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  1. - Top - End - #391
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    tramp wil just shrug "he started it" pointing at the now dead bird "i was simply taking a stroll when it started cussing me out."

  2. - Top - End - #392
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Mister Plugg shakes the blood and feathers off of his cat-o'-nine-tails, but not taking his eyes off the two of you. He is terrifying when he wants to be. Where Master Scourge is a snarling dog, as befits a scary master-at-arms, there is a quiet sadism to the first mate that scares you to your marrow. Feel free to stay up here if you want, but right now, the discretion-is-the-better-part-of-cowardice instinct in you is chiding you both to scram without Mister Plugg saying a word.

    Tramp, Sparkles, what do you do?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  3. - Top - End - #393
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles looks at mister plug than back at the remains and says to mr plug.
    "That parrot was an *******."

  4. - Top - End - #394
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    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Mr. Plugg smiles. Ever see Addams Family Values when they forced Wednesday to smile? It does not fill you with smiley joy-joy feelings.

    "Clean up the blood and feathers before you hit the rack," he says, and heads off to officer country for the evening.

    Tramp, Sparkles, do you do that?
    Last edited by lostsole31; 2022-03-23 at 02:27 PM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  5. - Top - End - #395
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles is noticeably shocked that worked and begins cleaning up the feathers after mister plug leaves and whispers to tramp.
    "Well, guess this is our chance to check out over here while we clean."

  6. - Top - End - #396
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tramp will nod and make aid in the cleaning while moving to better investigate the body

  7. - Top - End - #397
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    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    While shenanigans goes on topside, Sparkles tries to talk up Crimson "Cog" Cogward, a Varisian man with a blue scarf tied tightly to his head, who supposedly got his name because his neck turns red when he is angry. He's initially unfriendly, but after an evening of chatting him up, he is now friendly, having just needed someone who would listen to him vent his anger and frustrations.

    Sandy does a BS session with the gnome that Selkie tried to foolishly intimidate, Conchabar. Though unfriendly, by evening's end he is friendly to Sandy, impressed by her imaginative lies and boasting.

    Selkie does low-key gambling, mainly to get a feel for some of the crew. The next morning he will reveal that Tam "Narwhal" Nate - a male dwarf with a large, ugly nose - is an old friend of Master Scourge, so it would probably be fruitless for any follow-on person to try and talk him up.

    Sparkles and Tramp get done late, knowing that if they tried to do a crappy job it would not go well for them. They go to bed and get sleep, but not quite enough, they will wake up fatigued for the next day. During their work, Tramp breaks off to look at the guy in the cage. She has no idea how she died, but once Sparkles takes a look, he realizes that the man died of a combination of starvation, dehydration, and exposure. It was not a slow death.

    DAY 15 ABOARD THE WORMWOOD
    As mentioned before, Sparkles and Tramp wake up fatigued. The heat wave seems to have abated, so work will no longer be as brutal as before.

    Assignments
    Selkie: Mainsail Duties
    Swab the Decks: Sandy
    Hauling Rope & Knot Work: Sparkles, Tramp
    > Profession (sailor) or Strength check. Also, a CON check.
    Runner: Sprawl
    > Acrobatics check. Also, a CON check.

    What daytime actions will you each perform?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  8. - Top - End - #398
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Being a runner has it's advantages of getting to meet with various individuals all over the ship. Sprawl takes the time to chat with some of the crew as he catches his breath between runs.

    Spoiler: Crunch
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    Daytime Action: Attempt to influence an unmet NPC. Add Guile.
    Acrobatics:(1d20+10)[24] +2 from guile usage.
    Constitution roll: (1d20+1)[3]

  9. - Top - End - #399
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tired and not wanting to risk another date with the lash, tramp focuses intently on her rope work and prays that shes doing it right

    Spoiler: rolls
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    Str [roll0]
    Con [roll1]

  10. - Top - End - #400
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    sparkles cleans up than goes to look for Krine.

    Spoiler
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    (1d20+3)[7]

  11. - Top - End - #401
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    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sprawl: You perform admirably as a runner. You try to make inroads with Kipper, the gunner's mate, but you find him intractably hostile towards you when you try to be friendly. Must be a officers-to-crew fraternization thing? But you are fatigued after a day of bouncing around the ship.

    Sparkles: You waste time being preoccupied about how you are going to approach Riaris Krine, and finally resolve to seek her out this evening after the meal. Unfortunately, your work suffers and you do a poor job hauling rope and tie some particularly fouled knots.

    Tramp: Whereas Sparkles skylarks with knots, Tramp puts to it and performs well. While still tired, at the end of the day, the work was a strange sort of zen exercise, and doesn't tire her out more (at least not appreciably).

    Selkie: Tough-talk and boasting with fellow rigger "Ratline" Rattsberger, a rat-faced halfling with long arms and three missing fingers; is now friendly to Selkie.

    Sandy: She was skylarking when she should have been focused on swabbing the decks, and didn't do too well, but not tired out, either. She split off briefly to try to sneak into the officer's quarters (A4), only to find that the door is locked.

    Does anyone NOT drink the rum rations tonight?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  12. - Top - End - #402
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tramp has learned her lesson and enjoys her rum ration.

  13. - Top - End - #403
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles will drink his rum.

  14. - Top - End - #404
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sprawl drinks his rum.

  15. - Top - End - #405
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles and Tramp, you are both now exhausted since you were up late last night cleaning up pirate parrot plasma off the planks. Do you take night actions, or go to bed?

    Sprawl, you are also exhausted given today's tough work. Night action, or go to bed?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  16. - Top - End - #406
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles will rest not having expected to be so tired.

  17. - Top - End - #407
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    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    DAY 16 ABOARD THE WORMWOOD

    All the PCs went asleep, and it turns out that Sandy did as well. Selkie stayed up to gamble by playing Heave topiside.

    Ratcatcher: Sparkles, Sprawl, & Tramp
    Runner: Sandy

    Selkie is assigned to upper rigging work.

    What daytime actions are each of you looking to undergo?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  18. - Top - End - #408
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sprawl groans at having to catch rats. One would think there is only so many places a rat could hide on a boat.
    Spoiler: OOC
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    Sprawl will shirk his duties somewhat and attempt to explore the ship a little using the excuse of chasing a rat if he gets caught.
    Taking the Shirk action. I guess explore the forward section of the Middle Hold if my rat catching brings me to the Middle Hold. Otherwise I will explore where I am assigned.

  19. - Top - End - #409
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tramp will attempt to make new friends while out chasing down the sneaky rats

  20. - Top - End - #410
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    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles, Tramp, and Sprawl .... each of you roll a Stealth, Survival, or DEX check. Do not modify for ship action (that's my job).
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  21. - Top - End - #411
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Spoiler: Crunch
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    Stealth: (1d20+7)[20] +2 from guile if useable

  22. - Top - End - #412
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Spoiler: Roll roll roll the dice
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    Survival roll (1d20+10)[14]

  23. - Top - End - #413
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles will focus on his duty cracking his knuckles and saying in a monotone voice.
    "Rats are easy."

    Spoiler
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    Survival (1d20+9)[28]

  24. - Top - End - #414
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sprawl sees Owlbear Hartshorn chained to the foremast in the far forward section of the middle deck (which Tramp actually already knew) and under guise of looking for rats he is able to get Master Scourge's escort to hunt rats in that area, actually catching one and killing some bugs ... which Master Scourge feeds to Owlbear Hartshorn before Master Scourge shoos Sprawl away to catch rats elsewhere.

    Sparkles covers for Tramp while she goes off to try and gets more support for their clique. She dares to try to talk to Jaundiced Jape, the greedy, humorless half-orc mute that is hostile to the party, but he is intractable and she almost gets stabbed for her efforts, so she hurries back, and all three do a good job rat-catching today.

    Upper rigging work is difficult, and Selkie focuses on his job.

    Sandy tried a "bawdy girls" approach with "Badger" Medlar, but gains no headway.

    That evening, there is no Bloody Hour. Scuttlebutt is that a game of Heave will be set up for any who have coin and trust in their ability to drink well.

    Do you drink your rum rations? What are your plans for the evening?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  25. - Top - End - #415
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles will drink his rum rations, than go to find Riaris.
    Last edited by Rithryn; 2022-04-08 at 04:18 PM.

  26. - Top - End - #416
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Having a relatively good day at work, sprawl will drink his rum rations and continue to try an make friends with the crew.

  27. - Top - End - #417
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tramp will drink her rum and continue her attempts to make friends, this time deciding to try to improve relations with anyone who isnt inately hostile to her and her friends figuring they might be a bit more receptive

  28. - Top - End - #418
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Quote Originally Posted by Rithryn View Post
    Sparkles will drink his rum rations, than go to find Riaris.
    Asking around from fellow sailors, Riaris is with the other officers in "Officer Country" ... the main cabin on the forward section of the main deck. Sparkles goes to knock, and Master Scourge answers. "Something to report, swabbee?"
    Quote Originally Posted by Ostoril View Post
    Having a relatively good day at work, Sprawl will drink his rum rations and continue to try an make friends with the crew.
    Sprawl tries spending time with a rigger he hasn't met yet by the name of Maheem, a big Rahadoumi man with a permanent scowl. He's pretty hostile to begin with, but by the end of the evening, he is indifferent towards Sprawl.
    Quote Originally Posted by Master K View Post
    Tramp will drink her rum and continue her attempts to make friends, this time deciding to try to improve relations with anyone who isn't innately hostile to her and her friends figuring they might be a bit more receptive
    Tramp tries talking up Barefoot Samms Toppins, a former fisherwoman from the Sodden Lands who never wears shoes. She is already indifferent to Tramp, but by evening's end is friendly with Tramp.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

  29. - Top - End - #419
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sparkles speaks with respect to Scourge.
    "Sir, I was hoping to speak with Master gunner Riaris about if she could help me with learning more about being a sailor."
    Last edited by Rithryn; 2022-04-09 at 02:20 PM. Reason: Color bold

  30. - Top - End - #420
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    "Get the *** out of here, swabbee. Officers seek you out if they care if they are not in your chain-of-command. Otherwise, you go through yours ... which is me. Go to bed."

    And with that, the door is shut, and Sparkles night is done.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.
    bcool999: 03-07 JUN 2024.

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