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  1. - Top - End - #31
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    SamuraiGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    My congratulations to those who spotted the similarity between the floor and Serini's lair. Nice catch.

    So now we have Serini nervous, and the party has entered her final hideout. This is where she goes lethal.
    This ... is my signature finishing move!

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  2. - Top - End - #32
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Shining Wrath View Post
    My congratulations to those who spotted the similarity between the floor and Serini's lair. Nice catch.

    So now we have Serini nervous, and the party has entered her final hideout. This is where she goes lethal.
    Well, she wanted to get lethal the moment it became obvious that the Order won't just obediently go down as she planned (khm, "we have glue", khm).

  3. - Top - End - #33
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    Default Re: OOTS #1248 - The Discussion Thread

    The scroll of Passwall wasn't totally a surprise!
    Avatar by smutmulch!

  4. - Top - End - #34
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    Default Re: OOTS #1248 - The Discussion Thread

    Well, that answers the question about how she can teleport in the dungeon Excellent to have some theories confirmed. And we now have confirmation that her lair is indeed inside the complex proper.

    Quote Originally Posted by Peelee View Post
    No, paladins Lein and O-Chul. Soon died.
    ba-dum-tish

    Quote Originally Posted by Hiro Quester View Post
    After being trapped under the pyramid, I’m not surprised that V obtained that spell. Fool me once……
    Especially when you can't teleport. V should definitely keep this around as a go-forward tactic.

    I wonder if Passwall will work on the dimensional stone? It's not teleportation after all.

    Quote Originally Posted by In4Dimensions View Post
    The scroll of Passwall wasn't totally a surprise!
    Brilliant.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  5. - Top - End - #35
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    Default Re: OOTS #1248 - The Discussion Thread

    Passwall's a Transmutation effect I think, so it probably should. It sounds like the stone is mostly about effectively blocking line-of-effect for teleportation effects and Ethereal Plane cheesing.
    Cool elan Illithid Slayer by linkele.

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    Quote Originally Posted by Squire Doodad View Post
    I could write a lengthy explanation, but honestly just what danielxcutter said.
    Extended sig here.

  6. - Top - End - #36
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    Default Re: OOTS #1248 - The Discussion Thread

    Passwall only makes a temporary hole, right? It would probably be wiser to regroup before trying to follow Serini.
    Forum Wisdom

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  7. - Top - End - #37
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
    Passwall only makes a temporary hole, right? It would probably be wiser to regroup before trying to follow Serini.
    It's an hour per level. Serini might have (well, probably does have) a wand of Dispel Magic though.

    Also, technically, Passwall doesn't state that it can make holes in floors.
    Last edited by In4Dimensions; 2021-11-16 at 10:56 AM.
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  8. - Top - End - #38
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Peelee View Post
    No, paladins Lein and O-Chul. Soon died.
    Keeping them chained without supervision was dangerous, but I didn't expect it to be so dangerous that they both soon died.

  9. - Top - End - #39
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    ClericGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    I'm pretty sure that I guessed Serini had used normal stone for some parts of her dungeon, so she could use it as a secret door with her Wand.

    Am I the only one who thinks the floor monster seems to be sad?
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    Quote Originally Posted by Unavenger View Post
    All the discussion of how weird the half-hour start is seems weirdly prescient, in retrospect.
    Quote Originally Posted by Rogan View Post
    Can I use my prediction of the half an hour being used to set up Factional chats as proof I am the Seer?
    Quote Originally Posted by rogue_alchemist View Post
    only IRL, not as in game proof, as we all know that recruitment threads don't count for making IG decisions



  10. - Top - End - #40
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Wannes View Post
    Keeping them chained without supervision was dangerous, but I didn't expect it to be so dangerous that they both soon died.
    There's only one Soon.
    Cool elan Illithid Slayer by linkele.

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    Quote Originally Posted by Squire Doodad View Post
    I could write a lengthy explanation, but honestly just what danielxcutter said.
    Extended sig here.

  11. - Top - End - #41
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by danielxcutter View Post
    Passwall's a Transmutation effect I think, so it probably should. It sounds like the stone is mostly about effectively blocking line-of-effect for teleportation effects and Ethereal Plane cheesing.
    Seconded. I don't see any reason why it wouldn't work on multidimensional stone.
    Quote Originally Posted by Wannes View Post
    Keeping them chained without supervision was dangerous, but I didn't expect it to be so dangerous that they both soon died.
    No, only one Soon died.
    Cuthalion's art is the prettiest art of all the art. Like my avatar.

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  12. - Top - End - #42
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    Default Re: OOTS #1248 - The Discussion Thread

    Excellent, so we'll be seeing a Serini & co. vs Team Rogue Wizard (with Team Paladin and Belkar backing them up) showdown... only to cut away to Elan and Minrah having befriended Sunny.

    I can feel the cutaway gag coming!
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    You divine bastard.

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  13. - Top - End - #43
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Peelee View Post
    No, only one Soon died.
    That's two Soon, man, way two Soon.
    Forum Wisdom

    Mage avatar by smutmulch & linklele.

  14. - Top - End - #44
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Rogan View Post
    Am I the only one who thinks the floor monster seems to be sad?
    It has more of a "badly hurt" face, but I'd bet that doesn't make it very happy.

  15. - Top - End - #45
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    HalflingRogueGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    Wow Belkar DID change a lot.

    I agree that wall should lead to where the paladins are, this will be interesting... Serini seems nervous so I bet she is running out of tricks, maybe one more... But then what? Just surrender? Or go lethal?
    Last edited by Vikenlugaid; 2021-11-16 at 11:27 AM.

  16. - Top - End - #46
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    MindFlayer

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    Default Re: OOTS #1248 - The Discussion Thread

    They're all showing more genre-savvy, even Belkar, Elan would be tearing up with pride right now.

    Also, V's comment on the omnious pause makes me wonder if that was another reason why Elan considered becoming a Wizard

  17. - Top - End - #47
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by CountDVB View Post
    They're all showing more genre-savvy, even Belkar, Elan would be tearing up with pride right now.

    Also, V's comment on the omnious pause makes me wonder if that was another reason why Elan considered becoming a Wizard
    Belmar has always been genre savvy about these things. One of my favorite early quotes from him is the old "What happened to adventurer paranoia? It's like they've never had the ceiling come to life and try to smother them before." (I may have garbled the wording a bit)
    Stop using good evidence and logic that makes sense to refute points, that's my job
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  18. - Top - End - #48
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    Default Re: OOTS #1248 - The Discussion Thread

    And V has always had a basic understanding of drama, which is why they know when to complain about it.
    Cool elan Illithid Slayer by linkele.

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    Quote Originally Posted by Squire Doodad View Post
    I could write a lengthy explanation, but honestly just what danielxcutter said.
    Extended sig here.

  19. - Top - End - #49
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    OrcBarbarianGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    Laying down my prediction now:

    Serini doesn't actually explain her problems to the Order. The Paladins tell the Order when they drop through the ceiling. The Order, realizing how things must look, attempt some sort of resolution with Serini, perhaps letting the whole Godsmoot situation slip at some point.
    Last edited by Thermophille; 2021-11-16 at 11:52 AM.
    I like heated water, not heated arguments.

  20. - Top - End - #50
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    OldWizardGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    Silly wizard. You can't dramatically reveal something you outright revealed only 10 panels ago. How short do you think our attention spans are, an-

    Hey, Belkar is being funny!

  21. - Top - End - #51
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    SamuraiGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    I'm going to take a wild guess here.
    Belkar's last breath is imminent, because who better to kill the violent halfling than a violent halfling? Belkar will hesitate because he kind of likes her, and she'll kill him.

    Or, possibly, petrify him (which would meet the definition of "last breath").
    This ... is my signature finishing move!

    "It's never good when you make a fiend cringe" - MadGrady

    According to some online quiz, I'm a 6th level TN Wizard. They didn't give me full XP for all the monsters I've defeated while daydreaming.
    http://easydamus.com/character.html

    I am a Ranger Archetype: Gleaming Warden (thx to Ninja Prawn)

  22. - Top - End - #52
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Shining Wrath View Post
    I'm going to take a wild guess here.
    Belkar's last breath is imminent, because who better to kill the violent halfling than a violent halfling?
    Xykon. Redcloak. The Snarl.
    Last edited by Fyraltari; 2021-11-16 at 12:55 PM.

  23. - Top - End - #53
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    Default Re: OOTS #1248 - The Discussion Thread

    Cool, we got a chase to conntinue. I kinda wonder where she is going. Could she be returning to base where her stuff and the paladins are?
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
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    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
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  24. - Top - End - #54
    Barbarian in the Playground
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Shining Wrath View Post
    I'm going to take a wild guess here.
    Belkar's last breath is imminent, because who better to kill the violent halfling than a violent halfling? Belkar will hesitate because he kind of likes her, and she'll kill him.

    Or, possibly, petrify him (which would meet the definition of "last breath").
    Petrified, then animated. Boom. Breathless Belkar of Stony Doom!

  25. - Top - End - #55
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by Wintermoot View Post
    Petrified, then animated. Boom. Breathless Belkar of Stony Doom!
    And then of course he moves to the Snarl world and is never allowed to retire ever.
    Arrrgh, here be me extended sig!
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    Quote Originally Posted by Schroeswald View Post
    I recognize that Conservation of Detail is Overrated, but I find the event that I am using as evidence for my theory above important enough/given enough focus to qualify for what I call Elan’s Exception, “Who wastes perfectly good foreshadowing like that?”. Also I have never correctly predicted any event in any piece of media so take this theory with a grain of salt (I call this Peelee’s Ye Old Reminder).

  26. - Top - End - #56
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    Default Re: OOTS #1248 - The Discussion Thread

    I'm really enjoying Belkar's brand of dungeon-genre-savvy. I never thought several hundred strips ago that I'd be sad to see him go, but I fully expect his end to be tragic now.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  27. - Top - End - #57
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    DruidGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    While the floor monster is interesting from a story perspective, it feels like a poor design for a trap to have put it in a place that reveals the normal stone. Even if the targets didn’t notice it, it’s going to reveal that normal stone when it attacks. I’d think keeping the camouflage intact by putting the floor monster further up the passage would have been prudent.
    ~Xel

  28. - Top - End - #58
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    Default Re: OOTS #1248 - The Discussion Thread

    Quote Originally Posted by MoonCat View Post
    That's very clever placement of the floor monster, acting as both a trap and camouflage of an entrance.

    Can't help but feel dreadfully sorry for the poor little floor monster though.
    I dunno, I can't help but question the logic of having a monster there at all. The lurker above slowed them down, yeah, but unless that trapper managed to kill all three of them all it would manage to do would be to mildly inconvenience one of them before they noticed the different stone anyway.

  29. - Top - End - #59
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    DwarfClericGuy

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    Default Re: OOTS #1248 - The Discussion Thread

    Why didn't the floor monster fight back after being stabbed? Just caught off guard?

  30. - Top - End - #60
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    Default Re: OOTS #1248 - The Discussion Thread

    Finally, the INT score appears!

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