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  1. - Top - End - #1111
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    WindStruck's Avatar

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Well, at least they didn't just kill the tauren and feed their pet snakes ground beef.
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  2. - Top - End - #1112
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    It occurs to me with Feathersnow MIA and Plaids being very very sporadic... and Marion remaining silent, I guess all the talking here will be up to me.
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  3. - Top - End - #1113
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    So it may seem, for now; but the crew has pulled through, and we approach now the epilogue of the adventure. I might do a bit of a round-up post, now that you have unchallenged access to friendly druids who can fill in the gaps in your knowledge. But if a Isaera or anyone else has specific questions, I’ll take ‘em!

  4. - Top - End - #1114
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    NecromancerGirl

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    I'm back! Will respond shortly
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  5. - Top - End - #1115
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    WB! @Plaids, check in when you can, my friend. I'll be acting under the assumption that Jakk'ari will carry on being the diplomatic troll that he prefers to be, in the meantime.

  6. - Top - End - #1116
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    DruidGuy

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Sorry for being sporadic. I'll be checking in now that the adventure is shifting gears. Are we just going to grab the sleeping elf on the way out?

  7. - Top - End - #1117
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    I did it! I wrapped up the stuff! And you even kept enough druids alive that I couldn't see a reason why they wouldn't participate in recovering Naralex on the way out. Woo!

    Last call for questions for druids!

  8. - Top - End - #1118
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Are Aleeana's eyes still green?

    If she wanted to try changing them back closer to blue, I have an idea....
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  9. - Top - End - #1119
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    DruidGuy

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    That's a lot of text. I'll be posting soon.

  10. - Top - End - #1120
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Posting soon! Thanks for your posts, everyone.

    Clarifier, Plaids - do you mean for Jakk'ari's story of the Murloc attack on Gadgetzahn to be a kind of parable he made up to tell a story about actions and consequences; or is he recalling a genuine event he witnessed? It's the kind of wacky things that goblins might do and cause, but I'll keep in mind if this is allegory or recollection!

  11. - Top - End - #1121
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    The story really is wacky. I thought the goblins were always just exploiting nature ...

    Go figure that the one time someone tries something different, then it turns into an utter disaster.
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  12. - Top - End - #1122
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    PirateCaptain

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    That's what you get trusting druid magic.

    Marion will be happy to contract out designing and building a series of irrigation channels.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  13. - Top - End - #1123
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Marion: With some irrigation we can create arable land here for sure
    Druids: We don't want arable land we want pristine impenetrable forest
    Marion: *Blank face* How will that make any money or food
    Druids: our food is moonlight and our currency is acorns and beads
    Marion: Okay well GROOVY MAN I'm out




    Also, Isaera brutally cutting down her sister then immediately feeling bad about it and trying to mitigate it is the most authentic sisters interaction ever.

  14. - Top - End - #1124
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    So what about the idea about Aleeana's eyes?
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  15. - Top - End - #1125
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    You are right, sorry; I saw that then blanked on it. I’ll address it with a short IC post when I get home later!

  16. - Top - End - #1126
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    If she wanted to keep her eyes green I guess that's fine. I just gathered from our last little sisterly RP session/flashback that she was worried about them not reverting back to blue.
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  17. - Top - End - #1127
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Lil' post done.

    Also, having done a bunch of re-reading the thread, I want to reiterate how grateful I am for you guys just looking past and rolling with all my weird typos. I don't understand how I manage some of them; but gosh are they there, in much greater abundance than I am comfortable realizing.

  18. - Top - End - #1128
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    DruidGuy

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Quote Originally Posted by MrAbdiel View Post
    Posting soon! Thanks for your posts, everyone.

    Clarifier, Plaids - do you mean for Jakk'ari's story of the Murloc attack on Gadgetzahn to be a kind of parable he made up to tell a story about actions and consequences; or is he recalling a genuine event he witnessed? It's the kind of wacky things that goblins might do and cause, but I'll keep in mind if this is allegory or recollection!
    The idea at the time of posting was that the story was true and observed from a distance and while scouting the town. In hindsight it would be more convenient if the story was exaggerated a little bit. Since such a large attack would have been taken advantage of by the Farraki. I wanted to make a humorous story after being inspired by some humorous wow quests.

  19. - Top - End - #1129
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Quote Originally Posted by Plaids View Post
    The idea at the time of posting was that the story was true and observed from a distance and while scouting the town. In hindsight it would be more convenient if the story was exaggerated a little bit. Since such a large attack would have been taken advantage of by the Farraki. I wanted to make a humorous story after being inspired by some humorous wow quests.
    Kernel of truth, expanded for flavor. Perfect, works for me. :)

  20. - Top - End - #1130
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    Quote Originally Posted by WindStruck View Post
    ((Thinking about competition, Marion?? you're looking at it!!))
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  21. - Top - End - #1131
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    tbh, in the WoW games, nothing ever happened to the zeppelins, and it was always REALLY quick (I'd say far less than a day spent traveling).

    Meanwhile it's strange you say going through the barrens is the safest when what.. we have quillboar, centaurs, thunder lizards, harpies, and raptors to worry about? Not even to mention more humanoid threats like bandits and vengeful cultists... Yes I know you're said safest time wise, but yeah.. who cares about that when you could just wind up dead or kidnapped?

    In any case, Isaera's main concern is simply being able to have something decent and fashionable to wear for this event. She surely has something in her belongings already that can make do, but maybe it would be possible to acquire something else in ratchet with the extra time they have.
    Last edited by WindStruck; 2022-11-23 at 09:30 AM.
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  22. - Top - End - #1132
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Quote Originally Posted by WindStruck View Post
    tbh, in the WoW games, nothing ever happened to the zeppelins, and it was always REALLY quick (I'd say far less than a day spent traveling).

    Meanwhile it's strange you say going through the barrens is the safest when what.. we have quillboar, centaurs, thunder lizards, harpies, and raptors to worry about? Not even to mention more humanoid threats like bandits and vengeful cultists... Yes I know you're said safest time wise, but yeah.. who cares about that when you could just wind up dead or kidnapped?

    In any case, Isaera's main concern is simply being able to have something decent and fashionable to wear for this event. She surely has something in her belongings already that can make do, but maybe it would be possible to acquire something else in ratchet with the extra time they have.
    It's true! Usually you just have a fun little cruise on the zeppelin and off you go. I think in Wow there's no zep point between Orgrimmar and Ratchet, but it makes sense there would be - certainly right now, before the world-spanning network of gryphons and wyverns is not yet established.

    But yes, the road is more safe for you except for the quillboar, centaurs, thunder lizards, harpies and raptors. XD

    Operating with the assumption that, as rough tough adventurers, you are able to take care of yourself against ground threats fairly handily; but a zeppelin catching fire and crashing into the sea, well...

    Whatcha gonna do? And there's a scoop of 'not trusting the new technology' in there. I imagine warcraft travellers would be as reticent to start travelling by zeppelin as humans were on airplanes, back in the day.

    And the foot route is all main roads, for the most part; a patrolled by crossroads soldiers and orgrimmar outriders, so y'know. "Safe"!

    EDIT:

    I believe, by the way I'd dispensed 8 XP from adventures so far and an also a 5 PP for profession dabbling and 5pp for racial stuff, after my audit previously. And I know it was a little confusing getting things straight at that point, while I was figuring out how to do professions and what I would demand to qualify for certain feats of crafting.

    Now, in reward for your victory in the Wailing Caverns, we're going up to PL 5 - and with a new hit of XP to boot.

    I've been having a little trouble tracking character stats because some sheets are updated and some arn't, but I've been moving the expected numbers a bit and didn't know what to look for before to help during character creation. But I do now!

    So we'll end up at PL 5, with 105 points spent - atleast 5 of which must be on things to promote your character's species' distinction in the world, and atleat 5 of which must be in skills/advantages to simulate professional learning (Expertise, and Artificer chief among the options).

    Soon I'll make a new OOC 2 thread which we'll start by plugging in your character sheets, but Now would be a good time to Rebuild your character if there are features you haven't used that you don't want anymore, or if your time playing them has revealed you overspent or underspent in one place or another. It'll also provide an opportunity to update powers and attacks to the new PL of 5, which means for example a higher defense threshold, and an AttackBonus/EffectRank limit of 10, instead of 8.

    If you are super jazzed to get on top of that now, feel free to post your updated character sheet here in this thread, and we can always copy it over to the new one shortly.

    But PL5, 105 PP, (+5PP Race, +5PP Profession).
    Last edited by MrAbdiel; 2022-11-23 at 04:21 PM.

  23. - Top - End - #1133
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    NecromancerGirl

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    I'll get on this! I, ironically, am consumed by real WoW atm. I am in love with the new Dracthyr mechanics and my humanoid Visage is a cutie. They convinced Chromie to send them through time because they are convinced they are the protagonist sent through time to save the past. (I, like, everyone in Blizzard, loved Babylon 5)
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  24. - Top - End - #1134
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Awesome. Now would be a good time to harvest back some of those points you've put into things like Close Combat as a skill - while skill limits at PL 5 is like.. 15, you can only really benefit from about 5 points of that skill under most circumstances, to deliver your strength 5 (ie Rank 5 damage) attacks! So you might have some spare points to put into manifesting some more arcana.

    Also, Yeah, the Dragonflight hype is real. I like evoker too! I was a little sad at how.. weedy they looked at first, but then there was that bit on the alliance side where one of the NPC's says something like "Oh boy, a whole new place with new mountains to climb" and it occurred to me Dracthyr probably should have underdeveloped forelimbs since they never have to climb unassisted by wings. Maybe; that's what I thought, anyway. And Soaring is welcome over the old point-and-autofly.

    My Dracthyr is a Neltharion Loyalist in denial, lol. Refuses to believe that the Earth Warder is dead, or was ever corrupted. It's a lie. Or a test to get us to operate semi-independantly while retaining loyalty. The General will return.

    ...He will return.

  25. - Top - End - #1135
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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Whatcha gonna do? And there's a scoop of 'not trusting the new technology' in there. I imagine warcraft travellers would be as reticent to start travelling by zeppelin as humans were on airplanes, back in the day.
    Don't forget that the Alliance emissary travelled from Lordaeron to Northrend by Zepplin, to tell Arthas that his King told him to go home.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  26. - Top - End - #1136
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    I.. don't remember that at all! But it sounds legit.

    Should have taken a gnome submarine. Where the love for gnomes?

  27. - Top - End - #1137
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    Reposting. Not 100% locked in. This is her having gotten back to Rachet.

    I was tempted to start creating some "portal" magic, but I might leave that for a little bit. She got a buff with her spells doing more damage, and learning how to summon a Felhunter, her new pet. As the felhunter can't speak, she'll call him Barkley, in the absence of an actaul pet dog. (Bark-ley, get it?)

    I'm thinking of ways to play around with some points for equipment (a wand), so she can put her 'sustained' damage spells on someone and then dakka dakka them with a wand.

    Or a gun maybe. She is a pretty stellar engineer.


    Spoiler
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    Marion Mordis




    Name: Marion Mordis
    Race: Human
    Homeland: Former Kingdom of Alterac
    Profession: Warlock, Proprietor of Mordis Trading Company
    Age: 19


    Abilities: (14pp))
    Str 0, Sta 0, Agl 0, Dex 0, Fgt 0, Int 4, Awe 2, Pre 1

    Defenses: (18pp)
    Parry 5
    Dodge 5
    Toughness 0/5
    Will 5

    Skills: (21pp)
    Expertise (Mining) +7, Expertise (Business) +14, Expertise +14 (Magic - Fel) (flaw: limited), Insight +6, Perception +6, Persuasion +11, Technology +14.

    Advantages: (10pp)
    Attractive 1, Benefit (Status - Minor Noble) 2, Ritualist, Inventor, Move-by Action, Benefit (Wealth 4 - Multi-Millionaire), Move-by Action

    Powers: (38pp)

    Summon Demon(Enhanced Trait 5pp + 1 pp for alternate summon, Felhunter)
    Enhanced Trait: Inreased Duration (continuous), Heroic, Distracting, Mental Link, Sacrifice, Noticeable, Check Required (DC 16 Expertise: magic), Quirk (Requires 1 Soul Shard as created by Artificer), Activation (Create Summoning Circle via Ritualist)

    Minion - Voidwalker - Varghast

    Spoiler
    Show

    Abilities: 0pp (Straight zeroes.)

    Defenses: 0pp. Zeroes across the board except toughness, which is 8 because of the Protection power.

    Skills: (10pp.)

    Insight +5, Perception +5, Intimidation +5, Close Combat +4, Expertise: Demonology +1.

    Advantages: (2pp.)

    Uncanny Dodge and Interpose.

    Powers: (37pp)

    Immunity: Interaction Skills - 5pp

    Demonic Regeneration (Array) - 11pp
    Consume Shadows: Regeneration 10 (1 Toughness Penalty Removed per Round)
    Alternate Consume Shadows: Regeneration 20, Persistent, Source: Nether Energies, Limited: Only when Unsummoned.

    Torment ("Mass Taunt" Weaken:Attack) - 9pp
    Weaken:Attack - 4 Ranks
    Selective +1 Per Rank
    Area Burst +1 Per Rank
    Quirk (Penalty Removed if attacking the Void Walker) -2 Flat
    Activation (Move) -1 Flat.

    Protection - 8pp
    +8 Toughness


    - Alt. Power: Felhunter

    Spoiler
    Show

    TBA





    "Demon Armour" (Multiple Effects 10)
    Protection 5: Toughness 5
    Regeneration 5: Regeneration 5, every 2 rounds.

    "Destruction and Affliction" (Array 23pp)
    Main Power:Corruption (Blast 5, 20pp)
    Perception range, DC 20, Secondary Effect, Increased Duration (Sustained)

    - Alt. Power: Shadow and Fire (Blast 5, 19pp))
    Accurate 2, Range 400 ft, DC 20, Homing 1, Multiattack, Variable Descriptor (Fire or Shadow)

    - Alt. Power: Death and Decay (Cylinder Area Damage 4, 15pp)
    Area (Cylinder) 30ft, 300 ft range, DC 19, Contagious, Increased Duration (Concentration), Increased Range (Range)

    - Alt. Power: "Blast Wave" (Blast: Cone Area Damage 5)
    400ft range, DC 20, Cone Area 2: 120 feet cone, DC 15.

    "Device as Equipment" (19 EP, 4pp, constructed device)

    - Main Device: "Mordis Arms Repeater Rifle Prototype Mk 2" (Blast 5), The "MARS"
    500 feet, DC 20, Accurate 3 (+6 to hit), Advantage: Power Attack, Multiattack.

    - Alt. Power: "Smoke Bomb" (Concealment Cloud 4)
    Area: Cloud 15 feet radius, DC 14 Will, All visual senses, Attack.


    14 Abilities + 42 Powers + 10 Advantages + 21 Skills + 18 Defenses = 105/105pp


    Complications:
    Motivation: Thrills:

    Motivation: Knowledge Accumulation:

    Motivation: Restoration of Family Name:

    Motivation: Restoration of Family Prominence and Wealth:

    Reputation: Alteraci Minor Noble:

    Reputation: Warlock:

    Quirk: Flirt:


    As for her goals over the coming time:

    Spoiler
    Show

    - Make an excellent impression in Orgrimmar, thus working towards a complication goal. (Restoring family name)
    - Expand her trading company size by investing and entering new markets, thus working towards a complication goal.
    - Politely pester Jaina again about buying a chunk of Theramore, using her 'atta girl job with Wailing Caverns and making good impression in Orgrimmar, thus working towards a complication goal.
    - Be on the look out for a fit, strapping young fellow with some intelligence who doesn't mind changing his last name to hers, thus working towards a complication goal. (Also that he doesn't mind that she's an aspiring Azerothian Jeff Bezos who's also a dark wizard with pet demons, but you know how young men are when an attractive friendly lady is interested in them, those type of considerations sink in priority)
    Last edited by BananaPhone; 2023-06-15 at 12:41 AM.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  28. - Top - End - #1138
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    PirateCaptain

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    *Reads Windstrucks post*


    See this is why Humans have Diplomacy as a racial haha.
    "Of all the words by tongue and pen, by far the saddest are "I could have been...""

    "The first rule of success is to have a vision. You see if you don’t have a vision of where you are going, if you don’t have a goal for where to go, you’ll drift around and never end up anywhere...can you imagine a majority of people don't know where they are going? I knew where I was going!” – Arnold Schwarzenegger

  29. - Top - End - #1139
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Big lol. I love longsuffering uncle Jakk'ari.

    "But girls, don't you want to camp and see the wonders of nature?"

    "Ew, no Uncle Jakk'ari we need time to shop."

    *Marion, Isaera and Mor'Lag all pivot and walk off looking at their iphones, popping bubblegum in unison. Camera pans to a sad Jakk'ari.*

    Edit: Hmm. I beleive Mor'Lag began the journey to the oasis in a custom sundress they were quite proud of having. I imagine it's either been battered to rags by the adventure, or perhaps carefully folded up and stowed beforehand!
    Last edited by MrAbdiel; 2022-11-24 at 07:56 AM.

  30. - Top - End - #1140
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    Devil

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    Default Re: World of Warcraft - Interbellum (OOC Thread)

    Sounds like we’ve mostly settled on the zeppelin plan! I’ll advance us to ratchet tomorrow.

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