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Thread: [M&M 3e] Defying the Future OOC
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2024-04-19, 10:57 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
First things first, rolling against the Secondary Effect from Floral's Affliction and Weakens (DC 25, +10 Perception, -5 Weakness, -2 Impaired, -10 Weakened): (1d20+7)[19]
The above may influence the result of this roll: (1d20)[9]
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2024-04-19, 11:03 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
I need to get my thoughts in better order. I should roll one more thing.
(1d20+10)[20] !!!
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2024-04-20, 10:39 PM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Perception DC 25: (1d20+20)[23]
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2024-04-20, 10:44 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- CA
- Gender
Re: [M&M 3e] Defying the Future OOC
Floral will Interpose for Ariadne.
Resistance (DC 28/18 after Partial Physiological Immunity, +4 for Floral Blood): (1d20+14)[24] BruisedLast edited by Quellian-dyrae; 2024-04-20 at 10:44 PM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2024-04-23, 04:37 PM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
What the heck, going to use my last HP to reroll that Expertise Magic check. Reroll: (1d20+20)[31]
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2024-04-27, 06:33 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- CA
- Gender
Re: [M&M 3e] Defying the Future OOC
Expertise (Magic): (1d20+10)[28] Clearly Lily's been paying close attention to Helios and Ariadne
Last edited by Quellian-dyrae; 2024-04-27 at 06:34 PM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2024-04-27, 08:16 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- CA
- Gender
Re: [M&M 3e] Defying the Future OOC
Persuasion: (1d20+10)[14]. LOL
Last edited by Quellian-dyrae; 2024-04-27 at 08:16 PM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2024-04-28, 06:56 AM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Expertise (Magic) (1d20+20)[30]
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2024-04-30, 02:21 PM (ISO 8601)
- Join Date
- Jul 2020
Re: [M&M 3e] Defying the Future OOC
Hero Point Reroll, Persuasion on Lucia Urquhart: (1d20)[4]
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2024-04-30, 04:42 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
Expertise (metaphysics) (1d20+15)[20]
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2024-05-04, 09:39 AM (ISO 8601)
- Join Date
- Jul 2020
Re: [M&M 3e] Defying the Future OOC
Resistance vs. vs. Damage Linked Launch: (1d20+10)[22]
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2024-05-04, 01:11 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Gabriel Resistance (DC 22): (1d20+12)[21] Entranced, Impaired & Vulnerable (this power)
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2024-05-06, 06:22 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
Spending a Hero Point on Inspiration towards, uh, whatever Death is doing and what the connection between Death and Lucia is.
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2024-05-06, 12:14 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Spoiler: Nope, Inspiration ResultHow did the Deathwell work, based on your brief encounter? It created a Death-creature, that then infected others with Death-energy to make more Death-creatures that are fully connected to the original creature, spreading almost like a virus within its sphere of control. It's logical to assume that Lucia was "infected" in the same way--only it didn't take, or not completely.
How do Manchineel's powers work, based on your interactions? She doesn't create anything out of nothing, but instead warps and twists what she touches, usually as a means of "survival" or to serve a certain purpose. This also seems to apply to herself, from the way she's been speaking: the form of Manchineel was created as an "escape" from the Death-energy of the Well... or a way to adapt to it.
Put these together, and what do you get? Lucia, working on instinct, was not able to expel the Death-energy from her body, so she incorporated it instead, becoming the creature Manchineel. This served to mask and almost sever the connection between her and the original Deathwell, but seemed to come at the cost of most of her memories and the intensification of some aspects of her personality she considers "negative". When Lily re-introduced Death energy from the Deathwell into Manchineel, she strengthened the connection between Manchineel and the Well again, hence the "claws" feeling Lucia is undergoing. (Side note: Lily might want to make sure she's free from Death energy herself; the amount she has is only trace, but this stuff is concerning).
So, given all of this, how do Nope's powers work? He makes things into nothing, removing them from existence entirely--and the better he understands the issue, the better his chances of clean removal. What can he remove here? Removing Death-energy from Lucia is too complex for this moment; she's made it part of her being as a defensive measure, and so removing it might remove something she currently needs. Removing the Deathwell is too big, and the well is too poorly understood at the moment. Removing Lucia defeats the whole purpose of what you're trying to do. There may be more options (if you come up with something clever, go for it!), but right now I see two:
1. Remove the excess Death-energy that Lily introduced to the scene. Pluses: this is probably the easiest to conceptualize, and therefore will work with a minimum of effort. Minuses: this will almost certainly revert Manchineel back to the way she was before. Lucia's still in there, you can see that now, but you'd be starting ast square one.
2. Remove the relationship between the Deathwell and the Death-energy in Lucia/Manchineel. Pluses: Lucia/Manchineel will never have to deal with the Deathwell coming after them again, and Lucia's regained memories will most likely remain. Minuses: This is a more ambiguous thing to conceptualize, and thus has wider ramifications. Also, by removing this relationship you'd be essentially making the Death-energy in Lucia/Manchineel become her energy intrinsically, meaning that removing it would become a much, much harder prospect moving forward.
Hopefully, this isn't too much information.
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Yesterday, 11:11 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
I'm going to roll three Gabriel Resistance rolls here. If she aces all three, she'll run away; she's faster than Lily is, and won't be Entranced in that case. If she fails at least one of them, she'll be Entranced again, in which case we can assume that the Concentration Repair Biology will eventually go through and get her all the way down to Transformed.
Resistance 1 (DC 22, -2 from Impaired): (1d20+10)[21]
Resistance 2 (DC 22, -2 from Impaired): (1d20+10)[19]
Resistance 3 (DC 22, -2 from Impaired): (1d20+10)[18]
She really tried, but that Impaired did it's work. Gabriel is Transformed!
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Today, 05:10 AM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
Nope Changelog (+5pp added)
- Expertise 15 -> 20 (Added Expertise fields: Ancient History, Medicine, Mythology, Science, Surveillance Countermeasures)
- Investigation 10 -> 11
- Add Benefit 2 (Greater Metaphysician [+5 to Metaphysics Expertise])
Post-Scene 14 (Manchineel) Downtime Nopery! (5 actions + 1 from HP)
- 2x Reputation Building (Fear of the Unknown), Stealth vs DC 20, routining for 30, adding 6 successes!
- 3x Relationship Building (Uncle Bruno), Expertise (Gaming) vs DC 20, routining for 30, adding 9 successes!
- 1x Nora, Where’d You Go?, Expertise (Metaphysics) vs DC 30, routining for 35, adding 2 successes!