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  1. - Top - End - #241
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Quote Originally Posted by Dr.Gunsforhands View Post
    Hi everyone, I'm sorry I've been out of it. Work has been keeping me busy enough that I need to prune my gaming schedule, and I don't think this one is going to make it. Do whatever you need to do to write me out effectively.
    No worries.

    Pretty sure objects don't get the Defence check.
    l Toughness vs DC25 (1d20+6)[24] Surprisingly Sturdy!
    Last edited by Dodgeson; 2022-08-22 at 03:11 PM.

  2. - Top - End - #242
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    You know what gonna just go ahead and HP off that Exhausted.
    Defense (DC 20, +2 for Evasion 1, +2 for Defensive Attack): (1d20+12)[19]. Full Effect
    Toughness (DC 25/20, -1 for Bruise): (1d20+11)[20]. Bruised
    Last edited by Quellian-dyrae; 2022-08-22 at 03:18 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  3. - Top - End - #243
    Ettin in the Playground
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    Jan 2015
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    Default Re: New Harbour Needs Heroes! (OOC)

    I recovered a couple rounds ago so I don't think I'm Exhausted any more...

    Defence (DC20, +5 for Evasion 2): (1d20+11)[26] Half Effect
    Toughness (DC25/20, -3 for Bruises): (1d20+11)[15] Bruised. Why couldn't those have been the other way around?
    Last edited by Llyarden; 2022-08-22 at 04:17 PM.
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  4. - Top - End - #244
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Quote Originally Posted by Llyarden View Post
    I recovered a couple rounds ago so I don't think I'm Exhausted any more...
    Fixed!

    Parapluie Toughness vs DC25 (1d20+4)[7] Yeah I'm not bailing her out of this one...
    Last edited by Dodgeson; 2022-08-25 at 11:36 AM.

  5. - Top - End - #245
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Gale Defence vs DC20 (1d20+17)[23] Half effect
    Gale Toughness vs DC25/20 (1d20+8)[25] Resist
    Gale Defence vs Hindered&Vulnerable/Defenceless&Immobilised (DC20/15) (1d20+12)[15] Resist

    Outlaw Defence vs DC20 (1d20+10)[25] Half effect
    Outlaw Toughness vs DC25/20 (1d20+10)[23] Resist
    Outlaw Defence vs Hindered&Vulnerable/Defenceless&Immobilised (DC20/15) (1d20+10)[22] Resist
    Last edited by Dodgeson; 2022-08-25 at 12:14 PM.

  6. - Top - End - #246
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Goon #1 Defence vs DC20 (1d20+6)[19] Full Effect
    Goon #1 Will vs Impaired/Disabled/Controlled (Limited:Impaired and Disabled only apply to active checks, Controlled can only force targets to back down, flee, surrender, etc)(DC20/15) (1d20+6)[19] Controlled
    Goon #2 Defence vs DC20 (1d20+6)[25] Half Effect
    Goon #2 Will vs Impaired/Disabled/Controlled (Limited:Impaired and Disabled only apply to active checks, Controlled can only force targets to back down, flee, surrender, etc)(DC20/15) (1d20+6)[8] Controlled
    Goon #3 Defence vs DC20 (1d20+6)[14] Full Effect
    Goon #3 Will vs Impaired/Disabled/Controlled (Limited:Impaired and Disabled only apply to active checks, Controlled can only force targets to back down, flee, surrender, etc)(DC20/15) (1d20+6)[22] Resist
    Goon #4 Defence vs DC20 (1d20+6)[8] Full Effect
    Goon #4 Will vs Impaired/Disabled/Controlled (Limited:Impaired and Disabled only apply to active checks, Controlled can only force targets to back down, flee, surrender, etc)(DC20/15) (1d20+6)[24] Resist
    Last edited by Dodgeson; 2022-08-30 at 11:48 AM.

  7. - Top - End - #247
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Once more with feeling!

    Outlaw attack vs Platformer (1d20+10)[11] DC25 Toughness vs Damage with Secondary Effect & DC20 Will vs Weaken Toughness if that hits. Goobers every last one of them...

    l Toughness vs DC25 (1d20+5)[20] Bruised
    Last edited by Dodgeson; 2022-08-30 at 12:50 PM.

  8. - Top - End - #248
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Dodge (DC 20, +2 for Evasion): (1d20+10)[27]. Half Effect
    Toughness (DC 25/20, -2 for Bruises): (1d20+10)[22]. Resists
    Last edited by Quellian-dyrae; 2022-08-30 at 12:54 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  9. - Top - End - #249
    Ettin in the Playground
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    Jan 2015
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    Default Re: New Harbour Needs Heroes! (OOC)

    My attack roll, because this is backwards day or something apparently (and because GitP doesn't let you edit rolls into posts), +5 for All-out Attack, critting on an 18+: (1d20+15)[28]
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  10. - Top - End - #250
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Gale Toughness vs DC27 (1d20+8)[15] Staggered & Bruised
    Gale Defence vs Move Object (DC20) (1d20+12)[25] Resist
    Last edited by Dodgeson; 2022-08-30 at 01:39 PM.

  11. - Top - End - #251
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Outlaw Toughness vs DC25 (1d20+10)[13] Staggered & Bruised
    Outlaw Will vs Dazed&Vulnerable/Stunned&Defenseless (DC20) (1d20+10)[19] Dazed&Vulnerable

    Malus seriously needs like an OFSTED inspection or something...
    Last edited by Dodgeson; 2022-09-05 at 12:45 PM.

  12. - Top - End - #252
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    I feel like this has now become obligatory.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  13. - Top - End - #253
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Gale Toughness vs DC25 (1d20+7)[19] Dazed & Bruised
    Last edited by Dodgeson; 2022-09-05 at 02:57 PM.

  14. - Top - End - #254
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Gale Toughness vs Secondary Effect (DC27) (1d20+6)[9] INCAPACITATED!
    Last edited by Dodgeson; 2022-09-13 at 11:53 AM.

  15. - Top - End - #255
    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default Re: New Harbour Needs Heroes! (OOC)

    Hmm, yes Accurate Attack is quite the threat. Rolling Toughness vs DC 20/25: (1d20+10)[24] Success!
    Last edited by Starsign; 2022-09-15 at 11:07 PM.

  16. - Top - End - #256
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Catfish Toughness vs DC25 (1d20+8)[12] My guy, come on...
    Last edited by Dodgeson; 2022-09-17 at 04:06 AM.

  17. - Top - End - #257
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Catfish Toughness vs DC25 (1d20+7)[13] Staggered & Bruised
    Catfish Fortitude vs Weaken Toughness (DC20) (1d20+10)[24] Resists
    Last edited by Dodgeson; 2022-09-26 at 12:57 PM.

  18. - Top - End - #258
    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default Re: New Harbour Needs Heroes! (OOC)

    Alright I'd better make these rolls:

    DC25/20 Toughness vs Damage & Impaired&Vulnerable/Disabled&Defenceless: (1d20+10)[24] I'll take a Bruise

    DC25/20 Toughness vs Damage & Vulnerable/--/--: (1d20+10)[15] That should be Daze and Vulnerable
    Last edited by Starsign; 2022-10-07 at 01:39 AM.

  19. - Top - End - #259
    Ettin in the Playground
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    Jan 2015
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    Default Re: New Harbour Needs Heroes! (OOC)

    Assessment:
    Catfish: (1d20+20)[23]
    Enfield: (1d20+20)[35]
    Galatea: (1d20+20)[34]
    "Follow the moonwalking Nosepass!"
    "Can you put the lich in a box?"

  20. - Top - End - #260
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Enfield Toughness vs DC24 (1d20+12)[27] Resists
    Enfield Will vs Impaired&Vulnerable/Stunned&Defenseless (DC19) (1d20+10)[16] Impaired & Vulnerable

    Galatea Toughness vs DC24 (1d20+10)[20] Bruised
    Galatea Will vs Impaired&Vulnerable/Stunned&Defenseless (DC19) (1d20+10)[28] Resists

    Spoiler: Enfield Assessment
    Show
    PL10, +2 Toughness Shift, All stats at PL & Immune to Fortitude Effects

    Spoiler: Galatea Assessment
    Show
    PL10, No Shift, All stats at PL & Immune to Fortitude Effects
    Last edited by Dodgeson; 2022-10-09 at 04:32 AM.

  21. - Top - End - #261
    Ogre in the Playground
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    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    I have a bad feeling about this...but Enfield is going to interpose that crit anyway! Note to self, the party favours energy based attacks

    Enfield Toughness vs DC30 (1d20+12)[28] Bruised
    Enfield Defence vs Hindered&Vulnerable/Defenceless&Immobilised (DC20) (1d20+8)[19] Hindered&Vulnerable

    Galatea Defence vs Move Object (DC20) (1d20+10)[22] Resists
    Enfield Toughness vs DC25 (1d20+10)[18]
    Last edited by Dodgeson; 2022-10-10 at 10:54 AM.

  22. - Top - End - #262
    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default Re: New Harbour Needs Heroes! (OOC)

    Rolling to shake off Vulnerable: (1d20+10)[20]

  23. - Top - End - #263
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: New Harbour Needs Heroes! (OOC)

    Toughness (DC 25, -2 for Bruises): (1d20+10)[22]. Bruised
    Fortitude (DC 20): (1d20+10)[20]. Resists
    Last edited by Quellian-dyrae; 2022-10-13 at 12:35 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  24. - Top - End - #264
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Enfield Toughness vs DC25 (1d20+11)[25] Resist
    Last edited by Dodgeson; 2022-10-17 at 07:47 AM.

  25. - Top - End - #265
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Enfield Damage vs Hindered&Vulnerable (DC20) (1d20+10)[16]

  26. - Top - End - #266
    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default Re: New Harbour Needs Heroes! (OOC)

    Alrighty, before I forget: DC20 Fortitude vs Progressive Impaired/Disabled/Incapacitated: (1d20+10)[11] Not allowing that in a duel. Rerolling that.
    Last edited by Starsign; 2022-10-17 at 10:15 PM.

  27. - Top - End - #267
    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default Re: New Harbour Needs Heroes! (OOC)

    Rerolling that above roll:(1d20+10)[20] Success!
    Last edited by Starsign; 2022-10-17 at 10:26 PM.

  28. - Top - End - #268
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    For the record a 23 just hits the Catfish but Enfield will Interpose for his master and you know...robot.

  29. - Top - End - #269
    Ogre in the Playground
    Join Date
    Oct 2012

    Default Re: New Harbour Needs Heroes! (OOC)

    Too keep the information flowing, The Catfish does in fact have Uncanny Dodge and Captain Blackcoat misses him but as per the Discord he's going to take Wildcard's new Affliction because he's a trooper.

    Catfish Fortitude vs Impaired/Disabled (DC20) (1d20+10)[17] Impaired
    Last edited by Dodgeson; 2022-10-19 at 02:25 PM.

  30. - Top - End - #270
    Firbolg in the Playground
     
    SwashbucklerGuy

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    Default Re: New Harbour Needs Heroes! (OOC)

    Blackcoat is very bad at this "dodge the undodgeable attacks" thing. He should have healed from his bruise by now.

    DC25/20 Toughness vs Damage & Vulnerable/--/--: (1d20+10)[12] Aww man, really? Alright, I'll live with that, this time.
    Last edited by Starsign; 2022-10-21 at 12:03 AM.

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