New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 5 of 7 FirstFirst 1234567 LastLast
Results 121 to 150 of 192
  1. - Top - End - #121
    Ogre in the Playground
     
    GreatWyrmGold's Avatar

    Join Date
    May 2009
    Location
    In a castle under the sea
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by ShurikVch View Post
    So, you think it actively reducing the strength of existing Aura of Good?
    Are you sure?
    I mean - if it's from the feats rather than class features...
    AFAIK, there isn't a specific ruling on how multiple rules that change how your alignment auras interact, because there aren't a lot of rules like that. But since Harper Paragon's modification comes from a class feature an exalted feats' from a general rule covering several feats, and since the Harper Paragon requires exalted feats to enter, it feels like HP's class feature is more specific than the exalted feat rules, and specific trumps generic.
    Quote Originally Posted by The Blade Wolf View Post
    Ah, thank you very much GreatWyrmGold, you obviously live up to that name with your intelligence and wisdom with that post.
    Quotes, more

    Winner of Villainous Competitions 8 and 40; silver for 32
    Fanfic

    Pixel avatar by me! Other avatar by Recaiden.

  2. - Top - End - #122
    Ettin in the Playground
    Join Date
    Jul 2011
    Location
    Tula, Russia
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by GreatWyrmGold View Post
    AFAIK, there isn't a specific ruling on how multiple rules that change how your alignment auras interact, because there aren't a lot of rules like that. But since Harper Paragon's modification comes from a class feature an exalted feats' from a general rule covering several feats, and since the Harper Paragon requires exalted feats to enter, it feels like HP's class feature is more specific than the exalted feat rules, and specific trumps generic.
    I mean:
    HarPar AoG = class levels + levels in any other classes which give AoG
    Exalted feat AoG = levels in any classes, period

    For me, it looks like HarPar gives AoG - rather than sets it

    I mean: if they really wanted for HarPar to reduce the existing AoG intensity - they kinda should be more direct about it

    Personally, I'm sure they just forgot [exalted] feats give AoG too...

  3. - Top - End - #123
    Ogre in the Playground
     
    GreatWyrmGold's Avatar

    Join Date
    May 2009
    Location
    In a castle under the sea
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Obviously, but this isn't a thread for dysfunctional intent, but for dysfunctional rules. And I don't think there's any distinction between "giving" and "setting" an aura.

    It sounds like you're saying that detect good (and similar spells) detects the strongest aura provided by various features a character has, which suggests that features that give a character no alignment aura would do nothing, since there's still a positive aura to detect. I feel that this interpretation is in error, and not just because it makes this one example ridiculous. Characters don't have "multiple alignment auras"; they have abilities which influence how one specific spell (and derivative effects) responds to them.
    Quote Originally Posted by The Blade Wolf View Post
    Ah, thank you very much GreatWyrmGold, you obviously live up to that name with your intelligence and wisdom with that post.
    Quotes, more

    Winner of Villainous Competitions 8 and 40; silver for 32
    Fanfic

    Pixel avatar by me! Other avatar by Recaiden.

  4. - Top - End - #124
    Titan in the Playground
     
    Venger's Avatar

    Join Date
    Feb 2011
    Location
    Texas
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Sword of conscience deals variable amounts of wis and cha damage to evil creatures. Like other spells keyed off detect evil, it has a chart that inflicts more damage to certain types of creatures. Footnote 1 says elementals, undead, and outsiders have their own entry on the table. Undead do not have their own entry on the table. So they just take the small amount of damage like any other generic evil creature.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  5. - Top - End - #125
    Halfling in the Playground
     
    Frostmoon's Avatar

    Join Date
    Oct 2022
    Location
    Canananananada
    Gender
    Female

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by Venger View Post
    Sword of conscience deals variable amounts of wis and cha damage to evil creatures. Like other spells keyed off detect evil, it has a chart that inflicts more damage to certain types of creatures. Footnote 1 says elementals, undead, and outsiders have their own entry on the table. Undead do not have their own entry on the table. So they just take the small amount of damage like any other generic evil creature.
    I don't think that's exactly right: undead actually are listed in the table, they're just listed with elementals, for some unknown reason. Under the "Evil Elemental" section of the table, the 1d6 damage bar lists "2 or lower or undead", which means...I guess undead always take 1d6? Maybe? Or they count as elementals for this, and they scale the same way...? BoED is weird.

  6. - Top - End - #126
    Titan in the Playground
     
    Venger's Avatar

    Join Date
    Feb 2011
    Location
    Texas
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Oh hey you're right.

    You know what I think it is? I think "or undead (HD)" was actually supposed to be left aligned under "evil elemental," which is why there's that huge gap of white space underneath it but they screwed up and put it under "2 or lower" instead. I believe the intent was probably for undead to take damage like evil elementals. Still a little weird.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  7. - Top - End - #127
    Ogre in the Playground
     
    GreatWyrmGold's Avatar

    Join Date
    May 2009
    Location
    In a castle under the sea
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Another thing about that spell:
    Quote Originally Posted by Sword of Conscience
    The creature regains lost abilities normally; they do not automatically return when the spell's duration expires.
    The duration is Instantaneous. Does the author of that clause think fireball damage reverts when the spell's duration expires, or was there some weird chain of edits which involved a stage where this was a reasonable thing to specify?
    Last edited by GreatWyrmGold; 2022-11-13 at 07:30 PM.
    Quote Originally Posted by The Blade Wolf View Post
    Ah, thank you very much GreatWyrmGold, you obviously live up to that name with your intelligence and wisdom with that post.
    Quotes, more

    Winner of Villainous Competitions 8 and 40; silver for 32
    Fanfic

    Pixel avatar by me! Other avatar by Recaiden.

  8. - Top - End - #128
    Titan in the Playground
     
    Venger's Avatar

    Join Date
    Feb 2011
    Location
    Texas
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    I think the writer was probably thinking of penalties and didn't understand it was discrete from damage.
    I've got a new fantasy TTRPG about running your own fencing school in a 3 musketeers pastiche setting. Book coming soon.

    Check out my NEW sci-fi TTRPG about first contact. Cool alien races, murderous AIs, and more. New expansion featuring rules for ships! New book here NOW!

    Quote Originally Posted by weckar View Post
    Venger, can you be my full-time memory aid please?
    Iron Chef Medals!
    Amazing Princess Mononoke avatar by Dispozition

  9. - Top - End - #129
    Titan in the Playground
     
    Inevitability's Avatar

    Join Date
    Feb 2014
    Location
    Arcadia
    Gender
    Intersex

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Sometimes the rules state what the rules already state, and BoED was in a period of change from 3.0 to 3.5: I can totally understand putting a redundant rule in there for clarity and to make sure it holds up to potential reworkings of ability damage.
    Creator of the LA-assignment thread.

    Come join the new Junkyard Wars and build with SLAs and a breath weapon!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  10. - Top - End - #130
    Ogre in the Playground
     
    NecromancerGuy

    Join Date
    Feb 2021
    Location
    France
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by Venger View Post
    Oh hey you're right.

    You know what I think it is? I think "or undead (HD)" was actually supposed to be left aligned under "evil elemental," which is why there's that huge gap of white space underneath it but they screwed up and put it under "2 or lower" instead. I believe the intent was probably for undead to take damage like evil elementals. Still a little weird.
    Agreed. Even more probable considering this is basically the same table as Detect Evil, only with Evil Elemental added in the second line. Up to the "Some characters who are not clerics may radiate an aura of equivalent power. The class description will indicate whether this applies." which makes not much sense in this case but probably indicates that paladins get damaged as much as clerics, and that the spell is supposed to run on aura strength. 2d8 Wisdom to a paladin might very well render them insane.
    Resurrecting the Negative LA thread, comments and discussion are very welcome!

    Do you want to build monstrous characters with reasonable LA? Join the Monster Mash! Currently, round XII: One-Punch Monster!!! Come judge single-strike entries!
    Nice find! Have a cookie!
    Searchable spreadsheet of 3.5 monsters by abilities, now with all online monsters

    Quote Originally Posted by H_H_F_F View Post
    3.5 allows you to optimize into godhood, yes, but far more importantly, it lets you optimize weak, weird, and niche options into relevance.

  11. - Top - End - #131
    Ettin in the Playground
    Join Date
    Jul 2011
    Location
    Tula, Russia
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    It's, technically, possible to scribe a scroll of a Dread Word spell (Book of Vile Darkness).
    Quote Originally Posted by Book of Vile Darkness
    The caster speaks a single unique word of pure malevolence - a powerful utterance from the Dark Speech (see Chapter 2).
    Quote Originally Posted by Book of Vile Darkness
    The Dark Speech has no written form. It cannot be transliterated into another language's written form without losing all of its meaning and power.
    The same problem arise when Spellhoarding Dragon uses their Spellcatching SQ on a Baleful Utterance invocation to add it to their Spellhoard. (DM can invoke the "can't counterspell SLA" clause - but it's dysfunctional in its own right)
    Last edited by ShurikVch; 2022-11-21 at 12:36 PM.

  12. - Top - End - #132
    Titan in the Playground
     
    Inevitability's Avatar

    Join Date
    Feb 2014
    Location
    Arcadia
    Gender
    Intersex

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by ShurikVch View Post
    It's, technically, possible to scribe a scroll of a Dread Word spell (Book of Vile Darkness).
    Even if a spell scroll is a full description of the somatic and verbal components of a spell (dubious assumption), ultimately the Dark Speech still has phonemes, right? "Make these specific sounds in this order" should work as a description of the verbal component, it's not a transliteration because it doesn't try to preserve meaning.
    Creator of the LA-assignment thread.

    Come join the new Junkyard Wars and build with SLAs and a breath weapon!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  13. - Top - End - #133
    Ettin in the Playground
    Join Date
    Jul 2011
    Location
    Tula, Russia
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by Inevitability View Post
    Even if a spell scroll is a full description of the somatic and verbal components of a spell (dubious assumption), ultimately the Dark Speech still has phonemes, right? "Make these specific sounds in this order" should work as a description of the verbal component, it's not a transliteration because it doesn't try to preserve meaning.
    Well, firstly: transliteration communicates not what the word means, but merely how it sounds (more or less accurate)
    Secondly, the Dark Speech is highly magical: say, you will die (without any save and regardless of protective magic) if try to pronounce the Dread Word without actually casting the Dread Word - thus, I wouldn't be so sure about the "Make these specific sounds in this order"...


    One more dysfunction - Crawling Eye invocation (Complete Mage):
    You can't cast most invocations or spells through the eye, but any spells or invocations that affect your sense of sight such as devil's sight, all-seeing eyes, or detect magic function through the eye as though it was still attached.
    Detect Magic don't depend on sight - blind or eyeless creatures are able to use it just fine, as well as "normally"-sighted creatures during the restricted visibility. Heck, it's even able to penetrate solid barriers...

  14. - Top - End - #134
    Titan in the Playground
     
    Inevitability's Avatar

    Join Date
    Feb 2014
    Location
    Arcadia
    Gender
    Intersex

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by ShurikVch View Post
    Well, firstly: transliteration communicates not what the word means, but merely how it sounds (more or less accurate)
    Secondly, the Dark Speech is highly magical: say, you will die (without any save and regardless of protective magic) if try to pronounce the Dread Word without actually casting the Dread Word - thus, I wouldn't be so sure about the "Make these specific sounds in this order"...
    Then maybe in the scroll's instructions there's a big obvious gap where some word of power is clearly supposed to go, and anyone who knows dark speech can fill it just as easily as an English-speaker can fill the gap in the sentence "The angry man's mouth was slightly open, showing how he was gnashing his ____."

    That doesn't explain why a caster unfamiliar with dark speech can use the scroll, but honestly I've got half a mind to say they can't: the rule that you can cast spells from scrolls is trumped by the rule that Dark Speech, specifically, kills untrained speakers.


    Semi-related: it's kind of funny how this spell and the Power Word line can be cast perfectly well with the Silent Spell feat applied.
    Last edited by Inevitability; 2022-11-23 at 04:05 AM.
    Creator of the LA-assignment thread.

    Come join the new Junkyard Wars and build with SLAs and a breath weapon!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  15. - Top - End - #135
    Bugbear in the Playground
     
    St Fan's Avatar

    Join Date
    May 2010
    Location
    France
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    I am bothered by the fact that some wondrous magic items require a permanency spell during creation (notably, the broom of flying and carpet of flying). This, for two reasons:

    Firstly, the great majority of permanent magic items don't need such a spell, the process of making them a magic item in the first place is sufficient to make them last indefinitely. Why would a couple need permanency on top?

    And secondly, permanency is one spell that have an XP cost! Except this cost is variable, depending on the level of the spell usually targeted. What is this value for a magic item creation? And should it be paid with every casting of the spell, i.e. once per day of crafting? It takes 17 days to make a broom of flying, and up to 60 days for the largest carpet of flying. Are we supposed to pay 2500xp per day in addition to the normal crafting cost?
    Spoiler
    Show

    DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
    PC: Excuse me, what?
    DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.


    "Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."

    Extended signature

  16. - Top - End - #136
    Ettin in the Playground
    Join Date
    Jul 2011
    Location
    Tula, Russia
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by St Fan View Post
    I am bothered by the fact that some wondrous magic items require a permanency spell during creation (notably, the broom of flying and carpet of flying). This, for two reasons:

    Firstly, the great majority of permanent magic items don't need such a spell, the process of making them a magic item in the first place is sufficient to make them last indefinitely. Why would a couple need permanency on top?

    And secondly, permanency is one spell that have an XP cost! Except this cost is variable, depending on the level of the spell usually targeted. What is this value for a magic item creation? And should it be paid with every casting of the spell, i.e. once per day of crafting? It takes 17 days to make a broom of flying, and up to 60 days for the largest carpet of flying. Are we supposed to pay 2500xp per day in addition to the normal crafting cost?
    You pay no extra XP cost for Permanency (how you even calculated that "2500 XP"? )
    Creating Wondrous Items:
    If spells are involved in the prerequisites for making the item, the creator must have prepared the spells to be cast (or must know the spells, in the case of a sorcerer or bard) but need not provide any material components or focuses the spells require, nor are any XP costs inherent in a prerequisite spell incurred in the creation of the item. The act of working on the item triggers the prepared spells, making them unavailable for casting during each day of the item’s creation. (That is, those spell slots are expended from his currently prepared spells, just as if they had been cast.)

  17. - Top - End - #137
    Bugbear in the Playground
     
    St Fan's Avatar

    Join Date
    May 2010
    Location
    France
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by ShurikVch View Post
    You pay no extra XP cost for Permanency (how you even calculated that "2500 XP"? )
    Creating Wondrous Items:
    Okay, at least that part is covered... I got confused with the creation of scrolls or wands, where a cost of components or XP is integrated.

    (2500 XP is the cost for making permanent a 5th-level spell, such as overland flight.)
    Spoiler
    Show

    DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
    PC: Excuse me, what?
    DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.


    "Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."

    Extended signature

  18. - Top - End - #138
    Ogre in the Playground
    Join Date
    Nov 2008

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    (PF) has a bit of an inconsistency regarding the Bolt Ace gunslinger archetype and gun rarity categories.

    In a "No Guns" campaign, guns don't exist. You can still use the Bolt Ace archetype of the gunslinger class, which uses crossbows instead of guns.
    In a "Very Rare Guns" campaign, guns exist but the gunslinger class doesn't. So you can't be a Bolt Ace.

    In other words, in any given campaign world, there can be Bolt Aces before guns are invented. But as soon as a single gun exists anywhere in the world, they lose their powers until firearms become sufficiently common that ordinary gunslingers emerge.
    Last edited by Bucky; 2022-12-13 at 01:03 AM.
    The gnomes once had many mines, but now they have gnome ore.

  19. - Top - End - #139
    Ettin in the Playground
    Join Date
    Jul 2011
    Location
    Tula, Russia
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by St Fan View Post
    (2500 XP is the cost for making permanent a 5th-level spell, such as overland flight.)
    The last time I checked, Permanency cost was case-by-case (and Overland Flight is not even on the list of suitable spells)

  20. - Top - End - #140
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Jan 2014
    Location
    Somewhere eh?

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by ShurikVch View Post
    The last time I checked, Permanency cost was case-by-case (and Overland Flight is not even on the list of suitable spells)
    It's listed as tables but all the spells on it use the same formula* you can reverse engineer. The spell in the PHB (pg. 260) does leave additional spells to be added up to the DM and discoverable through the spell research rules.


    *X = spell level of target spell to be made permanent. Minimum 1.
    Minimum CL = X + 8
    XP cost = X*500

    I borrowed the formula from a previous GitP thread from over a decade ago. I've checked a good number of them and found only one outlier so far in gust of wind which was the right level in 3.0 where the spell also exists.
    Last edited by goodpeople25; 2022-12-13 at 05:12 PM.

  21. - Top - End - #141
    Bugbear in the Playground
     
    St Fan's Avatar

    Join Date
    May 2010
    Location
    France
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by goodpeople25 View Post
    It's listed as tables but all the spells on it use the same formula* you can reverse engineer. The spell in the PHB (pg. 260) does leave additional spells to be added up to the DM and discoverable through the spell research rules.
    Yup, I thought everybody was aware of that. It's pretty obvious when you look at the permanency tables.

    Okay, this one I'm not sure that it's really dysfunctional, or if I'm missing something:

    The spells persistent blade and Grazt's long grasp both create something capable of attacking foes at a distance (a dagger of force in the first case, the caster's disembodied hand in the second). The spells also specify that they can be used to flank enemies.

    Problem, in both cases the created attacker is likely of tiny size; tiny creatures have a natural reach of 0ft; opponents with a reach of 0ft cannot flank.
    Spoiler
    Show

    DM: At the end of the meal, the innkeeper is bringing you the cheese plate. Roll for initiative.
    PC: Excuse me, what?
    DM: I said, roll for initiative. They like their cheese really ripe in these parts. They have the ooze type.


    "Excuse me, but... is it a GOOD or a BAD thing when the DM can't help bursting into laughter every time he hears the phrase 'level-appropriate encounter'? No, just curious..."

    Extended signature

  22. - Top - End - #142
    Ogre in the Playground
    Join Date
    Nov 2008

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Pathfinder's Pack Flanking feat does literally nothing under normal circumstances due to a dysfunction.

    One of its prerequisites is "ability to acquire an animal companion".

    Its benefit applies "When you and your companion creature have this feat..."

    You can take the feat just fine, but your animal companion can't because it can't have its own animal companion, so it does nothing.

    There are situations where an animal companion can get it as a bonus feat ignoring prerequisites. But it's dysfunctional if you try to simply include it in your build.
    The gnomes once had many mines, but now they have gnome ore.

  23. - Top - End - #143
    Ogre in the Playground
    Join Date
    Nov 2008

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    We already have bleeding oozes as a dysfunction in Pathfinder. But it's worse in 3.5. Crossposted from another thread, several sources of bleeding can make anything bleed regardless of whether that thing has blood to lose:
    Quote Originally Posted by ShurikVch View Post
    I thought this kind on nonsense is impossible in tabletop D&D: Skeletons have no blood, and thus - should be immune to bleeding damage...
    But, apparently, I thought wrong: nobody in the game is innately immune to bleeding damage (by "bleeding" there I mean not Con damage, but hp DoT)
    Instead, (in)vulnerability to bleeding is (usually) written in the RAW for attacks which causing it...
    And, of course, they missed several of instances:
    (Bone Ooze)(Chain Golem])(Desmodu Guard Bat)(Fleshraker (Knife Fiend))(Master of Chains PrC)
    As we can see, there are no restrictions for "living" targets, for targets vulnerable to critical hits or sneak attacks, for "normal anatomy", or for certain creature types.
    Thus, in 3.X D&D, Skeletons (and Mummies, and Stone Golems, and Fire Elementals, etc) can bleed!..
    Incorporeal creatures appear to be immune because bleeding isn't a magic weapon, though.
    Last edited by Bucky; 2022-12-24 at 10:03 PM. Reason: paraphrase the spoiler
    The gnomes once had many mines, but now they have gnome ore.

  24. - Top - End - #144
    Pixie in the Playground
     
    Chimera

    Join Date
    Mar 2011

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    While we're on the subject of oozes, they're also not immune to the sickened or nauseated conditions. Apparently they can feel stomach distress even without stomachs.

  25. - Top - End - #145
    Dwarf in the Playground
    Join Date
    Nov 2019

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    I guess that's what happens when the meal's too basic.

  26. - Top - End - #146
    Ettin in the Playground
    Join Date
    Jul 2011
    Location
    Tula, Russia
    Gender
    Male

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by Bucky View Post
    We already have bleeding oozes as a dysfunction in Pathfinder. But it's worse in 3.5. Crossposted from another thread, several sources of bleeding can make anything bleed regardless of whether that thing has blood to lose:
    Little fun fact: they tried to fix it for the Bat:
    Quote Originally Posted by 3.5 accessory update for Monster Manual II
    Desmodu Hunting Bat: Animal; 5 ft./5 ft.; Hide +12, Listen +13, Move
    Silently +9, Spot +13; Dodge, Weapon Finesse; LA —; Creatures immune to
    critical hits are immune to the wounding effects of bite attack.
    Replace blindsight
    with blindsense.
    But they messed it: Desmodu Hunting Bat don't have wounding attack; Desmodu Guard Bat, on the other hand, ...

    Quote Originally Posted by Bucky View Post
    Incorporeal creatures appear to be immune because bleeding isn't a magic weapon, though.
    Fleshraker's Wounding Weapon is (Su), and Superior Spiked Chain may be magical?..

  27. - Top - End - #147
    Titan in the Playground
     
    Inevitability's Avatar

    Join Date
    Feb 2014
    Location
    Arcadia
    Gender
    Intersex

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    The Dragon Totem feat says this:

    Quote Originally Posted by Dragon Totem
    Choose one kind of true dragon as your totem. You gain resistance 5 to the type of energy associated with it.
    Taking it qualifies one for the Dragon Rage feat, which says:

    Quote Originally Posted by Dragon Rage
    When you enter a rage or frenzy, your natural armor bonus improves by +2. In addition, for the duration of your rage or frenzy you gain resistance 10 to the energy type associated with your dragon totem (total resistance 15 while raging).
    Except energy resistances don't stack, as per the rules compendium:

    Quote Originally Posted by RC
    Multiple sources of resistance to a certain energy type don’t stack with each other. Only the highest value applies to any given attack.
    Creator of the LA-assignment thread.

    Come join the new Junkyard Wars and build with SLAs and a breath weapon!

    Interested in judging a build competition on the 3.5 forums but not sure where to begin? Check out the judging handbook!

    Extended signature!

  28. - Top - End - #148
    Bugbear in the Playground
     
    Remuko's Avatar

    Join Date
    Oct 2016
    Location
    New York
    Gender
    Male2Female

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by Inevitability View Post
    The Dragon Totem feat says this:



    Taking it qualifies one for the Dragon Rage feat, which says:



    Except energy resistances don't stack, as per the rules compendium:
    is that really dysfunctional? sounds like just a case of specific (the feat) trumping the general rule of such not stacking.

  29. - Top - End - #149
    Barbarian in the Playground
     
    BlackDragon

    Join Date
    Jan 2014
    Location
    Somewhere eh?

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by Remuko View Post
    is that really dysfunctional? sounds like just a case of specific (the feat) trumping the general rule of such not stacking.
    If so it would be because the feat says the total is 15 while raging which implies stacking but doesn't specifically mention that it does.
    And that type of wording (instead of gain resistance blank X) as a specific rule can cause it's own issues/dysfunctions since those general rules not only disallows stacking but allows the highest value to apply.

  30. - Top - End - #150
    Bugbear in the Playground
     
    Remuko's Avatar

    Join Date
    Oct 2016
    Location
    New York
    Gender
    Male2Female

    Default Re: Dysfunctional Rules X: I Cast Comprehend Rules

    Quote Originally Posted by goodpeople25 View Post
    If so it would be because the feat says the total is 15 while raging which implies stacking but doesn't specifically mention that it does.
    And that type of wording (instead of gain resistance blank X) as a specific rule can cause it's own issues/dysfunctions since those general rules not only disallows stacking but allows the highest value to apply.
    idk that specific feat says its 15 (10 from it and 5 from its prereq feat) i dont see how it would cause dysfunction. it works how it says because it says it does. yes it ignores the general rule, but it effects nothing but when you have both feats because the general rule covers all other cases except this extremely specific one.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •