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Thread: 3.5E house rules?
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2021-09-23, 11:04 PM (ISO 8601)
- Join Date
- Jul 2018
Re: 3.5E house rules?
Well said. There should almost be a tier system to feats as well...I'm sure there's a list of feats that no character has ever taken...ever.
They did that in Baldur's Gate 2: Dark Alliance. It also was home to one of the best feats for TWF that unfortunately didn't make it into a book: Hero's Arm. It does have that WotC stamp on the case so it should be rules legal lol.
So if the Shocktrooper (in full plate armor) leap attacks off the boat to fight a kraken, you're ok with him dying? (True story lol).
I like the Dodge fix, simple and easy. The five second rule reminds me of when my dad pulled out the chess clock on my uncle because he was taking too long. The HP rule will actually hurt most 1st level characters, but is good for higher level games.
Is the Toughness rule retroactive to be just like Improved Toughness?
Are the feat combinations like the feat tax thing I saw earlier that was done for PF?
The DMG does say that the best PrC's are ones that are tailor-made for a specific campaign.
I think we've sold ourselves short by neglecting our "fixes" of PrC's, or simply failing to come up with our own on a more consistent basis.
I don't make them assign as rolled. I see DMing as a partnership with the PCs: it's my job to help them do what they want to do but keeping it balanced and preventing it from running away out of control. It could be fun to try a game that way though for a different flavor, either roll them top to bottom or announce what you're rolling for next.
As far as the evil PC's or no posts, I personally only play in heroic campaigns; just my personal preference and conviction. If others want to great, just not the table for me. There's a way it can be done well so all have fun; heck I went through KOTOR as a sith a few times. Ultimately it's a slippery slope that should be approached with caution.
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2021-10-01, 11:13 AM (ISO 8601)
- Join Date
- Oct 2013
Re: 3.5E house rules?
While I cannot comment on the intent of everyone, my point was I thought a rule existed where PCs that change to an Evil alignment were retired and became NPCs.
I cannot find this rule in any of the books, but if it existed my house rule was to ignore it and allow Evil PCs.
So, the RAI seemed to encourage heroic behavior, it wasn't something I enforced.
Slightly off topic, can anyone find that rule regarding PCs whos alignment change to Evil become NPCs?
It's driving me crazy that I can't find where I got that idea from.
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2021-10-01, 01:25 PM (ISO 8601)
- Join Date
- Nov 2011
Re: 3.5E house rules?
I can't think of any source in 3.5 that would say that, as in general DnD allows and supports the existence of evil PCs, and the presence of evil-only prestige classes clearly means evil PCs are allowed in general. Could it have come from another game? Or from some organization?
Organized play groups (like pathfinder society) often have a no evil PCs rule.
Iirc some versions of Star Wars have you become an NPC if you fall to the Dark Side. Legend of the five rings has you become NPC if you fall to the taint.A neat custom class for 3.5 system
http://www.giantitp.com/forums/showthread.php?t=94616
A good set of benchmarks for PF/3.5
https://rpgwillikers.wordpress.com/2...y-the-numbers/
An alternate craft point system I made for 3.5
http://www.giantitp.com/forums/showt...t-Point-system
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2021-10-01, 02:35 PM (ISO 8601)
- Join Date
- Oct 2013
Re: 3.5E house rules?
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2021-10-01, 03:05 PM (ISO 8601)
- Join Date
- Jun 2020
Re: 3.5E house rules?
It sounds to me like something from an edition prior to 3.0, if indeed it's written anywhere. And/or perhaps from a campaign setting as opposed to core rules?
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2021-10-01, 03:17 PM (ISO 8601)
- Join Date
- Oct 2007
Re: 3.5E house rules?
I think that was a rule in Living Greyhawk (organized play), but I don't recall seeing it in print elsewhere.
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2021-10-04, 03:51 PM (ISO 8601)
- Join Date
- Feb 2007
- Location
- Chicago
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Re: 3.5E house rules?
"Ishkhaqwi ai durugnul!"
- FallenSavior
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2021-10-07, 11:33 PM (ISO 8601)
- Join Date
- Aug 2013
- Gender
Re: 3.5E house rules?
I try to keep house rules to a minimum - mostly use the variant rules out of the DMG and then cherry pick changes out of the "Completes" and other books.
I've seen too many attempts at nerfing arcane spellcasters and other shenanigans that fail when looking for a game.
Like others have said already on this thread: it is all about having fun.
Thank you for posting your house rules - I intend to pick through them and see if any fit at my table.