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  1. - Top - End - #91
    Firbolg in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Calen Damora
    Human Wizard 3
    AC: 10 HP: 17/17
    Conditions: Exhausted 1
    Concentration: none


    Calen takes a second to notice Yusha's writing. "O-oh...uh...thank you." He latches onto the distraction, putting the grisly scene behind him as he turns to the warforged. His eyes widen at the floating image, and its implication. "Uh...well, it only works on creatures that sleep naturally, so elves are immune, and iron people." To tell the truth, he can't imagine that spell would work on Shalar even if she were human, but he elects not to mention that.

    A sharp crack draws his attention. He turns to witness Ar-Raaqis going among the unconscious goblins, dispatching them one by one. The sight leaves a bitter taste in his mouth. Sure, the goblins are as good as dead anyway if the townspeople get a hold of them after an attack like this, but still...killing a defenseless foe in their sleep doesn't sit well with him.

    Before he can think about saying anything, though, Shalar is advancing on another of the sleeping creatures. Any words Calen had in mind vanish from his tongue. The way she moves, that bloody grin...the sight sends a chill up Calen's spine, but again, he finds himself unable to look away. He watches, jaw hanging open a little, as she lifts the creature up effortlessly with one hand, extends those claws....

    "Wait!"

    It takes a second to realize it's him that's spoken. Instantly, he regrets it. Swallowing sudden dryness, he takes a step toward Shalar. "He might know something. Where they came from, why they were here."
    Last edited by Amaril; 2021-09-13 at 05:16 PM.

  2. - Top - End - #92
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    SwashbucklerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Yusha Darwish
    Warforged Knowledge Cleric 3
    AC: 15/17 HP: 19/24
    PP: 15 PIv: 12 PIs: 15
    Conditions:
    Concentration:

    Kalib
    Golden Eagle Familiar (Hawk size/stats)
    AC: 13 HP: 1/1
    PP: 14, adv. on Perception (Sight), but no darkvison

    Yusha blinks twice at Calen's simple statement, looking back at Shalar as blood drips down her maw, strings of gore clinging to her claws. An elf. Yes, how had he forgotten? Yusha shivers despite himself, unable to reconcile the beast with the few elves and half-elves he'd met in Katapesh. After that display it was easier to just think of her as a monster, even if she was a variety that never slept. Like him. Yusha frowns, then dismisses the similarity as Shalar lifts the last goblin, likely intending to disembowel it. Yusha cringes, looking away.

    "Wait!"

    Yusha looks quickly back at Calen, eyes widening.

    "He might know something. Where they came from, why they were here."

    Yusha slowly slides half a step back, eyes darting from Shalar, to Greck, to al-Raaqis. Still moving slowly, Yusha carefully removes the large canister strapped to his back as Calen stands before the beast-elf. Yusha waits on high alert, ostensibly busy re-examining the markings on his cypher, but ready to immobilize the beast should she lash out.

    Obviously someone should speak in Calen's favor, but Yusha was much too busy ensuring the wizard's safety. It would be unwise to lift his hands from the cypher at such a crucial moment, even just to gesture a few words.

    The goblin likely wouldn't give them much of anything, anyway. Its fate was sealed when it attacked members of a real society. The law was clear, and a proper execution was a painless execution. It would be a mercy to let it die in its sleep now that it had condemned itself to death.

    Spoiler: OOC
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    Ready the Immobilizer cypher in case Shalar guts Calen

    Spoiler: Journal
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  3. - Top - End - #93
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Shalar Yotul Azari
    Beast Barbarian 3
    AC: 15 HP: 26/32
    PP: 13
    Rages: 2/3
    Conditions: none

    Shalar's head turned to look at the boy who spoke out. She breathed out a heavy gore-tinged exhalation, as if intrigued by the human's temerity.
    "Haaaaa? "

    She turned, and with steady steps approached Calen. She hefted the goblin higher, drew back a claw and with a pair of rapid slashes -
    -hacked away the goblin's belt, so when she tossed it down it was without any equipment but its bare hands. She smiled at him from ear to ear.
    "Tthhhenn talkk. Find itzz lairr, zzo you can bloody yourrr hands nezzt time, yezz?"
    After dropping the goblin, Shalar turned away. She gave a bone-deep shudder, her joints adjusting with loud clicks of resettling tendons. There were some remarkably unpleasant organic noises as her maw shifted and narrowed to elven jaws. Her antlers slewed off to shatter against the ground, suddenly brittle as glass.

    She shook herself like a dog, splashing off most of the gore, and turned back to the others. Once more just a (dashing, if you asked her) elf physically, give or take a set of claws or two, she grinned. She stretched like a cat, red eyes closing, before she opened them again and looked around.

    "Not so bad after all, eh? To have a cralcurrok here too!" Shalar said happily. "Sounding like things are quieting down, though. You all in possession of your bodily bits then, yes? Good. To die against goblins would be very embarrassing!"
    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  4. - Top - End - #94
    Firbolg in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Calen Damora
    Human Wizard 3
    AC: 10 HP: 17/17
    Conditions: Exhausted 1
    Concentration: none


    Calen finds himself feeling like a rabbit as Shalar lopes toward him. It's an effort not to turn and run...but some instinct tells him that the worst thing he can do right now is show fear. So he grits his teeth and squares his shoulders and looks her straight in the eye as she draws closer. She raises those claws, and he almost bolts...then it's over, the goblin alive at his feet.

    He's left shaking as she turns away, short of breath and...strangely flushed.

    He takes a moment to compose himself, then kneels over the still-unconscious goblin. "We should tie him up." He thinks of the coil of rope on his pack--back at the inn he checked into when he arrived. Hoping someone else has something suitable, he sets to examining the prisoner; won't be much use to them if he can't be woken up.

    Calen snaps his fingers by the goblin's ears, shakes him by the shoulders. As he works, he notices the broken-off head growth that Greck's dropped at his feet. Frowning, he draws the arcane mirror from his belt once again. "Kip, you know about anything like this?"

    Spoiler: OOC
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    13 on Arcana to learn about the goblin's condition and hopefully wake him up.

  5. - Top - End - #95
    Barbarian in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Ar-Raaqis (Dragon)
    Faceless Warlock 3
    AC: 14 HP: 13/24 THP: 0/0
    PP: 10 PIv: 10 PIs: 10
    Spell Slots: 2nd - 0/2
    Bottled Respite: 4/4 Hours
    Healer's Kit: 10/10
    Dragon Conditions: ---
    Dragon Concentrating: ---

    Ar-Raaquis' turned to witness the debacle of the grisly elf and the mage. She stowed a baton, preparing to shove them apart should blood begin to spill. When the matter concluded, she said, "Be swift in your interrogation. The raiders have fled."

    She activated her lantern, manifesting a cage around the goblin. She held her hand like a hawk's talon, poised to release a jet of pure arcane energy.

    Spoiler: OOC
    Show

    Minor Illusion of a cage around the goblin.
    Ready Eldritch Blast if it tries to flee or fight: (1d20+5)[16] for (1d10+3)[13] force damage


  6. - Top - End - #96
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    In the Aftermath of the Fight

    Slowly, the crowds of fair goers return, looking anxiously around at the chaos caused by the goblins. Some mumble angrily. Some swear oaths of vengeance. All look to the defenders who stood up for the town with appreciation and awe. Kalib returns and lands on Yusha's arm, releasing a cry that demands a treat. When placated with a bit of meat, the bird relays to it's master that the a small hoard of goblins fled to the north, heading into the Crooked Hills and descending into cracks in the earth with many cyphers and perhaps eight hostages in tow.

    When Calen asks Kip for insight, a blue beam of light comes from the rear side of the arcane mirror and runs over the sleeping goblin. There is a small PING, and then the mirror responds. "Nanoparticles have assembled a cybernetic prosthetic network array, attached to the cerebellum of this primitive humanoid. Findings- this is no longer a singular being you know as a "goblin". It is one node of a network apparatus. Extrapolation- something has connected this tribe of goblins together and united them in purpose. Query- What is their new purpose?" When the magic of the sleeping spell wears off, there is at first no evident sign that the goblin is awake. Then, in one eerily smooth motion, it sits up and rises to it's feet. Eyes still closed, it reaches a hand out to test the bars of it's illusory cage. Finding them fake, it still remains in place however. Some sleepy mumblings escape it's lips, which Calen can barely make out as the goblin language. "Why mimic prison? Let me return to Safeguard. Let me return to Safeguard so I can sleep with my tribe."
    The Bear is Back.

  7. - Top - End - #97
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    NecromancerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Oath of Vengeance Paladin 3
    AC: 18 HP: 20/31

    Greck initially followed the proceedings with an impatient disinterest, placing himself next to the Dragon, but his expression quickly changed to bewilderment. Head slightly hung, mouth hanging half-open he merely stared, not at the goblin, but Kip.

    "Ehhhhh, does someone wantae translate that?"
    Discord: Inmate13#5036

  8. - Top - End - #98
    Firbolg in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Calen Damora
    Human Wizard 3
    AC: 10 HP: 17/17
    Conditions: Exhausted 1
    Concentration: none


    An almost imperceptible sound emanates from the arcane mirror; it sounds a little like a sigh. "To put it simply," the voice says, "someone or something is controlling these goblins through the growths on their heads. Who, what, or why, I can't say."

    Calen himself appreciates the addition; he still only understands maybe half of Kip's jargon. "Ah, everyone, this is KP-409-836," he announces, sounding a little embarrassed. "Kip for short. He's...you could say my familiar. Kip, this is--"

    "Thank you, Calen," Kip interrupts, "but no introductions needed. I've been here this whole time."

    With a sigh, Calen turns his focus back to the goblin, in time to catch its sleepy mumbling. "Safeguard..." He leans in close to the illusory bars, making a mental note to ask the Dragon more about that lantern later. "Who is in this body?" he says in the goblin tongue--it's not one of his best languages, and the grammar always felt odd to him, but he can manage. "Why did you come here?"

  9. - Top - End - #99
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    In the Aftermath of the Fight

    The goblin continues to mumble, as though it had partially forgotten how to speak. "Safeguard commands. Safeguard protects. We are here to protect the world." In a truly goblinoid fashion, the sleepwalker goblin reaches up with one finger and begins rooting around in it's pointy nose, popping what it finds into it's mouth. But even this is done slowly and sleepily. It is a true paradox that while this goblin is acting so strange and alien, so much goblin behavior still remains.
    The Bear is Back.

  10. - Top - End - #100
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    SwashbucklerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Yusha Darwish
    Warforged Knowledge Cleric 3
    AC: 15/17 HP: 19/24
    PP: 15 PIv: 12 PIs: 15
    Conditions:
    Concentration:

    Kalib
    Golden Eagle Familiar (Hawk size/stats)
    AC: 13 HP: 1/1
    PP: 14, adv. on Perception (Sight), but no darkvison

    With the immediate danger past as Shalar retracts her claws, Yusha sets down the immobilization-cypher and quietly cleans the gore splattered across his feet with a spell. Finally able to relax, he greets Kalib with an outstretched arm and a pat on the head. Kalib, in turn, squawks and pulls his head away, giving Yusha a surly look as he awaits his treat. Satisfied, Kalib finally relays what he's seen. The image is grim. Eight people who'd been enjoying their community festival were now being dragged away, likely into slavery or death. Their communal treasure had been taken as well. Kalib hadn't bothered to count them, but the stolen cyphers must have been numerous. The injustice of it gnaws at Yusha as he watches Calen query his mirror.

    The goblins, connected? Yusha scoffs silently at the thought, though he can't help but be intrigued as the entity called Kip elaborates further. It took no small effort for Yusha to act as a conduit for Abadar and connect Him to his allies. To think the goblin's mutation allows them to mimic such power seems blasphemous.

    When the goblin digs for more cyphers in his nose, it all but confirms Yusha's suspicions. This goblin isn't special. Yusha quietly retrieves the tendril that Greck dropped at Calen's feet earlier, intent on proving it. He studies the supposed "cybernetic prosthetic network array" briefly before stowing it in his pack for further examination and dissection later.

    As Calen's interview continues in the goblin's uncouth language, Yusha generates an illusory map from Kalib's memory, sharing the general location of the goblin's lair in relation to the town. The next image shows a small hoard of goblins carrying cyphers and eight hostages disappearing into cracks in the earth. With a final image, Yusha projects an immense scale with the same goblins crowded on one side, weighing it down. Eight hostages and a few cyphers are held aloft on the other side, dwarfed by the size of the scale and the hoard of goblins opposite them.

    Looking at the others after Calen has a chance to fully translate, Yusha writes a short, dismissive statement. "Attacks are not protection." He gestures all around them. "Anarchy is not safe. Nothing it says will restore balance." Yusha seems about to write more when even his illusions falter. He suddenly becomes aware of the multitude of eyes on all of them from the other townsfolk, and he quickly dismisses the words and images, his own eyes darting between the others.

    Spoiler: OOC
    Show

    Cast Presdigitation to clean up some gore splatter courtesy of Shalar and Minor Illusion a few times for stuff and things.

    Take the goblin tendril for later.

    Spoiler: Journal
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    Last edited by Riggdgames; 2021-09-15 at 09:09 PM.

  11. - Top - End - #101
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Shalar Yotul Azari
    Beast Barbarian 3
    AC: 15 HP: 26/32
    PP: 13
    Rages: 2/3
    Conditions: none

    Shalar made an interested noise as the mirror talked.
    "Ooh, it talks! What else do you do, mirror?"
    She leaned down and tapped it with a finger, listening to the tink-tink of her claw against its glass.

    She poked it again, before straightening back up, because the goblin was muttered nonsense in goblin-language.She wasn't particularly interested in what the goblin said, it being a goblin, though she did have a question - or more of a statement. She knew where the goblins had gone, thanks to Yusha's pet birdie, so really all that remained was going over there to kick their collective asses. The people they'd kidnapped were probably eaten or brain-orbed by now or something, but all those cyphers the gobbos nicked might be good to get. If the witch wasn't here, and the witch's house destroyed in an event that was genuinely not Shalar's fault, she might as well try to get something cool out of it.

    "Oy, goblin - this Safeguard pallak - tell them that Shalar Yotual Azai is coming, ahaha! Tell him to tremble in his boots!"
    She paused, and scratched her head.
    "If he has boots, I guess. Never needed them, did I."
    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  12. - Top - End - #102
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    NecromancerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Oath of Vengeance Paladin 3
    AC: 18 HP: 20/31

    Greck's first instinct is to agree with Yusha, but something gave him pause. He was uncomfortable with the whole situation. There was a lot wrong here, a lot he didn't understand. And worse, a lot that the others didn't seem to understand either.

    "Forget who he is, what is safeguard? Are they safeguarding the cyphers from something?" As he asks the question, another thought pops into his head. He wheels around on al-Raaqis "And who in blazes is the Ravager?"
    Discord: Inmate13#5036

  13. - Top - End - #103
    Barbarian in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Ar-Raaqis (Dragon)
    Faceless Warlock 3
    AC: 14 HP: 13/24 THP: 0/0
    PP: 10 PIv: 10 PIs: 10
    Spell Slots: 2nd - 0/2
    Bottled Respite: 4/4 Hours
    Healer's Kit: 10/10
    Dragon Conditions: ---
    Dragon Concentrating: ---

    Ar-Raaquis' could not understand the goblin, though its disposition spoke of a limited comprehension. Calen's translation confirmed her suspicions, as the creature spoke in nonsense. She did not have time to conduct the ritual of the Stele of Universal Speech, so she maintained the plane of force between her forefinger and thumb. The Dragon would delete destroy the sleepwalker if it posed a threat or ran.

    She marveled at Kip, an icon of the ancients. The impulse to obtain and to study this artifact caused her to squeeze her gloved hand into a fist briefly. This mage had a Patron as well. The relic hunter pressed a red circle on her veil, which flickered as she sought to capture what the mirror spoke.

    To the half orc, she remarked, "The Ravager is an ageless, cruel Power from the Void that hungers for worlds. Only a Shepherd can protect the world against its ceaseless hunger."



    Spoiler: OOC
    Show


    Maintain Ready Eldritch Blast if it tries to flee or fight: [roll0] for [roll1] force damage

    Last edited by Theophilus; 2021-09-17 at 08:52 AM.

  14. - Top - End - #104
    Firbolg in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Calen Damora
    Human Wizard 3
    AC: 10 HP: 17/17
    Conditions: Exhausted 1
    Concentration: none


    Calen winces as Shalar leans in and taps on Kip's surface. There's a second or two of razor-sharp silence; then, with the most unnerving calm Calen's ever heard from him, the construct says, "Please do not do that again, miss Azari."

    Yusha conjuring his map saves Calen from having to defuse the moment. The realization that the warforged somehow managed to discern where the goblins went comes as a relief; from how this one is responding, he can't imagine they'll get anything useful out of it. Nevertheless, he relays Greck's question. "Who or what is Safeguard? What do you want with old-things?"

  15. - Top - End - #105
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    In the Aftermath of the Fight

    The goblin sleepwalker responds to Calen's question with reverence and a bit of evasion. "Safeguard is Chief of Chiefs. Silvery god, lord of the halls of prophecy. He orders us to collect the cyphers and destroy them to protect the world and counter the efforts of the Nine-Handed one who snuck into the catacombs below our home. She will bring ruin to us all."
    The Bear is Back.

  16. - Top - End - #106
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    SwashbucklerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Yusha Darwish
    Warforged Knowledge Cleric 3
    AC: 15/17 HP: 19/24
    PP: 15 PIv: 12 PIs: 15
    Conditions:
    Concentration:

    Kalib
    Golden Eagle Familiar (Hawk size/stats)
    AC: 13 HP: 1/1
    PP: 14, adv. on Perception (Sight), but no darkvison

    As Calen finishes translating for the goblin, Yusha looks back and forth between the two, increasingly disturbed. His text is noticeably smaller as he writes in the air, but it is still visible to everyone in the party.

    "Master Damora, are you certain those are its words?"

    These mutated goblins have formed a religious Order bent on preventing society's destruction as foretold in a strange prophecy? Implausible at best, but the idea catches Yusha so off-balance that he's forced to consider it anyway. More likely this goblin's pack of sneaks and cypher-thieves follow a chief with delusions of grandeur and a penchant for the dramatic.

    Spoiler: OOC
    Show

    Insight to see if Yusha can get a sense of whether this goblin is for real. Possible disadvantage given all the drawbacks (different language, sleepy gobbo is strange, some Yusha racism)

    Insight (1d20+5)[6]
    w/ disadvantage? (1d20+5)[11]

    Spoiler: Journal
    Show


  17. - Top - End - #107
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    NecromancerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Oath of Vengeance Paladin 3
    AC: 18 HP: 20/31

    Greck ran a hand over the stubble atop his head before moving it down to rub his face, the stress apparent on his features. This had not been in the cards; it was way above his pay grade and there were far too many unknowns, but it was his to deal with.

    "I donnae like this," he grumbled. He reached towards the goblin as if to grab the tendril protruding from his head, then stopped and turned to Calen. "Mage, ask if the goblin will introduce us to this 'Safeguard.'"

    He turned to the others. "The cyphers can stay with the gobs fer all I care, but I'm goin' to check in with the others in my company and rest a bit, then get the civilians back and find out more about what's goin' on. Yeh can come or no, but I'm goin'."
    Last edited by Inmate XIII; 2021-09-19 at 05:35 AM.
    Discord: Inmate13#5036

  18. - Top - End - #108
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Shalar Yotul Azari
    Beast Barbarian 3
    AC: 15 HP: 26/32
    PP: 13
    Rages: 2/3
    Conditions: none

    Shalar cocked her head, vaguely doglike, in confusion at Ar-Raaqis' statement.
    "Eh? Don't see how herding sheep makes you able to fight something like that. You'd need to be strong!"
    She crossed her arms across her chest, incidentally showing off her biceps and grinned winningly before she turned her attention to her fellow orc.

    "Why we asking it to take us there? We know where they're hiding. We should just kick in the doors! Even if it's only gubbaz, following them is just going to be an ambush, yes? This Nine-Handed lass beneath them can't be too tough if gubbaz are stopping her, so we can kick her ass as well while we're there."

    Though if they weren't going immediately, and were going to go through tunnels... she rubbed at her burn, and an idea struck her. She beamed proudly.
    "If we're not going right away, I want to find some of the-" she didn't know the word for firework, so compensated- "-flash-booms that the cralcurrok used! In a tunnel - oh, that would be a happy massacre! Cunning of Shalar Yotul Azari, yes?"
    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  19. - Top - End - #109
    Firbolg in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Calen Damora
    Human Wizard 3
    AC: 10 HP: 17/17
    Conditions: Exhausted 1
    Concentration: none


    As Calen does his best to parse the goblin's words, another flash of pain threatens to make him retch. Silver orb, floating in a chamber of lights...as the image fades, comprehension and worry begin to grow in equal measure. Pushing both aside, he relays the goblin's answer to the others as best he can, reaching somewhat for the nearest interpretation.

    "Closest I can translate them," he assures Yusha. Even through his metal mask of a face, it's obvious the warforged is disturbed; Greck and Shalar interrupt before Calen can ask why. "Shalar, I think that would be a mistake," he protests. "We have no idea what this Safeguard is or what it wants, it might actually be doing something important. If this Nine-Handed one is dangerous, and we can stop it without having to fight two battles, I think that's worth a try. Anyway," he continues, turning to Greck, "whatever the plan is, I'm going with you. I need to see this for myself, and...."

    He falters, realizing what he's about to reveal. The same worry suddenly gnaws...no. This is too important. If Greck is planning on marching his company out to the Hills, they need to know everything. "And I think Magister Umeli might be out there," he explains. "When I activated that machine in her house, I had a...vision. It showed me a place out in the Hills, the same one Yusha found, I think. I saw goblins with these things on their heads, and they were gathered around a great silver orb--I think that must be the Safeguard. I think Umeli must have seen this place and gone to find it. Which means she either needs help, or she'll be our best chance at understanding what's going on here."

  20. - Top - End - #110
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Ar-Raaqis (Dragon)
    Faceless Warlock 3
    AC: 14 HP: 13/24 THP: 0/0
    PP: 10 PIv: 10 PIs: 10
    Spell Slots: 2nd - 0/2
    Bottled Respite: 4/4 Hours
    Healer's Kit: 10/10
    Dragon Conditions: ---
    Dragon Concentrating: ---

    Ar-Raaqis listened to Calen's translation and the others commentary. She stated, "If the Arcanatrix Umeli performed the ritual Calen conducted, then she may have produced other forms. We should seek this Nine-Armed One as well as the Safeguard. Some of the cyphers are indeed better left vaulted or beyond the reach of mortals."

    She then concluded, "Better to face the secrets of Calen's vision as a band. The iron flesh's guiding spirit may lead the way."

    Spoiler: OOC
    Show


    Maintain Ready Eldritch Blast if it tries to flee or fight: 15 to hit for 16 force damage force damage


  21. - Top - End - #111
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Yusha Darwish
    Warforged Knowledge Cleric 3
    AC: 15/17 HP: 19/24
    PP: 15 PIv: 12 PIs: 15
    Conditions:
    Concentration:

    Kalib
    Golden Eagle Familiar (Hawk size/stats)
    AC: 13 HP: 1/1
    PP: 14, adv. on Perception (Sight), but no darkvison

    "Better to face the secrets of Calen's vision as a band. The iron flesh's guiding spirit may lead the way."

    From his perch on Yusha's shoulder, Kalib extends his wings to their full length, partially obscuring the Ironborn's face as he gives off a screech.

    Let's not get carried away, Kalib. The eagle's head snaps towards Yusha, wings still extended. She merely meant that you would be of assistance leading us back to the site of the goblin's lair. We do not lead men. We guide. Kalib's wings sag before he folds them back up, talons digging painfully into Yusha's shoulder.

    Yusha had listened in silence as the group debated their course of action. Now he stares at Greck and Calen for an extra moment, keenly aware that some of the bleeding-hearts like humans and half-bloods could be susceptible to lies.

    The faithful of Abadar knew what to expect from goblins. Many of the Justicars spoke long and loudly about how they planned to bring balance to the bottom-dwellers. At first Yusha had registered surprise and confusion, but he was quickly taught that their fervor was justified. Proper, even.

    Yusha manifests two images side by side. One shows a band of goblins in neat rows marching under a white flag in broad daylight, engaging a human in discussion. Another image next to it shows anarchy, fireworks going off in the night as civilians are carried away by these little sleepwalking ravagers. A caption lies below both pictures.

    "Do not forget that their kind did not come in peace, nor did this one explain its 'purpose' until captured."

    Strange. Despite her apparent lack of propriety, the beast-elf made a cogent, if inarticulate, point. The goblins would indeed ambush them if they sought diplomacy. Such things were to be expected of their kind.

    Greck had held the line against four or five goblins on his own, crushing two. Calen had effectively ended the fight when a handful had remained. They were an investment, perhaps? If they could be made to see that goblins can't be trusted, they would make incredible allies in recovering the civilians and the cyphers. They could even be valuable in future endeavors. They just needed someone to forewarn them of the ambush that would come, and to help them understand after.

    "I will join you. I do not know what to make of Umeli's machine, or the visions they awoke in you Master Calen, but I'll not leave in ignorance. Let us go together and find out what lies beneath the hills. Please, just be prepared for tricks in dealing with these goblins."

    Two for diplomacy, two against, and one balanced on a knife's edge between them. A good omen. A reminder that imbalance could lead to balance.

    "I have not secured lodging this evening, but if one of you knows a suitable place and will help me secure the prisoner, I can watch it through the night."

    Spoiler: OOC
    Show

    Nat 1 on goblin Insight last time just as a bonus.

    Spoiler: Journal
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  22. - Top - End - #112
    Barbarian in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Ar-Raaqis (Dragon)
    Faceless Warlock 3
    AC: 14 HP: 13/24 THP: 0/0
    PP: 10 PIv: 10 PIs: 10
    Spell Slots: 2nd - 0/2
    Bottled Respite: 4/4 Hours
    Healer's Kit: 10/10
    Dragon Conditions: ---
    Dragon Concentrating: ---

    Ar-Raaqis answered, "The veil of night would conceal our movements better, though the goblins will have the advantage closer to their holes. This Unicorn harmony of the Safeguard may confer other benefits, but the goblin craves to sleep with his kind...this prisoner may be sending what it sees and hears even now."

    She nearly loosed the blast of energy upon it at that thought, but then reconsidered. The mystic asked Calen, "Can you determine if this goblin relays what it sees and hears? We might be better to not keep the connection open."

    Ar-Raaqis address the group, "Let us prepare and re-center. I will conduct the Ritual of Righteous Wrath while we select a Pathfinder. This way Shalar the Beast can locate fire tubes, the guard can issue orders, and anyone may gather what they need. I would not delay too greatly, or the cyphers may all be destroyed."

    Spoiler: OOC
    Show


    Maintain Ready Eldritch Blast if it tries to flee or fight: 15 to hit for 16 force damage force damage

    Last edited by Theophilus; 2021-09-22 at 07:55 AM.

  23. - Top - End - #113
    Firbolg in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Calen Damora
    Human Wizard 3
    AC: 10 HP: 17/17
    Conditions: Exhausted 1
    Concentration: none


    As soon as the Dragon mentions leaving for the Hills under cover of darkness, a wave of exhaustion washes over Calen, making his head spin. The imagined faces of the captured townsfolk swim before his eyes; they could be in danger, only more so with every hour...but they won't do anyone any good if they set off unprepared. "If we can wait until morning to set out, I can prepare fresh spells," he offers. "I'm not exactly a battlemage, but I do know a few more that would be useful if there's trouble." He can't quite bring himself to mention that he feels on the point of passing out where he stands...especially not in front of Shalar. That comes as a surprise. Why does he suddenly care so much what she thinks of him?

    Ar-Raaqis does bring up a good point about the goblin sending its sight to the Safeguard, anyway. "Let's see..." Kneeling down, he holds the mirror up to the captive goblin. "Kip, can you make out anything?" The black glass lights up again, more runes scrolling across it. Calen scrutinizes the flow, searching. After perhaps a minute, he lowers the device and turns back to the others. "There's a connection, but it seems like it's weak at this distance. I'd say he's gotten across that he was captured and someone's coming, but I don't think he can send exactly what he's seeing or hearing."

    Spoiler: OOC
    Show
    14 Arcana to find out if the goblin is transmitting data.
    Last edited by Amaril; 2021-09-24 at 10:38 AM.

  24. - Top - End - #114
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    In the Aftermath of the Attack on the Caracara Fair

    When Calen mentions that the goblin is still transmitting, the creature's eyes open for the first time since you've seen it. Pale, milky orbs look at you all, and the creature's mouth opens as if in awe. It tilts it's head as though to listen to a faint sound in the distance, and a small smile crosses it's face as though it had received some minor praise. Then with a sickening crack it snaps it's neck to one side with such force that it instantly snuffs the life out of it's own body. Fair goers who were watching in interest turn away in disgust at this act of sudden suicide.

    The Next Morning- Dawn

    The town of Caracara has no shortage of places to spend the night. Many have brought their own tents and simply camp out near the fair grounds, while others stay at one of the three inns. However you choose to spend your evening, your morning is beset by a thick grey mist that covers the land like a blanket. Each of you is awoken by an early morning messenger asking you to come to the Sleeping Elephant Inn for a breakfast before you go. When you arrive, Bearic, the owner, who was the overseer of the Contest of Heroic Drink, has set out a fierce breakfast of eggs, cheeses, cured and smoked meats, and thick brown bread with crock fresh butter. "Two of my employees got taken by those closed eye gobbo bastards. I'm taking up a collection from the town, and if you bring back survivors we'll see to it you're well compensated. Least I can do to aid your battle is fill your stomachs and provide you some rations." True to his word, Bearic has set aside several wooden containers of food that tastes good and will keep for days in case your journey goes longer than expected.
    The Bear is Back.

  25. - Top - End - #115
    Barbarian in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Ar-Raaqis (Dragon)
    Faceless Warlock 3
    AC: 14 HP: 13/24 THP: 0/0
    PP: 10 PIv: 10 PIs: 10
    Spell Slots: 2nd - 0/2
    Bottled Respite: 4/4 Hours
    Healer's Kit: 10/10
    Dragon Conditions: ---
    Dragon Concentrating: ---

    Ar-Raaqis separated for the evening once their living lead severed its connection to its source. She displayed no emotion, as though it was just another occurrence one expects when dealing with mystically possessed creatures. The veiled woman slipped through the twists and turns, stealthily seeking a flat-roofed building. She discreetly scaled and settled cross legged. Ar-Raaqis had nestled her lantern in a discreet cleft, out of view. The floating lantern flared with eldritch light, scanning her from head to foot. Then she flickered and vanished.

    Spoiler: The House of the Dragon
    Show
    Qadira now stood once more in her dojo. The carpeted floors and tapestries on the walls greeted her, reminders of the familiar in a foreign land. She removed her helmet, revealing her long hair pinned in a bun by an ornate pick. Her bronze skin gleamed in the soft light that suffused the space, while her pale eyes contemplated her reflection on her helm. The warrior strolled across the room, settled her relic on its pedestal along with her weapons. She needed rest, despite the desire to watch ancient visions of underground temples. The one with the Glass Sage who whispered wisdom while secretly summoning heavenly destruction particularly came to mind. The avatar of justice dressed in white, red, and blue survived only due to his godhood. Qadira looked at the wounds in her uniform and reckoned she would not be so favored.

    The woman bowed toward the dais and then reclined on her mat, sinking into its safety. She would sleep the near duration of the dojo's time limit, then rise to repair her gear while she awaited the dawn. Her eyes fixed on the poster of bards. They wore terrible, black masks and stood on a flaming iron-fleshed monster. Its long snout spewed smoke amid a wasteland of fire and ruin. Somehow she knew these four men were fearless. She, too, would stand on the neck of an iron drake and not flinch.


    When everyone gathered, Qadira sat on a bench at the tavern with her uniform fresh. She had thanked the tavern host for his hospitality. She addressed the group, "A night and a dawn have passed. We should know our element of surprise may be lost since the goblin could commune with the Safeguard. Let us eat, then, and go with purpose. I pray the Ruby Star gives us clarity of sight to discern where the foe lurks along the way."

    Ar-Raaqis then broke her fast with the others, discreetly eating by angling her helm to conceal her mouth while she took bites or drank.

    Spoiler: OOC
    Show





  26. - Top - End - #116
    Dwarf in the Playground
     
    NecromancerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Oath of Vengeance Paladin 3
    AC: 18 HP: 31/31

    Greck only sneered at the goblin's suicide. "Guess tha' answers the question."

    Returning his hammer to his belt and his shield to his back, he stomped towrds the other end of the fairground, stopping only when he found the other members of his company that had come to the fair with him; a private and two corporals, all three with barely a scratch between them. Knowing what was coming, the three snapped to attention as their superior began bellowing his displeasure.

    Minutes later, after having everything from their competence to their manhood loudly questioned so the entire town could hear, they were dismissed to their posts for a punitive all-nighter.

    Greck made his way back to the cottage that was serving as his makeshift barracks while he was in Caracara and pulled off his armor the moment he stepped through the door. He changed into some simple sleeping clothes and had a snack of tried fruits before propping himself up in a corner and closing his eyes. He blinked three times, the third time his eyes opened to reveal the same blue light that had revived the fallen wizard. He remained in this state until morning, a strange limbo between meditation and sleep, snapping out of it just as he hard a sound outside. The light disappeared in another blink just as the messenger entered.

    Acknowledging the request, Greck dismissed the messenger, washed himself in a provided basin (hygiene was important to good health, and Tyr smiled on those who cared for themselves that they might better care for others), then re-donned his armor.

    He arrived at the Sleeping Elephant and sat down with the others. He said little as he ate, preferring to listen, and only nodded when Bearic mentioned bringing back survivors; Greck would make no promise he potentially couldn't keep.
    Discord: Inmate13#5036

  27. - Top - End - #117
    Firbolg in the Playground
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Calen Damora
    Human Wizard 3
    AC: 10 HP: 17/17
    Conditions: Exhausted 1
    Concentration: none


    As the goblin's eyes snap open, Calen's widen with shock. Immediately, he turns back to the prisoner. "Hello? Hey, can you--"

    Crack.

    The wizard flinches. For a long moment, he stays there, staring at the spot where the goblin was before he collapsed. Slowly, he lets out the breath he was holding, and rises. "I've got a room at the Split Shield," he says to Yusha, voice bone-weary. "You're welcome to share if you need a place." He doesn't wait for a reply. "'F'anyone needs me...."

    He's hardly aware of the walk through town, as if in a dream. More visions swim before his eyes. Lights, tunnels stretching downward farther than the eye can see, towers scraping the heavens. The straw mattress rises up to meet him, but he's already out by the time he hits it.

    The next thing he hears is the rooster's crow. His eyes snap open; he immediately feels surprisingly alert. Probably slept the sleep of the dead. He hardly has time to appreciate it, though, before he becomes aware of the soreness. Gods, it seems every muscle in his body is determined to exact revenge.

    Grumbling, Calen pushes himself upright on the edge of the mattress. "Kip?"

    "Yes?" The construct doesn't sound the least bit tired, as ever.

    "Did I dream that the town was attacked by sleepwalking goblins last night?"

    "No such luck, I'm afraid."

    Calen heaves a sigh. "S***."

    Head in his hands, he notices for the first time the state of the clothes he slept in--what little is left of them. Of course, the acid. Damn, he must've been about an inch of fabric away from a very embarrassing display last night. The edges of his cloak are ragged, eaten away, the remainder bleached in several spots. With a mental note to finally learn some mending charms once this is all over, Calen sheds the tattered remains, exchanging them for the spare outfit in his pack. Thank gods he hadn't been wearing that when he'd switched on the machine.

    Decent once more, he picks up the mirror. "Can you bring up my journal?" Kip's screen lights up, the text in the common tongue this time. Calen's fingers become a blur again as he sets to writing, trying to recall as much detail as he can from yesterday--the fair, Umeli's house, the machine, the visions, the attack. His new companions--they might be next to strangers, but already he can't help but think of them that way.

    Greck. Calen remembers seeing other warriors in Tyran livery around the fairgrounds. No temple in Caracara that he knows of, though; mercenaries, maybe? Greck seems to be in command, or at least of high rank. If not for the heraldry, Calen never would've pegged him as a holy man...but then again, Tyr's clergy aren't exactly known for being cloistered monks. Calen's never been all that comfortable around soldiers, but this sort of thing is what they do. Follow Greck's lead, then.

    Ar-Raaqis. Untrustworthy, almost blatantly so. The mask, of course, but she didn't hesitate for a second before executing unconscious prisoners either, and didn't seem the least bit shaken. Those artifacts, though...she's clearly no wizard, but just as clearly commands power. Does it all come from the mask and lantern? Some instinct tells Calen they might be far more powerful even than Kip.

    Yusha. From what he's seen so far, Calen's glad to have him around. Seems to understand that not everything has to be solved with bloodshed. Calen doesn't know all that much about the inner workings of the Abadari priesthood, but there are certainly people he can imagine being worse to have at his back.

    Shalar...Calen's fingers pause above the letters. Dangerous, obviously, maybe even more than Ar-Raaqis. Clearly respects her version of strength, which means he probably ranks as less than nothing to her...for some reason, that thought makes his chest hurt. Why? Impressing some blood-crazed barbarian who probably eats people is the last thing he'd usually want, even if she's--

    ...Oh. Oh, well that's just dandy, isn't it? That machine must've done worse to him than he'd realized; he's clearly taken leave of his senses. Besides, it's not like he'd ever in a thousand years be her type....

    He scribbles down some extremely impersonal notes about her observed capabilities before closing the journal window. "Local Weft readings, please."

    Preparing spells always helps him calm down. After giving some thought to yesterday, he decides attack will be a better investment than combative defense; he'll be traveling in the company of some very capable fighters, after all. Hopefully, they can handle things up close...if it comes to that.

    The knock on the door comes just as he's finishing up. As soon as the boy mentions breakfast, his stomach growls loudly.

    Hunger overcomes table manners, and he wolfs into his food. He almost manages to forget what awaits them all, but the innkeeper brings him right back. "I would've hoped to bring the prisoner back with us," he admits, a little despondent. "Something to get us in the door. Since they know we're coming anyway, should we go under a flag of truce?" Without a bargaining chip, the hope of solving this peacefully seems a little fainter...but then, there's no telling whether this Safeguard would even value the life of one of its servants. From what happened last night, in fact, it seems more likely the answer is no.
    Last edited by Amaril; 2021-09-28 at 10:09 AM.

  28. - Top - End - #118
    Barbarian in the Playground
     
    SwashbucklerGuy

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Yusha Darwish
    Warforged Knowledge Cleric 3
    AC: 15/17 HP: 24/24
    PP: 15 PIv: 12 PIs: 15
    Conditions:
    Concentration:

    Kalib
    Golden Eagle Familiar (Hawk size/stats)
    AC: 13 HP: 1/1
    PP: 14, adv. on Perception (Sight), but no darkvison

    Yusha responds affirmatively to Calen's gracious offer, following him silently back to the inn. A good human, Calen Damora. Not all of them know the value of silence and quiet contemplation, but he seems to. A shame that he doesn't also understand the folly of negotiating with goblins, but such was the nature of many a bleeding-heart if they hadn't been taught properly.

    Yusha's brain couldn't rest, not after witnessing the goblin's self-destruction. Kip's assessment that the goblin was connected to his kin seems unbelievable, but something about that creature's smile bothers Yusha immensely. He replays the scene over and over in his mind.

    As Calen falls into bed, Yusha busies himself pulling the goblin's 'cybernetic prosthetic network array' from his pack. He stares at the tendril intently for a long moment before writing out a quick question to his host.

    "Master Damora, would you care to assist me?"

    He turns to find Calen fast-asleep and allows the illusion to dissipate. It is rather late. Perhaps the innkeeper has a knife he'd be willing to part with. A pair of eyes bore into the side of Yusha's head, eagerly awaiting permission to go.

    Yes, yes, it is well past the raven's hour. Go, but stay out of trouble. Yusha removes Kalib from his shoulder and places him well over the roof of the inn, a screech of acknowledgement sounding from outside.

    Yusha descends back down to the common room with his things, goblin-tendril in hand, and barters for a knife. Setting up at a corner table, Yusha spends the next hour carefully dissecting the sample. If there is a link between these goblins, no doubt this mutation is the key. When his work is finished, Yusha cleans up and puts his back to the corner of the room. His eyes lose focus, staring a thousand miles distant as a near-silent hum falls mute.

    Six hours later, a pair of beeps precede the hum resuming. The rooster's hour isn't upon them yet, but the innkeeper is already busy preparing food. Yusha listens for a moment before pulling out his tattered journal, the parchment almost completely devoured by acid. Yusha pushes down the sadness of starting over, quickly re-balancing his view. New beginnings always hold promise. With a few clicks and a gesture, Yusha slowly draws his finger across the edges of the parchment bit by bit, leaving a thin trail of iron-grey ooze behind. The ooze attaches itself to the parchment, replicating the material already there until the journal is whole again, but blank. With a sigh, Yusha pulls out his quill and begins recording his findings from yesterday.

    As the rooster crows, Yusha pulls Kalib out of his current position, wherever that might be, and places him back on his shoulder. Kalib resettles, slumping on his perch and closing his eyes. As he awaits the others, Yusha enacts a brief ceremony with his scale and prays to Abadar. The sounds of food being prepared and people gathering only adds to the sense of community as Yusha refreshes his connection to the Wealthy Father above. When all are gathered and fed, Yusha responds to Calen.

    "You have seen the value their kind place on life. They don't even value their own."

    An image forms of a tattered white flag stuck to the ground by a dozen goblin arrows. Yusha looks to Calen almost apologetically, feeling that the lesson shouldn't come from him.

    "Flag of truce or no, we can expect the same reception. As such I am not opposed if that is your desire, but be prepared for combat."

    Yusha looks around at the others before nudging Kalib awake and adding a final thought.

    "Should we not discuss this on the road?"

    Spoiler: OOC
    Show

    Procure a simple kitchen knife or a dagger. I'll subtract 2 gp and add a dagger unless Pure offers up a cheap alternative.

    Dissection arcana/2 check: (1d20+3)[16]

    Minor illusion for stuff and things. Mending for journal. Pop Kalib in and out of this plane to put him over the inn and then bring him back in the morning.

    Spoiler: Journal
    Show

    Hey Yusha mended this, time to write more things and stuff.


  29. - Top - End - #119
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    Awful's Avatar

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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    Shalar Yotul Azari
    Beast Barbarian 3
    AC: 15 HP: 32/32
    PP: 13
    Rages: 3/3
    Conditions: none

    Shalar gave a surprised whistle as the goblin delivered an abrupt breakup letter to its own spinal column. She edged forward and gave it a casual kick, watching how its neck flopped unnaturally.
    "Sure dead, yes. Well, saves us the effort of doing it, I suppose."
    Quickly losing interest in the goblin's suicide, she ended up prowling away, just in case there was something else to fight still hiding. And more than that - fireworks. She wanted the repay the enemies in kind with that clever little trick they'd pulled.

    ---

    Shalar Yotul Azari did not need to sleep. It came with being a none-blooded orc: unlike her full-blooded brothers, she was an orc only in spirit. This did give her extra time to look for trouble or vice versa. She spent some of her extra hours looking for fireworks she could blag or permanently borrow, figuring if any left, their owner would be happy to give them up for the promise of a few exploded goblins.

    In the end, she didn't sleep, but cushioned by her bearskin she curled up for a few hours in the shade of a tree in a good place to watch the sunrise. She dreamed the not-dreams of trancing: her mind replayed old hunts, the prey's smell of sickly yellow fear, the taste of enemy blood. Unconsciously, she would twitch in the recollections, limbs desiring to spring once more to the attack.

    ---

    Her morning routine was simple. She would jump into the river, swim about a bit, and washing was all done. Then it was to the Inn, where free breakfast was provided.

    She dug in to the free breakfast with gusto, gulping down literally inhuman quantities of ham, black bread, and eggs.
    "Doubt it wants to talk. Had the gubbaz kill himself, after all, yes? It was very afraid of us learning more about it! Position of weakness. And when the belly is shown..." She grinned, showing off her sharp teeth. "You go for the guts, yes?"


    She took another ham hock and clamped it between her teeth to free up her hands to scoop up one of the boxes of food. She took back the ham in one of her hands and pointed it like a sword in the direction of the distant goblin base.
    "Let us go. There is battle to find!"

    Spoiler: ooc
    Show
    During her spare time, Shalar will try to find some of the fireworks if there are any left over from last night, telling anyone who asks she think they might work well against the goblins, as they are small and weak but numerous.

    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  30. - Top - End - #120
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    Default Re: D&D 5e: Arcana of the Ancients (IC)

    The Crooked Hills

    Shalar manages to intimidate her way into one roman candle device like the bugbear used so effectively against them. It is not overly heavy, but it is bulky enough that two hands are necessary to carry and wield it.

    You find yourselves heading north out of Caracara, the town at your back and the rising hills before you. Your journey takes a number of hours, bet eventually you all find yourselves at a series of weirdly leaning grass-covered downs rolls away to the north. Sometimes they resemble leaning structures, other times colossal beasts, frozen in the moment of falling over. This stretches on for miles.

    Spoiler: Perception DC 11
    Show
    There are cracks in the earth scattered throughout these hills. They may be the best ways to get into the underground Calen spoke of.
    Spoiler: DC 15
    Show
    One crack in particular appears to be large enough for all of you to barely squeeze through, and it appears to have goblin footprints and drag marks around it.
    Last edited by purepolarpanzer; 2021-10-04 at 09:13 AM.
    The Bear is Back.

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