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Thread: Highest bonus to damage rolls?
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2021-11-15, 05:55 PM (ISO 8601)
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- Jan 2020
Highest bonus to damage rolls?
As the title says I'm curious to know what the highest bonus to damage rolls is you can theoretically get this should just be pure damage. NO rolling dice or magic wepon bouns and 20 (+5) MAX for stats just to make it a little more feasible for example
Be a goblin or an Aasimar - Fury of the Small/Radiant Soul/Necrotic Shroud (+20)
1 level warlock - get hex blades curse for your proficiency bonus (+6)
19 levels death cleric - Touch of Death (+43) (19 x 2 + 5)
+5 Str , +5 Cha (If Needed)
GWM +10
Total = +84 (+89 If Cha can be included)
Please let me know if there is anything higher you can theoretically get.Last edited by MercCpt; 2021-11-26 at 06:11 PM.
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2021-11-15, 06:20 PM (ISO 8601)
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Re: Highest bonus to damage rolls?
Aasimar or Goblin can add their level to damage bonus, so +69 now. Nice.
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2021-11-15, 06:33 PM (ISO 8601)
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- May 2018
Re: Highest bonus to damage rolls?
It'd be silly not to add +5 for a stat bonus, or +10 if you're using tomes to raise stats to 30.
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2021-11-15, 06:39 PM (ISO 8601)
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- Lower Menthis
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2021-11-16, 12:08 AM (ISO 8601)
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2021-11-16, 12:27 AM (ISO 8601)
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2021-11-16, 08:56 AM (ISO 8601)
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Re: Highest bonus to damage rolls?
Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal
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2021-11-16, 03:59 PM (ISO 8601)
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- Nov 2016
Re: Highest bonus to damage rolls?
So, if you're talking about bonus damage to a single attack, I think you have it maxed out. However, I do have two ideas:
---Highest Flat Damage Possible---
Race: Goblin and/or Aasimar for the flat bonus to damage
Classes: Tempest Cleric 2 / Order of Scribes Wizard 18
Make sure you take Prismatic Wall and Meteor Swarm for your 9th level spells. You can now change Meteor Swarm's Fire and Bludgeoning damage into pure Lightning damage. Tempest Cleric's Channel Divinity makes it so you maximize Lightning and Thunder damage instead of rolling. Meaning it technically becomes a flat damage bonus. Meteor Swarm deals 40d6 normally, that just becomes 40*6 for a max of 240 Lightning damage in three 80ft diameters. You can use Fury of the Small to boost that to a maximum of 260 on one creature within that area. Near as I can tell, there is no way to have more flat damage than that.
However, I'm not sure if I can count this since it is, technically, just changing rolling a dice to automatically taking the max.
---Making 2 attacks---
Race: Goblin - Fury of the Small (+20)
Death Cleric 8 - Touch of Death (+21)(5+[8*2])
Hexblade Warlock 12 - Maddening Hex (+5), Lifedrinker (+5), Hexblade's Curse (+6), Thirsting Blade (*2)
20 Charisma (+5)
Sharpshooter or GWM (+10)
You end up with:
20+21+5+2*(5+5+6+10) = 98 split between two attacks.
---Realizing that all my previous work was pointless and Eldritch Blast is the KING of flat damage---
Goblin - Fury of the Small (+20)
Hexblade Warlock 2 - Agonizing Blast (+5), Hexblade's Curse (+6)
Any Sorcerer 18 - Quick Spell
Charisma 20 (+5)
20+8*(5+6) = 108
EDIT: Forgot that the straight damage from Death Cleric only applies to melee attacksLast edited by sithlordnergal; 2021-11-16 at 05:34 PM.
Never let the fluff of a class define the personality of a character. Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane
Fun Fact: A monk in armor loses Martial Arts, Unarmored Defense, and Unarmored Movement, but keep all of their other abilities, including subclass features, and Stunning Strike works with melee weapon attacks. Make a Monk in Fullplate with a Greatsword >=D
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2021-11-16, 04:34 PM (ISO 8601)
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2021-11-16, 07:49 PM (ISO 8601)
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2021-11-16, 07:50 PM (ISO 8601)
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2021-11-19, 09:25 AM (ISO 8601)
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Re: Highest bonus to damage rolls?
If you have Sharpshooter, Great Weapon Master, and Tavern Brawler, you can (arguably) use both SS and GWM on the same attack. Sharpshooter requires a ranged weapon, while GWM requires a heavy weapon, so if you whack someone in melee with a bow, it's both. Though using a ranged weapon in melee is an improvised weapon, and both feats require proficiency, which is where the Tavern Brawler comes in.
Time travels in divers paces with divers persons.
—As You Like It, III:ii:328
Chronos's Unalliterative Skillmonkey Guide
Current Homebrew: 5th edition psionics
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2021-11-20, 11:51 AM (ISO 8601)
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2021-11-20, 12:20 PM (ISO 8601)
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Re: Highest bonus to damage rolls?
Be a Goblin Dart Master. Darts are both thrown and ranged, opening up more flat damage bonuses:
Goblin Fury of the Small +20
Sharpshooter: +10
Dueling fighting style: +2
Thrown weapon fighting style: +2
Belt of Storm Giant Strength: +9
Hexblade's Curse: +6
+3 Dart: +3
That's +52 right there. I left out Death Cleric because many DM's limit that class to NPC's only.
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2021-11-20, 01:50 PM (ISO 8601)
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- Nov 2016
Re: Highest bonus to damage rolls?
Never let the fluff of a class define the personality of a character. Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane
Fun Fact: A monk in armor loses Martial Arts, Unarmored Defense, and Unarmored Movement, but keep all of their other abilities, including subclass features, and Stunning Strike works with melee weapon attacks. Make a Monk in Fullplate with a Greatsword >=D
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2021-11-20, 01:51 PM (ISO 8601)
- Join Date
- Nov 2016
Re: Highest bonus to damage rolls?
Never let the fluff of a class define the personality of a character. Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane
Fun Fact: A monk in armor loses Martial Arts, Unarmored Defense, and Unarmored Movement, but keep all of their other abilities, including subclass features, and Stunning Strike works with melee weapon attacks. Make a Monk in Fullplate with a Greatsword >=D
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2021-11-23, 02:12 PM (ISO 8601)
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- Jan 2020
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2021-11-23, 02:15 PM (ISO 8601)
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2021-11-23, 03:17 PM (ISO 8601)
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- Nov 2015
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Re: Highest bonus to damage rolls?
I would count any dice additives like sneak attack. They are at least a +1 flat bonus.
Spoiler: I am the
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2021-11-23, 07:03 PM (ISO 8601)
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2021-11-23, 08:12 PM (ISO 8601)
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Re: Highest bonus to damage rolls?
Black text is for sarcasm, also sincerity. You'll just have to read between the lines and infer from context like an animal
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2021-11-23, 11:15 PM (ISO 8601)
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- CA
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2021-11-23, 11:56 PM (ISO 8601)
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- Nov 2016
Re: Highest bonus to damage rolls?
Never let the fluff of a class define the personality of a character. Let Clerics be Atheist, let Barbarians be cowardly or calm, let Druids hate nature, and let Wizards know nothing about the arcane
Fun Fact: A monk in armor loses Martial Arts, Unarmored Defense, and Unarmored Movement, but keep all of their other abilities, including subclass features, and Stunning Strike works with melee weapon attacks. Make a Monk in Fullplate with a Greatsword >=D
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2021-11-24, 04:05 AM (ISO 8601)
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- Nov 2015
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2021-11-24, 04:18 AM (ISO 8601)
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Re: Highest bonus to damage rolls?
Spoiler: DuelingWhen you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.
Dueling specifies a melee weapon in one hand. Since dart is not a melee weapon as it is listed in the ranged weapon category.
Conversely, Archery says
SpoilerYou gain a +2 bonus to attack rolls you make with ranged weapons.
"attack rolls" "with ranged weapons" not "ranged weapon attacks"
meaning a melee attack with a weapon on the ranged weapon table would apply archery.
On this note,
Sharpshooter, says
SpoilerBefore you make an attack with a ranged weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage
Which says "an attack with a ranged weapon" not "a ranged weapon attack"
meaning you can melee with a dart, which is a ranged weapon, probably as an improvised melee weapon, and apply sharpshooter, but as it is listed in the
Similarly GWM says
SpoilerBefore you make a melee attack with a heavy weapon that you are proficient with, you can choose to take a -5 penalty to the attack roll. If the attack hits, you add +10 to the attack's damage
"melee attack" not "melee weapon"
Longbows are both "heavy" and "ranged"
so if you melee with a longbow you can apply both GWM and Sharpshooter.
You may need Tavern Brawler to be proficient with using a longbow as a melee weapon, unless you can swing that it is similar enough to a quarterstaff.
I remember someone mentioning that this longbow thing was fixed in the errata, but I can not find that in the errata.
Therefore,
A 7 oathbreaker Paladin/12 Hexblade Warlock bashing people with a longbow(or heavy crossbow) in melee can apply "cha x3 +20" to damage at the cost of 8 to their hit chance if they have the archery fighting style.Last edited by Khrysaes; 2021-11-24 at 04:19 AM.
Spoiler: I am the
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2022-01-05, 02:28 PM (ISO 8601)
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- Jan 2020
Re: Highest bonus to damage rolls?
I would like to take a second look at this due to a few reasons mainly i'm trying to find the highest stactic you can add to damage therefore I would like to try and find out what I can out without using reasorces such as Channel Divinity, I again I would like NO rolling and NO magic items.
The challange is to add the highest dmg with NO resource burning anything that has a limit such as channel divinity is off limits side note 5 or more uses is accecptable.