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Thread: [M&M 3e] Defying the Future OOC
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2022-04-26, 10:48 AM (ISO 8601)
- Join Date
- Dec 2006
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- CA
- Gender
Re: [M&M 3e] Defying the Future OOC
Relationship Building (Woods Family) - Insight DC 20. Going to roll this rather than routining given what is about to happen: (1d20+15)[33]. 3 Successes
Growing a New Future: Routine Expertise (Biochemistry) at -5 for 30. 3 Successes
Herbicide: Expertise (Biochemistry) DC 20. (1d20+25)[40]. I'm a little concerned about the enthusiasm with which Lily performs dangerous experiments on herself. Also 5 SuccessesLast edited by Quellian-dyrae; 2022-04-26 at 10:50 AM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2022-04-27, 11:56 AM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Downtimes
1: Redistributing 5pp. -6 skill points in Deception, removed Benefit: Suneater since that seems redundant with the downtime stuff, and removed Eidetic Memory. Added +5 Expertise & +5 Persuasion
2: Mystic Research: Routine Expertise (Magic) 30 vs DC 20. 3 Successes
3: My Brother's Keeper: Routine Expertise (Magic) 30 vs DC 20. 3 SuccessesLast edited by Dorni; 2022-04-27 at 11:56 AM.
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2022-04-27, 04:58 PM (ISO 8601)
- Join Date
- Jul 2020
Re: [M&M 3e] Defying the Future OOC
Relationship Building (Grandma Dimetria): Routine Expertise (Fashion & Garments) for 30. 3 Successes
Untangling the Mystic Threads: Routine Expertise (Magic) for 30. 3 Successes
Art is Important: Routine Insight, for 20. 2 Successes
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2022-04-28, 04:50 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
All right, with everyone finishing their Downtimes, here are the new choices for Actions and Reactions!
Act
A Loud Silence (Manchineel/Camp Bubble Brook)
Tattered Memory (Manchineel/Abel's Scarf)
React
The Broken Chain (Lockdown)
Emerald Against Onyx (Apophis)
I'm going to get a post up in the IC tonight with how the police are reacting to you, but please let me know what you're thinking for these in the meantime!
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2022-05-02, 02:32 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
Insight DC 20 at the museum crime scene! (1d20+10)[25]
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2022-05-04, 04:41 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
Hm, I'll throw in a general Investigation check to see if Nope notices anything peculiar about the crime scene (1d20+10)[17]
And a Stealth check to be ignored by the police (1d20+15)[16]
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2022-05-05, 10:31 PM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Deception DC 20: (1d20+5)[13]
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2022-05-14, 09:35 AM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Secret Rolls? Nah...
Spoiler: Secret rolls...(1d20+10)[26]
(1d20+10)[24]
(1d20+12)[24]
(1d20)[19]
(1d20+10)[23]
(1d20+10)[29]
(1d20+12)[15]
(1d20+14)[30]
(1d20+14)[18]
(1d20+14)[18]
(1d20+14)[16]
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2022-05-16, 03:07 PM (ISO 8601)
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- Dec 2006
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Re: [M&M 3e] Defying the Future OOC
Resistance (DC Your Guess Is As Good As Mine): (1d20+10)[14].
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2022-05-16, 03:08 PM (ISO 8601)
- Join Date
- Dec 2006
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- CA
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Re: [M&M 3e] Defying the Future OOC
I'll go ahead and reroll that and hopefully it isn't a complete waste of a Hero Point: (1d10+20)[30].
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2022-05-16, 03:09 PM (ISO 8601)
- Join Date
- Dec 2006
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- CA
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Re: [M&M 3e] Defying the Future OOC
On the off chance it matters if that is a crit: (1d2)[2]. Awesome. Well worth the Hero Point even if the conditions weren't that bad, I'd say.
Last edited by Quellian-dyrae; 2022-05-16 at 03:10 PM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2022-05-23, 08:09 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Spoiler: "Secret" Rolls (Helios may read the spoiler)The power strikes outwards again at everyone except for Floral once more, but then retreats. This is the result of those attacks (and your Counter)
(1d20+14)[21] vs. (1d20+10)[28]
(1d20+14)[27] vs. (1d20+10)[21]
(1d20+14)[19] vs. (1d20+10)[16]
You successfully Counter the strike against Ariadne, and the strike against you misses, but the strike at Nope punches through your shielding and lands on him.
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2022-05-23, 08:12 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
No day is Nope's day. Resistance (1d20+12)[30]
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2022-05-23, 09:30 PM (ISO 8601)
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- Dec 2006
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- CA
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Re: [M&M 3e] Defying the Future OOC
Perception (DC 32): (1d20+10)[23].
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
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2022-05-23, 10:23 PM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Perception (DC 32): (1d20+15)[34]
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2022-05-27, 03:21 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
Lemme reroll that
(1d10+20)[29], crit (1d2)[2] (crit on 2)
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2022-05-27, 03:47 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Siren Resistance (DC 30/25/25): (1d20+12)[31] Oof. Tanks the hit.
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2022-05-30, 06:38 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Siren Resistance (DC 32): (1d20+12)[28] 1 Bruise
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2022-05-30, 07:35 PM (ISO 8601)
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- Dec 2006
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Re: [M&M 3e] Defying the Future OOC
I'll Interpose for Helios on the Shriek.
Defense (DC 19): (1d20+10)[17]. Hears it
Resistance (DC 24): (1d20+10)[26]. Resists
Resistance (DC 26): (1d20+10)[15]. RerollingLast edited by Quellian-dyrae; 2022-05-30 at 07:47 PM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
-
2022-05-30, 07:47 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- CA
- Gender
Re: [M&M 3e] Defying the Future OOC
Resistance Reroll (DC 26): (1d10+20)[24]. Blast. Impaired.
Last edited by Quellian-dyrae; 2022-05-30 at 07:47 PM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
-
2022-05-30, 08:01 PM (ISO 8601)
- Join Date
- Dec 2006
- Location
- CA
- Gender
Re: [M&M 3e] Defying the Future OOC
And Triggered Healing since evidently that had an SE to reset: (1d20+10)[26]. Boom, shredded
Last edited by Quellian-dyrae; 2022-05-30 at 08:01 PM.
A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.
If brevity is the soul of wit, I'm witty like a vampire!
World of Aranth
M&M 3e Character Guide
-
2022-05-30, 09:07 PM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Resistance DC 27/22 vs. Damage and Weaken Resistance: (1d20+10)[28] Resisted
Lifeshell Triggers. (1d20+10)[30] UnneededLast edited by Dorni; 2022-05-30 at 09:09 PM.
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2022-05-31, 12:18 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Siren Resistance (DC 25): (1d20+11)[25] Full Resist
Ghastling Resistance (DC 27 for Ghastling 1-8, DC 25 for Ghastling 9-14):
Ghastling 1: (1d20+6)[16]
Ghastling 2: (1d20+6)[21]
Ghastling 3: (1d20+6)[25]
Ghastling 4: (1d20+6)[21]
Ghastling 5: (1d20+6)[23]
Ghastling 6: (1d20+6)[22]
Ghastling 7: (1d20+6)[20]
Ghastling 8: (1d20+6)[18]
Ghastling 9: (1d20+6)[8]
Ghastling 10: (1d20+6)[24]
Ghastling 11: (1d20+6)[23]
Ghastling 12: (1d20+6)[16]
Ghastling 13: (1d20+6)[19]
Ghastling 14: (1d20+6)[14] Wow. All INCAPACITATED!
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2022-06-02, 03:15 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Siren Defense vs. Shriek (DC 19): (1d20+16)[32] Evaded
Siren Resistance vs. Shriek (DC 24): (1d20+11)[23]
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2022-06-02, 07:24 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Siren Resistance vs. SE (DC 30): (1d20+11)[30] Well, this Siren has all of my luck. Full Resist.
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2022-06-04, 10:14 AM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Ghastling Resistance (DC 27):
Ghastling 1: (1d20+6)[19]
Ghastling 2: (1d20+6)[14]
Ghastling 3: (1d20+6)[7]
Ghastling 4: (1d20+6)[11]
Ghastling 5: (1d20+6)[16]
Ghastling 6: (1d20+6)[18]
Ghastling 7: (1d20+6)[7]
Ghastling 8: (1d20+6)[25] All INCAPACITATED again.
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2022-06-05, 12:10 PM (ISO 8601)
- Join Date
- Mar 2012
Re: [M&M 3e] Defying the Future OOC
Siren Resistance (DC 30, -1 for Bruise, +10 for 2-degree "miss"): (1d20+21)[35] Resists, but gets tagged with the SE.
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2022-06-05, 02:45 PM (ISO 8601)
- Join Date
- Sep 2008
- Location
- Germany (GMT +1)
Re: [M&M 3e] Defying the Future OOC
Another one bites the Nope (Resistance DC 31/26 vs Damage linked Weaken Resistance) (1d20+12)[30] Bruised, resisted the Weaken
Last edited by Ridai; 2022-06-05 at 02:45 PM.
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2022-06-07, 07:53 AM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Resistance (1d20+10)[15] vs DC 31/26 Damage & Weaken[Resistance]
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.
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2022-06-07, 08:10 AM (ISO 8601)
- Join Date
- Jul 2005
Re: [M&M 3e] Defying the Future OOC
Spending a HP to reroll.
Resistance (1d20+10)[22] Bruised, Dazed, -4 ResistanceLast edited by Dorni; 2022-06-07 at 08:11 AM.
With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.