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  1. - Top - End - #511
    Ettin in the Playground
     
    Devil

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    Aug 2021
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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Ooh. Mage hand trickery. Alright, you hit a 25 which is pretty nice, Ginger; I'm going to let this guy oppose your 25 with his perception; rolling disadvantage because you're taking him by surprise.

    (1d20+5)[11]
    or
    (1d20+5)[13], take lowest.

  2. - Top - End - #512
    Bugbear in the Playground
    Join Date
    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    How far away are Doc and Sal from the action currently?

  3. - Top - End - #513
    Firbolg in the Playground
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    May 2013
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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    My thought was to use elven speed to keep him from drawing his pistol but remembered 5e doesn't have grappling. Tackling or disarming a thing? If not I'll try another route.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  4. - Top - End - #514
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Yeah, I'm scratching my head what to do besides shooting the guy. Can Wolf cross the room with one move action?

  5. - Top - End - #515
    Bugbear in the Playground
    Join Date
    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    We did use the optional disarm rules before. Just an opposwd athletics check, unfortunately at disadvantage for my tiny ex-varsity wrestler. He'll happily give it a go if he's within 50ft of the Krieger though.

    Edit: An athletics check can grapple but just to reduce movement to 0ft or shove the guy prone/back by 5ft instead.
    Last edited by Waistcoatwill; 2022-08-03 at 08:37 AM.

  6. - Top - End - #516
    Ettin in the Playground
     
    Devil

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    Aug 2021
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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Ahem. Sorry for the Slowbro-ness!

    Quote Originally Posted by Waistcoatwill View Post
    How far away are Doc and Sal from the action currently?
    In this round, I'd assume they were rushing to the sound of action and will be in position to act next turn by charging through the door if they prefer. For now, it's only the three on the scene that can take actions directly on the Kreiger!

    Quote Originally Posted by Cavir View Post
    My thought was to use elven speed to keep him from drawing his pistol but remembered 5e doesn't have grappling. Tackling or disarming a thing? If not I'll try another route.
    Strictly speaking there's no rules for restraining weapons in a grapple, but y'know.. This is dungeons and dragons, we do what we want here. I know you've posted a wild stabbing already, but that's on me for the delay in reply. If you wanted to try a bum-rush to grapple him and within that grapple prevent him from grabbing his gun, I'd let you try. You'd need to hit with the first attack to succeed at the grapple check (the standard Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check (the target chooses the ability to use)) on the first attack; then use your second attack to beat him in another grapple check to apply a restrained condition to him and yourself as you occupy his arms. This is sort of backing out way into the Grappler feat, so I'd say the restraining grapple roll would have disadvantage; but if Ginger or Wolf wants to throw an assist to negate that, they're welcome to. If you wanted to try that grapply stuff, you can spike the old rolls and make new ones; but it may be wiser to forsake the grapple in the bush for the wild stabbings in the hand!

    Quote Originally Posted by Continental Op View Post
    Yeah, I'm scratching my head what to do besides shooting the guy. Can Wolf cross the room with one move action?
    He can! He can move to the target and take his action and bonus action how he prefers.

    Quote Originally Posted by Waistcoatwill View Post
    We did use the optional disarm rules before. Just an opposwd athletics check, unfortunately at disadvantage for my tiny ex-varsity wrestler. He'll happily give it a go if he's within 50ft of the Krieger though.
    Doc is probably strictly speaking within 50 ft, but between the traffic jam of soldiers in the doorway, and not having a visual on the scene until you get there, I'm going to stay with Wolf, Ginger and Xilo capable of acting in this surprise effort while the rest of the squad mobs up.

    Those were pretty effective stabbing rolls, but if Cavir wants to default to his initial plan of attempted restraint, I'll honor it!
    Last edited by MrAbdiel; 2022-08-06 at 07:09 PM.

  7. - Top - End - #517
    Firbolg in the Playground
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    May 2013
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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Mission is to stay quiet as long as we can. Let the stabbings stay. The others could converge and do the same. A little Julius Caesar moment.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  8. - Top - End - #518
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Et tu, my explicit opponents in the greatest war the world has ever known..?

    Edit: That is to say, if Ginger and Wolf want to get in on the stabs (or perhaps containment of the civilian), go for it!
    Last edited by MrAbdiel; 2022-08-07 at 07:16 AM.

  9. - Top - End - #519
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    That's might be a grapple, or a help action on Wolf's attacks if he chooses to make 'em. Wolf did produce knife and pistol - now that the LT has ripped the bandaid off in the direction of 'kill quietly', I might boldly assume Wolf gets in on the action, ContinentalOp? The stabbings he has received are... nigh unto fatal so far.

  10. - Top - End - #520
    Bugbear in the Playground
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    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Wow this 'Allo 'Allo reboot got dark quickly!

  11. - Top - End - #521
    Bugbear in the Playground
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    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    With a passive insight of 18 (if that's a thing you use), would Doc be able to get a better read on whether or not she would scream the place down if left to scarper?

    He'd probably opt work with Sal for a goodnight-tap if he thought she'd put the remnants of the squad ar risk. His not-French is good enough for banter and ordering fine wine, less so counselling sessions.

  12. - Top - End - #522
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Quote Originally Posted by Waistcoatwill View Post
    With a passive insight of 18 (if that's a thing you use), would Doc be able to get a better read on whether or not she would scream the place down if left to scarper?

    He'd probably opt work with Sal for a goodnight-tap if he thought she'd put the remnants of the squad ar risk. His not-French is good enough for banter and ordering fine wine, less so counselling sessions.
    In such a desperate, slice-of-moment instinct, Doc can't know for sure. He got a glance in the room to see what end down. So he knows the Kreiger she was with just met a sudden vicious end. He knows she hasn't become hysterical at the loss of him, which could suggest either a certain amount of fortitude or detachment. All that Doc knows for sure is that she hasn't screamed yet. Maybe she just hasn't hit that peak of panic; maybe she, like you, imagines her chances of success are better if she's quiet.

  13. - Top - End - #523
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Very well, JBE/Sal! Give me a diplomacy roll. Disadvantage if you can't speak Aquiteauan. Sadly, since Doc isn't trained in Persuasion, I'd need something pretty compelling for him to be able to offer a Help action.

  14. - Top - End - #524
    Ettin in the Playground
     
    DruidGuy

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    I do have the language so here goes:

    (1d20+2)[16]
    Quote Originally Posted by RadarMonkey1 View Post
    I suddenly feel that my character is not as optimized as it could be...

    Oh well, it should still be fun.

  15. - Top - End - #525
    Bugbear in the Playground
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    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Oops, replied directly without checking the thread. Totally happy if you ignore what Doc was doing.

  16. - Top - End - #526
    Firbolg in the Playground
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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Quote Originally Posted by Waistcoatwill View Post
    Wow this 'Allo 'Allo reboot got dark quickly!
    Sorry. Haven't seen it. I have new homework.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  17. - Top - End - #527
    Bugbear in the Playground
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    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    I was just being stupid about the kitchen incident, but now I kind of want to see what that would actually look like.

  18. - Top - End - #528
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Sorry for the radio silence and for making people wait. Thank you, MrAbdiel, for advancing the scene. If this ever happens again feel free to have Wolf stand there like a dumb lug.

    I don't see Wolf contributing to the conversation with the maid, so I just wanted you all to know I am back, and sorry.

  19. - Top - End - #529
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    No worries man; we all know how it is. Glad to have you with us, sarge.

  20. - Top - End - #530
    Ogre in the Playground
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    Sep 2015

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    I am going to be away from reliable internet next week.

  21. - Top - End - #531
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    No worries Nova.

    Also, is everyone else still here? Pulse check, guys. Are we waiting on the LT's call?

  22. - Top - End - #532
    Bugbear in the Playground
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    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Still here, wasn't sure what to add. Waiting for the LT's call sounds better though

  23. - Top - End - #533
    Firbolg in the Playground
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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    I've had a stressful/extra busy 2+ weeks but most of that is over now. Sorry for the delay.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  24. - Top - End - #534
    Bugbear in the Playground
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    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Doc decided to be nosy, turns out he's super nosy!

  25. - Top - End - #535
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Just a casual Nat 20!

  26. - Top - End - #536
    Bugbear in the Playground
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    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Yeah, I'll stop complaining about always rolling 2s now!

    Apologies for brevity, snotty little-un sleep deprivation is doing me in this week.

  27. - Top - End - #537
    Bugbear in the Playground
    Join Date
    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    @Novebomb - Assuming MrAbdiel doesn't object, Sal or Doc should be able to give you advantage on those Thieves tools.
    Last edited by Waistcoatwill; 2022-09-07 at 01:23 AM.

  28. - Top - End - #538
    Barbarian in the Playground
     
    SamuraiGuy

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    MrAbdiel, are the walls moving with us, so this is like an elevator box, and not just a platform moving up and down?

  29. - Top - End - #539
    Ettin in the Playground
     
    Devil

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    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Strictly speaking it hasn’t moved yet; but as the minorest spoiler, the entire room’s interior descends, not just the platform! It must leave a vacant cavity behind half a door, when it goes!

  30. - Top - End - #540
    Bugbear in the Playground
    Join Date
    Jul 2021

    Default Re: D&D-Day: The Ballad of Echo Company (OOC)

    Anyone else hopping in the lift?

    Edit: Sorry, was horribly sleep deprived and missed that folk had posted already.
    Last edited by Waistcoatwill; 2022-09-12 at 01:58 AM.

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