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  1. - Top - End - #571
    Firbolg in the Playground
    Join Date
    May 2013
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    Male

    Default Re: Good Strikes Back (IC)

    Sora spoke to the party telepathically and rapidly. "Chicxulubi is one of the most powerful reds in the world. He has Hellfire that ignores fire protection. He has spells. We greatly outnumber him and have this chance to off him while he's being too arrogant to attack intelligently. I'll take out his more powerful spellcasting and weaken his spell defenses. Tinac, need to you keep us all alive. Everyone, stay close enough to Tinac so he can do that and otherwise, don't hold back!"

    She calls out in draconic. "You should have posted your claim to this route, since you are unknown to most. You have given us your greeting. Here is our greeting."

    "Attack!"


    Sora rises up into the air some and moves closer to the floundering fire giants but out of their reach. Swiftly, three black rays streak out at Chicxulubi.

    Spoiler: OOC
    Show
    How bad off are the 4 remaining giants?
    Damage taken: 129-30 (resist)-22 (temp) --> 113/192hp
    Casting defensively, +28 on roll so auto passes.

    Quickened Empowered Enervation (SL9)
    Touch attack: (1d20+20)[26] (+14 BAB, +3 Dex, +3 Morale (overrides Hero's Feast)
    Damage: (1d4)[2] * 1.5 negative levels
    SR check: (1d20+29)[39] (CL20, +2 Robes, +7 class)

    Split Ray Empowered Enervation (SL7)
    Touch1: (1d20+20)[36]
    Damage: (1d4)[3] * 1.5 negative levels
    SR check: (1d20+29)[32]

    Touch2: (1d20+20)[23]
    Damage: (1d4)[4] * 1.5 negative levels
    SR check: (1d20+29)[44]

    I don't know how SR works with split ray, so I rolled for both just in case.

    Last edited by Cavir; 2022-07-01 at 03:33 PM.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  2. - Top - End - #572
    Ogre in the Playground
    Join Date
    Jan 2012

    Default Re: Good Strikes Back (IC)

    Tinac growls a bit at the boisterous newcomer Chublubby.. doesn't have the usual intimidating factor most dragon have as names... He quickly chants again and unleashes a wave of healing energy for himself and all the allies.

    Spoiler: OOC
    Show

    Reflex save: (1d20+17)[22]
    Will Save: (1d20+29)[45]
    Check for Potent Healing, if the roll is at or above 53 (15+ 2Xhd of target) heals for an additional 50%: (1d20+43)[50]
    Roll for mass cure light wounds: (1d8+25)[27]
    (4 of you get 2 heals, 3 of us take a single heal, of which I will be one of the latter)
    House Rules: Mass Cure X Wounds can target same creature more than once, after first being targeted each costs a cumulative 2 *Targets*: Example: at 11th level have 10 targets total available. Heals his two allies 1 target for being the initial target, 3 for being targeted again and 5 for being targeted a third time, So a total of 9 targets to be the recipient of 3 mass cure light wounds, the other can only be the target of the initial as it would take 3 available *targets* to target him with a 2nd mass cure light wound.

  3. - Top - End - #573
    Bugbear in the Playground
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    Oct 2009
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    Male

    Default Re: Good Strikes Back (IC)

    Tessa is unable to twist out of the way of the dragon's punishing breath, even with the assistance of her spell. But she is as of yet, undaunted and undeterred.

    We do! You have twelve seconds before you're in the same shape as this giant! Cat! I'm going left!

    Then, she darts in to the left, positioning herself in reach of the dragon's front right quarter, and unleashes a punishing salvo of strikes.

    Spoiler: OOC
    Show
    Swift action: Taken up by her immediate action this round.
    Move action: Tessa moves up and to her left. Since the dragon is only 50 feet away, she can easily do so and have plenty of movement left over. She attempts to tumble at full speed to avoid an attack of opportunity. Tumble check: (1d20+16)[23] vs DC 25.
    Free action: Activate Arcane Strike. Sacrifice an 8th level spell to add +8 to attacks and +8d4 to damage for each attack.
    Full-round action: Full attack on the dragon

    Attack 1: (1d20+47)[52] (Above 62 is a critical threat)
    Attack 1 confirmation: (1d20+47)[59]

    Damage 1: (2d6)[5] + 21 + (1d6)[5] Swift Surge + (1d6)[4] Cold + (8d4)[17] Arcane Strike
    Confirmation damage 1: (2d6+21)[32]

    Attack 2 (haste): (1d20+47)[67] (Above 62 is a critical threat)
    Attack 2 confirmation: (1d20+47)[66]

    Damage 2: (2d6)[5] + 21 + (1d6)[5] Swift Surge + (1d6)[4] Cold + (8d4)[18] Arcane Strike
    Confirmation damage 2: (2d6+21)[30]

    Attack 3: (1d20+42)[43] (Above 57 is a critical threat)
    Attack 3 confirmation: (1d20+42)[43]

    Damage 3: (2d6)[11] + 21 + (1d6)[4] Swift Surge + (1d6)[2] Cold + (8d4)[18] Arcane Strike
    Confirmation damage 3: (2d6+21)[26]

    Attack 4: (1d20+37)[40] (Above 52 is a critical threat)
    Attack 4 confirmation: (1d20+37)[52]

    Damage 4: (2d6)[8] + 21 + (1d6)[3] Swift Surge + (1d6)[1] Cold + (8d4)[21] Arcane Strike
    Confirmation damage 4: (2d6+21)[28]

    If any of these attacks hit, she'll activate another free action to trigger her Bloodstone weapon, inflicting an empowered Vampiric Touch on the dragon.
    Caster level check to break spell resistance: (1d20+22)[33]
    Damage: (10d6)[34] * 1.5


    Cliffnotes: Tessa provokes an attack of opportunity moving in.
    Attack #1: Hits 52, 48 damage + 4 cold
    Attack #2: Hits 67 (natural 20), 66 to confirm, 49 damage (79 if crit) + 4 cold
    Attack #3: Hits 43 (natural 1), miss, no damage
    Attack #4: Hits 40, 53 damage + 1 cold

    Vampiric touch spell resistance 33, 51 damage (and 51 temporary hit points for Tessa)


    Current hit points: 75/144
    AC: 52
    Freedom of Movement
    50% miss chance to attacks
    40% miss chance to targeted spell effects
    Last edited by Aracor; 2022-07-04 at 08:42 AM.

  4. - Top - End - #574
    Titan in the Playground
     
    BlueWizardGirl

    Join Date
    Sep 2005
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    Edmonton, Canada

    Default Re: Good Strikes Back (IC)

    Otrera and Hillock

    Otrera and Hillock are caught full in the dragonfire blast, although Tinac's powerful healing soothes a part of the damage. Otrera transforms into a much smaller dragon than Chicxulubi, silver and gleaming, while Hillock becomes a huge and very angry cloud.

    Otrera sends a blast of ice upward at the floating giants, trying to finish them off before the plummet back to earth, and then take off upward to get well out of Chicxulubi's reach. Hillock transforms into a massive tornado which swirls up and picks up as many of the fire giants as he can.

    Spoiler: OOC
    Show
    This assumes that the pair took on hydra form last round.

    Otrera uses a free action to shapechange into a young adult silver dragon.
    Then a standard action to breathe a cone of cold at the fire giants: (10d8)[44] cold damage, Reflex DC 25 for half, possibly double damage for them being a fire creature.
    Move action to fly 60' up and 60 in a spiral, intending to end up adjacent to Hillock.

    Hillock uses a free action to shapechange into an elder air elemental.
    He takes a standard action to trasnform into a whirlwind, 50' high, 30' diameter at the top down to 5' diameter at the base.
    Hillock moves through the spaces currently occupied by the still-alive fire giants, trying to grab as many as possible of them before they fall back to the ground. Giants in the whirlwind make a DC 30 reflex save or take (2d8)[10] damage, and make a second reflex save DC 30 to avoid being caught up in the whirlwind.

    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  5. - Top - End - #575
    Dwarf in the Playground
     
    RogueGirl

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    Jun 2020
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    Default Re: Good Strikes Back (IC)

    Nodding in agreement, the Cat goes right, tumbling past the dragon, and as it snaps at Tessa, she take the opportunity to stab three times at an opening in the neck. Her sword seemed to assume a wispy form as she attacked, allowing her attacks to have a much better chance of connecting.

    Spoiler: Rolls
    Show
    (1d20+29)[48] tumble vs DC25
    (1d20+24)[29] attack vs. touch AC & (1d6)[2] + (10d6)[30] sneak damage
    (1d20+19)[37] attack vs. touch AC & (1d6)[6] + (10d6)[32] sneak damage
    (1d20+14)[19] attack vs. touch AC & (1d6)[6] + (10d6)[32] sneak damage
    Failure is not an option. It comes bundled with your software

  6. - Top - End - #576
    Titan in the Playground
     
    BlueWizardGirl

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    Sep 2005
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    Edmonton, Canada

    Default Re: Good Strikes Back (IC)

    Saves vs dragonbreath:
    Otrera: (1d20+16)[35]
    Hillock: (1d20+23)[30]

    With Fast Healing and temp HP from Heart of Earth, Otrera is now at 221 HP, and Hillock is now at 322 HP.
    Last edited by Toliudar; 2022-07-03 at 02:28 PM.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  7. - Top - End - #577
    Titan in the Playground
     
    MikelaC1's Avatar

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    Default Re: Good Strikes Back (IC)

    Now facing a very angry red dragon, the party divides their attention. Mulcri is the first to act, although the party doesnt really see it, but suddenly the dragon is covered in a poisonous fog, draining its health as well as a icy one, which might be constricting his movements, but he doesnt seem to be moving much. Sora hits him with 3 rays of enervation, one of them bouncing off to no effect, further draining his health, bringing out a roar of anger. Tessa attempts to tumble past him to get in position for attacks, but she is not as graceful as usual, earning a snap from the dragon jaws as she passes by for 31 points of damage. In retaliation, she strikes 4 times at the beast but only connects on two of them, worse yet, when she tries to activate her vampiric touch, the dragons spell resistance shrugs it off. Taking advantage of his neck swinging to attack Tessa, the Black Cat darts in, her tumble is more successful past his claws and she strikes 3 times, her rogue sneak attacks being moderately successful. Tinac sends a wave of healing into everyone, while Otrera and Hillock try to take care of the fire giants. 3 more of the giants stop moving, just bobbing in the air, while the 4th and final giant is looking to be in terrible shape. He does manage to strike back at Otrera, connecting twice (out of 3) for a total of 57 points. Enraged by the pain that Sora's spells and Tessa's blades are causing him, Chicxulubi sucks in a gust of air and then blasts forth a gout of maximized fire breath on Tinac, Sora and Tessa. Protected by his immunity, Tinac takes nothing but Sora and Tessa are not so protected, taking 240 (DC40 for half plus any fire protections) of fire damage.

    ROUND THREE
    4 of 5 fire giants dead, one with about 20 or so left.
    One very angry red dragon, who has been hit with 2 sets of weapons, but also has been dealt massive CON damage
    Sora and Tessa just took a boatload of fire damage, if either are into negatives, remember that Tinac has until the end of round three to administer some sort of healing to bring them up to at least 1 to avoid death, but they do not get to act this round if that happened.

    BTW, Tessa, you missed on a natural one as you know and your last strike missed his AC by one point. As well, you rolled a 33 to break SR on the vampiric touch, but he has an SR of 35.
    Last edited by MikelaC1; 2022-07-05 at 03:25 PM.
    #GoreMutualarejerks

  8. - Top - End - #578
    Ogre in the Playground
    Join Date
    Jan 2012

    Default Re: Good Strikes Back (IC)

    Tinac sweats a bit as the dragon unleashes another awesome gout of fire breath. Looks like I am going to have to use the serious spells now. The healer moves to be closer to the woman and lets forth the most powerful wave of life energy you have seen as of yet. I am not going to stand here and let you ladies down! Otera.. I think we could use some help over here.. floating giants are gonna float for a bit. Just saying... priorities and all.


    Spoiler: OOC
    Show
    Moving so that Sora and Tessa are within the range of a Mass Heal (double bonus if I can get otera and hillock as well)
    Mas Heal for 190 HP.
    Check for Potent Healing, if the roll is at or above 53 (15+ 2Xhd of target) heals for an additional 50%:(1d20+43)[58]

  9. - Top - End - #579
    Titan in the Playground
     
    BlueWizardGirl

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    Sep 2005
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    Edmonton, Canada

    Default Re: Good Strikes Back (IC)

    Otrera and Hillock

    *I agree, Tinac, but it was also useful to spread out so that the dragon didn't hit ALL of us with its breath. Besides, perhaps we can put out two fires with one breath.*

    Otrera's respect for the remaining fire giant grows when it manages to reach out from the whirlwind to smack her. Otrera and Hillock spiral upward together until Hillock is a hundred feet up directly above the dragon.

    Otrera's dragon form shrinks inward, becoming a massive bobbing globe with a great eye squeezed shut, and a variety of stalks on top. A pair of the stalks shoot out at the giant next to her, and three more fire at the dragon below.

    Hillock adjusts the flow of his winds to eject the giant straight down, hoping that its full weight lands on the red dragon. He then transforms into a great blue dragon, and fires a bolt of lightning straight down at the great red dragon.

    Spoiler: OOC
    Show
    Rounds until Otrera can use dragon breath again: (1d4)[3]
    Rounds until Hillock can use dragon breath again: (1d4+1)[4]

    Both use a move action to rise up to about 100' above the dragon.

    Otrera: free action to change into a beholder. Because its eye rays are SU, spell resistance does not apply.

    Otrera: free action to fire its Flesh to Stone ray sideways at the fire giant.
    Ranged touch attack: (1d20+22)[27] Fort save DC 22 or turned to stone.

    Otrera: free action to fire its Finger of Death ray sideways at the fire giant
    Ranged touch attack: (1d20+22)[27] Fort save DC 22 or dies. Deals (3d6+13)[29] on a successful save

    Otrera: free action to fire its Slow ray down at the dragon.
    Ranged touch attack: (1d20+22)[24] Will save DC 22 or Slowed

    Otrera: free action to fire its Disintegrate ray down at the dragon.
    Ranged touch attack: (1d20+22)[23] Fort save DC 22 or disintegrated. Deals (3d6)[11] on a successful save

    Otrera: free action to fire its Inflict Moderate Damage ray down at the dragon.
    Ranged touch attack: (1d20+22)[32] Deals (2d8+10)[15] damage, Will save DC 22 for half

    Hillock: free action to release the fire giant from the whirlwind
    Falling damage for the fire giant: (8d6)[36]. Hopefully, he hurts the dragon on the way down (especially if he turns to stone)

    Hillock: free action to shapechange into a Mature Adult blue dragon.
    Standard action: Breathe a stroke of lightning down at the dragon (and presumably the giant, if he's still alive. Deals (14d8)[65] electricity damage, Reflex DC 29 for half.

    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  10. - Top - End - #580
    Dwarf in the Playground
     
    RogueGirl

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    Default Re: Good Strikes Back (IC)

    The Cat continues her sneak assault on the far side of the dragon, once again turning her blade wispy to avoid the hardened scales of the beast

    Spoiler: ooc
    Show
    (1d20+27)[41] attack vs. touch AC & (1d6)[4] damage + (10d6)[41] sneak damage
    (1d20+22)[39] attack vs. touch AC & (1d6)[1] damage + (10d6)[45] sneak damage
    (1d20+17)[22] attack vs. touch AC & (1d6)[4] damage + (10d6)[32] sneak damage
    Failure is not an option. It comes bundled with your software

  11. - Top - End - #581
    Firbolg in the Playground
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    May 2013
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    Default Re: Good Strikes Back (IC)

    The intense flames burn Sora hard even with multiple levels of arcane protection. Trusting Tinac's healing, Sora switches from neutering the great wyrm to killing it.

    "Time to put your fire out for good. Save us some time and tell us where your hoard is? Otherwise Kahoutek will get it and have more reason to laugh at your name." Sora calls upon one of her more powerful magics. Though its natural power limits how much she can enhance it, she can still pump up its intensity and focuses on Chicxulubi's weakness. A blue-white ray of freezing air and ice springs from her hand to strike the enemy.

    "Don't destroy the body just yet. Finding his lair would be useful."

    Spoiler: OOC
    Show
    Empowered Polar Ray (SL9). No save. SR Yes.
    Range touched: (1d20+20)[26]
    Damage: (20d6+44)[113] * 1.5 Cold (+Cold vulnerability?)
    SR (1d20+29)[41]

    If the dragon breaths again at her, will use Third Eye Dampening.
    Spoiler: Games
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    Keston Tornok for GF's AoW
    Loradralsornux for GF's Savage Tide
    Avakuss for kinem's Planescape: Center of All
    Sgt Ladaran Xiloscient for MrAbdiel's D&D-Day: The Ballad of Echo Company (WW2 with D&D Rules)
    Ganzak for Toliudar's Coming Unstuck

    Extended Signature - More detailed game/character notes

  12. - Top - End - #582
    Troll in the Playground
     
    Debatra's Avatar

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    Kaeda
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    Default Re: Good Strikes Back (IC)

    Mulcri will try to stay within range of Tinac's healing spells, staying within 60' of the dragon as she attempts to finish her safeguards against the enemy's escape.

    Spoiler
    Show
    Dimensional Anchor
    (1d20+17)[18]

    153/187 (before the Mass Heal)
    AC 39, T 33, FF 31, TFF 25
    40% Miss Chance
    See Invisibility, 120' Arcane Sight, 90' Blindsense, Automatically know of all spellcasting with 60', can attempt to identify even if I can not perceive the components, once per day redirect/counter.
    Most likely potential Immediate actions: Stay the Hand, Ring of Spell-Battle
    Kaedanis Pyran, tai faernae.

    The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016

    My Homebrewer's Extended Signature
    Spoiler: Quotes
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    Quote Originally Posted by Lycan 01 View Post
    Roland just endorsed a crack pairing?


    Did... did we break the universe?
    Quote Originally Posted by SassyQuatch View Post
    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  13. - Top - End - #583
    Troll in the Playground
     
    Debatra's Avatar

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    Kaeda
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    Default Re: Good Strikes Back (IC)

    As her initial ray goes wide, she will use the last charge of her Quicken Rod to cast Replicate Casting for another attempt.

    (1d20+17)[34]
    Kaedanis Pyran, tai faernae.

    The LA Assignment Threads: Attempting to Make Monsters Playable Since 2016

    My Homebrewer's Extended Signature
    Spoiler: Quotes
    Show
    Quote Originally Posted by Lycan 01 View Post
    Roland just endorsed a crack pairing?


    Did... did we break the universe?
    Quote Originally Posted by SassyQuatch View Post
    It is a major flaw in the game. Destroy a moon? Sure. Talk to somebody a hundred miles away, that's going to be difficult.
    Quote Originally Posted by Rizban View Post
    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  14. - Top - End - #584
    Bugbear in the Playground
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    Oct 2009
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    Default Re: Good Strikes Back (IC)

    Tessa moves back somewhat, toward the rear of the dragon. This should help spread us out in case the dragon starts breathing more. She'll maintain her flanking position, but end up more toward the tail.

    Spread out, he can't hit all of us! And he also can't take much more of this!

    Spoiler: OOC
    Show
    Move action: Move toward the rear of the dragon. She can move at half speed and still make it at least 20 feet back (her aim is to end up at the rear of the dragon as far as possible, while still maintaining the flank with the Black Cat. She can make a tumble check at half speed. Tumble check (1d20+16)[26] vs DC 15.
    Free action: Activate Arcane Strike feat, sacrificing an 8th level spell slot to add +8 to attacks and +8d4 damage on every attack.
    Full attack action: Unleash hell on the dragon!

    Attack 1: (1d20+47)[56] (Above 62 is a critical threat)
    Attack 1 confirmation: (1d20+47)[49]

    Damage 1: (2d6)[8] + 21 + (1d6)[6] Swift Surge + (1d6)[5] Cold + (8d4)[22] Arcane Strike
    Confirmation damage 1: (2d6+21)[25]

    Attack 2 (haste): (1d20+47)[65] (Above 62 is a critical threat)
    Attack 2 confirmation: (1d20+47)[59]

    Damage 2: (2d6)[6] + 21 + (1d6)[3] Swift Surge + (1d6)[4] Cold + (8d4)[17] Arcane Strike
    Confirmation damage 2: (2d6+21)[28]

    Attack 3: (1d20+42)[48] (Above 57 is a critical threat)
    Attack 3 confirmation: (1d20+42)[61]

    Damage 3: (2d6)[4] + 21 + (1d6)[4] Swift Surge + (1d6)[4] Cold + (8d4)[18] Arcane Strike
    Confirmation damage 3: (2d6+21)[31]

    Attack 4: (1d20+37)[41] (Above 52 is a critical threat)
    Attack 4 confirmation: (1d20+37)[45]

    Damage 4: (2d6)[5] + 21 + (1d6)[6] Swift Surge + (1d6)[3] Cold + (8d4)[19] Arcane Strike
    Confirmation damage 4: (2d6+21)[30]

    Attack 5: (1d20+32)[44] (Above 47 is a critical threat)
    Attack 5 confirmation: (1d20+32)[33]

    Damage 5: (2d6)[8] + 21 + (1d6)[4] Swift Surge + (1d6)[1] Cold + (8d4)[22] Arcane Strike
    Confirmation damage 4: (2d6+21)[25]


    Cliffnotes: Attack 1 hits 56, 57 damage + 5 cold
    Attack 2 hits 65, 59 to confirm, 47 damage (75 if crit), 4 cold
    Attack 3 hits 48, 47 damage, 4 cold
    Attack 4 hits 41, 51 damage, 3 cold
    Attack 5 hits 44, 55 damage, 1 cold

    Current status: 144/144 hit points with 270 temporary hit points
    Freedom of movement effect
    50% miss chance vs all attacks that require attack rolls
    40% miss chance vs targeted spells
    Last edited by Aracor; 2022-07-07 at 02:31 PM.

  15. - Top - End - #585
    Titan in the Playground
     
    MikelaC1's Avatar

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    Default Re: Good Strikes Back (IC)

    As the battle continues, Mulcri's cloudkill drains even more health from Chicxulubi, meanwhile she seeks to prevent any teleportation by locking him in place with a dimensional anchor. Sora pounds him with a polar ray, taunting him with the threat of Kahoutek stealing his horde. This might prove to be an error as it enrages the great red, his head swivels, he sucks in even that much more air and this time the intense heat of his flames wash over Sora, Black Cat and Tinac. These flames are the potent hellfire flames that only he and Kahoutek possess, and worse yet, they are maximized as Chicxulubi puts everything he has into them. The flames deal 240 points (DC33 for half, no fire protection, no dampening possible). Tessa and the Black Cat (if she survives) continue to stab at the dragon and Otrera and Hillock divide their spells between the dragon and the remaining giant. The giant dies, and under the combined assault of the party, Chicxulubi collapses to the ground, with his dying breath, he screams at the group, Youve won this round but you havent heard the last of Chicxulubi before he dies.
    #GoreMutualarejerks

  16. - Top - End - #586
    Dwarf in the Playground
     
    RogueGirl

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    Default Re: Good Strikes Back (IC)

    The Cat did indeed survive the flame attacks and continue her strikes.
    Failure is not an option. It comes bundled with your software

  17. - Top - End - #587
    Titan in the Playground
     
    BlueWizardGirl

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    Edmonton, Canada

    Default Re: Good Strikes Back (IC)

    Otrera

    Seeing the especially intense wave of flames scorch her colleagues, below, Otrera turns ten eyestalks to her dragon companion.

    "Healer birds, Hillock!"

    The dragon nods, and both transform into bird-like avorals. the dive down in unison to try to heal the wounded.

    Spoiler: OOC
    Show
    Hillock and Otrera shapechange into Avorals as a free action. They use a move action to come adjacent to injured colleagues below. Otrera delivers 180 points of laying on hands to anyone who needs it. Hillock 200 points.

    Very sad that Druids do not get revivify.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  18. - Top - End - #588
    Bugbear in the Playground
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    Default Re: Good Strikes Back (IC)

    Tessa watches the great beast fall, then looks around a little bit. When she sees that the giants are also down, she relaxes slightly, but does not put her sword away.

    Two things. First, does anyone have a speak with dead spell available? I would love to have some questions answered her. Primary one being: Was that too easy?

    Second, I'm thinking the best thing to do would be to pack up everything that we're going to take with us, and then GET THE FUDGE OUT!

    Based on his final words, I am not willing to assume that he's down. And if whatever contingency he has in place is aware of what's gone on here, I'd prefer to get moving just as fast as we can!

    ...also treasure horde. Yes, I would love to loot it.

  19. - Top - End - #589
    Dwarf in the Playground
     
    RogueGirl

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    Default Re: Good Strikes Back (IC)

    The Cat strokes the whiskers that are literally a part of her mask. Im no expert in magic or tactics, but this is my guess. Hes probably got a part of his body back at some sort of shrine being guarded by his scrubs and they'll be casting a clone spell. As for why it was so easy, he was too cocky in his attack, maybe hoping to pull his punches to leave any treasure in one piece. If he had come in with his hellfire to begin the battle and kept it up, along with some other defensive buffs, we would have been toast. It would be nice to know where that shrine is because it will take several months for the body to regrow and we could get him during that time...but where it is is the 64 gold piece question.
    Last edited by DebbieD; 2022-07-10 at 06:25 PM.
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  20. - Top - End - #590
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    Mulcri will dismiss her various clouds, landing alongside the others. "I know what you mean. 'Haven't seen the last'? I'm not entirely convinced we've seen the first of Chicxulubi. That last blast was definitely Hellfire, but do we know for sure how rare that ability is? This may have been some kind of servant instead of Chicxulubi himself. Although if it was him, and if the Cat's clone idea is on the right track, I have a way to find him. Though I should mention that a Clone spell starts growing the new body as soon as it is cast. If he has one, it was likely finished quite some time ago."

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    Unless someone else wants to chime in with a better way, taking fifteen minutes to prepare, and another ten to cast Discern Location.
    Last edited by Debatra; 2022-07-10 at 07:34 PM.
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    Realistically speaking... D&D style magic doesn't exist, so... let's ignore reality.

  21. - Top - End - #591
    Firbolg in the Playground
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    Default Re: Good Strikes Back (IC)

    Sora's defenses fail her against the Hellfire. If it weren't for Tinac's enhanced magic Sora would have been burnt beyond recognition leaving just some bones. Her longsword had melted into a lump from the heat and some minor possessions were lost. The warmage was severely burned. The party's quick response in healing was greatly appreciated. She floats to the ground to join the discussion, the severe sudden pain still in the back of her mind.

    "Fire that powerful. Hellfire on top of that. Not needing to recharge to breathe again... I believe that was Chicxulubi himself. He underestimated us and attacked immediately. Typical Red in that sense. A Clone spell does make sense. Good news he'd be slightly weaker next time, more so if he comes right back at us today assuming his lair is not far away. Bad news he'll be much better prepared. Ninth circle spells even. That's why I went after him with Enervation. We need to have a battle plan for when he attacks again. Could be tomorrow or a week from now, but he'll be back."

    "In the meantime, let's collect what we can from the slain. Anything magical on the giants or dragon? I'm sure the dwarven armorer crafters would love to get their hands on Chicxulubi's body. The question is how to deliver it. We have the portable hole but it won't fit the whole body. We could take just the head for proof and as a gift for the king. Leave the body here and come back for it later using teleportation. Thoughts?"

    "Divining for Chicxulubi would be good to make sure he isn't an immediate threat. Perhaps there are clues on the giants' belongings. While you do that I'll Send to Tishtina to give her the news and see what she can tell us briefly. Keep watch on the skies."


    Sora spends ten minutes casting Sending to Tishtina. "Dragon Chicxulubi killed. Hellfire used. Zero recharge time for breath. Last words promised we'd hear from him again. Clone spell? Any rumors for lair locations?"

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  22. - Top - End - #592
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    4 suits of plate armor +5
    4 greatswords +5
    4 rings of protection +5
    4 belts of STR, DEX, CON +6

    Sora's sending to Tishtina II does not bring about the usual fast response she is known for. But in about half an hour, it does come, instructing the group that they now have permission (and the location) to teleport directly to the front entrance of Iron Hall, as long as they bring the body of Chicxulubi along with them. She also further notes that conversations will occur between the group and King Gorvan Greybeard (after the ceremony, of course, the formalities must be observed) in regards to Chicxulubi. She agrees that the clone tactic is quite likely what he has done.
    #GoreMutualarejerks

  23. - Top - End - #593
    Firbolg in the Playground
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    Default Re: Good Strikes Back (IC)

    Sora completes her Sending and waits on a response. In the meantime she renews a defensive spell. For now she'll take one of the rings and one of the belts, thankful that magical items deal with the different sizings.

    After a while she receives a response to her message and informs the group. "Tistina has responded. We can teleport from here directly to the entrance to the Iron Hall, as long as we bring the body with us. I have the teleport location. We can use the portable hole for one of the giants. Would someone take care of that please? We may gain useful information from Speak with Dead with both of them. She also said after the ceremony King Gorvan Greybeard will speak with us regarding Chicxulubi."

    Sora isn't in a hurry. Others have time to do what they want and the giants' gear needs storing. She uses Prestigidation to clean herself up and offers it to the others. Once everyone is ready she casts Greater Teleport to move the group to the Iron Hall entrance.

    Spoiler: OOC
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    Assuming Chicxulubi's weight/size is a concern for teleport, unless that is being hand-waved.
    Too big for Shrink Item. Too large to teleport as a creature (counts as 16 medium creatures and I can only bring 6 others).

    EDIT: Hand waved as per GM.
    Last edited by Cavir; 2022-07-12 at 09:29 PM.
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  24. - Top - End - #594
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    Default Re: Good Strikes Back (IC)

    I would like one of those belts, and I can give back a set of gloves to the pile. Other than that, the only thing I would need is for someone to recharge my spell storing ring with a couple of wraithstrikes.
    Failure is not an option. It comes bundled with your software

  25. - Top - End - #595
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    Quote Originally Posted by DebbieD View Post
    I would like one of those belts, and I can give back a set of gloves to the pile. Other than that, the only thing I would need is for someone to recharge my spell storing ring with a couple of wraithstrikes.
    Tessa holds out her hand for the ring, and then casts two Wraithstrike spells into it. Presumably that fills the ring. What other surprises do you have in here? If you can fit three wraithstrike spells, that theoretically means there is still some room left for other things.

    She'll also cast a Vampiric Touch spell back into her own Starlight Grace since she expended the charge on the dragon.

  26. - Top - End - #596
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    Any type of teleport usually carries some danger of inducing nausea in the transported people, and one carrying the weight of a great wyrm, its almost a guarantee. However, Sora was schooled by the Teacher and taught the 3 most commonly mispronounced words in a teleport spell and so she casts it without a hitch. The group arrives with a massive whoosh in front of Iron Hall, sending snow flying and even knocking down a few tees from displaced winds. The five dwarven guards at the gate are initially startled, but one immediately starts blowing an alarm horn while the other 4 heft their axes, one of them in a thick dwarven accent challenges the group...Be ye friens or be ye foes?
    #GoreMutualarejerks

  27. - Top - End - #597
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    Sora takes a step forward with arms and palms outward. The warmage respectfully addresses the dwarves in their own tongue.

    "Greetings. We be friens. I am Sora Solaran, of the City of Gardens and Erandol. We are here on the invite of King Gorvan Greybeard himself. And we bring a grand gift for him." She guides a hand towards the colossal dead red dragon. "My apologies for the surprise appearance. We were informed a teleport with our gift would be acceptable."
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  28. - Top - End - #598
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    The dwarf with the horn dashes through the doors that lead to Iron Hall, while the 3 dwarfs seem to relax a bit, but still have their axes up. The dwarf who took the lead role looks at the dragon. Ye have strange ideas of wha' constitutes a gran' gift. This also be the biggest dragon I've ever seen. If it be fresh, it will make gran' dragon steaks and the hide can be worked.
    #GoreMutualarejerks

  29. - Top - End - #599
    Bugbear in the Playground
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    Tessa nods to the giant corpse. Before we killed it, it at least CLAIMED to be Chicxulubi. And we can confirm that he was capable of breathing fire that immunity did not stop.

  30. - Top - End - #600
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    The shocked look on the dwarves faces is plain to see but before they can start to curse you for bringing Chicxulubi's body to them, seeing as he would probably come looking for it, an elderly dwarf comes out with a contingent of others. The elderly dwarf greets you while the others go to work, cutting the head off and carving the meat away from the hide. The butchers work with speed and skill, comparing cuts with each other, talking about how this meat is going to take the feast to the next level. while the smiths take great care in cutting the scales away, trying to keep them in as large pieces as possible. The dwarf takes a moment to go over to the head and uses a disintegrate on it, turning back after
    Tha' should keep him from coming bac' to look fer it. King said we'd be expectin' ye. They'll finish up the work 'ere, I can take ye to a place to wash, clean up and change. The feast be now pushed back by a day with this bounty
    #GoreMutualarejerks

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