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2022-05-07, 02:19 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q157 Craft magical arms and armor:
Does the CL requirement for an enh count only the upgrade you want to add to an armor or the entire thing?
Example: A LV7 cleric wants to empower his +2 sword to a +2 flaming sword. Can he do it?
Do I count the entire enh value of the final item (+3) for what CL he has to be (x3 = CL9) or only the +1 value that he wants to add?
+ There are effects you can add that dont count towards the enh value and only list a price, I think you can add these no problem.
B) The rules say that if you add something to an item with a specific body slot, the cost goes up by 50%. That doesnt include armor, right?Last edited by Bobur; 2022-05-07 at 04:04 AM.
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2022-05-07, 06:25 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
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2022-05-07, 07:59 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 157
1. It only counts the actual enhancement bonus, not the special properties. A +2 Merciful sword requires only CL 6, even though Merciful is a +1 enhancement. Of course, a +2 Flaming sword still requires CL 10, since Flaming requires CL 10 on its own. However, you count all of the final weapon requirements. Merciful on its own only requires CL 5, but improving a +2 weapon to a +2 Merciful weapon requires CL 6, since +2 requires CL 6.
2. This is only a guideline as to how to create magic items beyond those printed in the books. Ignore this when considering existing special properties, such as flaming.Last edited by Beni-Kujaku; 2022-05-07 at 08:02 AM.
Resurrecting the Negative LA thread, comments and discussion are very welcome!
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2022-05-07, 03:29 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 156 Yes, this is an explicit rule.
There is a rule that defines starting a grapple as an attack -- that is, an iterative attack that you can make more than once as part of a full attack action if you qualify. The rule appears here.
Starting a grapple requires a successful melee attack roll. If you get multiple attacks, you can attempt to start a grapple multiple times (at successively lower base attack bonuses).
A 157 No, there is no explicit rule, but it's probably implied that you can make a grapple attack as an attack of opportunity.
The rules say explicitly only this: An attack of opportunity is a single mêlée attack.
But the rules also imply that some special attacks are mêlée attacks. This is true of the disarm attack, the grapple attack, the sunder attack, and the trip attack.
Other special attacks are not mêlée attacks. The aid another attack is a standard action, the charge attack is a full-round action, the feint attack is a standard action, the overrun attack is a standard action that you take during a standard move, and turning or rebuking undead is a standard action.
The bull rush attack is confusingly called "a standard action (an attack)." A strong reason why you can't make a bull rush attack as an attack of opportunity is that a bull rush always requires you to move at least five feet, which you can't do as part of an attack of opportunity.Last edited by Duke of Urrel; 2022-05-07 at 03:31 PM.
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2022-05-07, 03:47 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
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2022-05-08, 11:36 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Please be mindful of what you say in public; sadly not all can handle sarcasm or The Internet Credibility.
My Homebrew:
Base Class: Warlord | Roguish Archetype: Inquisitor | Roguish Archetype: Thug | Primal Path: Rage Mage
Ongoing game & character:
Sajan Uttam, human Monk 6/Fist of Irori 3 (Legacy of Fire)
D&D/Pathfinder CV of sorts
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3.5 since 2003
4e since 2008
Pathfinder 1e since 2008
5e since 2014
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2022-05-08, 11:29 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 158
Are there any official NPC classes besides Adept, Aristocrat, Commoner, Expert, Magewright and Warrior?
I vaguely remember a psionic version of Adept, but it may have been homebrew or 3rd party...My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2022-05-09, 05:51 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 159
A couple questions about the fleshgrinding magic weapon property. Please note there are two versions, one from the Book of Vile Darkness, which is 3.0, and one from the Magic Item Compendium, which being 3.5 takes over.
Originally Posted by Book of Vile DarknessOriginally Posted by Magic Item Compendium
B) The newer version, however, have no such limitation, no mention being made of a free action. Thus it can be used with attacks of opportunity, right?
Originally Posted by Magic Item Compendium
D) Thinking about it, does that mean a two-handed fleshgrinding weapon would also only get normal Strength bonus damage in this case, not ×1.5?Last edited by St Fan; 2022-05-09 at 05:51 AM.
Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2022-05-09, 06:53 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 159 A) and B) In 3.0 (including BoVD), you could take a free action out of turn if the effect said so (see the initial wording of Feather Fall). This is the same with a grinding weapon. Both versions can (or could, in the BoVD case) be used with AoO.
C and D) The "normal" strength bonus is the strength bonus you would get by simply wielding the weapon normally. You get the x1 Str bonus from a light or one-handed weapon, and x1.5 for a two-handed weapon.Resurrecting the Negative LA thread, comments and discussion are very welcome!
Do you want to build monstrous characters with reasonable LA? Join the Monster Mash! Currently, round XII: One-Punch Monster!!! One deadly attack is all it takes!
Nice find! Have a cookie!
Searchable spreadsheet of 3.5 monsters by abilities, now with all online monsters
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2022-05-10, 06:23 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 160
A vampire has the charge held on a Shocking Grasp spell. He then touches an enemy with his energy draining touch attack. Does this also discharge the Shocking Grasp (i.e. the enemy suffers both the energy drain and electricity damage as part of the same attack)?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2022-05-12, 11:33 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 160
Yes. You can combine a touch spell which you're holding the charge with any kind of bare-handed or natural attack. An unarmed strike, a grapple attempt, an unarmed trip attack, even the "blind reaching out over two squares to find out if there's an invisible enemy here". As long as you touch an opponent, it discharges the touch spell. A vampire slam attack is no exception, and both spell and energy draining will be combined.Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2022-05-14, 03:07 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 161
A wizard casts imbue familiar with spell ability on his familiar. As specified, "This spell allows you to transfer a number of your spells and the ability to cast them into your familiar." (emphasis mine)
During the duration of the previous spell, he same wizard then casts Tenser's transformation on himself, while taking care to not affect the familiar too. As specified, "Your mind-set changes so that you relish combat and you can't cast spells, even from magic items."
This doesn't stop in any way the familiar from still casting the imbued spells, right?Spoiler
DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
PC: Excuse me, what?
DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.
"Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."
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2022-05-14, 03:04 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 163
How to set traps? Where are the rules for it? What checks you need? How long it take to set?
I mean: for immobile traps - like a pit trap - it may be Craft (traps); but what's about the portable mechanical traps, which you don't need to craft from the scratch and just carrying around in your inventory...
Q 164
Martial arts styles from Oriental Adventures:
a) Table 6–1: Martial Arts Feats - does it have any mechanical meaning?
b) Are Martial Arts Style Mastery feats, or do you get them automatically once you met the prerequisites? I mean - Empty Hand Mastery have six feats as the prerequisites; without bonus feats or flaws, you would qualify for it closer to the very end of the PC's whole career, and spend on it all the feats...
Q 165
Originally Posted by Libris Mortis
I know Tarus - in the Tarus's Banquet adventure - has spawns, but he also has Energy Drain (somehow)...
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2022-05-15, 10:56 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q166
Can Neanderthals, Illumians and other humanoid races that have the subtype (human) take able learner?
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2022-05-15, 05:01 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Thanks.
OK, that probably wasn't a great example, I forgot vampires deliver negative levels by slam, rather than a touch attack.
The gist of my question was can two touch attacks (energy drain and Shocking Grasp) be delivered in the same action/touch?
Q 167
A character with levels in Soul Eater has the charge held on a Shocking Grasp spell. He then touches an enemy with his energy draining touch attack. Does this also discharge the Shocking Grasp (i.e. the enemy suffers both the energy drain and electricity damage as part of the same attack)?My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
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2022-05-15, 05:55 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Rhymes with "Protracted."
Handbooks: The Warlockopedia | The Warmagepedia (WIP) | Tier List (2019 Update)
Spreadsheets: Spellcasting classes | Deities | Useful items
Homebrew: Gestalt Theurge | Fighter and Monk fixes | Warlock stuff | Houserules and quick fixes
Original Fiction: The Wizard's Familiar
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2022-05-16, 06:46 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q168. If my Factotum with Brains Over Brawn is affected by a Marshall with Motivate Intelligence, will it apply to all the skills affected by Brains Over Brawn? In other words, will 'Acrobatics' become an "Intelligence-based skill check"?
Last edited by Hitoshura; 2022-05-16 at 06:46 AM.
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2022-05-16, 07:14 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 168 No.
There would've maybe been an argument to be made if Int replaced Dex and Str, perhaps. However, it simply gives you a bonus. That doesn't make it anymore Int based than martial itself makes skills Cha based.
Also, there is no skill called acrobatics in 3.5.Screaming defiance with the last breath
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2022-05-16, 07:52 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 169
Is there any indication that undead are always supposed to be immune to hp damage from negative energy, or that they're always supposed to be healed rather than harmed by it? The SRD only says "Negative energy (such as an inflict spell) can heal undead creatures", not that it necessarily does -- and the mechanics of chill touch would certainly seem to suggest it's not always the case.
At a glance, black sand and the dark tide spell appear to harm undead exactly as they do living creatures.
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2022-05-17, 12:42 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 169 No. Your reading is correct. There is surprisingly no general rule that negative energy heals undead. Almost every effect which deals negative energy damage will have this caveat in there (such as the inflict line) but there are pockets where they forget to do it.
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2022-05-17, 01:00 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 169 addendum
https://www.d20srd.org/srd/typesSubtypes.htm
The type itself says "Cannot heal damage on its own if it has no Intelligence score, although it can be healed. Negative energy (such as an inflict spell) can heal undead creatures. The fast healing special quality works regardless of the creature’s Intelligence score."
I don't interpret that "can heal" as "sometimes it does", but an action verb, like "it can be healed with negative energy"Last edited by ciopo; 2022-05-17 at 01:01 AM.
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2022-05-17, 06:53 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q/A 169
Note: Entropic Creature template (Planar Handbook) grants Negative Energy Aura, which damages living creatures, but have no effect on Undead...
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2022-05-17, 07:12 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q170
Can creatures hostile to the caster enter a tiny hut?
Can incorporeal creatures cross the boundary of a tiny hut?
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2022-05-18, 02:42 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A170 Yes - a tiny hut provides no physical barrier except to weather (and arguably to the 10th medium creature trying to enter it).
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2022-05-19, 11:29 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q171
Is all that's needed to use a wand "having it in class"? no caster level, no minimum ability score? or do they inherit the scroll limitations? Does a 1st level ranger need to make a caster level check to use a wand of (something rangery) ? or is that only a scroll thing?
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2022-05-19, 11:42 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 171 Yes. No. No. No. No. No.
You need the minimum cl (or to make a cl check) for spell completion items like scrolls. Wands are spell trigger items, so you only need to have the spell on your list to use it. You can explicitly use wands if you lack the cl and even if you can't cast spells at all as long as it's on your list.I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.
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2022-05-20, 10:56 PM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 172
Are the Prestigious Character Classes eligible to take ACFs listed for regular Bards, Rangers and Paladins?Last edited by Thurbane; 2022-05-20 at 10:57 PM.
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2022-05-22, 05:37 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q 173
When a sha'ir retrieves a spell from a domain list, is it a divine spell? Not subject to ASF, subject to Divine Denial feat, qualifies for entry into divine spellcasting PrCs, et cetera?
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2022-05-23, 10:29 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
A 172
No, they're not the same classes.
A 173
"A sha'ir is capable of extraordinarily versatile spellcasting because he can use arcane spells as well as a limited selection of divine spells."
Yes, they are divine spells.Resurrecting the Negative LA thread, comments and discussion are very welcome!
Do you want to build monstrous characters with reasonable LA? Join the Monster Mash! Currently, round XII: One-Punch Monster!!! One deadly attack is all it takes!
Nice find! Have a cookie!
Searchable spreadsheet of 3.5 monsters by abilities, now with all online monsters
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2022-05-24, 04:17 AM (ISO 8601)
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Re: Simple RAW Thread for 3.5 #37: 3d12+1
Q174
can a wand be used to craft another wand? assuming the relevant feat.
Specific examples: a sorcerer wanting to craft a wand of mage armor, while not having selected mage armor as one of his spell known. A wizard wanting to craft a wand of mage armor, while not having mage armor in his spellbook