A Monster for Every Season: Summer 2
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  1. - Top - End - #181
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    ClericGuy

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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by CasualViking View Post
    I think the plan is for the GM to confirm that there is no big window to simply let us bypass the door. Then, we try a dispel. And then Grimgor opens the door (and if he doesn't want to, Kona will).
    Agreed ... 1) alternative route, 2) dispel magic, 3) Grimgor opens the door for a spectacular failure ... and heals as required. I think DrK is just trying to get stuff in order.
    Last edited by Starbin; 2022-01-06 at 02:11 PM.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  2. - Top - End - #182
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    DrK's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Yup, choices are... Dispel, Disarm, Destruction (of the wall) or enDure the impact
    Thanks to Emperor Ing for the nice Avatar

  3. - Top - End - #183
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    AssassinGuy

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    Default Re: DrK Savage Tide Reboot OOC

    Posted a post to push us forward.
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  4. - Top - End - #184
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    BelGareth's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    yes, i just did that.

    Saves as necessary:
    Fort - (1d20+5)[24]
    Ref - (1d20+4)[18]
    Will - (1d20+6)[21]
    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus
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    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare

    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi”
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  5. - Top - End - #185
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    AssassinGuy

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    Default Re: DrK Savage Tide Reboot OOC

    Hope the others have more luck than Tygar's crappy roll.
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  6. - Top - End - #186
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    CasualViking's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Ouch. Well, potentially ouch. Is Kona flat-footed against that trap? He doesn't have any special abilities in that regard.
    Semper ludens.

  7. - Top - End - #187
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    CasualViking's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Ouch. Well, potentially ouch. Is Kona flat-footed against that trap? He doesn't have any special abilities in that regard.
    Semper ludens.

  8. - Top - End - #188
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    ClericGuy

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    Default Re: DrK Savage Tide Reboot OOC

    Depending on the answer, might be worth Grimgor giving a warning shout. The wording reads making a diplomacy check vs the attack... I read this as trying to convince the party member to move out of the way, vice convincing the darts to miss

    Diplomacy - (1d20+13)[20] vs Attack rolls

    EDIT: Also, is Grimgor w/in 10’ of Kona? If so AC is +3
    Last edited by Starbin; 2022-01-18 at 03:10 PM.
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  9. - Top - End - #189
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    CasualViking's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by CasualViking View Post
    Ouch. Well, potentially ouch. Is Kona flat-footed against that trap? He doesn't have any special abilities in that regard.
    Kona is either at 32 or 15 HP, and making a fort save - (1d20+2)[8] against either 14 or 18.
    Semper ludens.

  10. - Top - End - #190
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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by CasualViking View Post
    Ouch. Well, potentially ouch. Is Kona flat-footed against that trap? He doesn't have any special abilities in that regard.
    I would guess so as traps are like a surprise attack
    Thanks to Emperor Ing for the nice Avatar

  11. - Top - End - #191
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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by DrK View Post
    I would guess so as traps are like a surprise attack
    I would assume so. I'm going to assume I'll nedd to make at least one more save (1d20+4)[9] before anyone has a chance to help me with the poison. Taking a standard action to change my active element to water, moving back towards the party.
    Semper ludens.

  12. - Top - End - #192
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    ClericGuy

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    Default Re: DrK Savage Tide Reboot OOC

    So with the immediate action to give you warning, you should get hit by three darts for 14 damage ... which two heals of the wand would get you to full ... (or one hit would get you to 5). Now you're poisoned, but does anyone have a restoration or neutralize poison?
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  13. - Top - End - #193
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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by Starbin View Post
    So with the immediate action to give you warning, you should get hit by three darts for 14 damage ... which two heals of the wand would get you to full ... (or one hit would get you to 5). Now you're poisoned, but does anyone have a restoration or neutralize poison?
    Or even just a decent Heal check?
    Semper ludens.

  14. - Top - End - #194
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    AssassinGuy

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    Default Re: DrK Savage Tide Reboot OOC

    Do multiple poisons stack?

    EDIT: I missed the bit about multiple poisons stacking in DC. Moving on.
    Last edited by Yas392; 2022-01-22 at 08:04 AM.
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  15. - Top - End - #195
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    Default Re: DrK Savage Tide Reboot OOC

    Str loss, round two: (1d3)[3]

    Round three: Kona's heal check (1d20+3)[19], fort save - (1d20+4)[12], Str dam - (1d3)[2]
    Round four: Kona's heal check (1d20+3)[14], fort save - (1d20+4)[6], Str dam - (1d3)[2]
    Round five: Kona's heal check (1d20+3)[18], fort save - (1d20+4)[9], Str dam - (1d3)[2]
    Round six: Kona's heal check (1d20+3)[20], fort save - (1d20+4)[9], Str dam - (1d3)[3]

    EDIT: With one attack negated by Grimgor's counter, that stille leaves Kona 1 point from passing that save.
    Last edited by CasualViking; 2022-01-22 at 09:52 AM.
    Semper ludens.

  16. - Top - End - #196
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    AssassinGuy

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    Default Re: DrK Savage Tide Reboot OOC

    A temporary band-aid to the poison.
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  17. - Top - End - #197
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    Default Re: DrK Savage Tide Reboot OOC

    DrK, Kona is at 4 Str damage by my reckoning (and will be paralyzed in 5 hours). Should I recalculate encumbrance? The rules are...ambiguous.
    Semper ludens.

  18. - Top - End - #198
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    BelGareth's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Aramus can do that.....the next day after selecting his spells. he's pretty much spent already. this trip is taking much longer than we thought!

    EDIT: also, would casting https://www.d20pfsrd.com/magic/all-s...insect-scouts/ be helpful here?
    Last edited by BelGareth; 2022-01-26 at 11:56 AM.
    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus
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    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare

    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi”
    Threat, Timer, Treat
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  19. - Top - End - #199
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    DrK's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by CasualViking View Post
    DrK, Kona is at 4 Str damage by my reckoning (and will be paralyzed in 5 hours). Should I recalculate encumbrance? The rules are...ambiguous.
    I believe a change to Str alters carrying capacity. Or you can get the dwarf o carry everything
    Thanks to Emperor Ing for the nice Avatar

  20. - Top - End - #200
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    Default Re: DrK Savage Tide Reboot OOC

    Insect scouts would work. Are you sending them upstairs or into the crevice and heading downards?
    Thanks to Emperor Ing for the nice Avatar

  21. - Top - End - #201
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    ClericGuy

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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by drk View Post
    i believe a change to str alters carrying capacity. Or you can get the dwarf o carry everything
    bring it oneth, knave!
    Life is ... life. As always bot/cut as necessary.
    DM: "Why do you have so many characters?"
    Me: "Because I never embraced the strategic value of running away."


    Fare thee well, N_R ... you will missed!y

  22. - Top - End - #202
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    BelGareth's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by DrK View Post
    Insect scouts would work. Are you sending them upstairs or into the crevice and heading downards?
    What does everyone think? upstairs?
    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus
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    Bel's Compendium
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    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare

    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi”
    Threat, Timer, Treat
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  23. - Top - End - #203
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    DrK's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    apologies for the long absence. I got hit by a storm at work and haven't updtaed games for a while. I'm back now, storm is weathered (although my blood pressure is probably several points higher!)
    Thanks to Emperor Ing for the nice Avatar

  24. - Top - End - #204
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    DaOldeWolf's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    I understand. I am not sure how to answer in the IC for the moment though.
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
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  25. - Top - End - #205
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    RCgothic's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Uh oh. Anyone got any ideas what this thing is?

  26. - Top - End - #206
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    AssassinGuy

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    Default Re: DrK Savage Tide Reboot OOC

    Characters need signal from Grimgor. He is the only one that seen the creature, yes?
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

  27. - Top - End - #207
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    DrK's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Know (religion) checks would be the appropriate option to ID this evil looking thing
    Thanks to Emperor Ing for the nice Avatar

  28. - Top - End - #208
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    Default Re: DrK Savage Tide Reboot OOC

    Quote Originally Posted by DrK View Post
    Know (religion) checks would be the appropriate option to ID this evil looking thing
    That'sa gonna be a "10 or less" from me.
    Semper ludens.

  29. - Top - End - #209
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    Default Re: DrK Savage Tide Reboot OOC

    Ditto. I've only got local and nobility.

  30. - Top - End - #210
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    BelGareth's Avatar

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    Default Re: DrK Savage Tide Reboot OOC

    Aramus doesn't have k religion
    "I have a high art; I hurt with cruelty those who would damage me." -Archilochus
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    “Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare

    “Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi”
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