New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 3 of 30 FirstFirst 1234567891011121328 ... LastLast
Results 61 to 90 of 873
  1. - Top - End - #61
    Troll in the Playground
     
    ElfRangerGuy

    Join Date
    Jun 2018
    Location
    Belgium
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "So where do we have to be to get permission," Laurelata asked, stalling for time while she tried to see what they were working on and what they were as well. She had seen gems before, so she thought she should have some idea to what they were worth.

    Spoiler: OOC rolls
    Show

    appraise: (1d20+8)[15]
    craft(clockwork) to get some idea of the abilities of the automatons: (1d20+7)[11]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  2. - Top - End - #62
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    The stones seem rather cheap, mostly chipped and flawed. They probably not worth a lot, and the work on them is not finished. Lightburn is not a great jeweler, but at least now he can identify the other smell here - it is the dust from polishing those stones, that is all he can tell. Meanwhile, Laurelata's question is met with a pause. "Due to the emergency, only the personnel has permission to enter." Then there is another pause. "Only Spindle Solutions personnel is authorized to enter." Apparently, something did not compute.

    Spoiler
    Show
    As for the abilities of these two. They look fairly advanced. May be fully reprogrammable, you think. Probably tougher than a human. Not much is really known by Laurelata.
    Last edited by u-b; 2022-01-20 at 02:35 PM.

  3. - Top - End - #63
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Henri doesn't move from the doorway, his axe still in hand ready to commit violence if needed. "So...I think I follow, but they aren't making sense..." he says quietly as he tries to keep an eye on both the room they left and the room with the two construct workers...

  4. - Top - End - #64
    Troll in the Playground
     
    ElfRangerGuy

    Join Date
    Jun 2018
    Location
    Belgium
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "We are Spindle Solutions personnel," Laurelata said with a straight face, "we recently arrived. Haven't they informed you of the new staff arrivals?"

    Spoiler: OOC rolls
    Show

    in case it's needed against clockwork workers: bluff: (1d20+6)[7]

    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  5. - Top - End - #65
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    The clockwork humanoid takes another look past Laurelata at the two fishmen you've just murdered and seems totally unimpressed. "You are not. All Spindle Solutions personnel has been evacuated." Now something does not compute in Laurelata's head, if only for a moment...

  6. - Top - End - #66
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Jessica's furrowed brow finally seems to produce results. She steps up, alongside Henri, and speaks up over the low hum of scraping and chipping caused by the automatons' actions. "If what you say is true," she begins- with just a little hesitance, "anyone here is trespassing, including yourselves. It cannot be that everyone allowed to be here has been evacuated. Perhaps more to the point, we are here to help. I don't precisely know the nature of your emergency, but would offer my assistance, if you can please explain."

    Spoiler: OOC
    Show
    As per her usual, going for the "honey" method: (1d20+9)[13] diplomacy

  7. - Top - End - #67
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Henri continues to watch and listen, readying himself for violence when the "security" shows up...

  8. - Top - End - #68
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    The clockwork humanoid responds: "We are not personnel. We are equipment. All personnel has been evacuated. There are trespassers. All trespassers must leave the facility." Then, after a pause: "All trespassers must leave the facility." The clockwork humanoid seems either unwilling or unable to do much of explaining, you are not sure which.

  9. - Top - End - #69
    Troll in the Playground
     
    ElfRangerGuy

    Join Date
    Jun 2018
    Location
    Belgium
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "How long ago was the evacuation," Laurelata asked next. She wasn't sure what was going on here, but these were talking and she hoped that by stalling and asking questions, to get some information.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  10. - Top - End - #70
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    The clockwork humanoid responds: "The evacuation was complete by 22 Lissa 13480, which was no less than 126 days ago, but we were switched off for some time, so it might have been longer."

    Spoiler: Hewitt
    Show
    You know that Azlanti had their own calendar, and preparing for this trip you did some research. You remember that surviving records date the Earthfall as occuring on or around 18 Zura 13480, which is year -5239 AR...

  11. - Top - End - #71
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Jessica blinks, almost instinctively beginning to do the math in her head. "That's... Well, it was definitely much, much longer. I'm quite confident we need not worry about security- at least, not of the living sort..." She peers curiously into the room, taking the time to consider what she sees fairly carefully. For only a moment, she directs her words to the constructs once more. "Your last instructions were given thousands of years ago. Is there an end point to them?"

    "I don't know if those two will attack us, or indeed if they can make any choices at all, but they're talking about an event that happened some 10,000 years ago. I wouldn't completely disregard the threat of security, but it seems very likely to be mechanical if it still exists. Henri, would you see if they'll interfere with going to that door?" She points unobtrusively towards the door on the far wall, hoping to direct his efforts but not alert the constructs.

    "Wait! she whispers, suddenly urgently, grabbing Henri by the shoulder. "They were off for thousands of years, but only registered 126 days?? The-" she visibly shivers, looking at the automatons wide-eyed.

    "The first wave of colonists came here. I'm sure of it."

  12. - Top - End - #72
    Troll in the Playground
     
    ElfRangerGuy

    Join Date
    Jun 2018
    Location
    Belgium
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "How long have you been switched on now," Laurelata asked. She had heard Jessica speak, but she first wanted as much information as they could get. And if they were in some sort of trap, it was too late anyway, but the information they got here could be very important.
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  13. - Top - End - #73
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Henri listens silently before nodding resolutely. He then walks to the next door deliberately and then tries to open it, keeping his axe in hand to defend himself...

  14. - Top - End - #74
    Ogre in the Playground
     
    Daemon

    Join Date
    Nov 2010
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Taz stands vigilant as the clockwork men speak with Jessica and Laurelata in Azlanti. She isn't really paying attention, when she suddenly realize she is following the conversation! Either through those endless hours where those pedantic statues droned on and on or Jessica's constant talking to everyone and everthing about whatever, Taz seemed to have picked up enough Azlanti to follow along.

    "Are there more... trespassers not us? Err... other than us?" Taz's pronounciation left much to be desired and her grammar needed work, but she managed to inject her own thoughts into the conversation.

  15. - Top - End - #75
    Troll in the Playground
     
    DaOldeWolf's Avatar

    Join Date
    Nov 2011
    Location
    Mexico
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "How have you managed to stay well.... in working condition? Also, is anyone currently in charge here?" Hewitt decides to join the interrogation.
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  16. - Top - End - #76
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "Our last instructions..." then the other construct stands up from its work "You are not authorized to ask questions. You are trespassers and must leave the facility." but the first construct then makes what seems to Taz like an important correction... "All trespassers must leave the facility." It seems the things are getting a bit tense here. Would you want to push it?

  17. - Top - End - #77
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Quote Originally Posted by DarkOne7141981 View Post
    Henri listens silently before nodding resolutely. He then walks to the next door deliberately and then tries to open it, keeping his axe in hand to defend himself...
    From the next doorway Henri looks back as he opens the door, ignoring the protestations of the clockwork humanoids...

  18. - Top - End - #78
    Troll in the Playground
     
    ElfRangerGuy

    Join Date
    Jun 2018
    Location
    Belgium
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "You're last instructions date from almost 10000 years ago," Laurelata said, trying to keep them occupied, "everybody that ever worked here is dead. We might actually be descendants of those people."
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  19. - Top - End - #79
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Henri opens the door into what seems to be a dark chamber, mostly featureless except for a large ring of an unusual-looking metal embedded in the floor. Henri goes not get to examine the ring more closely as this is the time he gets punched in the breastplate with considerable force. The other clockwork also stands up and seems ready to defend itself from any aggression.

    Spoiler
    Show

    Clockwork humanoid vs Henri: (1d20+6)[16] (1d4+6)[8]

    => Party
    Last edited by u-b; 2022-01-26 at 01:34 PM.

  20. - Top - End - #80
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Spoiler: Round 1, Henri's Status
    Show
    Henri
    Male True Neutral Half-Orc Ranger (Wild Stalker), Level 3, Init 1 (+2 in Jungle), HP 26/30, Speed 20 ft
    AC 18, Touch 11, Flat-footed 17, CMD 18, Fort 7, Ref 6, Will 5, CMB +7, Base Attack Bonus 3
    Greataxe +5 (1d12+12, 20/x3)
    Breastplate (+6 Armor, +1 Dex, +1 Natural)
    Abilities Str 18, Dex 12, Con 15, Int 10, Wis 14, Cha 7
    Condition Power Attack

    "Alright, that's enough," grunts Henri as his armor stops the attack from the construct-man. "Boring conversation anyway..."

    Spoiler: Mechanics
    Show
    Activate Power attack and then attack: Greataxe (1d20+5)[9] to hit, (1d20+5)[17] (20/x3), (1d12+12)[13] slashing damage, (2d12+24)[39] critical strike damage.

    AoO if applicable: Greataxe (1d20+5)[9] to hit, (1d20+5)[9] (20/x3), (1d12+12)[13] slashing damage, (2d12+24)[43] critical strike damage.

  21. - Top - End - #81
    Troll in the Playground
     
    ElfRangerGuy

    Join Date
    Jun 2018
    Location
    Belgium
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    'That's so unexpected,' Laurelata said as she whipped out her rapier, moved in and tried to poke the automaton in a spot where it would shut down. She also tried to see if they had a way to 'switch them off' as they said.

    Spoiler: OOC Laurelate round 1
    Show

    draw rapier and 5ft step to move in. Then attack (1d20+5)[8] the automaton in front of me for damage ((1d6+3)[6]) (I don't know if they are susceptible to it, but if they are: sneak attack (2d6)[6]
    looking for a way to shut them down: craft (clockwork) (1d20+7)[24] or perception: (1d20+9)[13]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  22. - Top - End - #82
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Jessica focuses through her divine bond, and reaches out to the thread connecting her to Lightburn. "If you can get on the table, I can bless your efforts," she speaks- without opening her eyes. The eidolon feels a gentle pulse of the divine as Jessica calls upon her connection to Shelyn.

    Lightburn gains Touch of Good: +1 to most d20 rolls
    Spoiler: Jessica, round 1
    Show
    Jessica Cooper
    F NG Aasimar (Angel-blooded) Cleric, Level 2, Init 2, HP 20/20, DR Acid, Cold, Elec resist 5, Speed
    AC 11, Touch 11, Flat-footed 10, CMD 14, Fort 4, Ref 1, Will 5, CMB +2, Base Attack Bonus 1
    Glaive +3 (1d10+3, x3)
    Dagger +3/+2 (1d4+1, 19-20,x2)
    Abilities Str 14, Dex 12, Con 12, Int 12, Wis 15, Cha 16
    Condition +2 CL for divination spells
    Supernatural Abilities:
    Augery 2/2 (weekly)
    Inner beauty: 1/1
    Alter self: 1/1
    Channel energy: 5/8, 2d6
    Caravan Bond: All allies, including Lightburn
    -Touch of good: 4/5
    -Bit of Luck: 3/5
    Consumables:
    Talisman of good fortune: reroll natural 1 (once, then it crumbles)
    Spells:
    Bless: 1/1
    Protection from Evil: 1/1
    Unprepared slots: 1

    Use Touch of Good on Lightburn. We're close enough I don't need to use the caravan bond, but I want to start writing that because it's the only thing I really get for not having armor- so it's kind of important. XD

  23. - Top - End - #83
    Ogre in the Playground
     
    Daemon

    Join Date
    Nov 2010
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Reaching inward, Taz grasps her power source. Whatever strength she could grab it worth before, she could feel herself holding onto it more tightly. The power surged through her... and it hurt. It felt like standing in rushing river, but her very being was in danger of being swept away. Whatever force kept her mortal coil solidified was in danger of giving out. Part of her knew she could grasp on more tightly, it would hurt more - so much more - but she could draw more power if she needed.

    She could feel her hair and clothes getting wet and water dripped off of her as she stepped forward after Laurelata. With a contained shout through clenched teeth, she launched a blast past the other woman and at the far automata. The power behind the shot nealy threw her off balance, as it was so much more forceful that anything she had experienced yet.

    Spoiler: Taz, Round 1
    Show
    Free: take (and store) one point of burn - +1/+2 to att/dam of blast, also +5 cold resist.
    Move: to where Laurelata was
    Standard: water blast on the far clockwork man (through cover likely)
    Attack: (1d20+6)[21]
    Damage: (2d6+9)[18]

    Spoiler: Taz stats
    Show
    Tazmara Stonesong
    F NG Dwarf Kineticist (Aquakineticist), Level 23, Init 2, HP 33/33 (NL 3), DR Cold/pressure - 6 (1), Speed 20 / 20 (swim)
    AC 15, Touch 12, Flat-footed 13, CMD 14, Fort 7, Ref 6, Will 2, CMB +3, Base Attack Bonus 2
    PBS Water Blast +6 (2d6+9, x2)
    Dagger +3 (+4 thrown) (1d4+2, 19-20/x2)
    Heavy Pick +3 (1d6+1, x4)
    Studded Leather (+3 Armor, +2 Dex)
    Abilities Str 12, Dex 14, Con 19, Int 10, Wis 12, Cha 8
    Condition Burn 1
    Having a swim speed grants a +8 bonus on some swim checks (most others are not needed)

  24. - Top - End - #84
    Troll in the Playground
     
    DaOldeWolf's Avatar

    Join Date
    Nov 2011
    Location
    Mexico
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Lightburn nods and jumps in to attack following the suggestion given by Jessica. Hewitt decides to not waste the little magic he has left yet and just observes.

    Spoiler: OOC
    Show

    Bite : (1d20+4)[18] Damage: (1d6+2)[7]
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  25. - Top - End - #85
    Ettin in the Playground
     
    u-b's Avatar

    Join Date
    Jun 2011
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Henri swings his greataxe around, hitting the desk, the shelf, and not much else. Laurelata cannot see a visible switch anywhere on the clockwork hunamoid. The closest thing she can see is a rectangular plate held in place with four screws that seen to have no other purpose than to be unscrewed. You would be screwed trying to get it unscrewed in the circumstances. Laurelata tries to stab it, but she spent too much attention on hitting this rectangular plate and forgot to take in the account that a telegraphed attack would be too easy to defend against, which the clockwork hunamoid easily does. Jessica stands in the back, aiding the others however she can. Tazmara gets herself and the surroundings noticiably wet and blasts a hole in the chest of the far clockwork hunamoid. This reveals quite a lot of internal structure and gears and such, but so far something in it is still working. Lightburn gets in, jumps on the table, avoiding incoming attack, and makes an attempt to bite the nearest clockwork hunamoid. Biting the metal feels unlike biting some living thing, but at least the metal bends, so it should be effective. The clockworks attack, but only the western one is able to actually hit Lightburn in the chest, breaking a rib, it seems, as it hurts quite a lot. The eastern one again hits Henri's armor.

    Spoiler
    Show

    Slam: (1d20+6)[12] for (1d4+6)[8] AoO Lightburn
    Slam: (1d20+6)[18] for (1d4+6)[8] Lightburn
    Slam: (1d20+6)[12] for (1d4+6)[9] Henri

    => Party

  26. - Top - End - #86
    Troll in the Playground
     
    ElfRangerGuy

    Join Date
    Jun 2018
    Location
    Belgium
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    When Taz blew off the plate, Laurelata noticed the clockwork inside. So she stabbed at that, trying to get her rapier into the cogs to block them and hopefully doing a lot of damage.

    Spoiler: OOC Laurelate round 2
    Show

    Attack: (1d20+5)[17] for damage: (1d6+3)[5]
    Clacks-Overhead: GNU Terry Pratchett

    "Magic can turn a frog into a prince. Science can turn a frog into a Ph.D. and you still have the frog you started with." Terry Pratchett
    "I will not yield to evil, unless she's cute."

  27. - Top - End - #87
    Titan in the Playground
     
    Farmerbink's Avatar

    Join Date
    Nov 2013
    Location
    Texas, again!
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    "Henri, I'm with you!" Jessica calls, channeling her divine power into the conduit between them.

    Henri gains Touch of Good: +1 to most d20 rolls
    Spoiler: Jessica, round 1
    Show
    Jessica Cooper
    F NG Aasimar (Angel-blooded) Cleric, Level 2, Init 2, HP 20/20, DR Acid, Cold, Elec resist 5, Speed
    AC 11, Touch 11, Flat-footed 10, CMD 14, Fort 4, Ref 1, Will 5, CMB +2, Base Attack Bonus 1
    Glaive +3 (1d10+3, x3)
    Dagger +3/+2 (1d4+1, 19-20,x2)
    Abilities Str 14, Dex 12, Con 12, Int 12, Wis 15, Cha 16
    Condition +2 CL for divination spells
    Supernatural Abilities:
    Augery 2/2 (weekly)
    Inner beauty: 1/1
    Alter self: 1/1
    Channel energy: 5/8, 2d6
    Caravan Bond: All allies, including Lightburn
    -Touch of good: 3/5
    -Bit of Luck: 3/5
    Consumables:
    Talisman of good fortune: reroll natural 1 (once, then it crumbles)
    Spells:
    Bless: 1/1
    Protection from Evil: 1/1
    Unprepared slots: 1

    Use touch of good on Henri

  28. - Top - End - #88
    Firbolg in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2013
    Location
    USA
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Spoiler: Round 2, Henri's Status
    Show
    Henri
    Male True Neutral Half-Orc Ranger (Wild Stalker), Level 3, Init 1 (+2 in Jungle), HP 26/30, Speed 20 ft
    AC 18, Touch 11, Flat-footed 17, CMD 18, Fort 7, Ref 6, Will 5, CMB +7, Base Attack Bonus 3
    Greataxe +5 (1d12+12, 20/x3)
    Breastplate (+6 Armor, +1 Dex, +1 Natural)
    Abilities Str 18, Dex 12, Con 15, Int 10, Wis 14, Cha 7
    Condition Power Attack
    Touch of Good

    Henri's nod is the only recognition he affords to Jessica, though he seems intent to use her blessing to good effect...

    Spoiler: Mechanics
    Show
    Activate Power attack and then attack: Greataxe (1d20+6)[12] to hit, (1d20+6)[10] (20/x3), (1d12+12)[19] slashing damage, (2d12+24)[28] critical strike damage.

    AoO if applicable: Greataxe (1d20+6)[23] to hit, (1d20+6)[8] (20/x3), (1d12+12)[14] slashing damage, (2d12+24)[38] critical strike damage.

  29. - Top - End - #89
    Troll in the Playground
     
    DaOldeWolf's Avatar

    Join Date
    Nov 2011
    Location
    Mexico
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Lightburn is hurt but keep on going. "I wont fail." Lightburn claims trying to shrug off the damage and keeping fighting. He goes to attack the automaton that hurt him.

    Spoiler: OOC
    Show

    Bite attack (1d20+4)[11] Damage : (1d6+2)[3]
    Thanks to linklele for the amazing avvy.
    Quote Originally Posted by jidasfire View Post
    On a long enough scale, every OOTS forum discussion turns into a debate about alignment, Miko, or Familicide.
    or Star Wars.
    Spoiler: Easydamus result
    Show

    Neutral Good Human Paladin/Cleric (3rd/2nd Level)
    Ability Scores:
    Strength-15 Dexterity-13 Constitution-14
    Intelligence-16 Wisdom-17 Charisma-14
    Alignment: Neutral Good

  30. - Top - End - #90
    Ogre in the Playground
     
    Daemon

    Join Date
    Nov 2010
    Gender
    Male

    Default Re: Ruins of Azlant IC 2

    Maintaining her hold on the power source becomes easier, but the feeling is still quite intense for Tazmara. The physiological consequences, mostly a wetting of everything on her, remain strong. As a puddle begins to pull at her feet, she launches another powerful blast at the closer autonoma.

    Spoiler: Taz, Round 2
    Show
    Free: maintain point of burn - +1/+2 to att/dam of blast, also +5 cold resist.
    Standard: water blast on the closer clockwork man (through cover likely)
    Attack: (1d20+6)[19] (cover not included)
    Damage: (2d6+9)[18]

    Spoiler: Taz stats
    Show
    Tazmara Stonesong
    F NG Dwarf Kineticist (Aquakineticist), Level 23, Init 2, HP 33/33 (NL 3), DR Cold/pressure - 6 (1), Speed 20 / 20 (swim)
    AC 15, Touch 12, Flat-footed 13, CMD 14, Fort 7, Ref 6, Will 2, CMB +3, Base Attack Bonus 2
    PBS Water Blast +6 (2d6+9, x2)
    Dagger +3 (+4 thrown) (1d4+2, 19-20/x2)
    Heavy Pick +3 (1d6+1, x4)
    Studded Leather (+3 Armor, +2 Dex)
    Abilities Str 12, Dex 14, Con 19, Int 10, Wis 12, Cha 8
    Condition Burn 1
    Having a swim speed grants a +8 bonus on some swim checks (most others are not needed)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •