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  1. - Top - End - #151
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    Ridai's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    The husk that hits Thaum gets a confirmation roll for that natural 20. I'll just roll it here, since I can see the modifier (1d20+5)[15]

    The other attacks don't hit Thaum.

  2. - Top - End - #152
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    I would have been interested to see if you could distract them just by conjuring up a whole bunch of water....
    Avatar by linklele!

  3. - Top - End - #153
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    The healing has a pretty serious effect, which means that I break previously established rules a bit and write the effect in the IC.

    Also if I'm not wrong two people have low-light Vision (Ken and Larimar)

    These get This map.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  4. - Top - End - #154
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    Imp

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    Default Re: OOC Alhallor's mana secret 2

    Sorry, I have been busy lately. I may not be able to post IC until Friday.

    BTW Ken readied an action last round so that will have been done last round.

  5. - Top - End - #155
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    @ kinem: Friday wouldn't be a problem.

    Yes you readied an action but I'm not sure on what I should have included that. I would guess the Vulture would be a good target (also probably getting another Zombie from Ken's position.)

    but it's your call what you would have attacked in the end (generally I would say the first target who acted aggressively but the "all act as one" rule throws a bit of a wrench in that).
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  6. - Top - End - #156
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    Imp

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    Default Re: OOC Alhallor's mana secret 2

    Saturday morning!

  7. - Top - End - #157
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    Oh.. if I'd realized Larimar was in reach of the ooze thing, I would have had Larimar take a five-foot step first...

    fortitude: (1d20+12)[29]
    Avatar by linklele!

  8. - Top - End - #158
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    Larimar takes 8 + (2d6)[3] damage.

    And I forget if he had temporary HP.
    Avatar by linklele!

  9. - Top - End - #159
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    I think there wasn't any damage before, therefore no tempHP.

    The ooze was a bit sneaky and reach isn't necessary something you're always aware of (I think).

    I'm a bit torn because it's obvoius that you would step away if Larimar was in reach, but would he necessarily know? I don't want to be unnecessarily cruel or mean (I remember a hour of minute-searching through a house, rolling several search checks and then got dropped a "you didn't looked up!" which is something I don't want anyone to subject too.)

    Generally I wouldn't tell you if you're in reach (if this feels cruel like the "you didn't look up" example I would reconsider, but it feels not that cruel for me.) Please tell me should this (or anything else) bother you, I keep my PM's clear for that.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  10. - Top - End - #160
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    Ridai's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    Fortitude save DC 23 (1d20+9)[17]

  11. - Top - End - #161
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    I guess to be fair you made its icon really big (large size) so I should have been paying more attention and known better.
    Avatar by linklele!

  12. - Top - End - #162
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    Oh crap I did it again. I swear my muscle memory.. I keep typing 1d20.

    So damage 1: (1d6+3)[7]

    damage 2: (1d6+3)[7]

    damage 3: (1d6+3)[6]

    and crit confirmation?

    attack: (1d20+14)[34]
    extra damage: [roll]2d6 + 6[/roll]
    Avatar by linklele!

  13. - Top - End - #163
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    Yet another botched roll. dang it!

    (2d6+6)[12]
    Avatar by linklele!

  14. - Top - End - #164
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    Sadly the salty puddle is not subject to critical hits (as is the weird sand-squid). But you nearly get the squid down (it saved against the FIREBALL and got like towards -7 with your three combined attacks. Really narrow.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  15. - Top - End - #165
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    And I totally forgot this map (no Problem should you want to Change your Actions)

    Spoiler: Ken, Larimar, anyone else with low-light-vision or darkvision.
    Show
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  16. - Top - End - #166
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    Imp

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    Default Re: OOC Alhallor's mana secret 2

    Ken’s Knowledge (Arcana): (1d20+16)[26]

  17. - Top - End - #167
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    arcana: (1d20+3)[19]
    Avatar by linklele!

  18. - Top - End - #168
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    I'm again not sure if I did the Knowledge checks correctly. If you feel you should get some more information please tell me.

    Also I'm currently deeply occupied with personal things and plans and I think it has affected my writing and the consistency of my posts because I have it that often on my mind and it'll probably still affect me some months to come. I definitely don't want to shut the game down but please be prepared that I probably can't post that consistently like I really wanted to and I fear posting quality may still suffer a hit or two.

    I'm positive that you're all patient enough for that but still wanted to tell all of you.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  19. - Top - End - #169
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    Ridai's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    Thanks for letting us know, and no worries.

  20. - Top - End - #170
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    BlueWizardGirl

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    Default Re: OOC Alhallor's mana secret 2

    Yup. It's hard to maintain any kind of rhythm at this time of year. Thanks for letting us know!
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  21. - Top - End - #171
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    Imp

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    Default Re: OOC Alhallor's mana secret 2

    Alhallor: Understood. Best wishes. BTW, to some extent I am in a similar boat.

  22. - Top - End - #172
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    Thanks ya all. It's just nice to hear some reassurance.

    Also thanks to Thaum you all can make some Knowledge (History) checks (untrained is fine).
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  23. - Top - End - #173
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    Ridai's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    Does Thaum know a history? (1d20+1)[19]

    He indeed has heard of events that happened in the past.
    Last edited by Ridai; 2022-07-01 at 12:24 PM.

  24. - Top - End - #174
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    GnomeWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    Quote Originally Posted by Alhallor View Post
    I'm again not sure if I did the Knowledge checks correctly. If you feel you should get some more information please tell me.

    Also I'm currently deeply occupied with personal things and plans and I think it has affected my writing and the consistency of my posts because I have it that often on my mind and it'll probably still affect me some months to come. I definitely don't want to shut the game down but please be prepared that I probably can't post that consistently like I really wanted to and I fear posting quality may still suffer a hit or two.

    I'm positive that you're all patient enough for that but still wanted to tell all of you.
    Take care of yourself first. You run an awesome game and I'm truly appreciative to have the privilege to participate, do what you need to in order to make sure you enjoy the game too even if that's setting it aside and using your limited resources elsewhere for awhile.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

  25. - Top - End - #175
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    BlueWizardGirl

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    Default Re: OOC Alhallor's mana secret 2

    Ditto.Unnecessary extra characters.
    "We are what we pretend to be, so we must be careful about what we pretend to be." Kurt Vonnegut

  26. - Top - End - #176
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    You hit me right in the feels! Which is good, I appreciate your concern. I'm really alright just have less time on my hands then usual (and a bit more stressed) but the game does help me stay focused when I can shovel some time for it.

    @Ridai: It seems that Thaum does know a history better than a nature at least.

    @Aegis013: Oh and a Bardic Knowledge check for Jahn, a very bardy knowledgy check in fact. Can be freely combined with Knowledge (history).
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  27. - Top - End - #177
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    GnomeWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    Bardic Knowledge: (1d20+6)[8]
    Kn: history: (1d20+4)[14]

    And forgot to roll for maneuvers previous round:
    (1d6)[2] - foehammer
    (1d5)[2] - battle leader's charge
    (1d4)[1] - mountain hammer
    (1d3)[2] - revitalizing strike

    this round: (1d2)[1] - tactical strike

    Everything other than Divine Surge is available this turn, and Divine Surge will be available next round.
    Last edited by Aegis013; 2022-07-06 at 01:19 PM.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

  28. - Top - End - #178
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    WindStruck's Avatar

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    Default Re: OOC Alhallor's mana secret 2

    It's no problem if life has become hectic! I just got back from a little vacation over the 4th of July weekend myself!


    Anyway. I'll just have Larimar randomly shoot at the nearby targets. Oh, and I got a crit!

    Can these guys be crit? Just in case...

    confirm: (1d20+16)[31] extra damage: (2d6+10)[20]
    Avatar by linklele!

  29. - Top - End - #179
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    RedWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    I'll just roll some Knowledge checks for some which I either didn't see or that haven't been rolled.

    Ken: (1d20+4)[18]
    Larimar: (1d20+2)[21]
    Coney: (1d20)[3]

    Sadly the little constructs can't be critted. Though I'm always surprised by your raw damage output. You're tearing through the small ones like butter.

    Just ended the last post. The roll Count doesn't match because I included an attack against Ken but Eliana's attack was good enough to incapicate his construct.

    Which also let me reevaluate Larimar's attack and because he only needed 2 to incapicate his construct I made his third attack get the pipe, I hope this is alright? That the last attack was also the crit may have factured into that decision.
    Last edited by Alhallor; 2022-07-07 at 04:54 AM.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  30. - Top - End - #180
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    GnomeWizardGuy

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    Default Re: OOC Alhallor's mana secret 2

    Jahn did get hit last time the golems attacked and I forgot to roll the will saves vs losing spell slots DC 21:
    (1d20+11)[25]
    (1d20+11)[12]

    Marked off a first level spell slot (I assume 0s don't count unless otherwise specified).
    Last edited by Aegis013; 2022-07-07 at 09:42 AM.
    Quote Originally Posted by Thatwarforged View Post
    You sir are a True Pirate Lord.

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