Results 271 to 300 of 336
Thread: *RANT* Leather Armor Bothers me
-
2021-09-14, 08:15 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- NW USA
- Gender
-
2021-09-14, 08:22 PM (ISO 8601)
- Join Date
- Dec 2016
Re: *RANT* Leather Armor Bothers me
26 might be slightly low for focusing on it (e.g. Bladesinger with Shield), but for non-resource perma-AC sounds plenty fine, and those are specific builds (albeit Shield is an outlier in itself by the numbers, and Shield needs to stack on something special to extend that range).
-
2021-09-14, 08:23 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- NW USA
- Gender
-
2021-09-14, 09:35 PM (ISO 8601)
- Join Date
- Jul 2018
-
2021-09-15, 12:03 PM (ISO 8601)
- Join Date
- Sep 2010
-
2021-09-15, 12:11 PM (ISO 8601)
- Join Date
- Dec 2016
-
2021-09-15, 01:27 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- NW USA
- Gender
-
2021-09-15, 01:30 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: *RANT* Leather Armor Bothers me
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2021-09-15, 01:33 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
-
2021-09-15, 01:34 PM (ISO 8601)
- Join Date
- Nov 2013
- Location
- NW USA
- Gender
-
2021-09-15, 01:44 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: *RANT* Leather Armor Bothers me
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2021-09-15, 01:57 PM (ISO 8601)
- Join Date
- Jul 2008
Re: *RANT* Leather Armor Bothers me
Yes, "when they aren't" is for when they don't have loot, not when they're "suppose to be a challenge" which somehow magically cancels out the fact that they are wearing very valuable armour. Its platemail, it alone does not make for much of a challenge. Knight for example are challenge 3, so one alone is very quickly going to not be particularly notable foe for the party.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
-
2021-09-16, 11:35 AM (ISO 8601)
- Join Date
- Dec 2015
Re: *RANT* Leather Armor Bothers me
That depends on how your milieu is organized. Per the PH, a copper piece buys a pound of flour. Without delving too deeply into economics, that means the gold piece is worth $100-200. That means that 1500 gp (new) armor is worth about $150,000 to $300,000 in modern terms. (We could produce one for a lot less, but we've got these wonderful machines manufacturing really good steel in massive quantities, so the only thing we're really paying for is the skill and time of an armorer who can turn that good steel into a good set of armor.)
Outside of a small city, you aren't going to find too many people with a substantial fraction of 1500 gold burning a hole in their pockets who are also in the market for used armor. The well-to-do already own whatever armor they or their guards need, and someone in that class who might be willing to buy a set is more an act of kindness by the DM than anything else. Best bet short of a trip to the city is to make some deal with a local merchant who might be willing to take it to the city and sell it for you the next time he or his apprentice go there - for a cut of the sale. And, he's not likely to have the gold on hand to pay you up front.
Of course, that's true for pretty much anything of substantial value, but the merchant is more likely to know some local magnate who might be interested in jewelry or magic than he is to find someone local who is shopping for second-hand plate.
-
2021-09-16, 11:54 AM (ISO 8601)
- Join Date
- Nov 2013
- Location
- NW USA
- Gender
Re: *RANT* Leather Armor Bothers me
I was thinking more about how many adventures have guys in full plate guarding chests with 100gold. Similar to giant adamantine doors worth more than the total value of everything in the crypts they sealing. It makes the optics on adventuring strange when none of the treasure you are finding is remotely as valuable as your scavenging along the way
-
2021-09-16, 11:57 AM (ISO 8601)
- Join Date
- May 2016
- Location
- Corvallis, OR
- Gender
Re: *RANT* Leather Armor Bothers me
I've always taken the "Weapons and armor used by monsters are rarely in good enough condition to sell." line from the PHB to mean that looting plate off of someone you've killed and wearing it isn't practical unless it's magic (in which case it doesn't get battered). At least without significant (and expensive) re-fitting and repair.
Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
-
2021-09-16, 12:00 PM (ISO 8601)
- Join Date
- Mar 2017
- Gender
Re: *RANT* Leather Armor Bothers me
Pronouns he/him/his
5e Homebrew Subclass Creation Guide - PEACH | Extended Homebrew Post
My Dungeon Master's Guild Entries, Pay What you want
Spoiler: 5e Subclass Contest Wins
● IV-Pinball Wizard
● VI-Luchador Bard
● XIII-Rogue, Tavern Wench
● XV-Monk, Way of the Shrine Guardian
● XVI-Cleric, Madness Domain
● XVIII-Fighter, Chef
● XXI-Artificer, Battling Bowman
● XXV-Ley Line Sorcerer
-
2021-09-16, 12:10 PM (ISO 8601)
- Join Date
- Jul 2008
Re: *RANT* Leather Armor Bothers me
That's always feels really cheap to me as a player, because the weapons and armour never has a drawback when the enemies use them, and by pure chance, my character is never in the position to buy 30gp fullsplate or 2 gold longbow that is functionally identicle to brand new fullsplate but is second hand and doesn't look quite as immaculate.
This is a good way of limiting that, though of course party and location dependant, some work arounds may present themselves.Last edited by Boci; 2021-09-16 at 12:14 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
-
2021-09-16, 12:16 PM (ISO 8601)
- Join Date
- Dec 2015
Re: *RANT* Leather Armor Bothers me
I've always used the "disposable humanoid opponents at lower levels where the same scale, chain, and leather armor that 1st level PCs get (and if they have a higher AC then that would suggest, it is because as NPCs they can get defensive fighting style twice or whatever I need to explain it)" line instead. The cheap armor is there almost exactly for that reason.
-
2021-09-16, 12:17 PM (ISO 8601)
- Join Date
- Mar 2017
- Gender
Re: *RANT* Leather Armor Bothers me
Hence why we use it most of the time. My table also allows for buying of magical items from a magic mart, so there is tighter control on how much money the PCs get.
Ohh the good ol' fashioned "Don't ask why their AC is so high, NPCs cheat" argumentLast edited by nickl_2000; 2021-09-16 at 12:18 PM.
Pronouns he/him/his
5e Homebrew Subclass Creation Guide - PEACH | Extended Homebrew Post
My Dungeon Master's Guild Entries, Pay What you want
Spoiler: 5e Subclass Contest Wins
● IV-Pinball Wizard
● VI-Luchador Bard
● XIII-Rogue, Tavern Wench
● XV-Monk, Way of the Shrine Guardian
● XVI-Cleric, Madness Domain
● XVIII-Fighter, Chef
● XXI-Artificer, Battling Bowman
● XXV-Ley Line Sorcerer
-
2021-09-16, 12:41 PM (ISO 8601)
- Join Date
- Dec 2015
Re: *RANT* Leather Armor Bothers me
I mean, cheating codified in the rules, so I wouldn't call it cheating.
Point being, the distinction between 'monsters' you run into with weapons and those with claws and fangs is that you can strip the former for gear and the latter for pelts and trophies. That's why early drow had equipment that decayed in sunlight -- to make them a deliberate exception to that structure. Otherwise, if you don't want your PCs to get stuff, don't give it to the bandits you throw against them, not make it mysteriously unusable. YMMV.
-
2021-09-16, 12:43 PM (ISO 8601)
- Join Date
- Dec 2013
- Gender
Re: *RANT* Leather Armor Bothers me
“Evil is evil. Lesser, greater, middling, it's all the same. Proportions are negotiated, boundaries blurred. I'm not a pious hermit, I haven't done only good in my life. But if I'm to choose between one evil and another, then I prefer not to choose at all.”
-
2021-09-16, 12:49 PM (ISO 8601)
- Join Date
- Dec 2015
Re: *RANT* Leather Armor Bothers me
Sadly, there are too many options available to the savvy player for that to work well. Pack mules are relatively cheap and can carry their supply needs on their back. If you don't have a pack mule, throwing together a travois is not terribly difficult, nor is bundling the armor to a pole and having the pole carried between two party members; in either case, it can be dropped instantly if danger rears its head. It's a burden, sure, but if they're committed to getting the thing back to town, they'll find a way to do it.
I prefer reasons that make sense to the player and help flesh out the milieu. The armor clearly failed its owner, so clearly it's got some damage unless you managed to bespell the poor sap and slit his throat. However, go too far down that road and you're having to justify the players not spending money to maintain their own battered armor. - which is not a bad idea but not all players are going to appreciate having to spend on armor repair. (Does make that Mending spell more useful though.) And too, there's always a little value to be had because the armorer can save himself time and work by salvaging pieces out of the set to incorporate into whatever he's working on, and the finished steel of a damage carapace can be worked into greaves or forearm protection or what have you. So they haul in that plate, make a deal with the merchant, and a week later they have maybe 200-300 gold to show for it, not a bad profit but not a gamebreaker either.
-
2021-09-16, 12:56 PM (ISO 8601)
- Join Date
- Mar 2017
- Gender
Re: *RANT* Leather Armor Bothers me
Oh, I didn't say there was anything wrong with NPC stat blocks cheating. It's a tried and true, legal method of creating monsters. Considering the players never need to actually see the NPCs stat block, you really don't need to justify anything in it as long as the CR calculation stands up.
Pronouns he/him/his
5e Homebrew Subclass Creation Guide - PEACH | Extended Homebrew Post
My Dungeon Master's Guild Entries, Pay What you want
Spoiler: 5e Subclass Contest Wins
● IV-Pinball Wizard
● VI-Luchador Bard
● XIII-Rogue, Tavern Wench
● XV-Monk, Way of the Shrine Guardian
● XVI-Cleric, Madness Domain
● XVIII-Fighter, Chef
● XXI-Artificer, Battling Bowman
● XXV-Ley Line Sorcerer
-
2021-09-16, 01:12 PM (ISO 8601)
- Join Date
- Feb 2014
Re: *RANT* Leather Armor Bothers me
To be fair, though, is the fighter who's dropped to 0 required to get new armor and weapons now that they've been run through/swam in acid/ate a disintegrate ray/stepped on by a giant?
If not, then why wouldn't NPC gear be usable, especially if they only dropped to psychic damage? Especially if the PCs get a chance to repair it?
-
2021-09-16, 01:14 PM (ISO 8601)
- Join Date
- Jan 2006
- Location
-
2021-09-16, 01:31 PM (ISO 8601)
- Join Date
- Jul 2008
Re: *RANT* Leather Armor Bothers me
Last edited by Boci; 2021-09-16 at 01:32 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
-
2021-09-16, 01:41 PM (ISO 8601)
- Join Date
- May 2016
- Location
- Corvallis, OR
- Gender
Re: *RANT* Leather Armor Bothers me
A few possibilities--
1. mundane armor needs re-fitting. Which is tons of work if it's possible at all. Full plate is not (contrary to what many believe) an off-the-rack sort of thing. It has to be fitted to the individual for full coverage.
2. Their gear is low quality. Within the abstraction, sure. That doesn't matter. But you really don't want to use that, it might break at any time.
3. The process of offing the previous owner made it less-than-useable.
#2 I don't like so much, but #1 and #3 are solid reasons. Second-hand gear generally isn't available. And as far as "he only took psychic damage", that's why the PHB says "usually" (ie not always, but most of the time). In a case where you had someone of the same basic size/build and they only took psychic, poison, force[1], necrotic, and/or radiant damage, I'd let them have their plate armor.
[1] I use force as "attacking the soul/bonds that tie body to spirit directly" damageLast edited by PhoenixPhyre; 2021-09-16 at 01:43 PM.
Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.
-
2021-09-16, 01:44 PM (ISO 8601)
- Join Date
- Jan 2013
- Location
- San Diego
- Gender
Re: *RANT* Leather Armor Bothers me
The DM decides if and for how much an NPC might buy something. Used plate armor is pretty much only going to be desired by aspiring men-at-arms, less-affluent knights, and lower-level adventurers who haven’t been able to afford the good stuff (yet) and would be willing to pay for the used set at a steep discount, with the knowledge that modifications would need to be made to the armor out of pocket in order to be usable.
That’s not a large clientele. If you took it to an ordinary garrison armorer to sell, he’d probably scratch his face and say, “I’ll give ye a century of gold for it, and ye won’t find a better deal in thirty miles.”
-
2021-09-16, 01:47 PM (ISO 8601)
- Join Date
- Jul 2008
Re: *RANT* Leather Armor Bothers me
And what about stabbing damage and then the mending cantrip, or just repairing it?
And as for form fitted, does that mean party members can't share fullplate between themselves? What about dispatching an enemy with psychic damage only, does that also ensure their form happens to be close enough that it doesn't need resizing? And if it does need resizing, can a player do that? What would they require, proficiency, some actual checks, how long?
And can players ever buy used platemail for 100 gold? What AC do you have for wearing it?Last edited by Boci; 2021-09-16 at 01:48 PM.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
-
2021-09-16, 01:53 PM (ISO 8601)
- Join Date
- May 2016
- Location
- Corvallis, OR
- Gender
Re: *RANT* Leather Armor Bothers me
Note the AND in that. Refitting (more than just "tightening/losening straps") is going to require a professional. Or at least a professional-level forge and proficiency in blacksmith's tools. As for time, I'd say it'd depend. But definitely less than making a full set. I'd probably hand wave it and say "minimum 1 work week of downtime for a character, a few days for a dedicated professional" and "250 gp" cost. More extreme cases would be, of course, more extreme. If you had plate made for a pixie and tried to fit it to a medium character, you're going to be paying for new plate armor entirely. Or cutting down plate for a giant for a halfling. But in-between, not so much an issue.
"Close enough", for my purposes (because I'm lazy) generally means "same body shape (ie no extra/missing limbs/wings/etc)" and "same size category".
So taking plate armor off of a giant? Yeah, it's going to be scrap value at most. Will require a full rework. Take plate off a halfling and try to use it for a goliath? Yeah, no. But one human for another human? Likely not an issue.Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
Rogue Equivalent Damage calculator, now prettier and more configurable!
5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
NIH system 5e fork, very much WIP. Base github repo.
NIH System PDF Up to date main-branch build version.