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  1. - Top - End - #181
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Perception: (1d20+10)[24]. So close!

    And for the downtime action, Superheroics! Routine for 20. One success
    Last edited by Quellian-dyrae; 2022-04-10 at 11:42 AM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  2. - Top - End - #182
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Spoiler: Anti-Hero Groups
    Show
    While as a general rule, here in the Ambrose-verse heroes have a positive impact on the world around them and the public at large appreciates what they do with varying levels of intensity, there are still contrarians out there. They range from people who simply don't believe that somebody could be that altruistic and think heroes are just in it for money and fame to the sort of people who'll share poorly edited graphs on their social media or think that the whole 'heroes and villains' thing is carefully orchestrated sideshow to distract from everyone from what's really going on. By and large their considered to be kooks but mostly harmless, New Harbour does have a larger concentration of these people then most who have gotten it in to their heads that the destruction of the city was some how the Protectorate's fault.

    Also since that was a stonkingly good roll, if there's anything specific you want to know just ask away.

    Protester Will vs DC20 (1d20+1)[13]

    Spoiler: Captain Blackcoat
    Show
    No surprise, the protester is mad! But it seems to be kind of unfocused? Like they're just here to make loud noises and wave a sign about rather than having any sort of immediate target.


    Also are you still out there Dr.Gunsforhands?
    Last edited by Dodgeson; 2022-04-11 at 12:59 PM.

  3. - Top - End - #183
    Ettin in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Hmm, so...I do also have Well-Informed, between that and my critical Expertise check would Wildcard recognise anyone in particular in the group as being notable anti-hero types? (He's in the crowd somewhere, so I would assume he gets quite a good look at them as they shove their way towards the stage.)
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  4. - Top - End - #184
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    New Harbour's specific brand of anti hero weirdos do have something of a figurehead in the form of a woman by the name of Sarah Ness who runs a podcast/blog that they've coalesced around (yes she uses the song you're thinking of, no she doesn't pay for it), however she doesn't appear to be a part of this particular mob.

  5. - Top - End - #185
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    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Fortitude (DC 20): (1d20+10)[30].
    Perception (DC 20): (1d20+10)[19].
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  6. - Top - End - #186
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    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Routining the Perception check, because I should have done that last time and Subtle being used to make an attack outside of combat more than once is a pet peeve of mine.

    Fortitude (DC 20): (1d20+10)[23]. More nope
    Last edited by Quellian-dyrae; 2022-04-18 at 10:42 AM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  7. - Top - End - #187
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Quote Originally Posted by Quellian-dyrae View Post
    Routining the Perception check, because I should have done that last time and Subtle being used to make an attack outside of combat more than once is a pet peeve of mine.
    Noted

    EXTRA TEXT

  8. - Top - End - #188
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    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    It's all good, the thing is just so poorly designed. To be fair I have yet to figure out a better way to design it.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  9. - Top - End - #189
    Ettin in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Some more longshot Perception (DC20): (1d20)[17] Better, but still not quite there...
    Last edited by Llyarden; 2022-04-18 at 10:58 AM.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  10. - Top - End - #190
    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default Re: New Harbour Needs Heroes! (OOC)

    Alright maybe this Perception check goes better: (1d20+8)[19] Dang
    Last edited by Starsign; 2022-04-19 at 09:03 PM.

  11. - Top - End - #191
    Ettin in the Playground
     
    Dr.Gunsforhands's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Fort (to resist being physically puppeted, I guess?): (1d20+10)[29]
    Perception (to realize that something's afoot): (1d20+10)[30]
    Perception (to see the sneaky boi): (1d20)[2]
    Avatar by the Ninja Chocobo.

  12. - Top - End - #192
    Ettin in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Some Assessments:
    Big Al: (1d20+20)[21]
    Delilah: (1d20+20)[31]
    Madcap: (1d20+20)[22]
    Lucy: (1d20+20)[29]

    And some sort of check to know about Lucy if possible, either Well-Informed or Expertise (Superheroes/Supervillains): (1d20+20)[31]
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  13. - Top - End - #193
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Spoiler: Big Al
    Show
    PL12
    +4 Effect/Toughness/Fortitude shift
    All Stats at PL, Half-Immune to Fortitude Effect

    Spoiler: Delilah
    Show
    PL10
    +2 Defense ****

    Spoiler: Madcap
    Show
    PL10
    +2 Toughness shift

    Spoiler: Lucy
    Show
    PL10
    No Shifts
    All Stats at PL

  14. - Top - End - #194
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Madcap Will vs Weaken Movement (DC22) (1d20+10)[29] Resist
    Madcap Fortitude vs Vulnerable/Defenceless/Paralysed (DC22) (1d20+10)[18] Vulnerable
    Last edited by Dodgeson; 2022-04-27 at 12:07 PM.

  15. - Top - End - #195
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Tiebreaker dice roll, 1-10 Blackcoat is on turn 11-20 it's the villains!

    (1d20)[20] Villains it is!
    Last edited by Dodgeson; 2022-04-27 at 12:20 PM.

  16. - Top - End - #196
    Ettin in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Toughness (DC25): (1d20+14)[22] Bruised
    Fort (DC20): (1d20+8)[25] Resist
    Last edited by Llyarden; 2022-04-27 at 01:43 PM.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  17. - Top - End - #197
    Ettin in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    The forgotten-about Deflect: (1d20+6)[9] +10 for Deflect, but still doesn't make a difference.
    Last edited by Llyarden; 2022-04-27 at 01:46 PM.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  18. - Top - End - #198
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    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Toughness (DC 31): (1d20+12)[13].
    Fortitude (DC 26): (1d20+10)[11].
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  19. - Top - End - #199
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    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Wow really? There go both my HP I guess.

    Toughness Reroll: (1d10+22)[28]. Bruised
    Fortitude Reroll: (1d10+20)[28]. Resists
    Last edited by Quellian-dyrae; 2022-04-28 at 07:31 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  20. - Top - End - #200
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Big Al Defence vs Damage (DC20) (1d20+8)[14] Dazed & Bruised

    Delilah Deflect vs DC23 (1d20+12)[22] +10 on a roll of 10 or less. Deflected
    Delilah Toughness vs DC25 (1d20+8)[22]
    Last edited by Dodgeson; 2022-05-01 at 06:05 AM.

  21. - Top - End - #201
    Ettin in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Now how many Hero Points do I have again..?

    Defence (DC25, -1 for Bruise): (1d20+5)[15] Just barely clings to Bruised and Dazed
    Defence (DC25, -1 for Bruise): (1d20+5)[15] -1 for above Bruise. Bruised and Staggered
    Toughness (DC28): (1d20+14)[17] Forgot the Bruise I started with, further -2 for Bruises = 14, Bruised and Staggered again -> Out. Of course the one I'm good at is the one I roll worst on. Rerolled.
    Last edited by Llyarden; 2022-05-03 at 02:21 PM.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  22. - Top - End - #202
    Ettin in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    I can probably survive that with just 1hp, let's reroll against that crit.

    Toughness redux, this time with the right bonus (DC28, -3 for Bruises): (1d20+11)[30] Resist.
    Last edited by Llyarden; 2022-05-03 at 02:21 PM.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  23. - Top - End - #203
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Madcap Toughness vs DC33 (1d20+12)[31] Bruised
    Madcap Fort vs Vulnerable/Defenceless/Paralysed (DC27) (1d20+10)[24] Vulnerable
    Madcap Will vs Entranced/Compelled/Controlled (DC27) (1d20+10)[24] Entranced
    Last edited by Dodgeson; 2022-05-03 at 02:45 PM.

  24. - Top - End - #204
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    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Deflect can't beat Big Al's roll so:
    Toughness (DC 31, -1 for Bruise): (1d20+11)[22]. Bruised and Dazed
    Defense (DC 26): (1d20+8)[17] (add 2 if Defensive Attack applies). Launched

    Reflect against Delilah: (1d20+10)[29].
    Last edited by Quellian-dyrae; 2022-05-03 at 03:23 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  25. - Top - End - #205
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Delilah Deflect vs DC29 (1d20+12)[18] Hit
    Delilah Toughness vs DC23 (1d20+8)[23] Resists
    Last edited by Dodgeson; 2022-05-03 at 03:42 PM.

  26. - Top - End - #206
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Delilah Deflect vs DC25 (1d20+12)[19] +10 Miss
    Delilah Toughness vs DC23 (1d20+8)[27]
    Delilah Fortitude vs Vulnerable/Defenseless/Asleep (DC18) (1d20+10)[15]

    Big Al Toughness vs DC30 (1d20+15)[28] Bruised
    Big Al Will vs Immobilized&Vulnerable/Stunned&Defenseless (DC18) (1d20+8)[16] Immobilized&Vulnerable
    Last edited by Dodgeson; 2022-05-09 at 12:39 PM.

  27. - Top - End - #207
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Rolling for Scylla to keep things moving! RNG take the wheel!

    Scylla Attack (1d20+10)[27]

    Delilah Deflect vs ^ (1d20+12)[29] Deflected
    Delilah Toughness vs DC25 (1d20+8)[22]
    Deliliah Will vs Entranced/Compelled (DC20) (1d20+10)[11]
    Last edited by Dodgeson; 2022-05-14 at 08:54 AM.

  28. - Top - End - #208
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    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Deflect (DC 25): (1d10+18)[28]. YES!
    Toughness (DC 33/26): (1d20+12)[23].
    Defense (DC 26): (1d20+8)[9].
    Last edited by Quellian-dyrae; 2022-05-14 at 11:29 AM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  29. - Top - End - #209
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Not only is Big Al immune to Crits but if he's still standing on his next turn, if his attack connects it is an automatic crit! But the dude All-Out Attacked for +5 and Multiattack is still Multiattack...

    Big Al Toughness vs DC35 (1d20+14)[16] Come on Al, you were doing so well! Reroll
    Big Al Fortitude vs Impaired/Disabled/Transformed (DC30) (1d20+16)[36] Resist

    Big Al Toughness vs DC32 (1d20+14)[25] Dazed & Bruised
    Big Al Fortitude vs Impaired/Disabled/Transformed (DC27) (1d20+16)[18] Disabled
    Last edited by Dodgeson; 2022-05-15 at 01:23 PM.

  30. - Top - End - #210
    Ogre in the Playground
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    Default Re: New Harbour Needs Heroes! (OOC)

    Big Al Toughness Reroll vs DC35 (1d20+14)[15] 25 Dazed & Bruised
    Last edited by Dodgeson; 2022-05-15 at 01:24 PM.

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