Results 181 to 210 of 1472
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2021-12-20, 02:32 PM (ISO 8601)
- Join Date
- Feb 2007
Re: tomboys and troublemakers: a wfrp 2e game
That hardly seems worth the gold they offered. I wouldn't want to anger the guilds people.
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2021-12-20, 02:43 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: tomboys and troublemakers: a wfrp 2e game
Fair enough. You don't want to try the side entrance Siobhan talked about?
You may be able to find it and tell if its safe
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2021-12-20, 04:51 PM (ISO 8601)
- Join Date
- Feb 2007
Re: tomboys and troublemakers: a wfrp 2e game
Grimgoth will set off to try and find this side entrance.
Spoiler
Not sure what rolls are required for this if any.
PerceptionVs38 - (1d100)[4]
SearchVs28 - (1d100)[90]
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2021-12-20, 09:22 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
You find the side entrance. It looks no worse for wear, but you do notice a couple braces have shifted a little.
siobhan sniffles, and nods. "he and the miners bought me time to escape"
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2021-12-20, 10:50 PM (ISO 8601)
- Join Date
- Aug 2021
- Location
- Brisbane, Australia
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
Bertelis frowns. He doesn’t like this any more than anyone else. He made an oath to find out what caused the mine’s silence, and his conscience is not eased that he has completed that task with just the girl’s story. But he also has no desire to leave Siobhan alone while they investigate. Yet those were the only options, as he could see it. So he sighed, made his peace, and introduced the girl to his horses.
“You come here with your father, you must go back and forth to town with him, ah? You must have gone the way with a cart full of iron a few times, I think. Here. We must go into the mine. There may be others who need help. You will have to stay here - perhaps near your old hiding spot, since it work so well. But if trouble comes, you come to my horses, ma’amselle. Adélard is a fighting horse; he will not run away, and he will fight for you, ah? Noble champion on four legs.” He offers a reassuring smile as he pats the warhorse’s flank. “Rainier is a running horse. So you climb up here, and ride back up the path to the road and take the road back to town. And we catch up to you on the way back, I think. Alright?”
After he’s given the girl the unfortunately necessary orientation about his horses, he leaves her with them and the bag of fodder. He trusts in the ancient bond of girls and horses to take her mind off the tragedy for a while, as he talks to his companions. “Side entrance, ah? Easier to track from the main, I think; but more predictable. But I am ready to go - just quickly in and out, confirm the enemy, perhaps take one head or free who we can. The girl should not be left alone for long, even if we cannot spare any of our number to wait with her.”Last edited by MrAbdiel; 2021-12-21 at 10:00 AM.
Damien Wayne in Molan's Batman {D&D3.5e}
Aiden Sorveaux in DeTess's The Royal Artificery Society {PF1e}
Sir Bertelis Roche in bramblefoot's Tomboys and Troublemakers {WFRP2e}
GMing for World of Warcraft - Interbellum {M&M3e}
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2021-12-21, 03:42 AM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: tomboys and troublemakers: a wfrp 2e game
Quick raid? Good. How about Grimgoth go ahead because he can see without fire and the rest of us follow at a distance so as not to give away our presence?
Last edited by wilphe; 2021-12-21 at 03:42 AM.
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2021-12-21, 07:24 AM (ISO 8601)
- Join Date
- Aug 2021
- Location
- Brisbane, Australia
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
"It seems good to me, this way. After you, sir dwarf."
Damien Wayne in Molan's Batman {D&D3.5e}
Aiden Sorveaux in DeTess's The Royal Artificery Society {PF1e}
Sir Bertelis Roche in bramblefoot's Tomboys and Troublemakers {WFRP2e}
GMing for World of Warcraft - Interbellum {M&M3e}
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2021-12-21, 09:17 AM (ISO 8601)
- Join Date
- Feb 2007
Re: tomboys and troublemakers: a wfrp 2e game
With that Grimgoth hands off his lantern and confidently strides into the side entrance of the mine. Mines were the homes of dwarves and Grimgoth felt at ease as the Earth seemed to engulf him on all sides. He seemed guide by some inborn dwarven instinct as his steps carried him further underground. He kept an eye and ear out for any sign of the struggle that happened here days before.
Spoiler: OOC
Again not sure what checks so
Perceptionvs38 - (1d100)[74]
SilentMoveVs16 - (1d100)[65]
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2021-12-21, 03:33 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: tomboys and troublemakers: a wfrp 2e game
Wighard hoods the lantern, ready to light torches and such if the time comes
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2021-12-21, 06:22 PM (ISO 8601)
- Join Date
- Aug 2021
- Location
- Brisbane, Australia
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
Giving Grimgoth a little lead time, Bertelis keeps pace with the other humans; sword and shield out, unlit torches tied to his belt with a leather thong.
Damien Wayne in Molan's Batman {D&D3.5e}
Aiden Sorveaux in DeTess's The Royal Artificery Society {PF1e}
Sir Bertelis Roche in bramblefoot's Tomboys and Troublemakers {WFRP2e}
GMing for World of Warcraft - Interbellum {M&M3e}
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2021-12-21, 07:44 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
The tunnel slopes downwards at a steady rate. Soon the dripping of water and the smell of mold hit your noses
Will everyone toss me perception at -10? except grimgoth and wighard
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2022-01-02, 09:15 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
in the interest of saving this game, im gonna move it along
as you stalk along the tunnel, two large hirsute creatures jump out at you. roll for initiative
(4d100)[49][45][33][66](193)
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2022-01-03, 04:36 AM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: tomboys and troublemakers: a wfrp 2e game
Wighard tries to get another torch or two going so they can see what they are up against
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2022-01-04, 04:52 AM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
the light illuminates two troll-like creatures, with huge warty, scabby plates extending down their tummies and backs. they speak a distorted version of reikspiel, interspersed with mumblings and chitterings
(1d10+4)[6]grimgoth
(1d10+4)[9]sir bertelis
(1d10+4)[6]wighard
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2022-01-09, 10:15 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Ottawa
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
SpoilerInitiative: (d10+47)[52]
Does this require a Fear test?
Emil raises his sword in a defensive position and glances nervously at the others.
"I say we take them down one by one," he hisses. While he is no tactician, he has been in enough street fights to know that reducing the enemy's numbers—even by one—goes a longer way than giving several of them a bloody nose.SpoilerRunning:
Voyages of the Ghostlight (Risus)
Playing:
The Bloody Crown (WFRP) as Elsabeth Holt, rogue pyromancer and court wizard
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2022-01-14, 07:36 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
the monstrosity attacks, claws sweeping towards sir bertelis and emil. both hit
(2d100)[50][12](62)
damage
(1d10+4)[10]sir bertelis
(1d10+4)[7] emilLast edited by bramblefoot; 2022-01-14 at 07:42 PM.
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2022-01-14, 07:56 PM (ISO 8601)
- Join Date
- Aug 2021
- Location
- Brisbane, Australia
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
"Damn! Right on top of us! Back, you filth! Back!"
Lurching back to avoid the worst of the sweeping claw, Sir Bertelis immediately pushes onto the offensive - hacking away at the beast nearest to him with big, chopping blows of his longsword.
Spoiler: OOC Rolls!DodgeVs42 - (1d100)[27],or a reroll if failed for DodgeVs42 - (1d100)[34].
Swift attack, to attack twice.
AttackVs51 - (1d100)[24]
AttackVs51 - (1d100)[26]
If there's a first successful hit, it will do Damage - (1d10+4)[5] or Damage - (1d10+4)[13], whichever is higher.
If there's a second successful hit, it will do Damage - (1d10+4)[5] or Damage - (1d10+4)[8], whichever is higher.
Edit: Yikes, I'm just killin' these rolls. I hope there's no horrible reversal.Last edited by MrAbdiel; 2022-01-14 at 07:57 PM.
Damien Wayne in Molan's Batman {D&D3.5e}
Aiden Sorveaux in DeTess's The Royal Artificery Society {PF1e}
Sir Bertelis Roche in bramblefoot's Tomboys and Troublemakers {WFRP2e}
GMing for World of Warcraft - Interbellum {M&M3e}
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2022-01-15, 11:50 AM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: tomboys and troublemakers: a wfrp 2e game
Wighard, not directly engaged, tries to light a few torches from the lantern, maybe these things are afraid of light or fire. If not, they have a better chance of seeing what is going on.
Let us see how these things feel about fireLast edited by wilphe; 2022-01-15 at 11:50 AM.
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2022-01-17, 09:41 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Ottawa
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
Emil raises his shield to block the first strike, and hits back cautiously at his opponent.
SpoilerParry at +10 from using a Defensive weapon (target 54) against the troll's attack: (d100)[51] Passed, no damage
Aimed attack (+10) vs. 54: (d100)[86]
Damage: (d10+4)[6]
His blade hits only air and he growls in frustration.Last edited by -Sentinel-; 2022-01-17 at 09:43 AM.
SpoilerRunning:
Voyages of the Ghostlight (Risus)
Playing:
The Bloody Crown (WFRP) as Elsabeth Holt, rogue pyromancer and court wizard
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2022-01-22, 02:33 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
the monsters ignore the torches. monstrosity 2 will make two claw attacks against emil and grimgoth. the first swings wide, but the second connects
(2d100)[79][17](96)
emil damage: (1d10+3)[4]
grimgoth damage: (1d10+3)[8]Last edited by bramblefoot; 2022-01-22 at 02:33 PM.
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2022-01-23, 10:31 PM (ISO 8601)
- Join Date
- Feb 2007
Re: tomboys and troublemakers: a wfrp 2e game
Grimgoth raise his shield to parry this hideous creatures claw swiping at him. The shield barely getting into place in time to stop the blow.
A deep rage filled Grimgoth and unleashed a series of deadly slashing with his axe. Deadly but blinded by rage. None of the blows drawing blood.
Die foul creature! he screamed exasperated at his failing to connect.
Spoiler: Rolls
ParryVs62 - (1d100)[57]
Swift Attack -Full action to attack twice.
AttackVs67 - (1d100)[93] if it hits the higher of the two Damage - (1d10)[10] or (1d10)[8] +5
AttackVs67 - (1d100)[88] if it hits the higher of the two Damage - (1d10)[4] or (1d10)[7] +5
Last edited by LarsWester; 2022-01-23 at 10:33 PM.
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2022-01-24, 10:52 AM (ISO 8601)
- Join Date
- Dec 2009
- Location
- Ottawa
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
Emil feels his blood pumping with excitement as he dodges the creature's claws. This is... exhilarating, truth to be told. Doing his best not to lose himself, he strikes back.
Spoiler: OOCAimed attack vs. 54: (d100)[30]
Damage: (d10+4)[5]
He can only manage a glancing blow, unlikely to cause any real damage.Last edited by -Sentinel-; 2022-01-24 at 10:53 AM.
SpoilerRunning:
Voyages of the Ghostlight (Risus)
Playing:
The Bloody Crown (WFRP) as Elsabeth Holt, rogue pyromancer and court wizard
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2022-01-24, 02:25 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
monstrosity A tanks the wound, but monstrosity B is limping
monstrosity a will make two claw attacks against sir bertelis. the first goes wide, but the second punches deep through the chain mail
(2d100)[75][30](105)
(1d10+3)[10]
(1d10+3)[13]
monstrosity a 15/15
monstrosity b 6/15Last edited by bramblefoot; 2022-01-24 at 02:27 PM.
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2022-01-24, 03:04 PM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: tomboys and troublemakers: a wfrp 2e game
Seeing his friend in such trouble Wighard gropes towards his pouch in an attempt to make this fight a bit more even
Spoiler: OOC
(1d100)[64] Channelling
(1d10)[3] +1 for Down +1 if Channelling succeeds
Target 6
Target must make WP test or sleep for 1d10 rounds
And even if he fails he is now giving the young Bretonnian +10% on his attacks
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2022-01-24, 04:57 PM (ISO 8601)
- Join Date
- Aug 2021
- Location
- Brisbane, Australia
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
Bertelis is hacking away at one of the beasts just as it turns to assault Grimgoth; and he moves to take advantage of its decision, leaving his shield high defending his flank against the other for a moment as he prepares for a piercing strike to the wounded creature's back, and hopefully heart. As he does so, he feels one set of claws rake off the shield, which is well enough; but some inexplicable instinct warns him that he cannot afford even that moment of inattention, and he ducks his head like a tortoise just as a second set of decapitating claws go whizzing past, their tips ringing off his helm and scoring the steel.
Morr has come very close, just now; but the Bretonnian has ducked the scythe, and attempts, with his own sword, to guide it into the back of the wounded creature.
Spoiler: OOC Rolls!...Were accidentally rolled in the OOC thread. First attack missed. Second one hits for a non-terrible 9 Damage before soak, on the wounded Monstrosity (To the head, infact). Since Bertelis is before Wighard in the initative, it's only NOW that he'll start benefitting from the helpful magic!Damien Wayne in Molan's Batman {D&D3.5e}
Aiden Sorveaux in DeTess's The Royal Artificery Society {PF1e}
Sir Bertelis Roche in bramblefoot's Tomboys and Troublemakers {WFRP2e}
GMing for World of Warcraft - Interbellum {M&M3e}
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2022-01-27, 02:33 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
monstrosity b tanks the sleep spell through sheer stupidity, but both claws go wide
(1d100)[3]
(2d100)[64][63](127)Last edited by bramblefoot; 2022-01-27 at 02:34 PM.
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2022-01-27, 03:01 PM (ISO 8601)
- Join Date
- Feb 2007
Re: tomboys and troublemakers: a wfrp 2e game
Grimgoth dodges out the way of two claw swipe. Oy! Ugly! Overhere ya bonka!
The dwarf tries goading the troll-like creature into keeping its focus on himself. He then charges it with his axes flailing.
Grimgoth connects with the thing's chin with one of his swipes of the axe. There is a shower of gore as the dwarf laughs.
Spoiler: OOC and rolls
Swift Attack Full Action
Attack1Vs62 - (1d100)[21] if it hits highest out of Damage - (1d10+5)[11] or (1d10+5)[15] Confirmed Grimnir's Fury for an additional 2 points and 17 total damage to the head.
Attack2Vs62 - (1d100)[71] if it hits highest out of Damage - (1d10+5)[14] or (1d10+5)[8] *Whiff*
I didn't explicitly call it out but these attacks were B the one attacking Grimgoth. And the 17 damage might be enough to keep him down permanently as he was already injured before Bertellis hit earlier this round and then Grimgoth hit in the head at the same time. Knight's sword and Dwarf axe with Troll's head in between. Squish!! Previous Soak was 6. So Monster B would have had 3 hp before getting hit for 11 after soak. That's a pretty serious critical roll.
Last edited by LarsWester; 2022-01-27 at 05:56 PM.
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2022-01-30, 01:51 PM (ISO 8601)
- Join Date
- Oct 2021
Re: tomboys and troublemakers: a wfrp 2e game
the monstrosities head tumbles off its shoulders, staining the ground with arterial blood. the second monster roars and swipes at sir bertelis. both hit, one significantly deeper than the other
(2d100)[36][29](65)
(1d10+3)[13]
(1d10+3)[5]Last edited by bramblefoot; 2022-01-30 at 02:17 PM.
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2022-01-30, 02:34 PM (ISO 8601)
- Join Date
- Aug 2021
- Location
- Brisbane, Australia
- Gender
Re: tomboys and troublemakers: a wfrp 2e game
Bertelis skips back from one blow raking at a kneecap, and catches a second blow on his shield - this one so strong that it flashes sparks up from the gouged metal and drives him back in a rigid blocking pose, skidding a few feet on the earthen floor of the mine. Then he's launching forward again, sword flashing. The ambush fell upon them and things seemed grim, but the tide has turned comprehensively now; and the boon of Wighard's spell gleams in his rising and falling blade.
Spoiler: Attack!Parry and dodge are in the OOC.
SwiftAttackVs61 - (1d100)[51] for Damage - (1d10+4)[9] or Damage - (1d10+4)[14], whichever is higher.
SwiftAttack2Vs61 - (1d100)[94] for Damage - (1d10+4)[11] or Damage - (1d10+4)[6], whichever is higher.
Electing not to use fate on attack rolls because this guy keeps coming for my skull.
...And in a blow that the Green Knight may indeed have been proud of, he shears the head from the neck of the second creature. The danger passed, he rolls the head back with one foot so its face is pointing up into the torchlight.
"...A little fierce, but not the trolls we feared. More than enough to overwhelm miners, but if we proceed like this, we might well find survivors. Does anybody have and idea what they are?"Last edited by MrAbdiel; 2022-01-31 at 03:20 AM.
Damien Wayne in Molan's Batman {D&D3.5e}
Aiden Sorveaux in DeTess's The Royal Artificery Society {PF1e}
Sir Bertelis Roche in bramblefoot's Tomboys and Troublemakers {WFRP2e}
GMing for World of Warcraft - Interbellum {M&M3e}
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2022-01-31, 06:44 AM (ISO 8601)
- Join Date
- May 2018
- Location
- Morocco
Re: tomboys and troublemakers: a wfrp 2e game
Wighard takes the torch and cauterises the two neck stumps, and the head. I have no idea if that is necessary, but I would like to make sure. he regards the head, Clean neat amputation, mayhaps I will call on you next time I need to do one. he wraps the head up and puts it in his pack That will be some evidence of what is here. Is anyone wounded?
but if we proceed like this, we might well find survivors.
You wish to delve deeper? Our mission was to find out what happened to the miners. If we fail to return then others, perhaps less qualified, will need to be sent and the town will remain in danger through ignorance of the threat they face.