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Thread: Savage Tide Reboot IC
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2021-12-06, 05:32 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- UK
Re: Savage Tide Reboot IC
"Doesn't look like we're the first to come this way," Lara comments. "Kona, do you think you could run a fresh rope up to that hook? I suspect not going in the front door may be the right idea."
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2021-12-06, 10:06 AM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Denmark
- Gender
Re: Savage Tide Reboot IC
Kona the Illuminator
"No problem. Do you have a rope for me?"Spoiler: crunch
Maneuver granted:
Quick stats
Soul Candle: 5' bright light,10' normal, allies within 15' do +1 electricity damage.
AC 22, touch 18, FF 14, CMD 21. HP 36/36
Perception +13, low-light vision
Sense Motive +13
Knowledge (Martial) +10
Semper ludens.
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2021-12-07, 05:38 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- UK
- Gender
Re: Savage Tide Reboot IC
Looking through the door a second time Lara realises that the rope was probably to bypass the gates you are now standing in and the stone statues that you have now destroyed. The rope dangles down on the left hand wall so you could walk across and grab it if you needed it. The pagoda seems to beckon you towards it, a whisper of wind howling and breezing through the deserted windows that leave yuo all with a feeling of unease.
Thanks to Emperor Ing for the nice Avatar
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2021-12-07, 06:17 PM (ISO 8601)
- Join Date
- May 2011
- Gender
Re: Savage Tide Reboot IC
Grimgor Ghoulsbane, Dwarven Warder
Grimgor brushed the remains of the rubble from his beard, moving to stand with the others as they approached the now clear doors. He peered across the courtyard and the blue and yellow stones, shaking his head. "Ah'm gettin' th'feelin' this ain't wot it appears t'be ... who's first across?"
OOC - Looking around for any signs of more traps ... like murder holes , any deformation on the tiles, movement in the windows or from the temple.Perception - (1d2014)[880]
HAHAHAHAHAHAH ... quite the Perception check. For realz, though ... It should be Perception - 18
Slip into Running Hunter's Stance and use Scent to help with any perception checks. Once we get moving, Grimgor will move into Silver Crane Waltz
Spoiler: Crunch
HP 45/55 / AC 24 (26) CMB/D +7/18 (20)
F +6 R +5 (+7) W +8 Init +4 (+8) Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuversEncouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)
Readied Maneuvers: Encouraging Roar, Defending the Pride, Enduring Shell, Warning Roar, Throwing Thunder
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 4/6 marks per day (can maintain up to 7)
Effects: Silver Crane Waltz stance (see above); Aegis (+3 AC / +2 Will save [morale], allies w/in 10’); Darkvision 60’Last edited by Starbin; 2021-12-07 at 06:20 PM.
Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2021-12-08, 07:53 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: Savage Tide Reboot IC
Tygar puts his wand away when he sees the group's fine state and silence regarding the matter. As the party walks to the rope, the cleric looks around his surroundings.
Spoiler: OOCPerception: (1d20+7)[16]
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2021-12-10, 01:03 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Mexico
- Gender
Re: Savage Tide Reboot IC
Felix follows the others on the rope. "I think this is kind of nice." Felix replies enjoying the breeze. It was little things like that which help him remain calm and relaxed especially since Isaac was gone for the rest of the day.
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2021-12-11, 05:29 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- UK
- Gender
Re: Savage Tide Reboot IC
As the party cross the courtyard carefully you each feel a sensation of being watched, an itch between the shoulder blades, ice down your spine. But no danger presents itself. Reach the rope that had been abandoned it looks old, but is not as rotted as the ones on the cliff or on the rowboat. Grimgor's nose wrinkles as he smells the similar scents of a sailing ship and you can surmise that most likely the pirates who had reached here crossed the wall here, although it looks like they have since vanished, likley using the rope to avoid the guardian statues.
Turning you can see on the south side of the temple in the centre is a double doors as well matching the ones on the north side that greeted you as you opened the wall doors.Thanks to Emperor Ing for the nice Avatar
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2021-12-12, 05:02 AM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Denmark
- Gender
Re: Savage Tide Reboot IC
Kona the Illuminator
Kona climbs the walls to see if there is a way in other than the double doors.Spoiler: crunch
Maneuver granted:
Quick stats
Soul Candle: 5' bright light,10' normal, allies within 15' do +1 electricity damage.
AC 22, touch 18, FF 14, CMD 21. HP 36/36
Perception +13, low-light vision
Sense Motive +13
Knowledge (Martial) +10
Semper ludens.
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2021-12-13, 01:08 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Mexico
- Gender
Re: Savage Tide Reboot IC
Felix remains on the back a bit worried about a second possible ambush. "I will at least check upon any magical readings. We should probably cover our bases." Felix replies as he casts his magical detection spell.
Spoiler: OOCCasting detect magic to see if there are any magic auras.
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2021-12-14, 11:13 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Re: Savage Tide Reboot IC
Aramus wheels his head low back and forth, trying to sense what ever it was that was raising his hackles, or scales, or whatever he had on his skin currently, he sniffs the air, more out of instinct than anything else, the natural mind was hard to resist when he was in a form like this, his eyelids flashed, as his keen eyes scanned the area.
Spoiler
Perception - (1d20+10)[12]
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!
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2021-12-14, 12:11 PM (ISO 8601)
- Join Date
- May 2011
- Gender
Re: Savage Tide Reboot IC
Grimgor Ghoulsbane, Dwarven Warder
Grimgor kept using his heightened senses for the time as he searched near the closest set of double doors, carefully picking his way to avoid traps. Once the group was ready to move on, he would transition back to a stance focused on reacting to threats more readily. "Keep yer eyes open, lads and lasses. Ah got a feelin' we ain't alone ..."
OOC - Continuing to use Running Hunter's Stance for the scent; checking the closest doors (North maybe?). Take ten on perception (24). At the door, if we have some time, he'll take 20 to check as best he can for traps. Once we're ready to open the door, he'll move into Silver Crane Waltz stance
Spoiler: Crunch
HP 45/55 / AC 24 (26) CMB/D +7/18 (20)
F +6 R +5 (+7) W +8 Init +4 (+8) Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuversEncouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)
Readied Maneuvers: Encouraging Roar, Defending the Pride, Enduring Shell, Warning Roar, Throwing Thunder
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 4/6 marks per day (can maintain up to 7)
Effects: Silver Crane Waltz stance (see above); Aegis (+3 AC / +2 Will save [morale], allies w/in 10’); Darkvision 60’Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2021-12-14, 05:20 PM (ISO 8601)
- Join Date
- Jun 2011
- Location
- UK
Re: Savage Tide Reboot IC
"There's sure to be something nasty at the centre of all this," Lara agrees, accompanying the dwarf forward.
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2021-12-15, 07:49 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: Savage Tide Reboot IC
"I hope we don't trigger another set of the temple's defenses. Those golems are terrifying enough."
Tygar's pose tenses as he looks around his surroundings with his eyes glowing blue.
Spoiler: OOCDetect Magic
Perception: (1d20+7)[8]
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2021-12-19, 04:08 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- UK
- Gender
Re: Savage Tide Reboot IC
Approaching the temple in the centre of the square it appears that the walls hide no suprises, Kona scampering up the external walls of the courtyard can see no more trouble either. Grimgor and Tygar approach the pagoda like structure with caution, and Grimgor's sharp eyes and Tygar's magical senses both see the extensive series of stones slabs that are trapped (Grimgor) and the sleeping and inactive runes around the door that are filled with powerful evocation magic (Tygar) as you spy the trap waiting for you before the doorway....
Thanks to Emperor Ing for the nice Avatar
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2021-12-19, 07:06 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: Savage Tide Reboot IC
Tygar's glowing eyes recede in brilliance to common onyxes.
"Inactive runes around the doorway. I sense powerful evocation magic radiating from them. Another trap we could have walk into had we not been careful. I can try dispelling them unless we have other ways of removing them or finding an alternative route to bypass them."
The cleric distances himself from the doorway.Last edited by Yas392; 2021-12-19 at 07:08 AM.
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2022-01-01, 05:47 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- UK
Re: Savage Tide Reboot IC
"I don't really know what to make of runes," Lara admits. "But we could try climbing up to a window instead if you'd like to save your magic. Although those might be trapped too if the builders were thorough."
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2022-01-02, 02:08 PM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Mexico
- Gender
Re: Savage Tide Reboot IC
Felix remains quiet about what to do. "If only Isaac was still here." Felix sighs.
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2022-01-02, 11:45 PM (ISO 8601)
- Join Date
- May 2011
- Gender
Re: Savage Tide Reboot IC
Grimgor Ghoulsbane, Dwarven Warder
Grimgor grunted, "Well he ain’t, ‘n we still need t’git in. So windows the Cap’n sez. Let’s check. And ‘ware those slabs!" The dwarf pointed at a series of different areas he noticed traps on before checking to see if there was a window within reach. ”’Ere now, Kona ... check fer entrances ‘sides these doors.”
OOC - Continuing to use Running Hunter's Stance for the scent; Looking for other entrances from the ground. Marking the trapped slabs with rocks next to them.
Spoiler: Crunch
HP 45/55 / AC 24 (26) CMB/D +7/18 (20)
F +6 R +5 (+7) W +8 Init +4 (+8) Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuversEncouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)
Readied Maneuvers: Encouraging Roar, Defending the Pride, Enduring Shell, Warning Roar, Throwing Thunder
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 4/6 marks per day (can maintain up to 7)
Effects: Silver Crane Waltz stance (see above); Aegis (+3 AC / +2 Will save [morale], allies w/in 10’); Darkvision 60’Last edited by Starbin; 2022-01-05 at 12:46 PM.
Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2022-01-03, 07:23 AM (ISO 8601)
- Join Date
- Jul 2016
- Location
- Denmark
- Gender
Re: Savage Tide Reboot IC
Kona the Illuminator
"I have found some windows, but they are narrow. I will look for a window big enough for us all. I deem it imprudent to go in alone"
Spoiler: crunch
Maneuver granted:
Quick stats
Soul Candle: 5' bright light,10' normal, allies within 15' do +1 electricity damage.
AC 22, touch 18, FF 14, CMD 21. HP 36/36
Perception +13, low-light vision
Sense Motive +13
Knowledge (Martial) +10
Semper ludens.
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2022-01-03, 05:22 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Re: Savage Tide Reboot IC
Aramus moves up and glances from side to side, his resources were mostly used for the day, so he kept in his new form, and waited.
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!
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2022-01-06, 04:32 PM (ISO 8601)
- Join Date
- Jul 2011
- Location
- UK
- Gender
Re: Savage Tide Reboot IC
As Grimgor marks the stones at the edge of the area it expands out some 15ft in all directions around the door. Looking at the windows they are all narrow slits, more suited for firing arrows from rather than climbing ni, although studying the stone work of he windows and walls of the temple, especially those on the first floor above the decorated ledges is old and not the most stable if one were to take a more destructive route to gaining entry and had the strength to hack through the stonework.
Aside from that the only other choice seems to be braving the enchantments around the door and just walking up to themThanks to Emperor Ing for the nice Avatar
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2022-01-07, 05:41 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: Savage Tide Reboot IC
Tygar watches the door and the windows the tengu are checking.
"So what is the plan we are gaming for?"
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2022-01-07, 12:06 PM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Re: Savage Tide Reboot IC
Tired of the stall, Aramus makes sure everyone is clear, and triggers the wards.
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!
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2022-01-07, 12:54 PM (ISO 8601)
- Join Date
- May 2011
- Gender
Re: Savage Tide Reboot IC
Grimgor Ghoulsbane, Dwarven Warder
After marking the blocks, Grimgor watched Kona search for windows and come back with a negative report. To Tygar's question, he shrugged. "Ain't much uva game, but Ah 'spose Ah could smash tha' wall ... or let th'lizard just walk on through! 'Ells bells!" Grimgor stepped towards Aramus, trying to stay within a few steps to offer the silly dinosaur the benefits of his protective aura.
OOC - Switch to silver Crane, move to w/in 10' of Aramus (gives +3 AC and +2 Will save). He can also potentially use some counters to help as necessary
Spoiler: Crunch
HP 45/55 / AC 24 (26) CMB/D +7/18 (20)
F +6 R +5 (+7) W +8 Init +4 (+8) Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuversEncouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)
Readied Maneuvers: Encouraging Roar, Defending the Pride, Enduring Shell, Warning Roar, Throwing Thunder
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 4/6 marks per day (can maintain up to 7)
Effects: Silver Crane Waltz stance (see above); Aegis (+3 AC / +2 Will save [morale], allies w/in 10’); Darkvision 60’Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2022-01-08, 05:53 AM (ISO 8601)
- Join Date
- Jul 2011
- Location
- UK
- Gender
Re: Savage Tide Reboot IC
Aramus bounds forward as Grimgor leaps in behind him. As the dinosaur lands in front of the doors the runes around the doorway glow brightly and pulse with a blinding pulse of energy that sends a cone of fire in a wave out from the doorway engulfing the leaping dinosaur
Spoiler: OOC
(4d6)[21] damage Fire, Reflex DC 16 for half
As the fire fades, smoke rising off Arasmus's scales but the runes seem to be dull and in active, although looking at them Kona, Felix and Tygar all realise that they are merely drained, not inactive and over the next couple of hours will likley recharge themselves, the sun glittering on each of them suggesting the likley route of recharge.Thanks to Emperor Ing for the nice Avatar
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2022-01-08, 05:58 AM (ISO 8601)
- Join Date
- Jun 2011
- Location
- UK
Re: Savage Tide Reboot IC
"Does anyone have a blanket?" Lara asks as she prepares to enter the temple. "We can cover the runes to stop them from recharging. Or failing that, take a hammer to them."
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2022-01-08, 11:42 AM (ISO 8601)
- Join Date
- May 2011
- Gender
Re: Savage Tide Reboot IC
Grimgor Ghoulsbane, Dwarven Warder
Grimgor checks the dinosaur, then turns away with a snort. ”Ye’ll live. Now put them claws t’use ‘n dig some dirt!” Grimgor will try to use dirt to cover the tunes, but barring that will use a blanket or smash as necessary. But nice he’s done, he’ll step to the door and check on the others. ”Ready?”
OOC - Not sure if the Dino has evasion, but let’s get him a heal if necessary. Figure Grimgor can open doors and sneakier ones can scout. He’ll listen first then go in.
‘Passive’ perception is 24 (taking 10), but if/when you need a roll ... Perception - (1d20+14)[25]
Spoiler: Crunch
HP 45/55 / AC 24 (26) CMB/D +7/18 (20)
F +6 R +5 (+7) W +8 Init +4 (+8) Move 20’
Skills: Perception +14; Diplomacy +13; Sense motive +12; Acrobatics +6; Religion +6; Climb/Swim +2 (+7 w/o armor); Craft-Weapons/Armor +5; Bluff +5; Intimidate +3
Spoiler: Known maneuversEncouraging Roar (B; w/in 30’ +2 att/dam, 3rnds), Defending the Pride (B; w/in 60’ +4 AC, 3rnds), Enduring Shell (C; add shield to Fort/Ref saves), Warning Roar (C; use Dip check vs at attack to protect ally w/in 60’), Panthera on the Hunt (w/charge, gain +2 att/dam, no AOO), Tactical Strike (add 1d6 dam; with successful att, ally gets free 10’ move), Bronze Lancet Charge (w/charge, add 1d6 dam; no AOO), Piercing Strike (gain 5’ reach, can attack 2 adjacent targets), Throwing Thunder (throw weapon, add 2d6 dam, DC16 Ref or target is prone), Greater Snapping Turtle (add 3d6, ignore DR)
Readied Maneuvers: Encouraging Roar, Defending the Pride, Enduring Shell, Warning Roar, Throwing Thunder
Stances: Silver Crane Waltz (+4 Init; +2 Ref/AC [insight]); Running Hunter’s Stance (+10’ move, gain scent); Primal Warrior Stance (+1 size for CMD/B, vs size-based attacks - weapon counts as +2 sizes; ignore diff terrain when charging)
Weapons: Dwarven pike (+8, 2d6+4, x3/20); Lucern hammer (+8, 1d12+3, x2/20)
Armiger's Mark: 4/6 marks per day (can maintain up to 7)
Effects: Silver Crane Waltz stance (see above); Aegis (+3 AC / +2 Will save [morale], allies w/in 10’); Darkvision 60’Life is ... life. As always bot/cut as necessary.
DM: "Why do you have so many characters?"
Me: "Because I never embraced the strategic value of running away."
Fare thee well, N_R ... you will missed!y
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2022-01-12, 12:46 AM (ISO 8601)
- Join Date
- Nov 2011
- Location
- Mexico
- Gender
Re: Savage Tide Reboot IC
"Yes, as ready as I can possibly be." Felix declares not feeling completely confident about the current state but there was no point in waiting anyway.
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2022-01-12, 05:47 AM (ISO 8601)
- Join Date
- Feb 2013
- Location
- New Zealand
Re: Savage Tide Reboot IC
"Fire, is it? We will need to test it with disposables in the event the burial fails if we are using this exit on our way back."
Tygar whips out his wand touch Aramus to heal him before picking some pebbles. He stows them and his wand in his haversack.
Spoiler: OOCCure Light Wounds: (1d8+1)[2]
Cure Light Wounds: (1d8+1)[5]Last edited by Yas392; 2022-01-12 at 05:47 AM.
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2022-01-12, 10:38 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- ಠ_ಠ
- Gender
Re: Savage Tide Reboot IC
Aramus manages to avoid the worst of the flames, even knowing they were going to come, he dips his head to Grimgor in assent, and starts digging.
Spoiler
Bel's Compendium
Homebrew sig
Epic items of interest
Sir cowabunga of clubs
ENTJ-A
“Take but degree away, untune that string, And, hark, what discord follows!” -Shakespeare
“Gnyðja mundu nú grísir, ef þeir vissi, hvat inn gamli þyldi” -Ragnar Lodbrok
"I have a high art; I hurt with cruelty those who would damage me." -Archilochus
Discord -Now with a recruitment bot!