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  1. - Top - End - #91
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    Default Re: DrK Wrath Righteous Reboot IC

    "No."

    Seira raises an arm and chants a mystical intonation, and a badger pops into existence, glowing with a faint red light. It rushes towards the glaive-carrying woman, claws outstretched and mouth open.

    Spoiler: Actions
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    Use a standard action to use my Summon Monster SLA, summoning a Resolute Badger. I'll have it charge at the woman.
    Attack: (1d20+3)[11] (bite attack)
    Damage: (1d3)[3]
    Avatar by smutmulch!

  2. - Top - End - #92
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    Chaos breaks out! Tali summons and illusory door that begins to shut just as Gashur and a badger called by Seira streak out towards the 3 enemies. Gashur swings down the lucerne hammer with bone shattering force on the enemy cult leader who screams as her ribs break. Staggering back the badger swipes at her and misses, she steps back, going to cast healings upon herself before she begins to laugh, tears streaming down her cheeks as she can do nothing but howl with laughter!

    The burly tiefling with the spiked mace is not as amsued and swings at Gashur as Wenduag eyes the door, suprised to see one appear but thinking its closed and soli lets fly an arrow at Gashur and one at the badger....

    Spoiler: OOC
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    Ouch, Hosilla the inquisitor is left with 1 HP, but sadly is laughing so cannot heal herself or activate her judgement of healing

    Tiefling vs Gashur (1d20+5)[13] dam (1d8+5)[7]
    Wenduag vs badger (1d8+3)[5] dam (1d8+2)[7] vs Gashur (1d8+3)[5] dam (1d8+2)[7]

    Thanks to Emperor Ing for the nice Avatar

  3. - Top - End - #93
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    Gashur is surprised to see his target burst out laughing, but gecides to let her be for now and focus on the tiefling which is hostile and close at hand. He drops the hammer and tries to rip the tiefling apart with claws and bite.

    Spoiler
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    Claw: (1d20+9)[23] for (1d12+11)[17] (1d4+11)[14] (incl. +2/+2 rage, +0/+2 seance boon, +0/+2 creature focus: evil outsider(?))
    Claw: (1d20+9)[15] for (1d12+11)[18] (1d4+11)[13] (incl. +2/+2 rage, +0/+2 seance boon, +0/+2 creature focus: evil outsider(?))
    Bite: (1d20+9)[13] for (1d12+11)[21] (1d4+11)[12] (incl. +2/+2 rage, +0/+2 seance boon, +0/+2 creature focus: evil outsider(?))

    AC13 at the moment (-2 rage).
    Last edited by u-b; 2021-09-19 at 01:53 AM.

  4. - Top - End - #94
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    Default Re: DrK Wrath Righteous Reboot IC

    Wordlessly, Seira commands her summoned badger to finish off the laughing woman as she raises her spear in a defensive stance.

    Spoiler: Actions
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    Ready an action to attack any hostile that walks through the illusory door.

    Badger: finish off the laughing woman. If she's backed up far enough, the badger will charge; otherwise, it won't.

    Attack: (1d20+1)[6]+2 if charging
    Damage: (1d3)[2]
    Avatar by smutmulch!

  5. - Top - End - #95
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    Default Re: DrK Wrath Righteous Reboot IC

    Leonius Caela Telum
    Aasimar Cleric
    AC: 18 HP: 17/17
    touch: 10, ff: 18, CMD: 13
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h)

    Part of Leonius was annoyed he was denied an epic battle with a servant of Baphomet. But the strategic judgment largely made the cleric enjoy the followup just as Gashur pracically jumps and eviscerates the enemy next to him. He tries to move into a flanking position to finish off the stragglers, covering those less experienced in the frontline. Or at least, in melee drills simulating the frontline.

    Spoiler
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    Blade slash go swish (1d20+3)[18]
    (1d8+2)[3]


  6. - Top - End - #96
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    The tiefling barely has time to swing his mace before the enrage troglodyte is upon him and as the hammer is dropped in favour of claws and bite the tiefling is torn limb from limbs by the long reptillian claws with only a brief time to howl in rage! The badger and Leonius close on the laughing inquisitor, the furry beast missing but the venerable cleric neatly running her through with his blade as she dies with a smile, laughing on her way to the abyss.....

    Wenduag, seeing the priestess who had commandeered the mongrel lair slaughtered and her enforcer launches one arrow at Leo' before turning and fleeing into the dark tunnel where you hand entered. The arrow with a faint "twang" goes wild and zips past the cleric clattering harmlessly off the wall beyond.

    Spoiler: OOC
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    Shoot Leonius (1d20+6)[7] dam (1d8+3)[11]
    Flee 30ft into the dark tunnel



    Combat is over unless you are pursing Wenduag
    Last edited by DrK; 2021-09-24 at 05:27 AM.
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  7. - Top - End - #97
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    Mong rushes forth (40ft movement/ 60 ftdarkvision rocks in these cases) and close enough to enchant her (to prevent her from running)" You aren't going anywhere,spider lady, but the ground. Next time you'll think twice before flinging arrows like a pixie, spider lady."

    Spoiler
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    Status: Bless (+1 hit), , Spirit séance: +2 dam, fatigue 2 rds left (-2 Str/Dex)
    AC: 15 (-1 from fatigue) HP: 17/17 (+0)
    touch: 11, ff: 11, CMD: 19
    Saves: +6/+2/+3

    Will Negate DC 14, Dur 3 rds, can't do anything but laugh. Using my last hideous laughter.

  8. - Top - End - #98
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    Gashur chases the spider-thingie, overtakes her, blocking her safe way wherever she was going, and then makes a swing with a claw at her neck.

    Spoiler
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    Not sure if Gashur actually overtakes her, but he totally intends to and has 40 ft. normal move, darkvision and stuff.

    Claw: (1d20+9)[28] for (1d4+9)[12] (incl. +2/+2 rage, +0/+2 seance boon)
    Claw AoO (if applicable): (1d20+9)[27] for (1d4+9)[10] (incl. +2/+2 rage, +0/+2 seance boon)

    AC13 at the moment (-2 rage).

  9. - Top - End - #99
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    Default Re: DrK Wrath Righteous Reboot IC

    Leonius Caela Telum
    Aasimar Cleric
    AC: 18 HP: 17/17
    touch: 10, ff: 18, CMD: 13
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h)

    The aasimar never felt really old, as the minor blessing of Iomedae kept his body in peak condition. Still, he shakes the feeling of old age, when he sees the young warriors charge and sprint to keep up with the vile abomination, striking her down. A moment of contention passes as he too advances towards the mongrel scout, touching upon himself and speaking up. A glorious light encompasses him, making it hard to pry eyes away from the divinely touched crusader.

    Stand down and you may yet live to see another day. he commands her to drop her weapon. We are the crusaders from up above, and seek aid to exit your caves.

    Spoiler
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    Touch of Glory on self (+2 to Diplomacy/Intimidate) as standard, move to close the gap, free to start parley.
    Eschewing a diplomacy roll because said roll needs a minute.


  10. - Top - End - #100
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    Despite her lead Wenduag is not fast enough! Still carrying the wounds from the initial battle its all she can do to reach the barricades before the grey scaled menace is upon her, leaping atop the barricade the angry Troglodyte reaches forward and grabs her by the back of the throat, claws sinking into the purple scales neck before blood sprays in the darkness and her body goes limp.....



    with 40ft vs her 30ft he can move fast enough to reach her for a very savage single attack
    Thanks to Emperor Ing for the nice Avatar

  11. - Top - End - #101
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    Gashur drops the spider woman body to the ground and breathes heavily wilo looking around. As no other threats seem to emerge, the troglodyte half-orc sits on the ground near the wall where he would not be on anyone's way. "I'll need a bit of rest after this. And a bit of healing."

    Gashur does not see the point of saving any opponent, but he did not finish off the spider woman right away and won't stand up to do it now. Neither he'll argue for that, but he will question what the people think they are doing.

    Spoiler
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    Gashur is at 13/22 hit points and fatigued for a minute.

  12. - Top - End - #102
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    Default Re: DrK Wrath Righteous Reboot IC

    Leonius Caela Telum
    Aasimar Cleric
    AC: 18 HP: 17/17
    touch: 10, ff: 18, CMD: 13
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h)

    Unsure how to proceed, Leonius tries to stabilize the wounded monstrous woman. Comparisons of Gashur's physique and theirs is cast aside as the half-orc politely goes out of the way and requests aid. He kneels down, looking at the woman while requesting aid himself. Mong, can your bird tend to Gashur? You help me restrain our little scout here, while I make sure she does die when we deem it necessary. The rest please watch out for more cultists.

    Spoiler
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    Provide First aid (1d20+7)[22] vs DC 15.


  13. - Top - End - #103
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    Default Re: DrK Wrath Righteous Reboot IC

    "Sure, See-yon, sit on his head and heal him"
    Mong says as he finally recovers from fatigue. See-yon flies to sit on Gashur's arm and he now has Fast heal 1 for 3 rounds.

    "So, think that is all of them and the place is now free of cultists?"

    Spoiler
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    Status: Bless (+1 hit), Spirit séance: +2 dam,
    AC: 16 ) HP: 17/17 (+0)
    touch: 11, ff: 11, CMD: 19
    Saves: +6/+3/+3

    See-yon grants Fast heal 1 to Gashur

  14. - Top - End - #104
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    Reaching the downed spiderlike mongrelfolk Leonius is easily able to steam the bleeding although she remains unconscious. But is also able to rifle through her possessions as he examines her strange chitinous spider like form. The bow is well made and she has a pair of potions, each light blue smelling of mint despite the bull head on the glass bottle.

    Spoiler: Loot on Wenduag
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    MW Comp (+1) longbow
    2 potions CLW
    Wand of Longstrider (10 charges)
    Obsidian symbol of Baphomet (~20gp if you take it)


    In the main room Tali and the others are easily able to search the dead inquisitor, her body badly mangled by Gashur's onslaught. But many things on her body glow magically when Tali, Seira and Markus gaze upon her. The glaive shimmers as does the glass bottles tucked into her belt pouch and a small stave of dark black wood capped with a small bull's head.

    Spoiler: Loot
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    Glaive +1
    Bandolier with Potion Invisibility, Potion of Cure Moderate, Alchemist Fire (2), Tangelfoot bag
    Wand Spiritual Weapon (8 charges)






    Thanks to Emperor Ing for the nice Avatar

  15. - Top - End - #105
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    Default Re: DrK Wrath Righteous Reboot IC

    "Who do you think Yaniel is. So a cool sword is hidden somewhere here? Before we go from this place we should find this sword." Mong said while skimming the letter.

  16. - Top - End - #106
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    Default Re: DrK Wrath Righteous Reboot IC

    After reading the letter, Seira speaks up.
    "I agree with Mong. If this "S.V." wishes to corrupt it, then it is likely magical and thus a tool for us to use.

    Additionally, Drezen seems to be a place, and Vorlesh an entity. Since Vorlesh seems to be involved with the Wardstone, they are almost certainly magically adept. If they somehow disabled or tampered with the Wardstone, we should seek them out and kill them if possible.

    We should also visit the three safe houses mentioned in the letter. Perhaps there are weapons there we can utilize, or whatever evidence S.V. wanted gone might still be there."


    Seira then turns her attention towards the various magical items on the inquisitor's body.
    "Leonius, either you or I should take the wand. Do you want it? Everything else would better utilized by those other than me, as I do not have the training nor desire to wield that glaive, and I have no need for the potions or alchemical items."
    Last edited by In4Dimensions; 2021-09-26 at 12:13 PM.
    Avatar by smutmulch!

  17. - Top - End - #107
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    Gashur is somewhat disappointed when the healing ends shortly after it began. Still, his wounds are no longer bleeding and no longer at risk of catching infection, so he can live without additional healing - at least, he won't spend a potion on that. Having taken a breather after the combat, he stands up to read the letter too. Then he shrugs. He does not know any Yaniel and has not been to the museum. As the loot is being sorted, he gets interested in the well-made glaive, more so when it is declared magical. He can utilize some other gear, and says as much, but it's mainly the glaive he is after.

    Spoiler
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    Gear desired:
    1. Glaive +1
    2. Wand of Longstrider (10 charges) - optional
    3. Potion Invisibility - optional

  18. - Top - End - #108
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    Default Re: DrK Wrath Righteous Reboot IC

    Leonius Caela Telum
    Aasimar Cleric
    AC: 18 HP: 17/17
    touch: 10, ff: 18, CMD: 13
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h)

    Leonius takes quite a bit to compute what happened before. Slowly, but surely it dawns onto the old crusader. We haven'T seen the last of the cultists, Mong. Damn it, the cultists are everywhere. And not just small groups. If anyone is powerful enough to influence the wardstones, we are indeed facing a foe beyond our capabilities.

    The blonde aasimar turns to Gashur. Yaniel sounds familiar, but I assume it is a holy artifact of tremendous power, otherwise the vile monsters would not waste time corrupting it and instead would have just stolen it and used it as is. But whatever happens down here, we must hurry and warn the order of the assault onto the wardstone. He looks at the bullheaded wand. The magic imbued in this is similar to those taught to every cleric, I might be able to peruse this against our enemies.

    Tali, you might find use for the alchemical bottles.

    Spoiler
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    further split. I take the Spiritual Weapon, Tali could use the alchemical items for some spell slot free crowd control, I would very much like a casting of Longstrider on old slow Leonius from Gashur, if possible.


  19. - Top - End - #109
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    Default Re: DrK Wrath Righteous Reboot IC

    Markus watches as the party deftly handles the spider like Mongrel Wendaug, as well as the two other cultists who fell swiftly. It seems the Inheritor's Will was indeed stronger then that of Baphomet's. He looks down at the broken corpses, his hand tensing as he feels...something welling over him. A Desire...that he could not understand.

    "Before we can even Think of saving the Wardstones themselves, we need to find a way out of these caves. With these cultists dead though...perhaps we can now call upon the aid of the Mongrelfolk? They seem like decent..uhh" Markus hesitates a tad unsure of whether or not to call them 'people' "Folk. With them Im sure the crusaders defending Kenabres will be able to repel the demon's forces."

  20. - Top - End - #110
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    Default Re: DrK Wrath Righteous Reboot IC

    See-yon activates the healing one more time as it sees Gashur not fully healed.
    Mong says, "I bet they hid the sword nearby unless there is an armory here. "

    Spoiler
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    Mong:
    Perceptioncheck - (1d20+2)[21]

    See-yon looks around while staying on Gashur
    Perceptioncheck - (1d20+6)[17]

  21. - Top - End - #111
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    "Seems "nearby" is still a lot of room. I doubt they bothered to hide its magical signature, though." Gives Gashur his opinion sitting in place while the healing magic resumes to work anew.
    Last edited by u-b; 2021-09-27 at 09:40 AM.

  22. - Top - End - #112
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    Default Re: DrK Wrath Righteous Reboot IC

    Leonius Caela Telum
    Aasimar Cleric
    AC: 18 HP: 17/17
    touch: 10, ff: 18, CMD: 13
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h)

    I will not waste time on a wild goose chase after a sacred relic. Something tells me that if we find the cult leader, the blade will not be far. Let us continue. We dallied for too long. Leonius continues north, searching crossings from left to right, in order to search circular cave systems clockwise.

  23. - Top - End - #113
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    Leaving the bodies where they have fallen and laden with magical treasures the party head back towards the fallen cultists guards and the rusted ladder bolted to the wall leading upwards to a higher level (North of h1). Clambering up the ladder leads to a room, this of worked, if worn and damage stone. The chamber here looks weathered and ancient with stone work covered in mongrefolk scratchings and filth but a change from the natural caverns that you've just climbed out of. The room is some 30ft wide and 40ft long and near deserted save for a filthy blanket in one corner covering a rotting maggot riddle rat corpse. Further to the east there is an archway and rusted clips on the walls where doors might once hung leading to another chamber. This one illuminated by a rusty brazier dangling from a hook in the roof hanging above a rikety wooden table that has a couple of large boulders pulled up to it as impromptu chairs. Beyond that a rusty iron door leads further east....
    Thanks to Emperor Ing for the nice Avatar

  24. - Top - End - #114
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    Feeling more or less fine after resting and healing, Gashur takes the loot and follows the explorers. He is, himself, pretty much an explorer, but expects the females to just magic it over instead of him doing dig-through. He takes a look at the door, though, because it could be mechanical.

    Spoiler
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    Quote Originally Posted by DrK View Post
    Leaving the bodies where they have fallen and laden with magical treasures...
    No way in hell. Gashur is not taking only the following:
    1. Alchemist fires
    2. Anything taken by anyone else (spiritual weapon, anything else?)

    In particular, since there are no objections, he takes:
    Quote Originally Posted by u-b View Post
    1. Glaive +1
    2. Wand of Longstrider (10 charges)
    3. Potion Invisibility
    This pushes him into medium load when he's back to his natural form, but not for combat purposes (he won't use both the hammer and the glaive at the same time).

    Perception take 10 for a total of 15, then take 20 for a total of 25: locked/trapped in any noticeable way and/or recently used?

  25. - Top - End - #115
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    Leonius Caela Telum
    Aasimar Cleric
    AC: 18 HP: 17/17
    touch: 10, ff: 18, CMD: 13
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 24h)

    With the small bits and bops in his stash as the young lady is still too stunned from the combat to reply, Leonius continues east. He touches himself as he says a prayer again, half for him, half for the deceased creature to his left. He beckons one of the more perceptive members of his group to come to his side. I would assume these craven creatures would use traps, but I am not experienced enough as to see how or where. he finally admits. The cleric has spent his time in infirmaries, in temples and shrines to stave off the Abyss' corruption, and his combat training was focussed on open battlefields. There was little training regarding cultist hideouts, cave systems or well, anything like that here.

  26. - Top - End - #116
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    "These flask calls to me," Tali whispers, taking hold of the bottles of alchemist's fire passed to her by Leonius, and also pocketing the tanglefoot bag. "I can feel the magic in them."

    "And we should tie her up so she doesn't cause trouble for our mongrelfolk allies. We should let them know we've succeeded before we progress."

  27. - Top - End - #117
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    As Tali looks at the unconscious but still breathing Wenduag, stable despite her savage injuries above Leonius approaches the iron door and pushes it open. Hinges screech, tortured with rust as they are but it does open and beyond a smell of sewage, the iron door partially concealed on the far side by rubble and weeds shows occasional signs of passage in the dust but beyond in the light spilling out behind from the various magical illuminations the aasamir can see an ancient sewerage culvert (perhaps one of the many under the city that lead to the cliff edge and dispose of the cities waste that way?) and in the dim corridor with a dry (if stinking and slimy looking floor) he can see what appears to be a faint shaft of dusky light coming from above, one of the drain grates in a city street he realises.

    You have reached a door from the undercity and can access the city above once more, perhaps now you can see what damage has been wrought upon the city you have all come to call home?

    OOC

    Well done, you all reach the heady heights of Level 3

    You exploring more of the compound, heading into the city or heading back to the Chief Sull to grab your 3 companions you left behind?

    Thanks to Emperor Ing for the nice Avatar

  28. - Top - End - #118
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    Gashur does not care much about the spider woman, but he's certainly not leaving the compound without either the sword or having rummaged it twice all over. When he sees the sky light above, he turns back. With no magical help, he resorts to just digging through it, trash, junk, and all. He makes a cursory pass first, in case the thing is not actually hidden, but expects to spend quite some time.

    Spoiler
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    Searching it all over for the sword, including lower level, water and all. Alone, if needed be. First taking 10 for a total of 15, then taking 20 for a total of 25.

  29. - Top - End - #119
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    Default Re: DrK Wrath Righteous Reboot IC

    Mong feels enlightened and remember a magic trick to search at range (Sift).
    He also tries to remember details for Vorlesh and Yossila.

    Spoiler
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    Now I can extend my ragesong by eating alcoholic stuff as a move action (like my goodberries) after gaining that level.
    First I'll try to roll Local to remember about those two.
    Casting Sift lets me search at range but adding -5 penalty but no range penalty. I'll use on each room, even the garbage room to see if anything there. It lets me act as if I touched/looked at everything, only sense not used is smell.

    Local - (1d20+4)[12] Vorlesh
    Local - (1d20+4)[11] Yossila
    Search - (1d20-2)[5]
    Search - (1d20-2)[8]
    Search - (1d20-2)[2]
    Search - (1d20-2)[14]
    Search - (1d20-2)[3]
    Search - (1d20-2)[1]
    Search - (1d20-2)[5]

  30. - Top - End - #120
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    Default Re: DrK Wrath Righteous Reboot IC

    Leonius Caela Telum
    Aasimar Cleric
    AC: 17 HP: 23/23
    touch: 10, ff: 18, CMD: 14
    Conditions: Blessing of Vigilance (Lesser Age Resistance, 23h)

    As Mong searches the rooms and Gashur blows off steam at the sewer grate, Leonius binds the now unarmed scout He searched her for weapons. He positions himself to stand in the middle of them all. Inheritor, guide us to the Light. Grant us your blessing, as we will push away the darkness. A holy light envelops him as healing radiance expunges any hardship. The light is stronger and warmer than before, Leonius knew he was closer to his goddess now.

    If she wakes, Leonius will ask her to stay compliant and ask the group to quickly bring her back to Sull for interrogation.

    Spoiler
    Show
    Channel Positive Energy to heal Wenduag (2d6)[5] Mong (2d6)[6] Tali (2d6)[9] Gashur (2d6)[9]
    Perception to check her for hidden daggers (1d20+3)[23]


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