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2021-12-17, 11:19 AM (ISO 8601)
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Understandable. I'm willing to wait another day or two if anyone's still cooking!
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
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2021-12-17, 02:53 PM (ISO 8601)
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- Apr 2020
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
I've got nothing, unfortunately. Good luck, everyone!
Screaming defiance with the last breath
It would be strange indeed if so celestial an article as FREEDOM should not be highly rated.
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Song, Sword, and Sorcery: my 5E homebrew half-caster bard (Version 2.0!)
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2021-12-18, 07:55 AM (ISO 8601)
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- Feb 2011
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- Texas
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Dish submitted. This was a lot of fun.
I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!
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2021-12-19, 10:35 AM (ISO 8601)
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- Aug 2014
Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Prepare thyselves, daremeto has slipped an entry into the entry pile
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2021-12-19, 10:45 AM (ISO 8601)
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- Feb 2012
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- <<Undetected>>
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
You know what, maybe I will have time. Gimme a few hours and let's see what happens
Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
Chairman Emeritus of Zinc Saucier.
Avatar by Derjuin, sing her praises to Elysium.
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2021-12-19, 03:41 PM (ISO 8601)
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- Feb 2012
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
... and sent. Probably the fastest I ever prepared an entry. May I get what I deserve.
Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
Chairman Emeritus of Zinc Saucier.
Avatar by Derjuin, sing her praises to Elysium.
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2021-12-20, 06:39 AM (ISO 8601)
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- May 2019
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- Massa, Italy
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Can you wait one more day? Today my problems in real life ended so I'm trying to do the build fast
Finally my computer is without any problem!
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2021-12-20, 04:48 PM (ISO 8601)
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- Feb 2009
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Ballista Joe
"…or are you just happy to see me?"
Originally Posted by Ballista Joe
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2021-12-20, 04:49 PM (ISO 8601)
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- Feb 2009
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Bane
"To thine own self be true" hits different for someone like this.
Originally Posted by Bane
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2021-12-20, 04:49 PM (ISO 8601)
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- Feb 2009
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Blank
Stretching the meaning of "Listen" as far as it'll go.
Originally Posted by Blank
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2021-12-20, 04:50 PM (ISO 8601)
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- Feb 2009
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Cyan
A man of honor and of the art of the sword.
Originally Posted by Cyan
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2021-12-20, 04:51 PM (ISO 8601)
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- Feb 2009
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Luke T'Hare
Lopunny used Fake Out! Skarmory flinched!
Originally Posted by Luke T'Hare
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2021-12-20, 04:51 PM (ISO 8601)
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- Feb 2009
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Whip Dancer
When I hear "whip dancer" I imagine a Castlevania-themed DDR (hey, they're both owned by Konami, it could happen) and I would pay so much money for a DDR that's all Castlevania tunes.
Originally Posted by Whip Dancer
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2021-12-20, 04:52 PM (ISO 8601)
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- Feb 2009
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Mr. Winthrop
Why is she wearing… okay, I guess rich people just are like that.
Originally Posted by Mr. WinthropLast edited by Zaq; 2021-12-20 at 04:52 PM.
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2021-12-20, 04:53 PM (ISO 8601)
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- Feb 2009
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
That's all of them! Seven tricksters for your judging pleasure! Who wants to step up and be an instant authority figure who holds the fate of these seven in their very hands?
In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2021-12-20, 08:32 PM (ISO 8601)
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- Feb 2012
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Glad to see these! So I had an idea which I don't really see duplicated so I have little problem talking about it now as a failed attempt.
Wiz 5 / Magical Trickster 1.
With this build I believe I could have obtained 6 skill tricks in E6. Magical Trickster adds a trick, and the two feats that give free skill tricks would have given one each. Early feats would have been involved with getting as class skills whatever I would need for the skill tricks. Problem was that even in E6, with feats being relatively easy, I could barely justify spending a feat on a single skill trick. And then I was having a hard time justifying which skill tricks were relevant for this character - being that they could, yenno, just cast a butt load of spells. Anyway, I'll check them all out in detail when I get the chance.Blank 3.5 Character Creator Iron Chef Style Tables (in Google Sheets)
Chairman Emeritus of Zinc Saucier.
Avatar by Derjuin, sing her praises to Elysium.
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2021-12-21, 04:15 AM (ISO 8601)
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- Mar 2020
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- Moscow
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
I think about Some caster 3/Magical trickster 3, but... I don't know what do with tricks.
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
Ice for all and let no one be forgotten!
Welcome to the Zinc Saucier XLIV: Ice-IX
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2021-12-21, 12:32 PM (ISO 8601)
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- May 2019
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- Massa, Italy
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Oh well I had two builds in mind one was this
Spoiler: IaiCN Iai Elf Battle dancer 1/Fighter 4 /Battletrickster 1
Spoiler: Stats4th level point to dexterity so after level 4 and racial adjustment this is the arrayStat Point buy Strength 15 8 Dexterity 15 8 Constitution 14 6 Intelligence 14 6 Wisdom 8 0 Charisma 12 4
Strength 15
Dexterity 18
Constitution 12
Intelligence 14
Wisdom 8
Charisma 12
Spoiler: Buildcc= cross classedLevel Class Base Attack Bonus Fort Save Ref Save Will Save Skills Feats Class Features 1st Battledancer 1 +1 +0 +2 +0 iaijutsu focus 4, Sleight of hand 4, Balance 4, Escape artist 4, Tumble 4 ,Bluff 2 (cc) Aereni focus (iaijutsu focus) , Improved unarmed strike, AC bonus, unarmed strike 2nd Thug fighter 1 +2 +2 +2 +0 iaijutsu focus 5, Sleight of hand 5, Bluff 5, Escape artist 4.5 (cc), Balance 4, Tumble 4 Sneak attack +1d6 3rd Thug fighter 2 +3 +3 +2 +0 iaijutsu focus 6, Sleight of hand 6, Bluff 6, Escape artist 6 (cc), Balance 4, Tumble 4 Quick draw 4th Thug fighter 3 +4 +3 +3 +1 iaijutsu focus 7, Sleight of hand 7, Bluff 7, Escape artist 6 (cc), Balance 4.5 (cc), Tumble 4, Skill trick Hidden blade Sneak attack 2d6 5th Thug fighter 4 +5 +4 +3 +1 iaijutsu focus 8, Sleight of hand 8, Bluff 8, Escape artist 6 (cc), Balance 5 (cc), Tumble 4, Skill trick :Hidden blade, Group fake out 6th Battle trickster 1 +6 +6 +3 +1 iaijutsu focus 9, Sleight of hand 8, Bluff 9, Escape artist 6 (cc), Balance 5 (cc), Tumble 8, Skill trick :Hidden blade, Group fake out, Sudden draw Weapon finesse Bonus trick
Spoiler: Epic feats1° Open minded +3 to escape artist +1 to tumble +1 to sleight of hand
2° Sure hand :Skill tricks learned: Escape attack and Easy escape
3° Flick of the wrist
4° Combat expertise
5° Improved feint
6° Improved trip
7° Knock down
8° Skill focus (iajutsu focus)
9° Skill focus (bluff)
10° Skill focus (sleight of hand)
Spoiler: TacticsSpoiler: Level 1-3Iai start in a strange manner as we take a level of battledancer , mainly for skills and for the feat , but he will not use the unarmored AC , as his charisma is too low. Even the first feat that is taken doesn’t work so well with the battledancer, as Aereni focus permit us to use Iaijutsu focus as class skill , and that skill is used when drwaing a weapon so the unarmored strike doesn’t help so much. Most of the skills Iai has are around dexterity , so it will be the most important stat, while iaijutsu focus and bluff are around charisma , not so high sadly. Still the skills can be useful, for example sleight of hand can give us more money , that will be used later. In level 2 we enter our second class, the fighter but with two variants, the first is the Thug that give us more skill points and an expanded skill list, while the second is the sneak attack fighter , which replace the bonus feat with the sneak attack like a rogue. Why not using the rogue? Because we want to have a full BAB so the rogue would not be useful, and the sneak attack work well with iaijutsu focus. At level 3 Iai take a feat that is the most important for him, Quick draw, while for the skills there is a focus around Iajutsu focus, sleight of hand, bluff and escape artist for now
Spoiler: Level 4-5In these two levels we gain the SI! The first trick that is obtained is hidden blade, that let us combine iaijutsu focus and sneak attack in an easy way, so for now the iajutsu focus check will be done in the first round of combat and in a second round with this trick , while the second trick, group fake out, for now it will be less useful but it will be useful later. For the skills we dumped escape artist in these levels as we didn’t have enough skill points considering that we needed to spend two skill points to learn the tricks , but we boosted balance to 5 to don’t being flatfooted while balancing but is more a secondary skills that , useful but not necessary,In these levels the second dice of sneak attack is gained so our damage in the first round is quite high considering Iajutsu focus that scale fast (1d6 each 5 point from 14 so with our +12 there will be probably 2 or 3 d6 from iajutsu focus , sometimes even 4).
Spoiler: Level 6 and first three epic featsLast level and last class we enter, as the battle trickster is used , for this we wanted only full BAB classes even if the rogue could have been useful But why we wanted the battle trickster? First , it help with the skill list for tumble as the thug didn’t have tumble, and second because it give us a skill trick that isn’t considered in the limit for the skill tricks , and this is quite important as with the first two epic feats we cover other 2 skill trick. But let’s proceed in order. The battle trickster doesn’t have sleight of hand so in this level isn’t boosted and the other skills are not so interesting, which means that except for the 2 skill point in iaijutsu focus and bluff the rest of the skill points is free , so 4 in tumble, while for the feat weapon finesse is used as our dexterity now is quite high. Then the first epic feats help covering the missing skill points, 3 in escape artist , 1 in tumble , 1 in sleight of hand, and if we have to attribute a class for this disposition there is the first level of Iai that has each one of these skills, the battledancer. Then as we have 2+ 1 trick learned, and two of them are of manipulation (sudden draw and hidden blade that was learned with the battle trickster) so the feat sure hand can be used to gain other 2 skill trick without expending skill point, and it even increase the limit of our skill trick of 1 so now we have 4+1 skill trick , two more than the average character. These skill trick are : Hidden blade , Group fake out, Sudden draw, Easy Escape and Escape attack. The first two are already explained, the third is another way to apply iajutsu focus and sneak attack , while the last two are taken because in the range of CR 6-8 there are many monster that work with grapples or that are quite strong in grapple so why not having a defense against them (easy escape) and doing damage at the same time (escape attack) maybe even using iajutsu focus thanks to quick draw? The third epic feat, flick of the wrist, is useful , as it like an additional use of hidden blade, except that it doesn’t say that the weapon must be hidden so it can be used easily, but the concept remain the same draw and strike a flatfooted enemy.
Spoiler: Fourth and fifthNow that we finished our skill points and learned more tricks is time to empower them, so these feats will be used for feinting, tactic that we started with group fake out, and that means using improved feint and combat expertise. Improved feint will be the backup option for when the trick will be used but as our bluff modifier is lower than sleight of hand this tactic is not the main tactic as it will be more difficult to be used
Spoiler: Sixth and Seventh featsNow that we gained combat expertise we can finally use the improved unarmed strike we obtained from the battledancer for something , first we need improved trip and then Knock down can be taken and then the sudden draw trick can be used as the enemy will probably provoke an attack of opportunity to get up. Even when we used the trick doing a trip attempt is useful and doing 10 or more damage is quite easy considering the sneak attack and the iajutsu focus Iai has.
Spoiler: Last three epic featsAs many of our trick work using skills the last three feats are used to boost these skills, except for escape artist as for that there is easy escape that help. So after these three feats it finished , and our iajutsu focus will do each time at least 2d6 .
Spoiler: Tactic explanationThere are some points that are quite important for Iai for example
Weapon of choice :Sickle and dagger. Each one a light weapon for flick of the wrist and weapon finesse, the first it will be the main weapon as it can be dropped if we fail a trip attempt, while the second is used to gain a bonus in sleight of hand . There will be multiple weapons, so probably only one of them will be magical , while the other if possible in different materials
Preferred tactic: It depend on the situation but at the end of each round he will drop (free action) his weapon so that he can draw another one the next turn .In the first round if initiative is won he will not use any skill trick or flick of the wrist and attack to do iajutsu focus in the following round it will be a combination of flick of the wrist , sudden draw after an enemy was tripped, and hidden blade to catch the opponent flatfooted. Then if the enemy didn’t die he will pass at feinting. If there are multiple enemies (especially three) Group fake out will be used and in the next round the full attack will be used against the other enemies against which the feint was successful
Why two tricks about escape artist? In an E6 environment freedom of movement and similar spell aren’t usable so escape artist is necessary as most enemies are problematic without it so boosting it and doing damage through the escape is quite useful
Why tumble? Even if the move action could be used by hidden blade or feinting there will be occasion where I have to move through enemies (for example an enemy with reach) so in these round it could be quite an help having a +13 to tumble
Outside combat? There isn’t so much that can be done outside combat, mainly using sleight of hand and destroying items with iajutsu focus , while in social situations there is bluff that can be quite useful
Defensive equipment? A light armor that would work with the AC and a shield without penalty , dual wielding isn’t interesting for this build
Spoiler: NumbersHitpoints 8+5d10+6=41
To hit +10 (using weapon finesse)
Average damage (using a sickle)1d6+2+5d6 (iaijutsu focus considering a 11 on the dice) +2d6 (sneak attack) = 30
Skills : Sleight of hand +18 (9 ranks +4 dexterity+2 synergy +3 skill focus) Iaijutsu focus +16 (9 ranks +3 aereni focus + 3 skill focus +1 charisma) Bluff +13 (9 ranks +3 skill focus +1 charisma) Tumble +13 (9 ranks + 4 dexterity) Escape artist +13 (9 ranks +4 dexterity) Balance +11 (5 ranks + 4 dexterity+2 synergy)
Spoiler: SourcesFrom Player handbook :Weapon finesse, fighter, quick draw, combat expertise, improved feint, improved trip, improved unarmed strike, skill focus, elf race
From Dragon compendium : Battledancer
From Unearthed arcana:Thug variant and sneak attack fighter variant
From Complete Warrior :Flick of the wrist
From Oriental Adventure:Iaijutsu focus
From Player guide to Eberron: Aereni focus
From Sword and Fist:Knock down
From Complete Adventurer: Open minded
From Complete Scoundrel :Battle trickster, skill tricks, Sure hand
While the other one was something that could be done only with the ardent , and it was an elan ardent 3 /MagicalPsionical trickster 3 To enter in the prestige class at level 4 I was thinking to use the Scion of the twelve increase in manifester level to learn a level 3 power while being a level 3 ardent so to enter in the psionical trickster. Probably the tricks that would have been used would be never outnumber , collector of stories and i don't know what else I didn't finished that build
To do a spellcaster 3 /Magical trickster 3 was necessary being able to cast 3rd level spells at level 3 so how would you have done that Loky (possibily without using flaws) ?Last edited by Quentinas; 2021-12-21 at 12:34 PM.
Finally my computer is without any problem!
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2021-12-21, 12:33 PM (ISO 8601)
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
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2021-12-21, 04:00 PM (ISO 8601)
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- Mar 2020
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
Ice for all and let no one be forgotten!
Welcome to the Zinc Saucier XLIV: Ice-IX
Competition's medals.
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2021-12-25, 04:40 AM (ISO 8601)
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- Mar 2020
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- Moscow
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
I'm reading previous serieses now and... I could do my entry more better. )))
I saw cool tricks!Last edited by loky1109; 2021-12-25 at 04:41 AM.
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2021-12-28, 05:56 AM (ISO 8601)
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Do we have any judge?
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
Ice for all and let no one be forgotten!
Welcome to the Zinc Saucier XLIV: Ice-IX
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2022-01-08, 12:51 PM (ISO 8601)
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- Feb 2009
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Hey team. Been a crazy couple of weeks, hasn't it? It has for me, at least.
Do we have anyone interested in judging?In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2022-01-08, 02:47 PM (ISO 8601)
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- Mar 2020
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- Moscow
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Last edited by loky1109; 2022-01-10 at 01:33 PM.
Spoiler: For purposes of clarity1109 is September, 11 - my birthday.
Ice for all and let no one be forgotten!
Welcome to the Zinc Saucier XLIV: Ice-IX
Competition's medals.
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2022-01-08, 03:26 PM (ISO 8601)
- Join Date
- Apr 2020
- Location
- Jerusalem
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Indeed. Life has been a bit hectic, and it seems like it'll be that way for a little while - and I still haven't submitted my entry. If no one else steps up, I'll try my best to get it done within a reasonable timeframe.
Screaming defiance with the last breath
It would be strange indeed if so celestial an article as FREEDOM should not be highly rated.
My judgments and medals!
The Iron Chef Optimization spreadsheet!
Song, Sword, and Sorcery: my 5E homebrew half-caster bard (Version 2.0!)
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2022-01-10, 12:21 PM (ISO 8601)
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- Apr 2020
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- Jerusalem
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Right. I'll be taking a look at these tomorrow, and should have time to start working on judgements the day after.
Screaming defiance with the last breath
It would be strange indeed if so celestial an article as FREEDOM should not be highly rated.
My judgments and medals!
The Iron Chef Optimization spreadsheet!
Song, Sword, and Sorcery: my 5E homebrew half-caster bard (Version 2.0!)
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2022-01-10, 02:35 PM (ISO 8601)
- Join Date
- Feb 2009
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
(Is this a duplicate? Can't tell if it posted or not.)
Excellent. Thank you, H_H_F_F!In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers
My compiled Iron Chef stuff!
~ Gay all day, queer all year ~
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2022-01-15, 09:47 AM (ISO 8601)
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- Apr 2020
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- Jerusalem
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
I've managed to start judging, but I'm surprisingly busy lately, and a lot of my free time has to go elsewhere. I'll try my best to finish judging within a reasonable amount of time, but I can't make big promises unfortunately.
Anyone looking for a creative outlet in the meantime should note that Iron Chef is awaiting judgement and the Villainous Competition is open for submissions.Screaming defiance with the last breath
It would be strange indeed if so celestial an article as FREEDOM should not be highly rated.
My judgments and medals!
The Iron Chef Optimization spreadsheet!
Song, Sword, and Sorcery: my 5E homebrew half-caster bard (Version 2.0!)
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2022-01-19, 07:42 AM (ISO 8601)
- Join Date
- Jul 2012
Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Since there is no discussion going on, i hope it's no problem if i intrude just to say i always look at this topic and it's my favorite recurring topic of the site. I only entered once, but i bet there are a lot of people who find these builds very interesting and are just lurking like me.
I believe people play lower levels far more than level 20 campaigns. Personally i never went beyond level 13 in a pen-and-paper-game. So i find this topic much more interesting than any of the topics regarding level 20 builds.
Anway, keep up the good work!
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2022-01-20, 03:21 AM (ISO 8601)
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- Apr 2020
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- Jerusalem
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Re: Iron Chef E6 Appetizer Edition, Round XXXVI
Update: I'm sorry to say I haven't made a lot of advancement. I hope to be done with the lion's share of the work this coming weekend, though.
Screaming defiance with the last breath
It would be strange indeed if so celestial an article as FREEDOM should not be highly rated.
My judgments and medals!
The Iron Chef Optimization spreadsheet!
Song, Sword, and Sorcery: my 5E homebrew half-caster bard (Version 2.0!)