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  1. - Top - End - #91
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tramp smiles warmly as she creates a portal next to herself (setting the other end as close to the ladder as she can while still leaving herself room to exit) "As much as I'd love to stay and chat, I Really don't feel like gettin chewed out for being late for duty, so I think I'm gonna have to pass on this one." ​(putting a healthy amount of Sarcasm into the word Love) Proceeds to then step through the portal and continue to make her way towards the top deck as best she can

    Spoiler: om nom nom, crunchy crunch crunch
    Show
    SA: Create portal using Runecloth of Doorways
    FA; Talk
    MA; go through portal and continue towards/up the ladder to report for duty (will use Acrobatics if needed to try to pass people)
    IA; if anyone attacks her Tramp will use Windy Escape to avoid the blow
    Last edited by Master K; 2021-09-27 at 03:57 AM.

  2. - Top - End - #92
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R1T9: Tramp smiles warmly as she lifts a hand and creates a shimmering, 5-foot-diameter "window" of mixed light and darkness that swirls into existence to the outboard of her, next to a shocked Dolly. Meanwhile, another such window appears appears several feet forward next to Sparkles. She then says, with a bit of sarcasm where appropriate, "As much as I'd love to stay and chat, I really don't feel like gettin' chewed out for being late for duty, so I think I'm gonna have to pass on this one."

    She then steps through the window by the bulkhead, and in doing so instantaneously appears out of the forward portal to now be screened from Slippery Sy by Sparkles and Sprawl. She does notice all the sailor-kibitzers packed on the stairs, practically impassable right now. They reacted when Sprawl kneed Sy, but now there are all manner of superstitious "sign drawing" that the sailors on the stairs make from Tramp's very overt display of power.

    R1T5: Tossed Salad, what do you do?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  3. - Top - End - #93
    Halfling in the Playground
     
    ElfRogueGirl

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Seeing Jaundice Jape take a swing at Handbag, Tossed Salad will move to intervene.

    He lumbers over and tries to push Jaundice Jape away and says "Enough!"

    Spoiler: Actions
    Show
    Move: 1 Square west and 1 Square North to be next to Jaundice Jape
    Standard: Bull Rush Jaundice Jape (1d20+6)[17] (doesn't include +2 from Powerful Maneuvers)


  4. - Top - End - #94
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R1T5: Seeing Jaundice Jape take a swing at Handbag, Tossed Salad will move to intervene. He lumbers over and pushes Jaundice Jape away and says, "Enough!"

    R1T4: Aretta Bansion sucker punches Tossed Salad in the stomach for 5 NL since he had overcommitted his momentum, a lot of sailors on the stairs peering over with a collective "OHHHH!"

    End Round One, Begin Round 2 ...

    R2T28:
    Dolly, your studied target is Fipps, what do you do?

    Selkie on deck, Handbag in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  5. - Top - End - #95
    Pixie in the Playground
     
    HalflingRogueGirl

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    With a path now clear, and a quick smile towards Selkie, Dolly continues towards the stairs. She takes a moment, holding her new gift, to pray to her goddess in halfling asking for favor should this go badly.
    Spoiler: Crunch
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    MA: Moves 20 feet to the left
    SA: casts divine favor

  6. - Top - End - #96
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R2T28: With a path now clear, and a quick smile towards Selkie, Dolly continues towards the stairs. She takes a moment, holding her new gift, to pray to her goddess in halfling asking for favor should this go badly.

    It is a strange thing, for in the past, she had little fetishes she made that would be reminiscent of the waves and the ocean, or even strange bits of detritus and odd materials she was inspired to use, but she never called on a deity. The forms are the same, and she meditated on that water today, for none have shown her about prayers to Besmara Herself. But as she intones the strange words and lets her body instinctively draws the symbols, she feels a connection in calling on Besmara, finally realizing that it was, indeed, the Black Lady who has answered her call. The satisfying release of energy happens that says that magic has been enacted in the world.

    Dolly isn't a "church woman," but she is more savvy than most at knowing who to say what prayers to Whom. And Besmara is known as the Lady of Misfortune in some circles, but Dolly hasn't asked Besmara to not smile upon her (for that would be to gain her "favor" ... i.e., unluck), but to actually influence actions in her favor.

    Well, we shall see if Dolly didn't just damn her soul in some way...

    R2T27: "Oh, I'm up for a brawl," snarls Selkie. "Been looking for payback, since Scourge had to have had pals who helped to bring us to hits rotting hulk. Likely someone like you, fat man!"

    Selkie hauls back like a haymaker to hit Fipps with his brass knuckles. Fipps looks ready to get inside it, but Selkie does swing horizontally, but vertically .... smashing down into Fipps' clumsily planted left foot for 10 damage. There is a loud crunching of bone as Fipps screams in pain.

    The sailors were enjoying the show before, but with brass knuckles in play and a hit like that, there is suddenly silence as the fight has taken on a much different tenor and there is real injury.

    R2T18: Handbag, it is hard to see on the map, but Jaundiced Jape is on the other side of a stanchion from you, but adjacent. Aretta Bansion is 10' to your west. What do you do?

    Fipps on deck, Sprawl in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  7. - Top - End - #97
    Barbarian in the Playground
     
    OldWizardGuy

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Handbag hisses more at Jake, attempting to trip him with a sweep of his leg before saying to him "this is your last warning. Try to touch me again and I will melt off your face

    Spoiler: crunch
    Show

    standard action trip with deft maneuvers [roll]1d20+9[/roll]
    free action talk
    Last edited by Lord Foul; 2021-09-30 at 03:59 PM.

  8. - Top - End - #98
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R2T18: Handbag hisses more at Jape, tripping him with a sweep of his leg before saying to him, "This is your last warning. Try to touch me again and I will melt off your face."

    R2T17: Fipps seethes in rage and draws a dagger, then launches at Selkie, returning the favor by stabbing him in the left foot for 4.

    R2T15: Sprawl, while only just between Selkie and Fipps, this just became a potentially deadly brawl. What do you do?

    Slippery Sy Lonegan on deck, Sparkles in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  9. - Top - End - #99
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sprawl curses seeing the lethal fight break out. He unloads a focused flurry of nonlethal blows upon his attacker hoping to down them quickly so that he can break up the fight with lethal weapons before it becomes deadly. "Knock it off!"
    Spoiler: Crunch
    Show

    [Free] Engage Risky Strike.
    [Swift] Spend 1 Ki point to gain an additional attack.
    [Full Round Action] Flurry of Blows Attack 1 (1d20+6)[25] for (1d6+6)[8] non lethal bludgeoning.
    Flurry of Blows Attack 2 (1d20+6)[11] for (1d6+6)[9] non lethal bludgeoning.
    Flurry of Blows Attack 3 (1d20+6)[23] for (1d6+6)[11] non lethal bludgeoning.
    Conditional: If target goes down stop attacking them.
    [Free] Shout

  10. - Top - End - #100
    Colossus in the Playground
     
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R2T15: Sprawl curses when he sees the lethal fight break out. He unloads a focused flurry of nonlethal blows upon his attacker hoping to down them quickly so that he can break up the fight with lethal weapons before it becomes deadly. He knees Slippery Sy in her right elbow for a painful 8 NL, but she evades his followup kick. But she couldn't have expected his ki-infused speed as his fist connects with her belly for 11 NL, causing her to crumple to the ground.

    "Knock it off!" he yells aft.

    R2T13: Sparkles, what do you do?

    Jaundiced Jape on deck, Tramp in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  11. - Top - End - #101
    Orc in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Hearing the sounds of a fight sparkles moves towards where handbag is to see what's going on.
    "You both better be careful, if any of the ships officers hear about this we'll have new volunteers for the bloody hour!"

  12. - Top - End - #102
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R2T13: Hearing the sounds of a fight sparkles moves towards where Handbag is - moving around a creepy portal - to see what's going on. "You both better be careful! If any of the ships officers' hear about this, we'll have new volunteers for the bloody hour!"

    R2T13: To the aft, Jaundiced Jape isn't really paying attention now to the person that just tripped him, seeing a different level to the battle.

    "Fipps, man! What you' doin'?!" he calls as he stands up and moves forward.

    R2T9: Tramp, you were concentrating on portals. What do you do?

    Tossed Salad on deck, Aretta Bansion in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  13. - Top - End - #103
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tramp lets her focus drop from her portal as it has served its purpose, and she no longer has need of it. After making a quick survey of the situation around her she nods to herself before turning invisible, mentally bracing herself incase the fight gets worse and/or someone comes after her

    Spoiler: Pay no attention to the crunch behind the spoiler
    Show
    FA: Assessment
    SA: cast 1st level spell Vanish
    IA: If attacked will cast 1st level spell Windy Escape

  14. - Top - End - #104
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R2T9: Tramp lets her focus drop from her portal as it has served its purpose, and she no longer has need of it. After making a quick survey of the situation around her she nods to herself before casting a spell, intoning loudly strange arcane words and making eldritch symbols in the air before disappearing from view.

    There's a collective gasp from sailors at another blatant magical display. "Right sure that kelpie's some sorta' sea witch!"

    R2T5: Tossed Salad, what do you do?

    Aretta Bansion on deck, Dolly in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  15. - Top - End - #105
    Halfling in the Playground
     
    ElfRogueGirl

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tossed Salad takes a step west and tries to grab on to the big man Fipps.

    "This needs to stop."

    Spoiler: Grappling
    Show
    Swift: Initiate Elemental Aspect- Water
    Free: 5ft Step towards Fipps
    Standard: Attempt to Grapple (1d20+6)[16] (gets +1 from strength bonus)

  16. - Top - End - #106
    Colossus in the Playground
     
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R2T5: Tossed Salad takes a step west and tries to grab on to the big man Fipps. Fipps stabs Tossed in his cheek for 3, but Tossed still manages to grab him. "This needs to stop."

    R2T4: Aretta wants no part of a fight that has deadly weapons, and she moves over by Jaundiced Jape.

    End Round 2, Begin Round 3 ...

    R3T28:
    Dolly, what do you do? Fipps is your studied target, and you have divine favor cast.

    Selkie on deck, Handbag in the hole ...
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  17. - Top - End - #107
    Pixie in the Playground
     
    HalflingRogueGirl

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Dolly sighs and moves to the other side of the grabbed Fipps, speaking, annoyed as she walks. "Shouldn't we ALL just get to work?" She grabs for the knife Fipps is holding. "I'd be happy to try to help any injured feel better."
    Spoiler: crunch
    Show
    Move action: walk 20 feet NE to flank Flipps.
    Free Action: Talk
    Standard Action: Try to Disarm Fipps (1d20+6) - took Divine favor and flanking into account for roll already
    Free Action: Assess mood of Fipps

  18. - Top - End - #108
    Colossus in the Playground
     
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    R3T28: Dolly sighs and moves to the other side of the grabbed Fipps, speaking, annoyed as she walks. "Shouldn't we ALL just get to work?" She grabs for the knife Fipps is holding. "I'd be happy to try to help any injured feel better."

    While she doesn't grab the knife, she does manage to knock it out of his hand.

    R3T27: Selkie goes to curb stomp Fipps. Selkie is a brawler, descriptively, but is mainly dangerous with his brass knuckles. Truth be told though, while really strong, he's not actually a trained unarmed fighter like Sprawl. So, when he gets a crit that is a bone masher that breaks both of the bones in Fipps' right lower arm - and Fipp's howls' piteously in pain - for 12 NL + 2 STR + right arm useless until healed ... it is a shocker. Either way, Fipps releases the knife as his hole body goes unconscious.

    Selkie takes off his brass knuckles, hiding it in his breeches.

    Combat Ends ...

    Slippery Sy is unconscious, and Jaundiced Jape and Aretta already were pulling away once Selkie and Fipps made this a different kind of fight. The two of them pick up Sy and carry her upstairs

    Selkie doesn't give Fipps another look and begins to walk away.

    What do the rest of you do?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  19. - Top - End - #109
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sprawl sighs and makes his way towards the top hoping to still be on time for his tasks and inform his commanding officer of what happened. He keeps an eye on the other sailors and their reactions to the events.
    Spoiler: Crunch
    Show

    Move to the deck and report for duty.
    [Assessment] Attempt to gather the attitudes of the sailors to the events that transpired.

  20. - Top - End - #110
    Halfling in the Playground
     
    ElfRogueGirl

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Tossed Salad will let Fipps' considerable girth fall to the floor.

    "You should have listened"

    Tossed Salad steps over him on the way out with the others.

  21. - Top - End - #111
    Dwarf in the Playground
     
    PirateWench

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Smirking Tramp will head up the ladder towards the top deck, intermingling herself amongst the other pirates as she makes her way towards where she needs to check in to be assigned her tasks for the day. Allowing her Vanish to expire naturally, she will give a small wink to anyone who seems to take notice of her reappearance from thin air.


    Spoiler: Crunch Time
    Show
    IA: while tramp is outwardly unfazed by the events that have transpired, mentally she is still a bit on edge, and will keep Windy Escape at the ready should the need arise (not to be used to avoid punishment from officers as that would only further their ire)

  22. - Top - End - #112
    Colossus in the Playground
     
    lostsole31's Avatar

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Quote Originally Posted by Ostoril View Post
    Sprawl ...and inform his commanding officer of what happened.
    So, the commanding officer is the captain. Is Sprawl trying to get an audience with the captain so he can tattle inform him of what happened?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  23. - Top - End - #113
    Barbarian in the Playground
     
    OldWizardGuy

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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Drack moves on to where he was supposed to be this morning, unless he is stopped, he goes to the kitchen.

  24. - Top - End - #114
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    Sprawl makes his way to Master Scourge to report the incident with all haste. "Master Scourge." he states. Minding his previous encounters, Sprawl waits to be addressed before continuing to report on the incident.
    Spoiler: Crunch
    Show

    Move to find Master Scourge.
    Address him then wait for permission to report the happenings of the incident.

  25. - Top - End - #115
    Colossus in the Playground
     
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    "What's your ache, you food-eating nub?" asks Master Scourge of Sprawl.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
    Spoiler: Player Status
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    ClasyCrow: On hiatus through 11MAY2024.

  26. - Top - End - #116
    Barbarian in the Playground
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    "Aye Sir, I figure ya would want ta know tha some a the crew took sum umbrage with myself and some a tha other new hands while we was making our way ta work. Things got a bit out a hand as they tried stoppin us from doing our duty. We will be short handed today. I had ta knock out Miss Lonegan, I tried ma best ta do no real harm. An looks like Fipps picked a fight wit someone he shouldn't." Sprawl braces himself for some retaliation after his report, knowing to defend himself will likely just lead to more trouble.
    Spoiler: Crunch
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    Give report on the event
    Don't try to dodge any angry attacks from Master Scourge.

  27. - Top - End - #117
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    "Master Sprawl," says Master Scourge with a leer, "it seems your intelligence regarding Master Lonegan is a bit weathered, for there she is in muster formation."

    Master Scourge's gaze has drawn Sprawl's own to Jaundiced Jape and Aretta Bansion totally trying to pull off a Weekend at Bernie's with Slippery Sy Lonegan. They even pull a clumsy salute on the petite woman.

    "Master Chumlett can account for himself, no doubt. Or if not, I would say he has failed to muster properly, would you not agree, Master Sprawl? And I expect not to be bothered by every sailor's squabble. A ship is a tight community, and you have to learn to work things out .... whichever way works best," and here there is an evil smile that betrays no compassion for Fipps.

    "But, when it comes to muster in line, it is exactly that, Master Sprawl. In line. It seems, however, that you are not in line, having come to me with these irksome complaints about trouble with the sewing circle instead of getting in line and perhaps getting my attention then. Oh, and there's the bell. Master Sprawl, you are late to muster. I suggest you get in line."
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

  28. - Top - End - #118
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    With a quick salute, Sprawl makes his way to get in line with the utmost haste.

  29. - Top - End - #119
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    DAY 3 DUTY ROSTER

    Selkie is given rope work with the riggers.

    The Swabs are given their duties as follows...
    Rat Catcher: Tramp
    Swab the Decks: Sprawl
    Hauling Rope & Knot Work: Sandy
    Runner: Sparkles
    Tossed Salad Repairs: Dolly


    As far as Cook's Mate Handbag, he will have another day of Turtle Hunting.

    [See Discord for individual events and ship actions.]
    Last edited by lostsole31; 2021-10-07 at 12:49 AM.
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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  30. - Top - End - #120
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    Default Re: Skull & Shackles: The Wormwood Mutiny [IC]

    The Bloody Hour comes about as the crew is mustered topside.

    A couple sailors and the Ship's Surgeons guide (Habbly Quarne, the "Stitchman") and in a case or two, partially carry, Fipps Chumlett topside. Fipps' leg is in a cast, and as beaten as he was, he was unable to work today.

    The Captain comes out to oversee justice.

    Mister Plugg calls out, "The sea is a harsh mistress. She does not care if you are injured and unable to continue your tasks. She will not cease her rage. And if you cannot do your share, you will be food for the fishes. Master Chumlett, for the crime of failing to stand tall before the mast in fulfilment of your duties today, you are hereby sentenced to be punished for the normal first offense with a dozen lashes. Master Scourge, carry out the punishment."

    Does anyone say or do anything?
    11APR2024: Completed reading Paizo's Pathfinder Campaign Setting: Demons Revisited (2013, Jacobs).
    28JAN2024: Completed reading TPK Games' The Deductionist (2013, Everhart). This source is authorized for playtest.
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    ClasyCrow: On hiatus through 11MAY2024.

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