Results 31 to 60 of 66
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2021-10-26, 08:58 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Bulgy
I mean, I've legit referred to "taking a one-level dip in Naberius" without meaning to, so Big N's probably right.
Originally Posted by Bulgy
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2021-10-26, 08:59 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Chami
I feel like this build is just pandering to me, but technically MY old beloved build also had incarnate in it.
Originally Posted by Chami
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2021-10-26, 09:00 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Jack's Adventuring Solutions
They'll jack up the monsters without even jacking up the price!
Originally Posted by Jack's Adventuring Solutions
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2021-10-26, 09:00 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Stuffy Doll
"Why are you hitting yourself? Why are you hitting yourself?! Stop hitting yourself! Ow! Ow! For the love of the gods, please, stop hitting yourself!" --this build's foes, probably
Originally Posted by Stuffy Doll
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2021-10-26, 09:01 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Terae
Yo dawg, I heard you like elans.
Originally Posted by Terae
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2021-10-26, 09:01 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Five! Five binders for your judging pleasure! Ah ah aaaah!
Judges, you may begin!In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2021-10-26, 09:07 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Name Alignment / Race Class Levels Chef Judge 1 Judge 2 Judge 3 Total Place Bulgy TN Anthro Weasel Druid 1 / Binder 5 Chami TN Human Binder 5 / Chameleon 1 Jack's Adventuring Solutions TN Silverbrow Human Binder 5 / Chameleon 1 Stuffy Doll CE Warforged Binder 5 / Crusader 1 Terae LG Elan Paladin 1 / Binder 4 / Knight of the Sacred Seal 1 In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2021-10-26, 09:53 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Iron Chef E6 Appetizer Edition, Round XXXV
I'll begin actually judging tomorrow, im just reading them tonight, letting them trickle through the ole brain aquifer.
Last edited by daremetoidareyo; 2021-10-26 at 09:54 PM.
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2021-10-26, 10:46 PM (ISO 8601)
- Join Date
- Apr 2013
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Random points of interest:
- If you count Knight of the Sacred Seal, everyone took 5 levels of Binder. No more, no less.
- Improved Binding was taken at 1st, 3rd, 5th, 5th, and never.
- How is it possible that it's taken me 35 rounds to notice that Zaq posts the builds in alphabetical order?
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2021-10-27, 09:17 AM (ISO 8601)
- Join Date
- Mar 2009
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
I love how many Binder tricks revolve around hurting yourself for some benefit.
Last edited by Analytica; 2021-10-27 at 09:18 AM.
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2021-10-27, 09:52 PM (ISO 8601)
- Join Date
- Dec 2015
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Question about the Terae build:
A paladin who goes against the will of her deity with regard to pact magic again, by taking levels as a binder cannot use the divine grace ability. If she takes enough binder levels to gain the pact augmentation ability, she can add her
cleric level to her binder level for the purpose of determining its effects. As with clerics who associate themselves with binders, a paladin might be ostracized, excommunicated, or hunted by her own church if she continues the relationship with the binder
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2021-10-28, 04:13 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Yup, there's some bad copypasta in the book. Official ruling: The paladin part of that rule should reference your paladin level and not your cleric level.
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2021-10-29, 01:01 PM (ISO 8601)
- Join Date
- Mar 2020
- Location
- Moscow
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
I'll try to judge, but I can't promise anything.
If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro
My competition's medals.
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
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2021-11-04, 03:32 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Iron Chef E6 Appetizer Edition, Round XXXV
I am on the otherside of a week of nonstop toothpain, (thank you root canal!) So now i have much more focus to put towards judging. I should be done by the end of the weekend at the latest
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2021-11-04, 06:57 PM (ISO 8601)
- Join Date
- May 2019
- Location
- Massa, Italy
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Thanks for the work dare and loky
Finally my computer is without any problem!
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2021-11-07, 04:09 AM (ISO 8601)
- Join Date
- Mar 2020
- Location
- Moscow
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Judging criteria.
Originality. Starting from 3. Highly subjective category. Are your classes, feats, combos, and tricks obvious and expected? Did I see something similar before? Or were you able to surprise me?
Power. Starting from 0. Before you built your build it was able to do nothing. With every level, every feat, ability and spell it was starting to do more. I'll be evaluating not only raw power, but utility, survivability, flexibility, and other parameters.
Elegance. Starting from 5. Till you place the first brick in your build there were zero mistakes. Guaranteed. Each mistake which I can find will take away some part of this five.
Use of the Secret Ingredient (latter UotSI). Starting from 0, for obvious reasons. How well you use SI? Do it something for your build or you took it just because you need? What would happen if it'll be removed?
It will take one-two days if nothing will not happen.Last edited by loky1109; 2021-11-07 at 04:10 AM.
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2021-11-08, 12:40 PM (ISO 8601)
- Join Date
- Mar 2020
- Location
- Moscow
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Here we go!
Thanks for all participants! This round is sometimes hard to judge. All works are good. Some with clever cheesy trick, some with more regular solid builds. You all are greate!
We have no-one full binder. It's a shame.
To evaluate Originality for this round is a thing. I read one good Binder handbook and there are most of useful combos. And I'm very glad that I saw some new here!
Spoiler: Bulgy (13.25)Story is funny, but only barely connects with character. Build itself is very Wild: Wild empathy, Wild Cohort, Wild Talent. )))
Spoiler: Originality (4.25)Ok.ElephantWeasel in the room. Antro-Animals are nonoriginal (-0.5), but Weasel and a way, you use it definitely is (+1)! Clever trike!
Druid isn't something what I expected (+0.5). Double Animal companion, too (+0.25).
Using of Soulmelds well known thing (-0.5), but Beast Tamer Circlet is very obscure Soulmeld for me (+0.5).
Psi... This isn't wow, but it isn't the first idea, too (0).
Spoiler: Power (2)Offensive: On early levels... Druid helps. After and until 6th level there are nothing impressive. Your weak Charisma, that will be good from 6th, before hurts very much. But then 6th comes and situation changes. Even more on epic levels. You have +11-+12 to hit and 4d6 damage (if you beat DC 20 with +13 Concentration). Plus two swindlespitters. This still isn't very much, and your animals will die fast if somebody will want to kill them, and you can't prevent this. But this is something. With first level druid casting it maybe evaluate as +0.5.
Defensive: Normal AC (19 if I didn't mistake). DR 2. Very good 37-72 (average ~54) hp. Infinite healing. Nearly useless for defense, but existed Poison Blood. Saves 12/4/11 - Reflex is weak, but other are substantial. And during all way most part is in game.
It all looks like +1.
Utility: You can do something. Track, Handle Animal, Wild empathy, speak with animals, Animal Friend. One-sided. I give you +0.25.
Mobility: 20 ft speed, no other speed modes. Nothing exceptional. Eurynome's Water Dancing maybe, but very situational. Only +0.25.
And, because you are focused in single vestige, I can't give you some bonus for flexibility.
Spoiler: Elegance (4.25)Good first. Nice tables, nice snapshots, favorite spells, full sources. I like how your entry looks.
And you took drawback (racial Cha penalty) and convert it into merit! I rarely give bonuses in this category, but you take +0.5 for this.
Now about bad news. There aren’t that many, by the way. But some are.
Your main trick. Poison Healer + free Poisons. It works but there are some issues.
This means that, once he has bound Eurynome and bitten himself, he makes a saving throw against poison every round for the first minute, then 2 saving throws against poison every round after that. Although he'll fail these saving throws on a natural 1, they only deal hp damage, not ability damage, which will be vastly outweighed by the 8 hp he heals every round with Poison Healer.
The actual bite damage will be taken care of by the damage reduction Eurynome provides.
And you anyway should bypass your own DR. It is good for your trick, but you'll take some damage (-0.25).
What about your favored enemy? As I see you forgot it (-0.25).
Your Shape Soulmeld, Bonus Essentia, and Open Least Chakra feats. You definitely can take them, but what do they give you? +4 to Handle Animal and wild empathy? Continuous speak with animals? Yes, it means some action economy with your animals, but really you took nothing new in price of 3 feats. Speak with animals you can cast as Druid. Need more HA? Take Skill Focus, yes, it +3 against +4, but only one feat! I don't like this waist of feats (-0.5).
Spoiler: UotSI (2.75)You have 5 of 6 levels as Binder (+0.75). Your main defense and main attack based on vestige using, but can be emulated, maybe not fully, by other ways (+1). Pact augmentation gives you valuable bonus (+0.5). If I'll take your binder's abilities out... Well, you'll still be able do your things. +2 less to hit, worse weapon and damage (about 3d6 instead 4d6), more risky and less speedy healing, but you anyway shouldn't use it in fight (+0.5).
Fun Weasel! I like it. Yes, this build isn't powerhouse, but it has very clever trick and does all to get it to work.
Spoiler: Chami (12.25)I'll not give you bonus for that, but your table was very original! I needed quarter minute to understand! Like it!
But you have no story for me. (
Spoiler: Originality (3.5)Chameleons. Here too many Chameleons... (-0.25)
Five times Open minded? I didn't expect (+0.5).
Triple Animal devotion - not expected, too (+0.25).
City Slicker - I see this feat first time (+0.5).
Never Outnumbered + Imperious command - well known (-0.5).
Spoiler: Power (3.25)Offensive: You are Chameleon with 2nd levels in both Arcane and Divine spells. Not simultaneously, but in E6 it anyway is very much. (+0.25) Plus, you have Animal Devotion and many of vestiges can add something to your offensive capability (+0.5). And your fear abilities are always with you. Never Outnumbered + Imperious command well known with a reason (+0.25).
Defensive: You are Chameleon with 2nd levels in both Arcane and Divine spells. Not simultaneously, but in E6 it anyway is very much. (+0.25) Yes, I say this again. Plus Chameleon gives you All Armor Proficiency. Good (+0.25). And vestiges of course can give some for your protection (+0.25). Saves aren't very good, especially Refl (-0.25).
Utility: Chameleon, okay? (+0.25) And your skills! Very impressive (+0.5)!
Mobility: You are Chameleon, you know? (+0.25) And Animal Devotion gives you fly or speed bust (+0.25)
Versatile of your entry is obvious. This is more strategical versatile, than tactical, but it still is good (+0.5).
Chameleon is very hard to evaluate in my manner.
Spoiler: Elegance (3.5)I see good tables, good level tips, full source's list. Okay.
Issues.
I don't like part "Vestiges and focus, some ideas". It was hard to read and it gave me too little.
Savnok Martial focus or divine focus.
Suggestion. It can be more more easy to read your tips if all vestige's names are bold. And if there are dots at the end of the all sentences.
it’s quite impossible analyze each one of the 22 (number of vestiges)*8 (options of pact augmentation)*2 (second pact augmentation)*5 (aptitude focus ) =1760 possible setup
And what is asterisk in table (5th level, Class Features)? No penalty.
I don't like 5 Open minded if we talk about optimization. Yes, it good for you, but you really need so much and have no other options? For example, you have good, always work fear tactics, why did you not take Skill Focus (Intimidate) instead one of OM? (-0.25)
Table has some problems. Skill tricks appears only when they taken. It is confusing (-0.25).
Spoiler: UotSI (2)You have 5 of 6 levels as Binder (+0.75). You do much with binder's abilities, but I don't see any that you depend on. Astaroth is good for you and with Chameleon's spellcasting works well, but this is more about Chameleon, than about Binder. Yes, first five levels all on Binder, but I don't see in Chami the spice (+0.5). Pact augmentation gives you some bonuses, but not defining (+0.25). If I take Binder out... Actually you still be Chameleon, and many of Binder's abilities can be substituted. Not all and not in one build, but you didn't base on some unique. I harm you, but far not kill (+0.5).
Yes, such versatile you has due SI, but why do you need be so versatile? And you talk about 1760 possible setups (7040 actually), but really there are only 110. Pact augmentation did not much drastic changes. 110 is good, even if half of this options are dysfunctional. But I can't see character behind this options.
Spoiler: Jack's Adventuring Solutions (12.25)Jack is funny! Story is short as a dagger and do enough sense!
Spoiler: Originality (3)Second Chameleon (-0.25).
Jack of All Trades isn't feat that I expected to see (+0.25)
Practiced Spellcaster + Chameleon is obvious choice (-0.25).
Double Crossbow? See first time. Good (+0.5).
Healing Devotion and Divine Defiance with Tenebrous is very obvious combo. I glad to see it, but in originality this is minus (-0.25).
Entangling Exhalation plus Amon isn't obvious. Interesting (+0.5).
Silverbrow Human? Shall we have at least one round without Silverbrow Human (-0.5)?
Martial Study, Martial Stance, Shadow Blade. These guys are welcome guests and I always expect them (-0.25).
Trickery Devotion is very obscure (+0.25).
Spoiler: Power (3.75)Offensive: As Chameleon you have good options to attack (+0.25). Out of Chameleon you have valuable options, too. You can fight in melee, in ranged, have control option or energy damage (+0.5).
Defensive: Chameleon gives you +0.25, I don't want repeat why. )
Child of Shadow, Healing Devotion, Divine Defiance, All Armor Proficiency. I see strong defense (+0.5). But saves... Aptitude Focus, yes, but even with its bonus your saves aren't big (-0.25).
Utility: Chameleon - +0.25. Jack of All Trades, Trickery Devotion, good skills (+0.5).
Mobility: Chameleon - +0.25. Out of Chameleon you have: Shadow Jaunt, Flicker from Tenebrous, and... I can't see any more mention in your entry (+0.25).
Your flexibility gives you +0.5.
And I need to give a special points for Practiced Spellcaster - +0.25. It helps in all respects.
I like Divine Defiance + Tenebrous + Arcane Aptitude Focus combo - +0.5.
Spoiler: Elegance (3)Your tables are good and clear, your Breakdown & Tactics section are good, too. Your Sources table is very nice.
Go to bad news.
You forgot abilities - -1.5.
You didn't mention source for Astaroth (-0.25).
RAW Amon's Fire Breath doesn't work with Entangling Exhalation (-0.25).
In your Sources table you wrote:
this is slightly wrong. Page 31 for feat Martial Study, but Shadow Jaunt itself is on page 79. No penalty.Martial Study (Shadow Jaunt) Tome of Battle, p. 31
Spoiler: UotSI (2.5)You have 5 of 6 levels as Binder (+0.75). Your binder's abilities combine with Chameleon's and with feats. Nothing unique and inimitable, but I see good synergy (+0.75). Pact augmentation gives you some bonuses, but you even didn't talk about it (+0.25). Without SI... Some things don't work. Some work worse. Build isn't collapsed, but has problems (+0.75).
Very nice Chameleon with fun fluff. You have mistakes, but I like this entry.
Spoiler: Stuffy Doll (11.75) (HM)Hilarious! Story is absent. Sadly.
Spoiler: Originality (4.5)Warforged, Adamantine Body, Shocking Fist - not expected (+0.5).
Stone Power and Inured to Energy aren't expected, too (+0.5)
Martial (-0.5) and Incarnum (-0.5) opposite expected every time.
You didn't take Improved Binding! Wow (+0.5)!
Your main trick! Wow! I can't expect something like this (+1)!
Spoiler: Power (2.75)Offensive: If your Dahlver-nar trick works (it doesn't, but this latter) you can do big amount of damage to enemy in 50 ft. But initial Will save with your low DC isn't great for you as like as standard action to activate Shield Self. But potential is very impressive (+0.5). Without trick you still can do some damage and Martial Maneuvers help you, but this isn't your thing (+0.5).
Defensive: But this is your! High AC, ~55 hp, 2 DR, healing, temp hp, Karmic Strike, 20 electricity resistance. Impressive (+1.25)!
Utility: Not good. Some social skills, craft to repair self, nothing non skill abilities. Yes, you have many vestiges, but you build around single. Ok, I give you some points for Expel Vestige (+0.5)
Mobility: It's a shame. Only 20 ft land speed. Nothing more. Enemies can literally walk out from your main trick (0).
Spoiler: Elegance (1.25)Tables, sources - good. Lack of level-by-level, not good (-0.25).
First to main.
Dahlver-Nar's Shield Self.
As long as the subject creature remains within range, you take only half damage from all effects that deal hit point damage, and it takes the rest.
Skills on 6th ECL have problem (-0.25).
For what reason you took 4 ranks in Tumble? With your Adamantine Body you can't use it (-0.25). I can understand 5 ranks for skill synergy, but not 4.
Originally Posted by PHB, p. 84
Martial Study (Wall of Blades)... It is dead feat. Lets math.
Your AC: 10+8(Adamantine Body)+1(Dex)+2(1/2 Con)+4(Combat Expertise)*+2(Defense)*+2(Shield)=23-29
Your to hit: +4(BAB)+3(Str)+1(Furious Counterstrike)-4(Stone Power)-4(Combat Expertise)*-4(Defense)*=-4-+4, +8 if you don't use Stone Power, but I don't reasons not to use it. And we have AC 23/to hit +4 without Expertise, or AC 27/to hit +0 with it. Very bad feat choice (-0.5).
Martial Spirit. You need to strike opponent for this stance. Hit yourself doesn't work (-0.25).
Let’s crunch the numbers to see this in action.
Slam 1d4+3
Shocking Fist 4d4 (+4 to activate)
Lightning Gauntlets 4d6
Slam AoO 1d4+3
Adamantine Body -2 (per strike)
Stone Power -8
Pact Augmentation and Inured to Energy -20
Martial Spirit -2
Your damage. I can't understand you use both Shocking Fist and Lightning Gauntlets on the first strike or one on first, second on AoO? If both on first, you can do some damage yourself (-0.25).
Slam 1d4+3
Spoiler: UotSI (3.75)You have 5 of 6 levels as Binder (+0.75). You main trick can't work without SI (+2). You need Pact Augmentation (+0.5). Without Binder... Well, you loose main trick, but you still can strike somebody out of yourself (+0.5).
Nice! I very like this Doll! My HM. I’m really sorry that trick doesn't work.
Spoiler: Terae (13.5)You definitely do good job. Always glad to see PrC that designed specially for SI.
Spoiler: Originality (4.75)Paladin. Not expected (+0.5).
Elan. Too (+0.25).
Go so deep into Psi don't expected at all. Psi vestiges are... Not so good, let's be polite. Psionic weapon is ok, but Psychic meditation feat line is surprise (+0.75).
Knight of the Sacred Seal is surprise, too (+0.25).
Spoiler: Power (2.25)Offensive: You have good options. +8-+12 is good enough (+0.25), significant damage with option to use or not to use () Power Attack (+0.25). Aligned strike may be useful (+0.25). But except this all your offensive options there are in non-main vestiges.
Defensive: Good AC, good hp, DR 5/-, saves... not so brilliant especially Reflex (+0.5). And our star - elan's damage absorption with up to 33 pp. This is big deal (+0.5)!
Utility: I'm not impressed by your skills (+0). Yes, other vestiges and Expel vestige, but this is very limited (+0.25).
Mobility: You have only 20 ft land speed (full plate has its cost), and have no over move modes (+0).
I don't know in which category place this: Steady concentration is very good catch, you really need it (+0.25)!
Change my calculation mistake.
Spoiler: Elegance (4)Good table, good level-by-level tips, good sources.
Heterodoxy and heresy is good finding, I give you bonus +0.25 for it.
We gain three abilities that can be used 4/day but no one more than two times.
Saves Fortitude +9 , Reflex +2, Will +5 (with the solar (plexus one save will be boosted of 2 while the other 2 of 1)
Ignore special requirement doesn't do so much for you. I know, other vestiges, but all vestiges you mention has no any hard requirements for you (-0.25).
Cabiri is from magazine (-0.25).
Arete as patron vestige of The Knight of the Sacred Seal is very in theme, but gives you litterally nothing (-0.25).
I don't like that there aren't numbers of class levels in the table, but I wont penalize you for this.
pact augmentation (2 abilities)*
Spoiler: UotSI (2.5)You have 4 of 6 levels as Binder (+0.5). But you have special binder PrC (+0.25). You use pact augmentation and even do some work to take second (+0.25). Your main defense comes from Arete (+0.5). And you can't imitate this fully without Binder. Psychic Warrior? Yes, but it hasn't such amount of pp. Only 14 (+ race and feats) against 13*2. Psion? Pp it has, but not armor, BAB and hp (+0.25).
Without Binder... You can hit. But your main defense turn into a pumpkin (Halloween ) (+0.75)
I see good work (Did I say it before?) and I very appreciate it. Paladin-Binder synergy is very interesting.Last edited by loky1109; 2021-11-13 at 06:07 PM.
If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro
My competition's medals.
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
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2021-11-08, 02:52 PM (ISO 8601)
- Join Date
- May 2019
- Location
- Massa, Italy
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Thanks for the judgement Loky later I will re read it , but for now with a tired mind I didn't see anything too much wrong or that would change something at the end .
Here is a table for now
Name Alignment / Race Class Levels Chef Loky1109 Judge 2 Judge 3 Total Place Bulgy TN Anthro Weasel Druid 1 / Binder 5 ??? 13.25 18.75 32 1st Terae LG Elan Paladin 1 / Binder 4 / Knight of the Sacred Seal 1 ??? 13.50 18 31.5 2nd Jack's Adventuring Solutions TN Silverbrow Human Binder 5 / Chameleon 1 ??? 12.25 17.25 30 3rd Stuffy Doll CE Warforged Binder 5 / Crusader 1 ??? 11.75 17.75 29.5 4th Chami TN Human Binder 5 / Chameleon 1 ??? 12.25 16.5 28.75 5th Last edited by Quentinas; 2021-11-15 at 05:19 PM.
Finally my computer is without any problem!
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2021-11-09, 11:12 AM (ISO 8601)
- Join Date
- Jul 2019
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
It tickles me that the two chameleon builds also both got the same score. (though they came about it differently)
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2021-11-09, 11:17 AM (ISO 8601)
- Join Date
- Mar 2020
- Location
- Moscow
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro
My competition's medals.
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
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2021-11-11, 01:34 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Iron Chef E6 Appetizer Edition, Round XXXV
One entry finished.
Sorry about the delay, I'm moving through the entries faster now after a series of medical issues that affected my cognition.
I'll try to wrap up soon.
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2021-11-11, 03:36 PM (ISO 8601)
- Join Date
- Apr 2020
- Location
- Jerusalem
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Glad to hear you're doing well, dare. Get better soon.
Screaming defiance with the last breath
It would be strange indeed if so celestial an article as FREEDOM should not be highly rated.
My judgments and medals!
The Iron Chef Optimization spreadsheet!
Song, Sword, and Sorcery: my 5E homebrew half-caster bard (Version 2.0!)
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2021-11-12, 02:48 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Iron Chef E6 Appetizer Edition, Round XXXV
2 down, 3 to go. I appreciate your patience
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2021-11-13, 03:49 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Dispute from Jack:
Originally Posted by Jack
And something from Terae:
Originally Posted by TeraeIn the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2021-11-13, 06:07 PM (ISO 8601)
- Join Date
- Mar 2020
- Location
- Moscow
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Hello Jack!
Spoiler: JackAmon's breath weapon is referred to as such by the name of the ability, and also in every instance where it is mentioned in his entry, so it is definitely a breath weapon.However, given that the ability is referred to as a breath by its name (and everywhere else in the vestige description), it is clearly a breath weapon, and thus works with Entangling Exhalation.
Precisely because it should work I penalized you for only 0.25.
No change.
Hello Terae!
Spoiler: TeraeThanks for your work but there is something wrong in your judgement at least for me and I know that I could stay silent and appreciate the bonus of 1.5 poin but it wouldn't be correct without an explanationFirst here is the part where you gave me a big bonus because +0.25 (BAB) + 0.25 (damage)+ 0.25 (aligned strike)+ 0.5 (ac hp dr saves) + 0.5 (elan damage absorption) +0.25 (expel vestige) +0.25 (steady concentration) it make 2.25 , so if ac hp DR and saves were separated the 3.75 would be okay , but for how you wrote together they count only 0.5 so there is 1.5 point missing
One minor thing, deep psychic meditation increase the cost in activation of 1 for each time you already activated that center so one center after it was activated could be activated only one more time
Then the minor mistake . Solar (plexus) from the table gives
Solar (Plexus) +2 morale bonus on saving throw of choice, +1 morale bonus on remaining two
So while what I wrote was written bad probably ( missing a ")" and I could have avoided using others) one of the save receives a +2 bonus and not each save only a +1 bonus. Maybe it was remade later but what I found had that effect
In table:
+8 +1 +4
Saves Fortitude +9 , Reflex +2, Will +5
My math of course was worse, but this definitely is mistake.
For the patron vestige is not like that any vestiges would give something, one would avoid a bad pact with the vestige so one would avoid the influence (in the case of Arete the research thing)
The research thing, yes. With single Knowledge skill this doesn't look very significant, so penalty is still here.
I very appreciate that you point me about my bad math. It isn't for your benefit, but is honest. Thank you!
-1.5Last edited by loky1109; 2021-11-13 at 06:07 PM.
If you could make anything and everything welcome to the Zinc Saucier XLV: Figaro
My competition's medals.
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
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2021-11-15, 12:57 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Thank you for your patience. I enjoyed all of these builds.
Some rough judging guidelines:
Spoiler
Originality:
Show me something new and clever and flavorful, get a 5. This is a category in which i navigate by gut feeling more than any other category.
Elegance:
I've been told that elegance is my dump stat. And I think that that shows. I don't care about favored class, cuz ive never played a game that does. I like seeing what the game inspires in your mind. I perceive this contest as: Here's a bunch of ikea instructions on how to make different fantasy 'hero', and here's a pair of scissors and a gluestick. We'll Judge the collage of what you did as a piece of art. Just get it arguably right, and I won't sweat it.
Power:
For power, I'm gonna compare the t3 binder builds to a couple of other switchblade type tier 3s: the crusader and the incarnate. This will allow me to compare combat utility focus (crusader) to plot resolution/multi-trick pony focus (incarnate). So if your build competes with an incarnate for utility but can't hurt a fly, you'de get a 2.5. If you can go toe to toe with whatever a crusader can for 3 rounds and perform comparably well, but you must bind one vestige all of the time, and just limp on by otherwise, do not expect a 5 here, unless what you've found is absolutely amazing.
Use of Special Ingredient:
This is another category that operates on hunches. Basically I ask myself how important the SI is to the build and then eyeball a score. I try not to focus entirely on mechanics here, as you know, narrative is part of the class system, but I know i have a bias in this regard, now you do too.
Bulgy: 18.75
Spoiler
Originality: 5
I didn't see the anthroweasel coming into play and why should anyone? its a nice little find. The poison healer ouroborous (sans snakes!) with the eurynome poison blood while self attached, (Just bite your own tongue to keep it running!) is a fantastic little trick. The write up tho, I never bothered to think of the vestiges of co-habitating as churlish roommates, let alone as ones with personalities that kind of represent them. My only longing is that i don't really know about the animus that drives this anthro-weasel. We have some tantalizing clues: constant bloodsuckling, True neutral alignment. An ability to beckon forth the spirits of the other realm for a little R&R. But what are Bulgy's dreams?
Elegance: 5
Skill points check out and you qualify for all of your feats. No prestige classes. No glaring mistakes. I Have got to say, your level breakdowns are charmingly concise.
Power: 4.25
I let my mind wander a bit about that druid level at level 1. You get the animal companion which is a neat way to crusader's strike, simply outsource it to your kinda-fragile mostly-ignorable dinobuddy. And you list some solid tactics of leaning on that druid level for a good AC, You focus on a late vestige, and i appreciate how you brachiate through the vestige options through the levels. And late game, you're kind of a banging archer with leraje bound. So your feat support can pull double duty. Wild Cohort is more powerful for this character than taking natural bond.
Was there a more effective other way to supe up your ranged attack damage with that large hammer than to throw 3 feats at it for a total of 2d6? And im not convinced that you needed zen archery either, it seems like a +2 to hit for a feat isn't worth it. 4 feats for +2/+7damage: I'd just change your stat array a bit, take weapon focus and dead eye, but when i tried to build around it, i couldn't beat the +2/+7, so i guess you did as well as could be done. the only thing that keeps you from getting a higher score here is the fact that you cannot expel your vestige early to tap into your versatility of binding a new vestige for on the fly adaptability.
So, I feel like once you get to Eurynome, you're powerful, but you've sacrificed a lot of versatility. You have an excellent ability to heal, and you have two buddies to help. I do wonder how you manage the blindness part of the swindlespitter allies though. I think you compare favorably well to a crusader, and your constant healing trick is hard to imagine in practice in a real game, but it's probably really effective.
UOSI: 4.5
As a focused binder, im really glad that someone did Eurynome. Those abilities are weird. So the constant healing trick is pretty neat way to leverage the poison blood, which then went into your race selection so you can feast on yourself. The hammer is wildly out of place in the abilities list, but you're right it does obviate the size difference for the race choice. The only weird ability of Eurynome that is left out on this build is the ability to walk on water, which you know, is classically difficult medium to throw a hammer into. If you found a way to add piercing damage to the hammer, you could then use aquatic shot and be able to hammer-fish. Its hard to imagine a situation other than the apocryphal shooting fish in a barrel situation that seems to never present itself in real life. But maybe sauhagin teens bite you for a buzz or something, and you need to rain hammers down on them as they dive away. Well, ive taken the long way to say that i understand why you didn't feel the need to devote build resources to the weird water walk ability. Strangely enough, the choice to focus on eurynome limits your ability to have your feat selections jive with any of the other 4th level vestiges you have access to. It also drives off the utility of binding earlier vestiges as well, with the possible esception of Leraje. This was enough to not award full points, but not enough to punish severely because the vestige that you can bind, you bind really flipping well.
Chami: 16.5
Spoiler
Originality:3.5
Right off the bat, there's an issue, 40% of the builds in this contest used chameleon prestige class to show off the binder. It seems unfair to hold that against the build, so i will try my best. Afterall, the binder is a jack of all trades and so is the chameleon, so they go together like peanut butter and carbohydrates. It's bold to use open minded 5 times and animal devotion thrice. The astaroth crafting focus is an astute observation; it is quite the potent force multiplier. I don't penalize for going human on an e6 build, feats are awesome. To be honest, I don't know how to approach the multi use of the feats for more skill points. Like, it takes guts to choose the same feat 5 times, so i don't want to dissuade that approach, but it does feel to me like it's not particularly original. And like any jack of all trades styled build, it's difficult to get a sense of personality for the character.
Elegance: 5
All feats are qualified for, as is the prestige class. Do i need to write more here? I don't think that i need to write more. Thank you for your elegance, I guess?
Power:3.54.0
So you are definitely weak at the lowest levels. -.25. You are as versatile as an incarnate, and you have this crafting adaptability that sets you up as a budget artificer. The synergy between the chameleon casting and the ability to craft scrolls or wands makes you quite the planner. I wonder if you could use astaroth to scribe martial scripts. So you're definitely on par with an incarnate. I do feel however that committing 5 feats to get 25 skill points is a thematic choice that has a steep opportunity cost that pulls from your combat ability. It does make you stealthier though. So if I were eyeballing this build for power, I am comfortable putting it at 3.5. Better than a binder without a chameleon level, but not the hardest melee combatant.
Update: I finished the rest of the build judgments but came back here, because i suspect that I didn't properly account for the crafting focus hack that you built. I presume that you get yourself those items of transference from that web add on so all the crafting XP isn't coming from yourself, in which case I think that it's fair to up this score by a half point.
UOSI: 4.0
This one is hard. You definitely stretch out the class features of a binder very well. What I am missing is some direction with some spell combos that work with each bind. I know option fatigue is real when building with a chameleon as part of one's entry, but theres hundreds of first and second level spells, so im sure there's some neat tricks that you envisioned using. The assassin and ranger spell lists seem potent for some of the ranged attack vestiges. You don't commit to any single vestige, which is one of the two prime ways to optimize this base class. I'm going to eyeball this at a 4, finish the rest of the judgments and reassess.
The lack of feat support for your versatility hurts you here. I just don't think 25 skill points out competes the stuff you could use to synergize better.
Stuffy Doll: 17.75
Spoiler
Originality 4.5
Dalver nar focus is a really fun approach to this, and you leverage your racial feats really well. There is a central mechanical hook that I do believe is pretty original. So Eyeballing this as a solid 4.5. This is more fun than a straight binder and has its own unique flavor.
Elegance: 4.0
The central trick of this build is likely to be nerfed a bit by some more dictatorial style DMs. But all in all, everything seems applied for.
Your damage trick with Dalver-Nar requires that you take HP damage, so using resistances and whatnot to reduce damage makes the damage that you share smaller. Lots of other parts of the combo seem to work, like the delayed damage pool.
Power: 4.5
This is a pretty powerful slugger, at the expense of some of the inherent capacity for variance available to a binder. Expel vestige is there if you need to retool out of combat mode for a day. Crusader does quite a bit of the heavy lifting for your combat versatility while you have a non-dahlver nar bound however. So, I am comfortable putting a 4.5 here. You're a melee slugger who can change it up and only suffer a bit as your crusader strikes can do the healing to compensate for your shocking fist. Early game adamantine plating is great and really helps a binder survive level 2.
UOSI: 4.75
This is the first time I've seen a damage redirect build that is outside of psionics, so in a way, that is a unique capacity for the binder. Specializing in a single vestige, you lose the emphasis of variability for a traditional binder build, but what you did create is an interesting case study. And interesting case studies are fun.
Terae 19
Spoiler
Originality 5:
Look, If you want more elan on your elan: http://archive.wizards.com/default.a.../frcc/20070620 There's a regional feat that makes you elan-ier. I really like how you captured something narratively rich here and though it's not the most powerful thing ever done, it is really plot productive to have the first elan get bound by a late heir. I'm gonna throw a 5 up here because this is pretty darn original. And I loved the hurdle jumping you did to get into sacred seal.
Elegance 5:
I thought i caught something, but the oxford comma on KoSS does indicate that you qualify with just one knowledge skill. All in all, I am not seeing any problems here.
Power:3.04.0
Remember all of those nice things I said already, well...they have a cost. The cost being that you’re kind of weak in combat, and thus are a bit of a second liner. You have great durability, which is weird to calculate. If you had an alternative way to use your extensive PP, i think you would have something… And you take expel vestige, but it with KoSS in the mix, you lose the pact augments and your durability trick. So, in a way...youre kinda a normal binder.
EDIT: Changed to 4.0. It's a fiddly little build, but in the right hands, it is absolutely a 4.0
UOSI: 5
You leverage a weird vestige to do something that only a binder can: massive temp PP without a psionic class level. And the flavor part of this build is narratively rich. KoSS counts as a binder level in my book. And you used the paladin level to advance some binding, so i don’t think a penalty for not having binder 6 is necessary.
Jack:17.25
Spoiler
Originality: 4.0
Alright, I decided to do this one last because i did the other chameleon entry early in my judging process. I wanted to make some space so I could be fair to both. I love that you’re a one-person adventuring company. You took an approach of nabbing a couple feats that will help with various vestiges rather than a single out a specific one. The testimonials were fun.
Elegance 4:
Entangling exhalation and Amon is a cool little combo. It appears that you qualify for everything, though you do have a bit of an ability score situation. It appears you have an int of 13 to qualify for jack of all trades. But then wouldn’t you have more skill points? I’m gonna deduct big here, and i know that it's probably an oversight error, but it affects the ability to score the rest of elegance, and to some degree, power.
Power 4.25:
You’re versatile and you manage to get little power bumps for various abilities through feats. It looks like this follows an incarnate trajectory, plus you have ½ in every craft skill for astaroth. It looks like you can hold your own against some enemies that youve prepared for. Your tenebrous optimization on top of the amon trick and your synergy with leraje all boost you up here.
UOSI 4.75:
You used the heck out of the SI. I really appreciated your tricks and tips, because they helped elucidate what you could do. What is missing is choosing a handful of chameleon spells that would help you along. Its a black box of potential that you omitted.Last edited by daremetoidareyo; 2021-11-26 at 11:35 PM.
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2021-11-15, 04:41 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Thank you for judging, dare! One dispute here:
Originally Posted by BulgyIn the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2021-11-15, 05:20 PM (ISO 8601)
- Join Date
- May 2019
- Location
- Massa, Italy
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
I updated the table , if there will be dispute I will update again
Finally my computer is without any problem!
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2021-11-16, 03:17 PM (ISO 8601)
- Join Date
- Feb 2009
- Gender
Re: Iron Chef E6 Appetizer Edition, Round XXXV
One more incoming!
Originally Posted by TeraeIn the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2021-11-26, 11:32 PM (ISO 8601)
- Join Date
- Aug 2014
Re: Iron Chef E6 Appetizer Edition, Round XXXV
Bulgey
"I do wonder how you manage the blindness part of the swindlespitter allies though."
"I'm guessing you meant to ping me for this rather than Stuffy Doll."
Well, that's a bit embarrassing. Yes, I apologize for the copy paste error.
"In a similar vein, I think you might've given me credit for a trick I don't have - the dinobuddy is me, but I don't have crusader's strike."
You Don't have crusader's strike, but you do have a source of doing damage while healing from your dino-chorus, which is like having a crusader's strike...in general oeuvre.
This is just a poetry-of-language thing. It's an ADHD thing where I travel a little too far out on a thoughtwhale and I lose sight of the audience. Pandemic made it worse.
No change in scores.
Terrae
If I understand the nature of your dispute correctly, it's that you feel you should have a higher power rating.
Terrae is a really cool tank. Big HP and Hard to make a lot of damage stick on. For this, you sacrificed one of the main optimization pathways for the Binder: the versatility offered by binding other vestiges. When not bound to Arete, Everything else is bog standard binder.
So that leaves me with observing that when it comes to lasting a long old time in a fight, You're fantastic. What I'm not seeing is damage output that ends fights. So Let me dig deeper into that, as in retrospect, perhaps I didn't dig deep enough.
The character is spending move actions to charge up psionic focus. So you're dealing this +4d6 on a bad guy that you moved to attack while focused. If they stay there, you can move action regain focus, and psionic smite them again. And if they run away to try to kite you, you can absorb a lot of that, so long as you have pp. So you can move towards them. So in combat, you're a striker who needs to get up to one or two opponents and keep them still with your one AoO. Then you can keep psionic focusing while smiting as they rain down blows on you that you mitigate.
Already, I can see that I didn't spend enough time on the intricacies of this. 3.0 is too low of a score. Played proficiently, it is absolutely a 4.0. I will edit the change into my judgement.