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  1. - Top - End - #1
    Pixie in the Playground
     
    BlackDragon

    Join Date
    Apr 2020

    Default Who Has the Skills?!

    So, I learned recently that Donjon (bless that site for making random dungeon generation a breeze) basically just automated all of the encounter tables. The problem is, they only have the Monster Manual, MtoF, and Volo's in their database, yet they have some magic items from other books...

    So, I guess my question is: Is there anyone here willing to try and make a dungeon/magic item/encounter generator in a similar manner to Donjon, but incorporating like... everything that we currently have?

    Donjon's code is even open source as far as I can tell, so there's... really no reason someone couldn't do it. (I would if I had any coding skill).

    ...Yeah, that's all I got.

  2. - Top - End - #2
    Bugbear in the Playground
    Join Date
    Nov 2015
    Gender
    Male

    Default Re: Who Has the Skills?!

    Quote Originally Posted by DevanAvalon View Post
    So, I learned recently that Donjon (bless that site for making random dungeon generation a breeze) basically just automated all of the encounter tables. The problem is, they only have the Monster Manual, MtoF, and Volo's in their database, yet they have some magic items from other books...

    So, I guess my question is: Is there anyone here willing to try and make a dungeon/magic item/encounter generator in a similar manner to Donjon, but incorporating like... everything that we currently have?

    Donjon's code is even open source as far as I can tell, so there's... really no reason someone couldn't do it. (I would if I had any coding skill).

    ...Yeah, that's all I got.
    If the source code is open source, then it probably wouldn't be too hard for you to learn as I think you would just be adding options, or making a new program with new options but otherwise the same structure.

    So what you would need to do is identify the structure of declaring an option to randomly generate, and add new options or change the options that can be output.

    I.e. if the logic should be something like

    generate a random number 1-x
    if (number value)
    then (output y)
    else if (number value)
    then (output z)

    and you just add options or change the existing option.
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  3. - Top - End - #3
    Titan in the Playground
     
    Daemon

    Join Date
    May 2016
    Location
    Corvallis, OR
    Gender
    Male

    Default Re: Who Has the Skills?!

    I have most of one. The issue is generating the data in machine readable fashion, not the actual coding. Encounter generation is the piece my tool doesn't do, mostly because I haven't figured out how I want to slice the issue (since CR isn't useful to me for this due to my particular style).
    Dawn of Hope: a 5e setting. http://wiki.admiralbenbo.org
    Rogue Equivalent Damage calculator, now prettier and more configurable!
    5e Monster Data Sheet--vital statistics for all 693 MM, Volo's, and now MToF monsters: Updated!
    NIH system 5e fork, very much WIP. Base github repo.
    NIH System PDF Up to date main-branch build version.

  4. - Top - End - #4
    Titan in the Playground
     
    Kane0's Avatar

    Join Date
    Nov 2011
    Location
    Waterdeep
    Gender
    Male

    Default Re: Who Has the Skills?!

    Just updating donjon would be amazing, because i use it a ton too.
    Roll for it
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