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  1. - Top - End - #241
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 19/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 2/4, 2nd 1/2
    Yue stands well back and prepares to throw some fire at any skeleton that comes out.
    Spoiler: OOC
    Show
    Fire Bolt Attack (1d20+5)[14], Damage (1d10)[5]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  2. - Top - End - #242
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Jan 2017

    Default Re: Ghosts of Saltmarsh IC

    The skeletons are slow to rise, but eventually begin to lumber over toward you, with murder in their eye sockets and chest cavities.

    As they approach, everyone gets a readied attack on them. Skeleton A reaches the doorway and is immediately hit with Yue's fire and (possibly) Byrok's weapon.




    Byrok, you can make your opportunity attack now along with anyone else who would have prepared for the slow moving skeletons.
    Yue, feel free to take your turn as well, since you're at the top of initiative.



    Initiative:

    Yue: 22
    Skeleton A (-5 HP): 12
    Byrok: 10
    Skeleton B: 8
    Skeleton C: 7
    Skeleton D: 7
    Skeleton E: 7
    Skeleton F: 7
    Avatar by AstralSeal

  3. - Top - End - #243
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Ghosts of Saltmarsh IC

    As a skeleton approaches, Byrok attacks!

    Spoiler: OOC
    Show

    Rolls: Pike +6, 1d10+4 (reroll 1's and 2's)

    Attack: (1d20+6)[26]
    Damage: (1d10+4)[7]

  4. - Top - End - #244
    Dwarf in the Playground
     
    DruidGuy

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    Nov 2015

    Default Re: Ghosts of Saltmarsh IC

    Spoiler: OOC
    Show

    Critical Hit!

    +2d10 damage because Half-Orc Savage Attacks.

    (2d10)[9]


  5. - Top - End - #245
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    On Byrok's surprise round, he strikes the Skeleton with his pike. When he does, he's disappointed that the attack was not as effective as he hoped. Pulling the Pike away, he sees that his attack made contact with a a thin protective around the skeleton's bones that cracks and crumbles away after being struck once.

    Still, the force of the blow is enough to break the magic holding the bones together and they fall to the ground, inert.


    Initiative:

    Yue: 22
    Byrok: 10
    Skeleton B: 8
    Skeleton C: 7
    Skeleton D: 7
    Skeleton E: 7
    Skeleton F: 7
    Avatar by AstralSeal

  6. - Top - End - #246
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 19/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 2/4, 2nd 1/2
    Yue throws more fire towards the advancing skeletons.

    Spoiler: OOC
    Show
    Fire Bolt Attack (1d20+5)[10], Damage (1d10)[2]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  7. - Top - End - #247
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue's attack misses, unable to get a clear shot around the crowded door.

    Byrok's turn, as well as a surprise round and initiative for anyone else.
    Avatar by AstralSeal

  8. - Top - End - #248
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Ghosts of Saltmarsh IC

    A low growl escapes Byrok's throat as he feels his inner rage reawaken. His eyes dart between the various enemies and his muscles tighten, ready the greet the next one that approaches.

    Spoiler: OOC
    Show
    Byrok will start to Rage and ready an attack on the next skeleton that steps into range.

    Rolls: Pike +6, 1d10+6 (reroll 1's and 2's)

    Attack: (1d20+6)[19]
    Damage: (1d10+6)[14]

  9. - Top - End - #249
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    As Eldryn retreats from the room, he immediately launches an eldritch blast at the nearest skeleton. The blast reaches out in an instant flash of light and heat, in an attempt to fry the skeleton.


    Spoiler: OOC Actions
    Show

    (1d20+1)[19] Initiative
    (1d20+4)[23] Eldritch Blast attack action
    (1d10+2)[9] eldritch blast damage roll

  10. - Top - End - #250
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Between Eldryn's Eldritch blast and Byrok's attack, the next skeleton goes down.

    Only one of the skeletons is able to reach Byrok

    Spoiler: Attack
    Show

    (1d20+4)[12]
    (1d6+2)[8]
    Assuming it hits, damage will be halved for rage.


    At the end of the turn, a faint blue light seems to glow in the far corner of the room, as if from a crack where the floor meets the wall.


    All three of you get a turn.


    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeleton C: 7
    Skeleton D: 7
    Skeleton E: 7
    Skeleton F: 7
    Avatar by AstralSeal

  11. - Top - End - #251
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 19/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 2/4, 2nd 1/2
    More fire!
    Spoiler: OOC
    Show
    Fire Bolt Attack (1d20+5)[11], Damage (1d10)[8]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  12. - Top - End - #252
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    11 is a miss

    Byrok, Eldryn, your turn
    Avatar by AstralSeal

  13. - Top - End - #253
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    Eldryn keeps an eye on the crack in the ground where it is glowing, but for now he mostly focuses on the main threat, the skeletons. He launches another eldritch blast at the skeleton that is now nearest, having helped to take on down already.

    Spoiler: OOC Actions
    Show

    (1d20+4)[13] attack roll for eldritch blast
    (1d10+2)[11] damage roll

  14. - Top - End - #254
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    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    13... barely hits. Byrok's turn.


    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeleton C (-11 HP): 7
    Skeleton D: 7
    Skeleton E: 7
    Skeleton F: 7
    Avatar by AstralSeal

  15. - Top - End - #255
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Ghosts of Saltmarsh IC

    Byrok's mouth curls into a vicious smile as the skeleton's attack glances harmlessly off his recently looted plate armor. Planting his feet, he prepares smash apart another skeleton with his next attack.

    Spoiler: OOC
    Show
    Attack the next skeleton that steps into range.

    Rolls: Pike +6, 1d10+6 (reroll 1's and 2's)

    Attack: (1d20+6)[24]
    Damage: (1d10+6)[11]

  16. - Top - End - #256
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Halfway through the skeletons, another one steps up to try and take on Byrok.

    Spoiler: Skeleton Attack
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    (1d20+4)[15]
    (1d6+2)[7]

    On Byrok, so halved.



    The blue light from further in the room grows, as if a secret door has opened to another room. Nothing has come through yet.




    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeleton D: 7
    Skeleton E: 7
    Skeleton F: 7
    Avatar by AstralSeal

  17. - Top - End - #257
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 19/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 2/4, 2nd 1/2
    Yue adds a little flourish to the spell hoping that it will actually hit this time.
    Spoiler: OOC
    Show
    Fire Bolt Attack (1d20+5)[18], Damage (1d10)[4]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  18. - Top - End - #258
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Hit! Eldryn, Byrok, your turns.

    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeleton D (-4 HP): 7
    Skeleton E: 7
    Skeleton F: 7
    Avatar by AstralSeal

  19. - Top - End - #259
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    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    Eldryn sees yet another of his blasts take effect successfully. Flushed with the success, and the joy of combat, he launches another eldritch blast. This time, he aims at the second one in line, as the skeleton at the front of the line was already badly damaged, and as a full strength blast would probably be overkill.


    Spoiler: OOC Actions
    Show

    (1d20+4)[14] Eldritch Blast attack roll
    (1d10+2)[12] damage roll


  20. - Top - End - #260
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Another skeleton falls! Byrok!

    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeleton E: 7
    Skeleton F: 7
    Avatar by AstralSeal

  21. - Top - End - #261
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    The skeleton moves forward and attacks!
    Spoiler: Attack
    Show

    (1d20+4)[20]
    (1d6+2)[5]
    At raging Byrok, you know the drill.



    More blue light appears in the back of the room. A hunched corpse wearing a pointed hat and dressed in a robe embroidered with mystic symbols crosses through the hidden door. Thin wisps of beard float from its bony jaw. It raises a finger, tracing arcane symbols in the air. In a hoarse voice, it speaks: "Secrets found and lost then found again. Your paltry minds cannot fathom..."

    Spoiler: Skeletal Alchemist
    Show

    Initiative:
    (1d20+1)[10]







    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeletal Alchemist: 10
    Skeleton E: 7
    Skeleton F: 7
    Last edited by CaoimhinTheCape; 2022-09-13 at 09:28 AM.
    Avatar by AstralSeal

  22. - Top - End - #262
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Ghosts of Saltmarsh IC

    Byrok continues to defend the door as yet another skeleton approaches.

    Spoiler: OOC
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    Ready an attack on the next skeleton that steps into range.

    Rolls: Pike +6, 1d10+6 (reroll 1's and 2's)

    Attack: (1d20+6)[23]
    Damage: (1d10+6)[7]

  23. - Top - End - #263
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    As the skeleton takes its first hit, the protective layer around the bones prevents some damage and breaks.

    Yue, Eldryn, and another Byrok turn. The Alchemist is in the back corner, you'd need range to hit it.



    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeletal Alchemist: 10
    Skeleton E (-3 HP): 7
    Skeleton F: 7
    Avatar by AstralSeal

  24. - Top - End - #264
    Troll in the Playground
     
    RedWizardGuy

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    Default Re: Ghosts of Saltmarsh IC

    Eldryn is startled to see the skeletal alchemist rise up. So there were mystical undead in the place after all, and not merely normal skeletons. He lines up the alchemist, and sends an eldritch blast at it, trying to take it down from range, before it can start throwing either spells or alchemical cocktails at the party.


    Spoiler: OOC Actions
    Show

    (1d20+4)[20] Eldritch Blast against alchemist
    (1d10+2)[6] damage roll

  25. - Top - End - #265
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Hit!


    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeletal Alchemist (-6 HP): 10
    Skeleton E (-3 HP): 7
    Skeleton F: 7
    Avatar by AstralSeal

  26. - Top - End - #266
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 19/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 1/4, 2nd 1/2
    Yue steps forward with fingers spread wide and blasts the skeletons with a cone of flame then ducks away.

    Spoiler: OOC
    Show
    Casting Burning hands as discussed OOC.
    Dex Save DC 13 (3d6)[9] fire damage on a failed save, or half as much damage on a successful one.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  27. - Top - End - #267
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Spoiler: Dex Saves
    Show

    Alchemist: (1d20+1)[5]
    Alchemist (Advantage): (1d20+1)[11]
    Skeleton E: (1d20+2)[22]


    The skeleton in the doorway manages to dodge most of the flames with surprising speed. However, the alchemist simply stares into the fire. You hear the shattering of glass and the fire destroys some of the glass vials hidden under its threadbare robes.

    Byrok!


    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeletal Alchemist (-15 HP): 10
    Skeleton E (-7 HP): 7
    Skeleton F: 7
    Last edited by CaoimhinTheCape; 2022-09-15 at 09:03 AM.
    Avatar by AstralSeal

  28. - Top - End - #268
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: Ghosts of Saltmarsh IC

    Byrok's relentless assault pauses for just a moment in awe of his companions power as the send bolts of magic and gouts of flame into their enemies. Not to be outdone, he continues his attack.

    Spoiler: OOC
    Show
    Ready an attack on the next skeleton that steps into range.

    Rolls: Pike +6, 1d10+6 (reroll 1's and 2's)

    Attack: (1d20+6)[10]
    Damage: (1d10+6)[12]

  29. - Top - End - #269
    Bugbear in the Playground
     
    CaoimhinTheCape's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Unfortunately, Byrok's attack doesn't match up this round, unable to hit the nearby skeleton. For his efforts, he is attacked by that skeleton and the alchemist.

    Spoiler: Attacks
    Show

    Skeleton: (1d20+4)[20]
    Damage: (1d6+2)[7]

    Alchemist Attack 1: (1d20+3)[10]
    Alchemist Damage 1: (1d8+1)[9] acid

    Alchemist Attack 2: (1d20+3)[5]
    Alchemist Damage 2: (1d8+1)[9] acid


    The skeleton near Byrok lands an attack, but it seems the alchemist is a bit rusty from being, well, dead, and the vials land nowhere near Byrok.


    Everyone, do your thing.


    Initiative:

    Yue: 22
    Eldryn: 19
    Byrok: 10
    Skeletal Alchemist (-15 HP): 10
    Skeleton E (-7 HP): 7
    Skeleton F: 7
    Last edited by CaoimhinTheCape; 2022-09-16 at 01:37 PM.
    Avatar by AstralSeal

  30. - Top - End - #270
    Ogre in the Playground
     
    Izzarra's Avatar

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    Default Re: Ghosts of Saltmarsh IC

    Yue
    Divine Soul Sorceress / Bard
    HP: 19/19, AC: 14, Resistance: Fire
    Conditions: None
    Spell Slots: 1st 1/4, 2nd 1/2
    Spoiler: OOC
    Show
    Firebolt on the Alchemist
    Fire Bolt Attack (1d20+5)[18], Damage (1d10)[5]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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