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  1. - Top - End - #31
    Bugbear in the Playground
     
    NecromancerGirl

    Join Date
    May 2014

    Default Re: Demonweb madness

    Spoiler: Forgot to add Psychokinetic damage for each hit
    Show

    (1d4)[4]
    (1d4)[3]
    (1d4)[2]
    (1d4)[2]
    (1d4)[3]
    (1d4)[3]
    (1d4)[2]


    Spoiler: Crit Confirmations
    Show

    Opp Attack 1: (1d20+62)[72]
    Psychokinetic Burst damage: (3d6)[15]
    Normall Attack 2: (1d20+53)[58]
    Psychokinetic Burst damage: (3d6)[10]
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  2. - Top - End - #32
    Troll in the Playground
     
    MindFlayer

    Join Date
    Dec 2014
    Gender
    Male

    Default Re: Demonweb madness

    Lacking coherent thought beyond "punchpunchpunch", Florin throws fists like a pistoning machine at the big guy.

    Spoiler: OoC
    Show
    Attack #1
    To Hit (1D20+46)[49]

    To Hurt (3d6+47)[54]

    Attack #2
    To Hit (1D20+4)[18]

    To Hurt (3d6+47)[56]

    Attack #3
    To Hit (1D20+36)[56]

    To Hurt (3d6+27)[40]

    Attack #4
    To Hit (1D20+31)[35]

    To Hurt (3d6+47)[61]

    Attack #5
    To Hit (1D20+26)[43]

    To Hurt (3d6+47)[59]

    Secondary Action
    To Hit (1D20+46)[59]

    To Hurt (3d6+47)[55]


    Edit: Attack #2 should look like this:
    To Hit (1D20+46)[60]
    I'd made the To Hit bonus 4 instead of 46
    Last edited by LairdMaon; 2022-05-21 at 06:10 PM.

  3. - Top - End - #33
    Ogre in the Playground
     
    RedWizardGuy

    Join Date
    Feb 2017
    Location
    Germany
    Gender
    Male

    Default Re: Demonweb madness

    Teamwork of Ekel and Florin, the first cutting deeply into the head, the latter punching and grasping on one of the heads the two are able to rip one of the heads away from the tarrasque-monstrosity, leaving it now with only two heads. The gaping wound however closes itself pretty fast, leaving only more hairy spider legs.

    Cassius is able to revive one of the masses of legs adding another soldier to they're cause.

    One of the heads rips his jaws asunder and you can hear deep rumbling and smell a weird odor emerging from the open maw. Slimy sounds are emerging from it too.

    The other one who breathed a mass of different stuff at you, loses a quick lance of flame, followed by a massive cone of ice to envelop all of you. It seems it's breath attacks before were only there to help it aim, now it seems to have pre-aimed succefully. One of the heads and the mass of legs on your side get's hit by it but it doesn't seem to be affected by the massive cold energy's.

    Spoiler: Fire lance, hitting Ekel, Florin and Cassius.
    Show
    This count's as an attack.
    It deals (24d10)[144] Fire Damage with a DC 40 Reflex save to halve it.


    Spoiler: Cone of cold hitting Ekel, Florin, Cassius and the black goo thingamagig.
    Show
    This count's as an attack.
    It deals [ROLL]12d+[/ROLL] Cold Damage with a DC 36 Reflex save to halve it.


    Tim raises his arms and let's one fall towards one of the giant heads. It puufs out of existence.

    Spoiler: Spellcraft DC27
    Show
    He had cast Undeath to Death.


    That's all guys, sorry!

    The remaining two heads however are busy vomiting spiders at you.

    Spoiler: Spider attack against Ekel and Florin
    Show
    Count's as an attack but I don't think you can capitalize on that given the range.
    Bashing Damage. (5d6)[21] and (1d6)[5] Unavoidable Damage - 1 AC
    ´

    Spoiler: Spider attack against Cassius and his revived legs
    Show
    Bashing Damage. (5d6)[18] and (1d6)[5] Unavoidable Damage - 1 AC


    The weird black snooty mass (which is a bit frozen over) divides his claws between Cassius and his new legy friend.

    Spoiler: Attack against Cassius
    Show
    Again one hit against you, two more images down.
    Attack (1d20+39)[59]
    Damage (3d6+19)[30] If you get hit, make a Fortitude save against 26 or lose (1d8)[2] Wisdom! Damage


    Spoiler: Attack against legs
    Show

    Attack 1: (1d20+39)[59]
    Damage 1: (3d6+19)[29]
    Attack 2: (1d20+39)[50]
    Damage 2: (3d6+19)[32]
    Attack 3: (1d20+39)[49]
    Damage 3: (3d6+19)[31] Immune against the poison because Undead.


    Spoiler: Updated map
    Show
    Last edited by Alhallor; 2022-05-25 at 09:09 AM.
    Quote Originally Posted by Ridai View Post
    No no no, not speaking while fighting. Speaking with the fighting!

    That rabite monk dive-blobbing you in the face, followed by hooking teeth into your belt and suplexing you is a woefully poorly understood way of remarking on how nice the weather is.

  4. - Top - End - #34
    Bugbear in the Playground
     
    NecromancerGirl

    Join Date
    May 2014

    Default Re: Demonweb madness

    Ekel continues to slash away at her foe, using every opportunity granted by the monster's attacks to return a series of strikes of her own. But then, she changes tactics, gathering all her strength into one mighty swing that threatens to stun the abomination.

    Spoiler: Saves
    Show
    Reflex versus Fire Lance: (1d20+26)[46]

    Reflex versus Cone of Cold: (1d20+26)[45]


    Spoiler: Attacks of Opportunity
    Show
    Set from Fire Lance:
    Attack 1: (1d20+38)[40]
    Damage: (2d4+17)[24]
    Attack 2: (1d20+33)[39]
    Damage: (2d4+17)[23]
    Attack 3: (1d20+28)[48]
    Damage: (2d4+17)[22]

    Set from Cone of Cold:
    Attack 1: (1d20+38)[42]
    Damage: (2d4+17)[19]
    Attack 2: (1d20+33)[50]
    Damage: (2d4+17)[22]
    Attack 3: (1d20+28)[34]
    Damage: (2d4+17)[21]


    Spoiler: Actions
    Show

    Standard Action: Using White Raven Hammer, targeting the tarrasque-thing. The attack deals an extra 6d6 damage and stuns the target for one round.
    Attack: (1d20+38)[57]
    Damage: (2d4+17)[25] plus (6d6)[21]
    Assuming the attack hits, I'll move 25 feet to the east to put me within range of the giants head-spider.
    Also, continuing Robilar's Gambit.
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

  5. - Top - End - #35
    Bugbear in the Playground
     
    NecromancerGirl

    Join Date
    May 2014

    Default Re: Demonweb madness

    Spoiler: Crit Confirmations
    Show
    All for x4 damage, as a reminder.

    Fire Lance Attack 3: (1d20+28)[35]
    Psychokinetic Burst damage (if successful, not multiplied): (3d6)[5]

    Cone of Cold Attack 2: (1d20+33)[36]
    Psychokinetic Burst damage: (3d6)[7]

    White Raven Hammer: (1d20+38)[39]
    Psychokinetic Burst damage: (3d6)[10]
    Quote Originally Posted by Potato_Priest View Post
    Honestly, most players would get super excited about Zenob the god of crabs because it's eccentric. I know I would.
    Quote Originally Posted by Paragon View Post
    But a friendly reminder that, by RAW, this game is unplayable

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