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  1. - Top - End - #421
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    Talisin Caiseal
    Init 4, HP 19/24.5, DR -, Speed Land: 30' AC 18, Touch 14, Flat-footed 14, CMD 19, Fort 5, Ref 5, Will 5, CMB 5, Arcane Points 6 / 8
    Conditions: Arcane Enhancement: 0/10 rnds; Align Weapon (Good) 184/190 rnds; Rage Song: +2 Str/Con, +1 Wil Sv; Shield of Faith (Gashur): 35/40 rnds
    ; Cat's Grace: 97/100 rnds[/size]



    Talisin twists and writhes as the flask explodes around Tali and him, though both of half-elven lineage the pair couldn't be more different, the flames harmlessly wash over the pyromancer while the Magus feels them sear into his soul, his mind awash with the memories and a primal fear that makes focusing difficult, he is driven by instinct alone as before he has even thought to act he's already drawn and fired an arrow at the source of his terror...

    Spoiler: OOC
    Show

    Swift: Arcane Accuracy
    Standard Attack at the Alchemist (unless he's prone underneath a half orc) in which case shoot at the the nearest cultist.
    Attack - (1d20+12)[23] Damage - (2d6+2)[9] +1 to hit and damage if w/i 30' weapon damage is Good aligned

  2. - Top - End - #422
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    Mayhem erupts in the hallway as the four cultists close with Leonius and Jessica holding the line, the scythes leaving bloody wounds in the holy warriors. The stairs begin to fill with smoke as the explosion of the bomb clears. In the mayhem at the base of the stairs Jessica tries to cleave two of the cultists but in the press of polearms her glaive is tangled and fails to connect. Leonius beside her is buffeted and staggered by the onslaught and fails to bessech the blessings of Iomedae. Things improve though as Tali calls down a curtain for fire. The scythe wielding cultist attacking Leonius screams as he bursts into flames and collapses, the other is only mildly injured.

    The main thrust of the attack is on the mad alchemist, Talisin launching an arrow that slams into the tiefling's chest giving rise to a roar of outrage. Gashur and Mong leap from the top of the stairs, plummeting like rocks. Gashur lands by the tieflings feet in a heap, but savagely kicks out with his clawed feet and kicks out Othiburu's feet out from under him as well leaving both Gashur and the Alchemist on the ground. Mong landing catlike beside the alchemist with the ragesong singing in his soul chops down a the prone alchemist who's magical protections avail him not as he takes a savage blow.

    The axe wielding cultists close with Jessica and Leonius whilst the wounded scythe wielding one takes advantage of Jessica stepping back to sidle (5ft) closer and chop down at the prone Gashur


    vs Leonius Axe (1d20+5)[25] dam (1d12+3)[12]
    vs Jessica Axe (1d20+5)[23] dam (1d12+3)[14]
    vs Gashur Scythe (1d20+9)[26] dam (1d12+3)[14] (inc. +4 for prone)


    Othiburu, bleeding, wounded and prone, surrounded by Gashur and Mong howls in pain as he slashed by claw, hit by an arrow and pinned to the floor by Mong's greatsword. He snarls a curse in abysaal, the air crackling with the force of the curse before he staggers to his feet, Gashur tearing a chunk from his leg and opening up a blow for Mong!

    Mong's AoO [roll]1d20+13 = 28 in OOC dam (1d8+11)[15]

    Bleeding heavily and horrified by the rain of savage raging monsters (well Gashur and Mong) upon his head he steps back from them and drinks a potion that his tail pulls from his waist pouch vanishing from view.

    Stand up, 5ft away, draw potion, drink potion that looks suspiciously like invisbility
    Last edited by DrK; 2022-06-27 at 09:17 AM.
    Thanks to Emperor Ing for the nice Avatar

  3. - Top - End - #423
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    ElfRangerGuy

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    Jessica grunted as she got hit again, but she wasn't about to give these idiots the satisfaction of hearing her cry out. As the thiefling disappeared with its tail between its legs - quite literal in this case - she took another step back to gain the reach again and then swung her glaive again at two of them.

    Spoiler: OOC round 5
    Show

    free: 5ft step to get the 10ft reach again
    standard action: cleave against two of the cultists (the one that hit me and one of the others next to it) using power attack.
    attack on 'mine': (1d20+9)[20] for damage: (1d10+15)[20]
    attack on 'the other': (1d20+9)[18] for damage: (1d10+15)[17]

    Lady Jessica Dezlentyr
    Female LG Human Paladin, Level 4, Init 1, HP 34/14, Speed 20
    AC 20, Touch 11, Flat-footed 19, CMD 20, Fort 8, Ref 6, Will 9, CMB +9, Base Attack Bonus 4
    silversheen, MC Greatsword +10 (2d6+6, 19-20/x2)
    cold iron, MC Heavy Mace +9 (1d8+4, x2)
    reach 10ft glaive +1 +9 (1d10+7, x3)
    full plate (+9 Armor, +1 Dex)
    Abilities Str 20, Dex 12, Con 14, Int 10, Wis 12, Cha 15
    Condition None
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  4. - Top - End - #424
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    Leonius Caela Telum
    Aasimar Cleric
    AC: 19 HP: 24/28
    touch: 10, ff: 18, CMD: 14
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h), Seize the Initiative (1/7 used), Shield Other (Tali, 4h)

    Grinding his teeth to resist the lure of dying in combat, Leonius does a few strikes to disengage from melee combat. A part of him feels like a coward, but he knows his place as the healer, not the knight in shining armor Jessica was. The cleric lets his shield drop from its grip to grab a potion. Loosely strapped on his arm, the shield is for now worthless to use.

    He knew the glint in the arcanist's eyes. Tali has unleashed her inferno already, but maybe Talisin had a trick ready.

    Spoiler
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    Disengage to move up to 20 ft back, more or less out of reach of area spells.

    Last edited by Spore; 2022-07-02 at 05:30 AM.

  5. - Top - End - #425
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    Mong moves to attack closest foe (since he can't see alchemist) and slashes hard 2 handed

    Spoiler
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    Status: Ragesong 1 useage (6 used today earlier), (8 Str/Con, +2 Will), grants party (+2 Str/Con, +1 Will), Lesser Celestial Blood: While raging, melee attacks bypass DR, +1d6 points of Dam on evil outsider, Bless (+1 hit/fear),
    AC: 16 () HP: 43/43
    touch: 12, ff: 13, CMD: 19
    Saves: +9 (+4)/+4/+7 (+2)

    Sword - (1d20+13)[23]
    Dam - (1d8+11)[18]

  6. - Top - End - #426
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    Gashur also cannot see the invisible guy. He attack regardless. He hits empty air all three times.

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    Well, I think I gave our casters long enough to do something...
    Claw (1d20+6)[26] miss (1d100)[32] for (1d4+12)[14] (incl. rage +2/+2; -2/+4 power attack; -4/-0 prone)
    Claw (1d20+6)[24] miss (1d100)[44] for (1d4+12)[14] (incl. rage +2/+2; -2/+4 power attack; -4/-0 prone)
    Bite (1d20+6)[12] miss (1d100)[35] for (1d4+12)[16] (incl. rage +2/+2; -2/+4 power attack; -4/-0 prone)
    Last edited by u-b; 2022-07-01 at 12:26 PM.

  7. - Top - End - #427
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    Talisin Caiseal
    Init 4, HP 19/24.5, DR -, Speed Land: 30' AC 18, Touch 14, Flat-footed 14, CMD 19, Fort 5, Ref 5, Will 5, CMB 5, Arcane Points 6 / 8
    Conditions: Arcane Enhancement: 0/10 rnds; Align Weapon (Good) 183/190 rnds; Rage Song: +2 Str/Con, +1 Wil Sv; Shield of Faith (Gashur): 34/40 rnds
    ; Cat's Grace: 96/100 rnds; Glitterdust: 5/5 rnds [/size]



    Seeing the Tiefling blink out of sight, the magus approximates his last location, given the punishment Gashur and Mong are giving the alchemist isn't likely to move towards them, and he can't have moved too far, there. Hoping his calculations are sound he casts his spell and retreats further up the stairs as the area of the spell explodes in bright golden dust.

    Spoiler: OOC
    Show

    Standard: Cast Glitterdust ahead of Mong and Gashur, trying to ensure the burst covers where the Tiefling is most likely to have gone if he retreated away from the combat, while NOT hitting the pair of half-orcs.
    Move: going to go further up the stairs hopefully out of range of any more lobed flasks from the ground floor.

  8. - Top - End - #428
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    The fight hangs in the balance with Gashur prone and slashing at the alchemist and the battle between the cultists and the heroes leaving many bleeding on all sides. Thing take a sudden turn for the better as the young knight Jessica steps back and with a single massive slash hacks both the of the cultists down in front of her, the glaive cleaving through clavicles and arms in a welter of blood and kill them both. Taking advantage of the opening Leonius steps back from the front line and pulling out a potion of cooling spearmint flavoured oil that as he drinks it spreads warmth through his body along with an itch as flesh knits back together.

    In the cluster near the now invisible alchemist the air suddenly fills with a shower of glittering particles as Tali summons forth the shimmering curtain. Othirubo howls and claws at his eyes as the dust hits him in the eyes, stinging and burning and blinding him even as it reveals his shape and location. Mong steps in, greatsword singing and cleaving into the tiefling's chest, the man easy to hit whilst blind. Even as he folds over the sword crying in agony and leaking black ichor Gashur leaps up to his feet and advances upon him and jabs a claw into his head killing him!

    Once more the savagery of the Defenders of Kenaberes is unmatched and although you can hear the sounds of screams and fighting faintly from the streets nearby from Irabeth's distracting attacks you cannot hear anything from within the Gray Garrison (at least for now)

    A quick search of the 5 cultists reveals that all must be acolytes of Deskari or Baphomet from their holy symbols and aside from their well made weapons, (all marked with the emblem of Drezen, a city across the border in lost Sakoris that was overwhelmed in 4638 AR; a wave of raw chaos washed over the city turning most of its citizens into hideous beast-men creatures who turned on each other in a wave of cannibalistic fury. Now its ruled by the fallen Paladin Staunton Vane, once a brave Paladin of Iomedae and a hero of Kenaberes. ) they also carry some minor potions and scrolls. A search of the alchemist is more fruitful as he carries a selection of potent magical artifacts.

    Cultists
    5 MW weapons (3 axes and 2 scythes) and 5 breastplates
    88gp in cash and jewellery (250gp)
    Srcolls [Cause Fear, Doom, Murderous command, Spiked armour]
    Potions [CLW x 2, Divine Favour]

    Alchemist
    Potions [cure light wounds (2), cure moderate wounds, spider climb]
    Ring of Protection of +1 (inscribed with an eagle of a minor Taldorn Noble House)
    Leather Armour +1 (Red and slightly bad guy looking)
    4 Holy symbols [3 silver, 1 gold] (2 Iomedae, 1 desna, 1 shelyn)

    Thanks to Emperor Ing for the nice Avatar

  9. - Top - End - #429
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    Gashur does not delay to sort through the loot. There should be some, and it should be important some time, but for now, Gashur gulps a potion, picks up his long-shafted hammer and resumes the advance, first up the stairs, then south to peek into the room with the stairs to third floor.

    Spoiler
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    I'll copy the gear to the doc hopefully some time today, but presume we are not sorting through it at the moment.

    Cure light wounds: (1d8+1)[7]
    Stealth: (1d20+18)[37]
    Perception: (1d20+7)[12]

  10. - Top - End - #430
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    Leonius Caela Telum
    Aasimar Cleric
    AC: 19 HP: 24/28
    touch: 10, ff: 18, CMD: 14
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h), Seize the Initiative (1/7 used), Shield Other (Tali, 4h)

    Hearing Irabeth's stand in the streets, Leonius furrows his brow. Pick the items we can use for a fight. The rest will be checked later. We should honor the lives the defenders give for our opportunity. The aasimar picks up another potion to replace the one he used and a scroll of Doom.

    He then takes to check the room where the alchemist came from. It should be the garrison's abbey. If anything, he would check the altar for desecration, but also for hints towards the secret chamber of weapons.

  11. - Top - End - #431
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    "Yeah, we can take their weapons and armour on the way down," she said, only taking those potions, jewels and cash and other small magical items none of the others take and quickly drinking one of the potions as she's not feeling too well. She does take the holy symbols so they can be returned to the proper temples. Often clerics and paladins personalise their holy symbol slightly, so maybe they can find out who was killed and inform their next of kin. She also does a quick lay on hands on herself.
    "Anybody else needs healing," she asked, "now we can spend a few moment to attend to it."

    Spoiler: OOC rolls
    Show

    I'll drink the potion of cure moderate: (2d8+3)[10]
    If I have more then 8 HP missing, I'll do a lay on hands on myself: (2d6)[5]

    If nobody really wants it, I'm interested in the ring of protection (as a frontline fighter, extra AC is always good).

    Lady Jessica Dezlentyr
    Female LG Human Paladin, Level 4, Init 1, HP 34/29, Speed 20
    AC 20, Touch 11, Flat-footed 19, CMD 20, Fort 6, Ref 6, Will 9, CMB +8, Base Attack Bonus 4
    silversheen, MC Greatsword +10 (2d6+6, 19-20/x2)
    cold iron, MC Heavy Mace +9 (1d8+4, x2)
    reach 10ft glaive +1 +9 (1d10+7, x3)
    full plate (+9 Armor, +1 Dex)
    Abilities Str 18, Dex 12, Con 12, Int 10, Wis 12, Cha 15
    Condition None
    Last edited by farothel; 2022-07-02 at 04:36 PM.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  12. - Top - End - #432
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    Most of the party remains with Jessica on the stairs as they tend to the injuries and strip the fallen of some of the equipment, potions and scrolls. the fight had been intense and the stairs are liberally covered with bodies, blood and viscera and a few smouldering patches of ruined carpet and smoking bannisters. (Are you stacking the weapons and armour somewhere as not sure you can carry that much weapons and armour)

    Leonius heads to the north back into the central room before heading north through the double doors into what is clearly a ruined shrine. Blood and filth smear floor of this long room. Six white stone statues of famous heroes line the hall-each clawed, bloodstained, partially smashed, or otherwise defaced. At the far end of the hall, a raised dais holds an upturned alabaster altar. Sitting atop the upside-down altar is a hideous mass of severed limbs that have been stitched together into a vile monstrous insectoid shape. Before the dais, seven ratty bedrolls have been laid out on the floor. The vile debasement of the church hall seems to scream in Leonius's soul although at far western edge of the rooms his hair stands on end and as he spins he can see out of the corner of his eye a faint pulsing outline of something tucked beyond the ruins of the last of the ruined statues.

    Before he can investigate the subtle clues of a hidden doorway he also sees the doorway into what would have been the priest's chambers (P9). A long table and six chairs have been pushed against the western wall. On the opposite wall, a tapestry depicting a map of Mendev hangs from a silver rod-the tapestry has been slashed several times and splashed with filth. A bedroll sits on the floor, and on the nearby table is an array of alchemical devices and a long wooden sword case wrapped with cords, as if ready for travel. The lid lies ajar revealing a glorious looking blade with a long slightly curved blade, a depiction of Iomedae on the blade and a curved hilt set with gold. A letter is tucked inside the case that proves interesting reading for the cleric.



    The alchemical vials and potions are all set around a deep trough that clearly has been filled with all manner of horrible liquids and that may explain the strange tarnish on the religious symbols the weird tiefling alchemist had been carrying

    Spoiler: DC 20 Craft (alchemy) or DC 25 Know (Arcana)
    Show

    He's been spending his time lately trying to devise a formula for a solution that causes a holy symbol steeped within it to become infested with the demon plague such that it infects any who touch it. But he's a long way from succeeding


    ---

    At the top of the stairs Gashur takes a different approach, he creeps up the stairs and opens the door where the pair of cultists had appeared from revealing a large and open debris strewn hallway beyond. The ruins are impressive with blood and broken weapons mixed with shattered wood and chunks of chair and wall. He glances around and sees multiple doors. Two to the east (leading to P14 and P16), one directly ahead that he knows leads to the stair upstairs and 3 three to the west. From the south west door a faint buzzing can be heard. From the East (P14) the sound of voices can be heard.

    Stealing across the corridor to the room opposite (P15) he pries the door open to a scene of horror on the far side. The southern portion of this room holds a wide alabaster basin filled with bloody entrails. The outside of the basin is carved with images of warriors around a raised sun, holding longswords aloft. A flight of stairs ascends to the west. This basin was once a scrying font, but the invaders have befouled it with the entrails of the six crusaders that have then been animated as zombies and set to
    guard this chamber. The zombies stand around the basin, staring mournfully into it with their bellies open and gaping. Gashur, prying open the door gently is able to close it before they notice him and steal back down the stairs to warn the others.
    Thanks to Emperor Ing for the nice Avatar

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    Jessica will follow Leonius, not wanting to let anybody go off alone here. She will stay a bit back, ready to support him but also ready to run back should there be something going on above. When she sees the church, she swears under her breath. Someone will have to pay for this.

    "I would take that blade with us," she said when she also saw the sword with the mark of Iomedae, "the other stuff can wait, but this is special. Any idea what it is?"
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  14. - Top - End - #434
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    Gashur is back and relays his findings to those who would listen. He is somewhat surprised not to have alerted everyone, but that's just as well. He proposes to go and clear the room to the northeast which is for sure occupied, leaving only Leonius or Jessica to guard the groups backs against the zombies. The casters would be generally in the corridor, so that considered, one guard should be enough.

  15. - Top - End - #435
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    Leonius Caela Telum
    Aasimar Cleric
    AC: 19 HP: 24/28
    touch: 10, ff: 18, CMD: 14
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h), Seize the Initiative (1/7 used), Shield Other (Tali, 4h)

    Against his better judgment, Leonius continues to search behind the ruined statues with an orison. Inheritor, reveal the fiends to me so your servitors may smite them.

    Spoiler
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    Not really moving but casting Fiendish Presence, checking the ominous corner.


  16. - Top - End - #436
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    Downstairs

    Leonius examines the corner with the glowing door way and feels a presence, cooling and pleasant and then with his holy symbol pulsing slightly the back of the alcove slides open revealing the small room behind it, that curves slightly around the western knave and is filled with weapons and armour! A secret cache of weapons and armours for the crusaders to use in extremis if under siege. Sadly though it seems they were unable to reach it in this case. The weapons in here are all dull grey cold iron and others glitter with potent runes in celestial geared for smiting demons.

    3 Cold Iron longswords, 1 cold iron shortsword, MW cold iron HV mace, MW heavy cross bow, MW Comp (+2) Longbow, 50 cold iron bolts, 50 cold iron arrows, 5 +1 holy arrows, 1 bolt of Lesser Evil outsider slaying, 2 sets of MW chain mail, Breastplate +1 emblazoned with Iomedae's symbol, +1 blinding heavy steel shield with Shelyn's symbol upon it. 4 potions of CMW, 2 potions of relay poison

    Leonius and Jessica can only look into the small armoury with excitement as they can gather what they can carry and take it back, passing back through the horribly desecrated temple to the others where they find Gashur speaking of the rooms upstairs with voices in one (P14) and zombies guarding the way above. Plus the other rooms to explore.

    On the Stairs

    Jessica and Leonius return with a case containing Irabeth's sword and note speaking of nefarious demon activuty and a link to Drezen across the border where the traitor staunton vane holds sway. They also have numerous other things. Gashur is also back speaking of the upstairs, although you realise you gave managed to sweep the downstairs clear of foes!

    What loot are you taking? And how are you carrying the weapons /armour if you are wanting to retain for selling later? Is the plan that you go upstairs and do P14 in the NE first?
    Thanks to Emperor Ing for the nice Avatar

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    "Lets just take the things we can carry and immediately use," Jessica said to Leonius, "we can come back for the rest."

    She quickly took the potions and the arrows, knowing those would be interesting for Talisin. She had noticed he didn't have a handweapons, so she quickly grabbed a sword as well. She would let Leonius take what he needed and then made sure the hiding place was closed before they headed to the others.

    "Here," she said to Talisin, "cold iron arrows and some holy arrows. And a cold iron sword if you want one."
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  18. - Top - End - #438
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    Leonius Caela Telum
    Aasimar Cleric
    AC: 21 HP: 24/28
    touch: 10, ff: 21, CMD: 14
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h), Seize the Initiative (1/7 used), Shield Other (Tali, 4h)

    Returning with the precious loot, Leonius is humbled. The armor and shield are an honor. If we are ready, we need to press on!
    Last edited by Spore; 2022-07-11 at 08:44 AM.

  19. - Top - End - #439
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    Talisin Caiseal
    Init 4, HP 24/24.5, DR -, Speed Land: 30' AC 18, Touch 14, Flat-footed 14, CMD 19, Fort 5, Ref 5, Will 5, CMB 5, Arcane Points 5 / 8
    Conditions: Arcane Enhancement: 0/10 rnds; Align Weapon (Good) 149/190 rnds; Rage Song: +2 Str/Con, +1 Wil Sv; Cat's Grace: 62/100 rnds




    The magus takes the offered kit, removing the normal arrows and putting them in corner with other loot he takes more than half of the cold iron arrows and replaces them in his quiver, doing much the same with the holy arrows, he straps the long blade onto his belt opposite his hip quiver, "Let's hope I never have need of this."
    Last edited by TankLaser007; 2022-07-12 at 01:26 AM.

  20. - Top - End - #440
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    When everyone is ready, Gashur leads the way, trying to sneak upon the people talking in the eastern room of the second floor.

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    Stealth (1d20+18)[22]

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    THere is a few minutes of hiatus in the hallway as Leonius sheds their battered armour and dresses in the splendour of Iomedae, the armour feeling comfortable and like a perfect fit. The other share out the arrows, bolts and potions, most of the good quality cultists's Drezen weapons getting stacked back into the secret cache for use later (or just to deprive the evil armies of their use!). But soon enough, mostly healed and more heavily equipped the heroes troop quietly up to the next level of the building and pause in the corridor.

    From the door opposite there is silence, although you know that is where the despoiled scrying pool with its zombie guards is. To the West you can hear a faint buzzing from the wester doors and a faint crack of wood breaking from another suggesting others are occupied. To the east there is a pair of doors, the northern one the one you can hear the voices from. Harsh guttural voices discussing the city.. "There are more attacks in the 3rd quarter, send another unit... The patrols on the cliff wall went silent, we should dispatch more flyers.... Damn these scum, why can't they have fled. they infest this city like vermin... We have captured some of the enemy, they are being brought back here for Jeslyn's pet..." the talk amongst the enemies in that room clearly directing some of the troop movements as Irabeth engages with the distraction attacks.

    Gashur creeps some 20ft ahead of the others to peek around the corner of the doors that lie ajar and peers in. Stacks of scrolls, books, maps, and more sit atop a large hexagonal table in this room. The walls are painted with detailed maps of Sarkoris, over which features of the Worldwound have been painted. Currently alos on the table is a large map of Kenaberes over which 4 cultists are leant forward, 3 looking like the typical ones you've been fighting (these ones with the long glaives of Baphomet), the fourth has a long red cloak with Deskari's locust emblazoned upon it and a heavy holy symbol around his throat. At the far end of the table is a strange muscular, red-eyed, goat-headed demon, fire licks up from its flaming hooves as it stomps and shuffles around.



    Even as Gashur peeks in the goat headed demon on the far side of the room (~30ft away on the far side of the 15ft wide table) looks Gashur in the eyes and snarls, the high ranking cult leader shouting a suprised "We are attacked, slaughter them" as the others reach for the weapons nearby or just pull axes from the their waists...

    In the war rooms (that is 35ft square, dominated by a table 15ft wide in the middle. There is 3 cultists on the east side of the table (~20ft from the door) and a higher ranking cult member with them. On the far side is a Brimorak (30ft from the door but yu have a table in the way)
    Gashur is by the door, the rest of the party is 20ft back up the corridor

    Initiatve

    Gashur, Tali, Talisin
    EVIL
    Leonius, Mong, Jessica





    Last edited by DrK; 2022-07-11 at 08:38 AM.
    Thanks to Emperor Ing for the nice Avatar

  22. - Top - End - #442
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    Default Re: DrK Wrath Righteous Reboot IC

    "Slauther yourself, you goat-f***ers!" Shouts Gashur, getting very angry not to have achieved a surprise, to have, like, every other demon in the city soon informed of his presence here, but also in general. He quickly moves into the room, jumps onto the table and proceeds to stab the demon in the heart with the spike of his long-shafted hammer... at least, that was the plan.

    Spoiler
    Show
    Free: rage
    Swift: ranger’s focus (the demon)
    Move: up to 40 feet worth of movement, including getting on the table and in the center of it (presumably out of melee range, but within reach range)
    Standard: power attack the demon

    Lucerne hammer: (1d20+14)[17] for (1d12+19)[30] piercing cold iron (incl. +2/+2 rage, +2/+2 focus, +1/+0 higher ground, -2/+6 power attack, upd: extra +0/+2 from creature focus)

    AC 13 for the round (deflection wore off).
    Last edited by u-b; 2022-07-11 at 06:45 AM.

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    Talisin Caiseal
    Init 4, HP 24 / 24.5, DR -, Speed Land: 30' AC 18, Touch 14, Flat-footed 14, CMD 19, Fort 5, Ref 5, Will 5, CMB 5, Arcane Points 4 / 8
    Conditions: Arcane Enhancement: 10/10 rnds; Align Weapon (Good) 148/190 rnds; Rage Song: +2 Str/Con, +1 Wil Sv; Cat's Grace: 61/100 rnds; Abundant Ammo: 60/60 rnds




    The half-elven magus hears the sounds of battle being joined before he sees anything, he readies himself for the coming conflict, brushing his hand over the quiver containing the cold iron arrows, he enchants the container, before passing some of his arcane energies into his bow. Preparations made, the archer then moves forward so as to get a better view of their enemies, a cold iron arrow nocked and ready.

    Spoiler: OOC
    Show

    Standard to cast abundant Ammo on the quiver with 15 cold iron arrow and 5 smoke arrows.
    Swift to use arcane enhancement on my bow
    Move to gain LoS of the door so as to be able to see those inside, but against the far wall so as not to prevent other from entering the room.

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    Default Re: DrK Wrath Righteous Reboot IC

    Gashur leads the attack! He leaps atop the table past the stunned cultists and stabs the point of the hammer of the Brimorak demon the point ripping its wiry chest and the flesh sizzling from the hammer's cold iron construction. Blood sprays out steaming and hissing as Gashur realises that it would burn him of not for the hammer's long reach. Talisin reaches the door behind and spies the beast, a savage creature.
    Spoiler: Talisiin
    Show

    Brimoraks are demons born from the souls of arsonists, and in their fiendish lives, they love nothing more than setting fires. A brimorak stands 3 feet tall and weighs 80 pounds.
    • Can make their weapons flaming
    • Need cold iron or blessed (i.e. good) weapons to hurt them
    • Their hooves are on fire and burn people as can their weapons
    • Cold hurts them a lot
    • They breathe smoke that can sicken
    • And like it seems nearly all demons they have a shocking +8 racial bonus to perception



    The demon howls loudly, smoke pouring from its mouth and nose as its hooves glow aflame, as does the axe at its waist. It leaps up onto the table trying to roll under Gashur's hammer as it pulls free the axe that is a dull red with the heat of a forge. The smoke cloying and suffocating poor Gashur.

    Acrobatics Vs CMD to roll forward onto the table to join Gashur (1d20+12)[29] vs Gashure CMD
    Attack with axe (1d20+11)[28] dam (1d8+3)[8]+[/roll]1d6[/roll] flaming; EDIT: 4 flaming in OOC
    Fort Save DC 17 or sickened for 1 round by the smoke (immune to that Brimorak once you'e made the save



    The three cultists all start to move in a daze! Two of them moving to the weapons rack and drawing their glaives, the third moving to the weapon rack and filling the air with a stench of bovine musk as he blesses the enemy, the leader points at Talisin standing by the door, a grunted "Kill that one" as he gestures, before shouting again, "Kneel to you master" as Talisin can feel the weight of the command crushing into his head and body.

    Cultists 1+2: move to bucket, pick up weapons
    Cultist 3: Move to bucket, caste BLESS on the evil guys
    Cultist CHampion: Cast Hold person on Talisin Will DC 15 or "Held"





    Spoiler: Hitpoint tracking
    Show

    BD: 32
    C1:
    C2:
    C3:
    CL:



    Rest of the party to guy (Jessica, Leonius and Mong) and then if Gashur, Talisin or Tali go before them I'll sort it out on the bad guy turn
    Last edited by DrK; 2022-07-14 at 07:12 AM.
    Thanks to Emperor Ing for the nice Avatar

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    Talisin Caiseal
    Init 4, HP 24 / 24.5, DR -, Speed Land: 30' AC 18, Touch 14, Flat-footed 14, CMD 19, Fort 5, Ref 5, Will 5, CMB 5, Arcane Points 4 / 8
    Conditions: Arcane Enhancement: 10/10 rnds; Align Weapon (Good) 148/190 rnds; Rage Song: +2 Str/Con, +1 Wil Sv; Cat's Grace: 61/100 rnds; Abundant Ammo: 60/60 rnds




    Talisin sees the creature and recognises it, a Brimorak, just as he is about to inform his companions about the creature and as he's raising his bow he feels a strange urge overcome him, there's a weight and he drops to one knee freezing in place, he's filled with horror, he can think and is aware of what's happening he just cannot move, not even to speak or scream!

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    Default Re: DrK Wrath Righteous Reboot IC

    Seeing the cultists, Jessica ran in and moved towards the two taking their weapons, bringing down her own glaive in a mighty swing intended to decapitate both, which she did. There was something to be said for this glaive, she thought.

    Spoiler: OOC round 1
    Show

    move: to the two at the weapons rack, holding at the reach of the glaive
    attack: power attack and cleave:
    -first cultist: (1d20+7)[27] for damage: (1d10+13)[16]
    -second cultist: (1d20+7)[23] for damage: (1d10+13)[19]
    Last edited by farothel; 2022-07-15 at 10:46 AM.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

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    Default Re: DrK Wrath Righteous Reboot IC

    "Magic Missile!" Tali casts on the cultist champion in retaliation for the spell on Talisin. Fiery orbs slam into the cultist unerringly!
    Spoiler
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    (2d4+6)[12] fire damage

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    Default Re: DrK Wrath Righteous Reboot IC

    Mong starts a chant to boost everyone's fighting skill, "
    When the night has come, and the land is dark
    And the moon is the only light we will see
    No, I won't be afraid, oh, I won't be afraid
    Just as long as you stand, stand by me"


    https://www.youtube.com/watch?v=Vbg7YoXiKn0


    Spoiler
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    Status: Ragesong 1 useage (7 used today earlier), (8 Str/Con, +2 Will), grants party (+2 Str/Con, +1 Will), Lesser Celestial Blood: While raging, melee attacks bypass DR, +1d6 points of Dam on evil outsider, Bless? (+1 hit/fear),
    AC: 16 () HP: 43/43
    touch: 12, ff: 13, CMD: 19
    Saves: +9 (+4)/+4/+7 (+2)

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    Default Re: DrK Wrath Righteous Reboot IC

    Gashur does not quite like steaming and hissing blood the demon is losing, so decides to go for a hammer smack in the head this time. He steps back to have some range to swing the hammer, but also a bit to the side to prevent any remaining cultists from moving past the table and out of the room, then makes that swing.

    Spoiler
    Show
    Lucerne hammer: (1d20+14)[27] for (1d12+21)[28] bludgeoning cold iron (incl. +2/+2 rage, +2/+2 focus, +1/+0 higher ground, -2/+6 power attack, +0/+2 creature focus)
    If the smoke provides miss chance, here it is: (1d100)[21]

    Gashur keeps raging, so AC 13 for the round. If he can switch to the external source (ragesong) without getting fatigued, he does that.

  30. - Top - End - #450
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    Default Re: DrK Wrath Righteous Reboot IC

    Leonius Caela Telum
    Aasimar Cleric
    AC: 21 HP: 24/28
    touch: 10, ff: 21, CMD: 14
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h), Shield Other (Tali, 4h)

    Leonius pulls a scroll from his bandolier and is infused with divine power. Hoping Gashur has the demon under control, he faces the champion. So you are Deskari's finest? Dispatched by your own unholy weapons you are forced to summon monsters to do your bidding.

    Spoiler
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    move to draw a scroll of Divine Favor and cast is. Free action to antagonize


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