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  1. - Top - End - #661
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q 298

    Quote Originally Posted by Complete Warrior
    Perfect Two-Weapon Fighting [Epic]
    You can attack with your off-hand weapon as frequently as with your primary weapon.

    Prerequisite
    Greater Two-Weapon Fighting, Improved Two-Weapon Fighting, Two-Weapon Fighting, DEX 25,

    Benefit
    When making a full attack, you can make as many attacks with your off-hand weapon as with your primary weapon, using the same base attack bonus. For example, a character with this feat and a base attack bonus of +18/+13/+8/+3 could make four attacks per round with his primary weapon and four attacks per round with his off-hand weapon, using the same set of base attack bonuses. You still take the normal penalties for fighting with two weapons.

    Normal
    Without this feat, you can only make a single attack with an off-hand weapon during a full attack (or two attacks with an off-hand weapon if you have Improved Two- Weapon Fighting, or three attacks with an off-hand weapon if you have Greater Two-Weapon Fighting).
    A) At first glance, this epic feat is just the last upgrade to the Two-Weapon Fighting line, but looking closely, it does more than that... if you make a bonus attack, any bonus attack, with your primary weapon during a full-attack action, you can make an off-hand attack too, I am right?

    You have a bonus attack thanks to haste, you can make another off-hand attack.

    You have a bonus attack through flurry of blows, you can make another off-hand attack.

    You use the Flashing Sun maneuver, you can make another off-hand attack.

    B) I wonder if it would work with unarmed attacks, however. Or do you need absolutely to have a weapon?
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q299
    Can you stand up from prone when reduced to zero movement speed from the stone vise maneuver for example?
    Last edited by Gorthawar; 2022-08-25 at 04:10 AM.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Gorthawar View Post
    Q299
    Can you stand up from prone when reduced to zero movement speed from the stone vise maneuver for example?
    A 299
    Yes.
    Having a movement speed of 0 does not prevent you from taking a move action. Standing up from prone is a move-equivalent action that uses 0 feet of movement.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q 300
    Are reserve feats like fiery burst subject to spell resistance? Do they work in an AMF?

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    A 300
    Reserve feats are supernatural abilities, meaning they are not subject to spell resistance but do not function in an antimagic field.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q301: the brutal strike feat, in PHB2, says in the short description at page 72: daze opponent with successful attack.
    the feat description, though, at page 76, says that the opponent that fails a saving throw is sickened.
    which of the two is correct?

    Q302: the spell wings of flurry, from races of the dragon, deals 1d6 per caster level. period. no maximum amount.
    I've never seen a 4th level spell without a damage cap, generally of 15d6. is that spell a mistake? perhaps with an errata corrige later?

    EDIT: Q303: I remember seeing a feat that let a caster bypass cold damage reduction for his cold damage spells. but I don't remember what it was, or from which source. can someone point it out to me?

    Q304: are there ways to counterspell as immediate action without preparing for it first? I mean, instead of preparing an action to counterspell, as you see a spell cast you decide to counterspell as immediate action
    Last edited by King of Nowhere; 2022-08-26 at 05:19 AM.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by King of Nowhere View Post
    Q301: the brutal strike feat, in PHB2, says in the short description at page 72: daze opponent with successful attack.
    the feat description, though, at page 76, says that the opponent that fails a saving throw is sickened.
    which of the two is correct?

    Q302: the spell wings of flurry, from races of the dragon, deals 1d6 per caster level. period. no maximum amount.
    I've never seen a 4th level spell without a damage cap, generally of 15d6. is that spell a mistake? perhaps with an errata corrige later?
    A 301
    Text trumps table. The feat description is correct.

    A 302
    There is no errata capling Wings of Flurry. Whether or not it is a "mistake" is outside the scope of this thread.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by King of Nowhere View Post
    EDIT: Q303: I remember seeing a feat that let a caster bypass cold damage reduction for his cold damage spells. but I don't remember what it was, or from which source. can someone point it out to me?
    A 303
    The piercing cold metamgic feat, from Frostburn, lets spells overcome cold resistance.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by King of Nowhere View Post
    Q304: are there ways to counterspell as immediate action without preparing for it first? I mean, instead of preparing an action to counterspell, as you see a spell cast you decide to counterspell as immediate action
    A 304

    Reactive Counterspell lets you counterspell once per round without having a readied action to do so.
    Epic Counterspell lets you counterspell without a readied action any number of times per round.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q305:

    what does "and others", "any others" mean in the perform prerequisites of Races of faerun classes spellsinger, warrior skald? would perform(dance) qualify?

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by ciopo View Post
    Q305:

    what does "and others", "any others" mean in the perform prerequisites of Races of faerun classes spellsinger, warrior skald? would perform(dance) qualify?
    A 305
    This prerequisite refers to the way perform worked in 3.0 - where every point also bought a new type of performance. Back in 3.0, entering the class would only require 9 ranks of perform. I'd say it's sensible to only require 9 points of perform (sing). Or perhaps perform (oratory)?
    If you want to be on the safe side, and have two types of perform - than sure, take dance. But I think most DMs would let you off the hook with just one.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q306:

    Can a druid without the natural spell feat cast a quickened spell while wild shaped?

    Q307:

    Can druidic be learned by a human paragon if they take speak langauge as one of their class skills?
    Last edited by ciopo; 2022-08-28 at 09:51 AM.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    A 306 No, why would they ? It's not a question of concentration, it's a question of being able to precisely move your fingers and form words. If your natural form is nonhuman-like and you have the Surrogate Spellcasting, I guess you could, but it has nothing to do with quickening the spell.

    A 307 No, you can't learn secret languages with Speak Languages.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q 308: When using the business rules from DMG2, the owner of a criminal organization rolls Intimidate for the profit check. How do the bonuses related to size difference factor into that? There doesn't seem to be a target to measure relative to.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q309

    If the spell acid rain from heroes of horror is extended, does it deal damage twice, in the first and second round of the "first" effect it has? Or other such spell with duration "1 round", such as (extended) ice storm, for example
    Last edited by ciopo; 2022-08-30 at 01:48 PM.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    A 309 I couldn't find a spell called acid rain in heroes of horror. Are you referring to the one in heroes of battle, or a different spell? If so, it would deal the initial damage twice, and then make the ground soft for 2 rounds/lvl.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q 310 Is there any way for non-elves to get Iaijutsu focus as a class skill without a class dip, preferable with a feat? In this case specifically I'm only worried about maximum ranks
    Last edited by Jervis; 2022-08-30 at 10:37 PM.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    A 310 No.

    Incidentally, do you know of a way for elves to do this? If so, please share.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Maat Mons View Post
    Q 308: When using the business rules from DMG2, the owner of a criminal organization rolls Intimidate for the profit check. How do the bonuses related to size difference factor into that? There doesn't seem to be a target to measure relative to.
    A 308: A profit check probably should not add a size difference modifier – but ask your dungeon master anyway.

    For exactly the reason that you say – "There doesn't seem to be a target to measure relative to" – I believe you don't add a size difference modifier when you use Intimidate skill to make a profit check.

    A profit check (according to pages 183 and 184 of the Dungeon Master's Guide II) is a monthly check that adds modifiers reflecting the circumstances of your business. Then your modified skill check score, minus 25, is multiplied by a number of gold pieces that reflect the risk of your business. During one month, you probably interact with a whole lot of people while handling your business, and some may be bigger than you and others smaller. So whose size category should your own size category be compared to? And this question becomes even more complicated if your business has employees whose size category is bigger or smaller than yours.

    Not only is it hard to know who your opponent is, but a profit check doesn't even have an opponent, because it's not an opposed check.

    So my judgement is that you don't add a size difference modifier to this check. On the other hand, if you and your employees all happen to tower over just about everybody who does business with you, maybe you could persuade your dungeon master that you should add some multiple of +4 to your Intimidate check.
    Last edited by Duke of Urrel; 2022-08-30 at 10:48 PM.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Jervis View Post
    Q 310 Is there any way for non-elves to get Iaijutsu focus as a class skill without a class dip, preferable with a feat? In this case specifically I'm only worried about maximum ranks
    Yes, there are two feats that can do this: Academy Graduate, from a Dungeon Magazine web enhancement, and Versatile Mind, from Dragon #326.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    A 310 additional Skill Knowledge (UA) does that (arguably, might only work with the alternate skill system). Alternative ways to get class skills has a list of all ways to do that.

    Venger, he was probably thinking of Aereni Focus.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Beni-Kujaku View Post
    A 310 additional Skill Knowledge (UA) does that (arguably, might only work with the alternate skill system). Alternative ways to get class skills has a list of all ways to do that.

    Venger, he was probably thinking of Aereni Focus.
    No arguable about it..."learning" a skill is meaningless outside of the variant rule in question.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Venger View Post
    A 310 No.

    Incidentally, do you know of a way for elves to do this? If so, please share.
    A 310 addendum

    There are a couple of feats and a cleric ACF in Dragon Magazine, IIRC.

    There's skill knowledge in Unearthed Arcana.

    Elves can use Aerani Focus.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Troacctid View Post
    No arguable about it..."learning" a skill is meaningless outside of the variant rule in question.
    The rest of the quote is "learn this skill, treating it as a class skill from this point onwards". There are always some flavor text before the actual effect of a class feature or a skill. For example, Uncanny Dodge reads "Uncanny Dodge (Ex): At 2nd level, you gain the ability to react to danger before your senses would normally allow you to do so. You retain your Dexterity bonus to AC (if any) even if you are caught flat-footed or struck by an invisible attacker." The first part of the ability has no mechanical meaning, so you ignore it, only the second part actually does something. Here, "learn this skill" has no mechanical meaning outside of that one specific skill system, so you ignore it, and only the second part "treating it as a class skill from this point onwards" actually does something.

    Of course and as always, as I said, this is subject to interpretation.
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    Quote Originally Posted by H_H_F_F View Post
    3.5 allows you to optimize into godhood, yes, but far more importantly, it lets you optimize weak, weird, and niche options into relevance.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Q311

    What is the difference between ability damage and temporary ability damage? Cloudkill vs rain of roses to have a ready comparison (constitution instead of wisdom notwithstanding)
    Is "temporary" meaningful at all in context?

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    A 311 There is no difference.
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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Thanks to everyone that answered my Iaijutsu question btw.
    Q 312 Is there a spell or item that can let you scry on or otherwise detect a creature under the effect of mind blank or similar nondetection effect?
    Last edited by Jervis; 2022-09-01 at 06:30 PM.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    A 312 Discern Location works against any kind of nondetection effect except specifically Mind Blank. I don't know of any way to bypass that. You might want to check if some sort of Conjuration or Necromancy spell has a divination-adjacent effect, since Mind Blank only works against mind-affecting and divination spells (and (limited) wish and miracle).
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    Quote Originally Posted by H_H_F_F View Post
    3.5 allows you to optimize into godhood, yes, but far more importantly, it lets you optimize weak, weird, and niche options into relevance.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Beni-Kujaku View Post
    A 312 Discern Location works against any kind of nondetection effect except specifically Mind Blank. I don't know of any way to bypass that. You might want to check if some sort of Conjuration or Necromancy spell has a divination-adjacent effect, since Mind Blank only works against mind-affecting and divination spells (and (limited) wish and miracle).
    A312

    If non-divination school spells work, then the Transuter ACF Spell Versatility might be able to get around some of Mind Blank's defenses. It would allow the Tranmuter to change a scrying-type or detection spell from Divination to Transmutation.

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    Default Re: Simple RAW Thread for 3.5 #37: 3d12+1

    Quote Originally Posted by Thurbane View Post
    A312

    If non-divination school spells work, then the Transuter ACF Spell Versatility might be able to get around some of Mind Blank's defenses. It would allow the Tranmuter to change a scrying-type or detection spell from Divination to Transmutation.
    Q 313 As a rider to this question. There's no rule saying that the metamagic Song of the Dead can only be applied to a mind effecting spell. Since it turns any spell into a necromancy spell, would that let scrying or discern location work on a creature with Mind Blank?
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