster, it makes sense that Serini has taught Sunny how to use his skills tactically (she's epic level rogue, and pretty smart) so why not use all at once? (Not sure if beholders have a recharge in 3.5 or not ...)

    2. With Serini hanging by an eyestalk, how does she reload the crossbow she hasn't got in her hand in the barrage panel, and then shoot a bolt (with poison on it) at V? (I am not 3.5e expert enough to understand the feats and features of the epic rogue class). Maybe it's a magic hand crossbow that reloads itself? Can anyone help me with that?

    3. Bloodfeast is out of the bag! Hooray!

    4. Durkon saves versus stone: Hooray!

    5. Minrah does not save versus sleep.

    Lots of action, cinematic and stuff. *Bravo, Giant, great strip!*
    Last edited by KorvinStarmast; 2021-07-26 at 07:47 AM.
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    Barbarian in the Playground
     
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    Default Re: OOTS #1241 - The Discussion Thread

    I laugh at the irony that when they went to fight the vampires with Wormy, Haley complained that suddenly everyone memorize invisibility purge because it's a common tactics for characters in their level.

    Except none of them thought of doing the same. Even though they had their share of invisible enemies (like Xykon on the dragon)

    Quote Originally Posted by Potatopeelerkin View Post
    Alright, I'm not a D&D player. Can someone please explain to me what got used on Belkar, Elan, and Haley's bow?
    Elan is some form of charm\domination. Same thing that happened to him before the fight. You'll also note he's talking very similar to when the vampires dominated them.

    Belkar I assumed some form of Doom?

    V was slowed

    Haley's bow was telekinetically pulled away, like Elan's Lute before

    Durkon was flesh to stone but he resisted.

    Quote Originally Posted by Puschkin View Post
    Never played AD&D but shouldn't more than 2 of them make their save? By now they must be among the highest level adventurers if not characters alltogether!
    Durkon passed his. Roy would have likely passed a save as well.

    Besides, it's been made clear that the order has very poor willsaves. I mean Elan, Haley and Belkar fell to the vampire's domination. Durkon even said he wondered if the cat could summon Roy alone because he knew Malack would dominate all of them.

    Besides, they are high characters, but Serini is higher than all of them.

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by link3710 View Post
    As for the rest? Beholders can't poison, so it's gotta be related to this being a homebrew knock-off.
    The poison wasn’t the beholder, it hit V with a slow and Serini shot an epic-level poisoned crossbow bolt.

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    Barbarian in the Playground
     
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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by link3710 View Post
    Telekinesis for the bow
    Charm Person on Elan
    Flesh to Stone for our resident cleric
    Slow for V
    Charm Monster on the cat (I think?)
    Belkar is maaaaybe another Charm Person???

    As for the rest? Beholders can't poison, so it's gotta be related to this being a homebrew knock-off.

    Edit: as someone pointed out, Belkar was fear actually, whoops. Oh and forgot to mention Minah was obviously sleep
    Roy was poisoned earlier in the fight.
    I gave up fighting, and stabbing and bludgeoning and stealing and bar-brawls and wenches . . . and it was the worst 10 rounds of my life - Jerry the Country & Western Bard.


    WHY ISN'T HE JOLLY???

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Hasric View Post
    Simultaneously posted with the Disintegrate answer above, but doesn't explain why Serini feels the need to be non lethal
    Serini is either neutral or “adventurer good”, and doesn’t care if a few people die in combat.

    Sunny is “actual good”, and doesn’t kill people.
    Last edited by Dion; 2021-07-26 at 07:50 AM.

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Hasric View Post
    So what was #8 meant to be, or is Sunny referring to not hitting Roy?

    Simultaneously posted with the Disintegrate answer above, but doesn't explain why Serini feels the need to be non lethal
    Her plan A is to make them all forget what happened and go home thinking they found nothing. This would be much harder if one of them failed to return, even the cat, as it would be a noticeable dicrepancy.
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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Hasric View Post
    So what was #8 meant to be, or is Sunny referring to not hitting Roy?

    Simultaneously posted with the Disintegrate answer above, but doesn't explain why Serini feels the need to be non lethal
    People need reasons not to want to kill people, now?

    Or, as Ben would put it: I wrote "Good" on my character sheet and I jolly well meant it!
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    Default Re: OOTS #1241 - The Discussion Thread

    I never thought I'd have to correct a bard on word-usage, but "surrender" alone is 3 syllables.
    "Besides, you know the saying: Kill one, and you are a murderer. Kill millions, and you are a conqueror. Kill them all, and you are a god." -- Fishman

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    Default Re: OOTS #1241 - The Discussion Thread

    Did Durkon's neutralize poison on Roy get fizzled by getting hit by a spell?
    I don't recall non damaging effects causing spells to fizzle, Durkon seems to have started the spell before Sunny let loose with the barrage ... again, not 3.5e savvy enough to understand how that's supposed to work.
    (Or is this the old - at the speed of plot thing?)

    Also, that prismatic spray induces a variety of saving throws, or saving throw options. It turned a gigantic demon into a statue a few books, and a few V levels, ago.
    V must have a pretty high save DC on spells.

    So why is Serini unaffected by prismatic spray? (In the edition I play these days, 5e, that's a pretty stout 7th level spell ...)... or is this a 'save by plot' deal? (Granted, epic level rogues ought to have some pretty good saving throws).
    Last edited by KorvinStarmast; 2021-07-26 at 11:52 AM.
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    Gosh, 2D8HP, you are so very correct!
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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Puschkin View Post
    Never played AD&D but shouldn't more than 2 of them make their save? By now they must be among the highest level adventurers if not characters alltogether!
    I just sent today comic's link to a friend who also reads OotS regularly and also plays D&D weekly.

    My friend: I can't believe the cleric borked his petrification save! Also, unless this is an enhanced beholder watchamacallits, the party is much over his challenge rating, they shouldn't all mangle their saves.

    Me: "And once again, Probability proves itself willing to sneak into a back alley and service Drama as would a copper-piece harlot"
    Last edited by Curupira; 2021-07-26 at 07:55 AM.

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    Barbarian in the Playground
     
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    Default Re: OOTS #1241 - The Discussion Thread

    I'm pretty sure that Belkar pulling Bloodfeast out of the bag means we're not going to see him going full dino.

    My guess? Serini will narrow the party down and it will eventually come down to talking to give them pause.
    If Serini wins, the party's memory will be wiped out and the story is over (unless a wild guess about IFCC have V gain their memory back)

    But regardless, I find it far more plausible that Serini is closer to Gerard's mentality. Once the Durkon, Minrah and Roy are out of the picture (I.E the lawful ones), the chaotic ones will be able to talk Serini down as they are on a much closer mentality.

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Curupira View Post
    I just sent today comic's link to a friend who also reads OotS regularly and also plays D&D weekly.

    My friend: I can't believe the cleric borked his petrification save! Also, unless this is an enhanced beholder watchamacallits, the party is much over his challenge rating, they shouldn't all mangle their saves.

    Me: "And once again, Probability proves itself willing to sneak into a back alley and service Drama as would a copper-piece harlot"
    I thought Durkon did manage his save. The panel seems to suggest he's fighting it, as opposed to everyone else who just immediately succumbs.
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    Barbarian in the Playground
     
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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by Curupira View Post
    I just sent today comic's link to a friend who also reads OotS regularly and also plays D&D weekly.

    My friend: I can't believe the cleric borked his petrification save! Also, unless this is an enhanced beholder watchamacallits, the party is much over his challenge rating, they shouldn't all mangle their saves.

    Me: "And once again, Probability proves itself willing to sneak into a back alley and service Drama as would a copper-piece harlot"
    We don't have full stats for Serini or Sunny. For all we know, Serini might have some prestige class like some weird version of beastmaster or something that let's her have cohorts with buffs. Or maybe she had some magical items or let Sunny drink some potion to buff him.

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    Default Re: OOTS #1241 - The Discussion Thread

    My guess is that the whole book is going to be a succession of scenarios where Bloodfeast comes increasingly close to being unpolymorphed, right until the climactic final battle against Xykon. Where he won't be unpolymorphed either.

    If Sunny and Serini have managed to take out V, Durkon and Minrah, they have little reason to reactivate the anti-magic field.
    ungelic is us

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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by The MunchKING View Post
    I never thought I'd have to correct a bard on word-usage, but "surrender" alone is 3 syllables.
    That's the joke. See Belkar's comment.
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    Default Re: OOTS #1241 - The Discussion Thread

    Quote Originally Posted by SlashDash View Post
    We don't have full stats for Serini or Sunny. For all we know, Serini might have some prestige class like some weird version of beastmaster or something that let's her have cohorts with buffs. Or maybe she had some magical items or let Sunny drink some potion to buff him.
    Given the absurd amount of magic items Serini had back in her lair, I wouldn’t be surprised if they’ve both drank a potion to buff literally every stat, thereby increasing saving throws.

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