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  1. - Top - End - #121
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Siren Resistance (DC 32): (1d20+11)[15] Nope, take a Hero Point; this will be the only time that I will Fiat the Siren's rolls.

    Ghastling Resistance (DC 27):

    Ghastling 1: (1d20+6)[17]
    Ghastling 2: (1d20+6)[24]
    Ghastling 3: (1d20+6)[7]
    Ghastling 4: (1d20+6)[16]
    Ghastling 5: (1d20+6)[12]
    Ghastling 6: (1d20+6)[9]
    Ghastling 7: (1d20+6)[9]
    Ghastling 8: (1d20+6)[23] To no one's surprise, all INCAPACITATED!
    Last edited by Zelphas; 2022-06-08 at 07:23 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  2. - Top - End - #122
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Siren Resistance Redux (DC 32, must roll at least 21): (1d20+11)[26] 1 Bruise and Dazed
    Last edited by Zelphas; 2022-06-08 at 07:24 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  3. - Top - End - #123
    Troll in the Playground
     
    Griffon

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    Default Re: [M&M 3e] Defying the Future OOC

    Siren Resistance (DC 25/20): (1d20+10)[29] Full Resist
    Last edited by Zelphas; 2022-06-09 at 06:52 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  4. - Top - End - #124
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Siren Resistance 1 (DC 25): (1d20+10)[12] INCAPACITATED!

    Siren Resistance 2 (DC 30, +10 to roll): (1d20+20)[37] Resists, for what it's worth.
    Last edited by Zelphas; 2022-06-11 at 05:34 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  5. - Top - End - #125
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    Growing a New Future: Expertise (Biochemistry) at -5 (DC 20): (1d20+20)[24]. 1 Success
    Relationship Building (Woods Family): Routine Insight as Persuasion for 25. 2 Successes
    Relationship Building (Woods Family): Routine Insight as Persuasion for 25. 2 Successes
    Hero Work: Persuasion DC 15: (1d20+10)[14]. +5 on next action
    Hero Work: Persuasion DC 15: (1d20+10)[28]. 4 Successes
    Last edited by Quellian-dyrae; 2022-06-12 at 03:42 PM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  6. - Top - End - #126
    Ogre in the Playground
     
    Dorni's Avatar

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    Jul 2005

    Default Re: [M&M 3e] Defying the Future OOC

    Mystical Research: Routine Expertise (Magic) 30 vs DC 20: 3 Successes
    Relationship Building (Sarah Garret): Routine Persuasion 25 vs DC 15: 3 Successes
    My Brother’s Keeper: Routine Expertise (Magic) 30 vs DC 20: 3 Successes

    Shadowing the Suneater Cult: Routine Expertise (Magic) 30 vs DC 20: 3 Successes
    Hero Work: Routine Persuasion 25 vs DC 15: 3 Successes
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.

  7. - Top - End - #127
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    Ridai's Avatar

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    Germany (GMT +1)

    Default Re: [M&M 3e] Defying the Future OOC

    Post-Scene 4 (A Loud Silence) Downtime Nopery! 5 Actions

    1x Lockdown (Infiltrating The Chain Gang): Routining Deception (via Inconspicuous) for 25. 2 successes
    1x Manchineel (Watching the Forest): Routining Stealth for 25. 2 successes

    1x Relationship Building (Uncle Bruno): Routining Insight for 20. 2 successes
    2x Reputation Building (Fear of the Unknown): Routining Stealth for 25. 6 successes

  8. - Top - End - #128
    Barbarian in the Playground
     
    Imp

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    Jul 2020

    Default Re: [M&M 3e] Defying the Future OOC

    2x Apophis (Shadowing the Suneater Cult): Routine Expertise (Magic) for 30. 6 Successes

    1x Untangling the Mystic Threads: Routine Expertise (Magic) for 30. 3 Successes

    2x Art is Important: Routine Insight, for 20. 4 Successes
    Last edited by Abracadangit; 2022-06-14 at 08:00 AM.

  9. - Top - End - #129
    Ogre in the Playground
     
    Dorni's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    Expertise (Magic): (1d20+20)[39]
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.

  10. - Top - End - #130
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Spoiler: Helios
    Show
    The center of Death Magic is the rough center of the camp; the Administration building is actually off to one side a bit, but it is the largest building and relatively near to the center, which might explain why the Siren was there. It's very faint, but you can feel the Death Magic, dissipated by your ordeal with the Siren, slowly rebuilding itself... coming from...

    The natural font of Death Magic, located in the center of the camp. This tells you two things: 1) the Siren was most likely not a living creature, but a coalescence of Death Magic that is naturally spilling out of this font. And 2) in roughly three months, maybe less, enough Death Magic will have permeated this space for another Siren--or something like it--to form in Camp Bubble Brook once again.

    Which... raises its own set of questions. Why did the Siren form a year ago? Is this font of Death Magic new? Did something activate it? You've discovered new information about the magic you can now--just barely--control, but it's only left you with more questions.

    One other thing occurs to you. Dante is far more adept at Death magic than you are; it is his specialty. If he--or another Death-adept Suneater cultist--found this font, they could potentially summon and bind something like the Siren for themselves... or just take the power for their own use.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  11. - Top - End - #131
    Ogre in the Playground
     
    Dorni's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    Spoiler: Zelphas
    Show
    Does Helios have any idea what it would take to A) seal the font? B) diffuse it so the energies are less dangerous?
    Extra: How does the death energy font compare in terms of scale to Rapheal?
    Last edited by Dorni; 2022-06-17 at 09:46 PM.
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.

  12. - Top - End - #132
    Troll in the Playground
     
    Griffon

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    Default Re: [M&M 3e] Defying the Future OOC

    Spoiler: Dorni
    Show
    This is Helios's first contact with a seemingly natural font of magical energy, so a lot of what he's doing is guesswork. Based on the "size" and potency of the font, sealing it is almost certainly beyond him. As to diffusing it, Life magic seems to cancel Death magic, so releasing Life Magic into the air would at least delay the effects. Doing this would be finicky at first, but would probably get easier with use; if he works on it, Helios might figure out a way to simply release Life Magic into the air in controlled bursts by his presence alone. This would tire him, but it wouldn't be too much of a hassle.

    Of course, the two concerns at the moment if he did this are Manchineel (who may be afraid of this place, but still counts it as part of her domain) and the Suneaters (who might wonder where Helios is going and try to track him). Still, those are tangential to the problem at hand.

    OOC: Diffusing the Font would be a short-form Downtime for Helios, which would eventually dovetail and give bonuses to his Mystical Research Downtime. However, until/unless Manchineel or the Suneaters are dealt with, investing in this Downtime would almost guarantee a Crisis.

    Extra: The two are roughly similar... in fact, it would take a little work, but the two forces would probably cancel one another out.
    Last edited by Zelphas; 2022-06-17 at 09:49 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  13. - Top - End - #133
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    Quellian-dyrae's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    Perception as Insight: (1d20+15)[31].
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  14. - Top - End - #134
    Ogre in the Playground
     
    Dorni's Avatar

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    Jul 2005

    Default Re: [M&M 3e] Defying the Future OOC

    Expertise (History) DC 25: (1d20+10)[22]
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.

  15. - Top - End - #135
    Titan in the Playground
     
    Quellian-dyrae's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    Growing a New Future: Expertise (Biochemistry) (DC 20; +5 for Specialization, +5 for Ariadne Sandbox (1/3), -5 for first action): Routine for 35. 4 Successes
    Growing a New Future: Expertise (Biochemistry) (DC 20; +5 for Specialization, +5 for Ariadne Sandbox (2/3)): Routine for 40. 5 Successes
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  16. - Top - End - #136
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    Ridai's Avatar

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    Germany (GMT +1)

    Default Re: [M&M 3e] Defying the Future OOC

    Perception DC 25 (1d20+10)[25]

    Post-Scene 5 (Lull - Finding Nothing) Downtime Nopery! 2 Actions
    1x Respec Politics expertise to Metaphysics
    1x Nora, Where’d You Go?: Routining Expertise (metaphysics) for 25 (includes first +5 bonus from lull). 3 Successes
    Last edited by Ridai; 2022-07-12 at 03:26 AM.

  17. - Top - End - #137
    Barbarian in the Playground
     
    Imp

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    Jul 2020

    Default Re: [M&M 3e] Defying the Future OOC

    1x Untangling the Mystic Threads: Routine Expertise (Magic), +5 for Helios Bonus, for 35. 4 Successes

    1x Art is Important: Routine Insight, for 20. 2 Successes

  18. - Top - End - #138
    Ogre in the Playground
     
    Dorni's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    Deception check to sell the miss: (1d20+5)[14]

    Downtimes
    My Brother’s Keeper - Expertise (Magic) DC 20: Routine 30 4 Successes
    Mystical Research - Expertise (Magic) DC 20: Routine 35 (w/+5 bonus) 4 Successes
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.

  19. - Top - End - #139
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    All right, here are the new choices for Actions and Reactions!

    Act

    Tattered Memory (Manchineel/Abel's Scarf)
    Pick a Color (Apophis/the Suneater Cult)

    React

    Wind and Wave (Manchineel)
    Last edited by Zelphas; 2022-07-17 at 11:26 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  20. - Top - End - #140
    Ogre in the Playground
     
    Dorni's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    Perception DC 30 (1d20+15)[19]
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.

  21. - Top - End - #141
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    Quellian-dyrae's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    I remembered not to use the z's, and forgot to roll to recover from the "Affliction".

    Resistance (DC 23, -2 for Impaired): (1d20+8)[14]. Hard no
    Last edited by Quellian-dyrae; 2022-07-26 at 12:48 AM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  22. - Top - End - #142
    Troll in the Playground
     
    Griffon

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    Default Re: [M&M 3e] Defying the Future OOC

    Spoiler: Nope
    Show
    It doesn't quite register until everyone's in place, but you finally look around at everyone around you... and recognize (part of) a face.

    The figure at the top of the Yellow Cultist pyramid, looking around in growing anger, is Remy's mother.

    Take a Hero Point for your Supercharged Family Drama Complication.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  23. - Top - End - #143
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    Quellian-dyrae's Avatar

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    Default Re: [M&M 3e] Defying the Future OOC

    EE attack rolls. Looks like 22 Minions, order is frankly irrelevant they're Minions. Note that per conditionals the EE attacks should thus be two points higher, and the DC only 20.
    (1d20+5)[8]
    (1d20+5)[17]
    (1d20+5)[14]
    (1d20+5)[10]
    (1d20+5)[16]
    (1d20+5)[7]
    (1d20+5)[12]
    (1d20+5)[18]
    (1d20+5)[21]
    (1d20+5)[25] Crit, I get one charmy for sure!
    (1d20+5)[11]
    (1d20+5)[13]
    (1d20+5)[7]
    (1d20+5)[17]
    (1d20+5)[10]
    (1d20+5)[13]
    (1d20+5)[9]
    (1d20+5)[18]
    (1d20+5)[9]
    (1d20+5)[22]
    (1d20+5)[22]
    (1d20+5)[18]
    Aside from the crit, I'm guessing between 6 and 9 other hits assuming their Defense is from 16-18. 9 if 16, 8 if 17, 6 if 18. If their Defense isn't in that range then I dunno.
    Last edited by Quellian-dyrae; 2022-07-26 at 01:09 AM.
    A role playing game is three things. It is an interactive story, a game of chance, and a process in critical thinking.

    If brevity is the soul of wit, I'm witty like a vampire!

    World of Aranth
    M&M 3e Character Guide

  24. - Top - End - #144
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Cultist 8 Resistance (DC 20, +2 for Mundane Mental Immunity): (1d20+6)[8] CONTROLLED!
    Cultist 9 Resistance (DC 20, +2 for Mundane Mental Immunity): (1d20+6)[23] Resists.
    Cultist 10 Resistance (DC 25 (crit), +2 for Mundane Mental Immunity): (1d20+6)[12] CONTROLLED!

    Cultist 18 Resistance (DC 20, +2 for Mundane Mental Immunity): (1d20+6)[8] CONTROLLED!

    Cultist 20 Resistance (DC 20, +2 for Mundane Mental Immunity): (1d20+6)[19] CONTROLLED!
    Cultist 21 Resistance (DC 20, +2 for Mundane Mental Immunity): (1d20+6)[10] CONTROLLED!
    Cultist 22 Resistance (DC 20, +2 for Mundane Mental Immunity): (1d20+6)[14] CONTROLLED!
    Last edited by Zelphas; 2022-07-26 at 01:11 AM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  25. - Top - End - #145
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Cultist Rolls (DC 25):

    Cultist 1: (1d20+4)[14]
    Cultist 2: (1d20+4)[12]
    Cultist 3: (1d20+4)[17]
    Cultist 4: (1d20+4)[10]
    Cultist 5: (1d20+4)[20]
    Cultist 6: (1d20+4)[6]
    Cultist 7: (1d20+4)[15]

    Cultist 11: (1d20+4)[14]
    Cultist 12: (1d20+4)[13]
    Cultist 13: (1d20+4)[19]
    Cultist 14: (1d20+4)[6]
    Cultist 15: (1d20+4)[11]
    Cultist 16: (1d20+4)[10]
    Cultist 17: (1d20+4)[19]

    Cultist 19: (1d20+4)[12] ALL INCAPACITATED!

    Nergal Resistance (DC 25): (1d20+10)[20] Manages to hang on to just 1 Bruise.
    Last edited by Zelphas; 2022-07-26 at 05:16 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  26. - Top - End - #146
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Holy cow, I didn't roll for Cultist 9. Just in case they pull out a nat 20 Resist: (1d20+4)[8] No... sorry, Cultist 9.
    Last edited by Zelphas; 2022-07-26 at 05:21 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  27. - Top - End - #147
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Nergal Resistance (DC 20): (1d20+10)[18] Immobile & Vulnerable
    Last edited by Zelphas; 2022-07-26 at 07:37 PM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  28. - Top - End - #148
    Ogre in the Playground
     
    Dorni's Avatar

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    Jul 2005

    Default Re: [M&M 3e] Defying the Future OOC

    Note: Until further notice, Flint will be playing as PL 6 for now, so he'll be voluntarily taking a -4 penalty to his defenses until he chooses to remove it.

    Helios has Uncanny dodge so the watermelon attack misses.
    Resistance DC 25 Damage from Nope: (1d20+6)[21] Bruised
    Last edited by Dorni; 2022-07-26 at 08:57 PM.
    With your every step, these grand adventures shall grow more distant and faint. And there may come a day when you forget the faces and voices of those you have met along the way. On that day, I bid you remember this... That no matter how far your journey may take you, you stand where you stand by virtue of the road you walked to get there.

  29. - Top - End - #149
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    May as well roll these here:

    DC 26/21: (1d20+4)[8]

    DC 29/24: (1d20+4)[18]
    DC 29/24: (1d20+4)[20]
    DC 29/24: (1d20+4)[16]
    DC 29/24: (1d20+4)[8]

    DC 29/24: (1d20+4)[21]
    DC 29/24: (1d20+4)[12]
    DC 29/24: (1d20+4)[21]
    DC 29/24: (1d20+4)[13]
    DC 29/24: (1d20+4)[18]
    DC 29/24: (1d20+4)[5]
    DC 29/24: (1d20+4)[11]
    DC 29/24: (1d20+4)[10]
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

  30. - Top - End - #150
    Troll in the Playground
     
    Griffon

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    Mar 2012

    Default Re: [M&M 3e] Defying the Future OOC

    Reroll Mouthpiece vs. Floral: (1d20+10)[30] Um... okay.
    Last edited by Zelphas; 2022-07-27 at 01:22 AM.
    Originally Posted by Xefas:
    "I need the Goblins in phalanx arrangement. Sky Blotters in the back! Swissles? Assume the Swizzle Stick Formation! We're going in!"
    What Pokemon am I?
    Spoiler
    Show

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