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  1. - Top - End - #91
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    Once the rope is secured Caspian takes it up and starts his climb down the cliff.

    Spoiler: Climb checks
    Show
    Failed 'em both!
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  2. - Top - End - #92
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Something about the cliff is new to Caspian - despite working on the sea in the past, he can't seem to find his footing. The whole way down, he tries to grip onto the rope, but it doesn't slow him down enough to avoid some sharp rocks below.

    Spoiler: Damage
    Show

    Oof. That's... that's really bad. I would have mentioned that you forgot your guidance but that still wouldn't be enough to pass the check. At least you can't go unconscious from this...

    (4d6)[16]
    Avatar by AstralSeal

  3. - Top - End - #93
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    Caspian groans as he starts to get up from the fall thinking to himself, Welp I bet no one gets down faster…
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  4. - Top - End - #94
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 15/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 3/4, 2nd 2/2

    While Yue is distracted untangling to rope from her bag she misses Caspian's fall.

    Looking over the edge of the cliff she holds up one end of her rope and calls down "<You don't tie the rope to the tree, the tree isn't climbing. Tie the rope to yourself and wrap it round the tree then others play it out as you climb so if you fall they can catch you and you only drop a little bit, not all the way down.>"

    Yue flies down to Caspian and asks the spirits to heal her friend.

    Spoiler: OOC
    Show
    Cure Wounds: (1d8+3)[9]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  5. - Top - End - #95
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    Caspian nods his thanks to Yue and casts the same spell on himself.

    Spoiler: Cure wounds
    Show

    (1d8+2)[10]
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  6. - Top - End - #96
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Ghosts of Saltmarsh IC

    Byrok shakes his head at the events near the cliff face. "If'n this cave is connected, there's probably some stairs under the house. Just sayin'" he calls towards his companions. Then he makes his way towards the tree and rope to help out.

  7. - Top - End - #97
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 15/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 3/4, 2nd 2/2

    "<Before anyone else comes down lets take a quick peak to see if it is worth the trouble.>"

    Their approach had be anything but subtle so far, no point in trying to be sneaky. Yue looks to Caspian to se if he is ready to look further inside.

    Spoiler: OOC
    Show
    Perception: (1d20+1)[2]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  8. - Top - End - #98
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    Caspian chuckles as Yue looks at him, "Yes let's see if we d-d-dddd-disturbed anything."

    Spoiler: Perception
    Show

    (1d20+3)[8]
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  9. - Top - End - #99
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    There is a little water in the cave, but there is an obvious high-water mark three feet above the cave floor. Pulled up onto the cloping cave floor is a small boat, perhaps large enough for eight people, with oars, a step-down mast, and a neatly furled sail. A rope tied to the bow is being held down by a large boulder that serves as an anchor.

    There is a sloping path leading up and away from the ocean, toward what you can guess is a cave system.
    Avatar by AstralSeal

  10. - Top - End - #100
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    Eldryn waits at the top of the well, listening for signs of what may be down below. "Can you see anything down there?" he calls down to Yue and Caspian. "And is Caspian okay, Yue? He went down hard."

  11. - Top - End - #101
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    "I m-m-mmm-managed to survive the fall. T-t-tttt-thanks for asking." Caspian calls back up to Eldryn. He then proceeds into the cavern to explore a possible connection to the house above.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  12. - Top - End - #102
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Walking toward the opening, Caspian peeks around to find another room. The passage narrows at this point to form a small cavern. There are three bolts of cloth and five small casks in the middle of the floor, resting on a piece of coarse matting. A half-orc man leans back in a chair lazily, feet up on a small table. He is facing north, toward the path going further away from the water.

    Based on the size of this area, you guess that the cave system here is sizeable with another of other caverns or rooms.
    Avatar by AstralSeal

  13. - Top - End - #103
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 15/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 3/4, 2nd 2/2

    Yue tells the others that are still at the top of the cliff that there is a small sailboat in the cave before fallowing after Caspian to see what he found.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  14. - Top - End - #104
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    As neither of those who had gone down the well had expressed alarm, Eldryn decides to go down the well himself. He ties himself to the rope, then lowers himself down into the darkness below.


    Spoiler: OOC
    Show

    Athletics check to climb down the rope, with Guidance and Advantage. (1d20)[5]
    (1d20)[4]

  15. - Top - End - #105
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    Eldryn falls partway down the well, and desperately tries to catch himself on the rest of the way down.

    Spoiler: OOC: Second roll for climb down
    Show

    Second check, again with Guidance and Advantage. Will roll the damage he takes on the OOC thread for the first, and if applicable, the second failures.

    (1d20)[14]
    (1d20)[18]

  16. - Top - End - #106
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    Clearing his throat at the entrance Caspian addresses the fellow sitting there. ”Ummmm excuse me, do these c-c-ccc-caves connect to the house on the cliff?”
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  17. - Top - End - #107
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    Eldryn was just about to speak up, having reached the bottom of the well and seen the man sitting down, when he is beaten to the punch. He readies himself to throw a firebolt if the man proves hostile, but other than being ready, he takes no aggressive action himself.

  18. - Top - End - #108
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    "Wha...what the?" The Half orc nearly falls over as he's startled by your words. He shouts, "IN... INTRUDERS!" He picks up hi scimitar, both hostile and confused. "How did you even get in?"

    Initiative
    Caspian (1d20+1)[2]
    Eldryn (1d20+1)[9]
    Yue (1d20+3)[17]
    Byrok (1d20+0)[6]
    Half-Orc (1d20+1)[21]
    Avatar by AstralSeal

  19. - Top - End - #109
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    The Half orc runs at Caspian, slashing at him with intent to, at the very list, severely harm.
    Attack:(1d20+3)[23]
    Damage:(1d6+1)[5]
    Avatar by AstralSeal

  20. - Top - End - #110
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 15/19, AC: 14, Resistance: Fire
    Conditions: Bless
    Spell Slots: 1st 2/4, 2nd 2/2
    "<Well I have these wings and I flew ... oh we're fighting now.>"

    Spoiler: OOC
    Show
    Casting Bless on Caspian, Eldryn, and Yue.
    +1d4 to attack rolls and saving throws.
    Last edited by Izzarra; 2022-03-03 at 10:11 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  21. - Top - End - #111
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Ghosts of Saltmarsh IC

    Hearing a shout of alarm from below him on the cliff, Byrok will grab the rope he just finished tying off at the tree and hurriedly climb down the cliff face.

    Spoiler: OOC
    Show
    Athletics +6 = (1d20+6)[19]

  22. - Top - End - #112
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Byrok gets down to the caves and can't quite get there this turn. On the next turn of combat you'll be close enough to make a ranged attack.

    Eldryn and Caspian have a turn.
    Avatar by AstralSeal

  23. - Top - End - #113
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    Cursing under his breath as he takes the blow Caspian brings his trident to bear...

    Spoiler: Att & Dam
    Show

    (1d20+5)[16]
    (1d8+3)[7]
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  24. - Top - End - #114
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    The moment Eldryn sees the half-orc turn hostile, he throws out a firebolt at the creature.

    Spoiler: OOC actions
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    (1d20+4)[24] + (1d4)[4] (from Bless) Attack roll for firebolt
    (1d10+2)[9] Damage roll

  25. - Top - End - #115
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    The half-orc is only momentarily confident when hitting Caspian, as the counter attacks come fast and hard. Between the attacks of Caspian and Eldryn, the Half-Orc falls to the ground, unconscious.

    On your side, the victory is short lived - the man's shouts seem to have alerted others in the complex. Three more people enter the area: two Goblins and a Gnome.

    Spoiler: Challengers Approach!
    Show

    Goblin 1: (1d20+1)[11]
    Goblin 2: (1d20+2)[5]
    Gnome: (1d20+1)[11]


    Initiative
    17 - Yue
    11 - Goblin 1, Gnome
    09 - Eldryn
    06 - Byrok
    05 - Goblin 2
    02 - Caspian
    Last edited by CaoimhinTheCape; 2022-03-07 at 12:32 PM.
    Avatar by AstralSeal

  26. - Top - End - #116
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 15/19, AC: 14, Resistance: Fire
    Conditions: Bless
    Spell Slots: 1st 2/4, 2nd 2/2
    Standing near the fallen half orc armed with Rapier and wand Yue makes a feeble attempt to talk with the new arrivals.
    "<Perhaps you would be willing to consider that this is just a misunderstanding?>"

    Spoiler: OOC
    Show
    Persuasion (1d20+5)[21] Disadvantage? (1d20+5)[17]

    Delayed action nonlethal attack if they remain hostile.
    Rapier Attack (1d20+5)[20] + (1d4)[2], Damage (1d8+3)[4]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  27. - Top - End - #117
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    "Misunderstandin'? You're minsunder-standin' over Zavobar's body! Gimme one good reason we shouldn't knock you out right now!"

    OOC: You get a couple more sentences to explain yourselves. If it's not something they would believe, then combat continues and your hit goes through.
    Last edited by CaoimhinTheCape; 2022-03-08 at 01:11 PM.
    Avatar by AstralSeal

  28. - Top - End - #118
    Ettin in the Playground
     
    AssassinGuy

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    Default Re: Ghosts of Saltmarsh IC

    "Well, w-w-www-we meant ta do no harm and j-j-jjjj-just wanted to speak to your man here, but he attacked us f-f-ffff-first." Caspian says as he lowers his trident to point at the floor.
    I like the globe warm...

    If you live for people's acceptance you will die from their rejection.

    Remember, no matter how hot she is, someone, somewhere is tired of her crap.

  29. - Top - End - #119
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 15/19, AC: 14, Resistance: Fire
    Conditions: Bless
    Spell Slots: 1st 2/4, 2nd 2/2
    "<Rumors there are of the above house being haunted. We were commissioned to investigate. Have you seen anything unnatural such as ghosts?>"
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  30. - Top - End - #120
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Quote Originally Posted by Lioslaith View Post
    "Well, w-w-www-we meant ta do no harm and j-j-jjjj-just wanted to speak to your man here, but he attacked us f-f-ffff-first." Caspian says as he lowers his trident to point at the floor.
    "Yeah, well, that was his job, wasn't it?"

    Quote Originally Posted by Izzarra View Post
    "<Rumors there are of the above house being haunted. We were commissioned to investigate. Have you seen anything unnatural such as ghosts?>"
    The goblin gives you a deadpan stare, before raising his weapon to attack. Anyone is welcome to make an insight check on him.

    The Goblin runs forward to attack Yue, while the Gnome charges at Caspian.
    Spoiler: Attacks
    Show

    Goblin 1 Attack: (1d20+3)[17]
    Damage: (1d6+1)[7]
    Gnome Attack: (1d20+3)[22]
    Damage: (1d6+1)[5]




    Eldryn, Byrok, you're up.

    Initiative
    17 - Yue
    11 - Goblin 1 (-4 health), Gnome
    09 - Eldryn
    06 - Byrok
    05 - Goblin 2
    02 - Caspian
    Avatar by AstralSeal

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