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Thread: Intuitive Craftsman?
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2007-11-25, 08:07 PM (ISO 8601)
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- May 2006
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Intuitive Craftsman?
I was looking through some of the Mind's Eye articles over at WotC's site. while reading the expanded psionic classes I ran into this feat in one of the Shaper's starting packages (Relevant article is here, package in spoilers). I got curious, but I can't seem to find any mention of the feat anywhere else, does this feat actually exist? Where?
SpoilerPackage 2: The Problem Solver
Human Psion (Shaper)
Ability Scores: Str 12, Dex 17, Con 10, Int 15, Wis 10, Cha 13.
Skills: Autohypnosis, Bluff, Concentration, Craft.
Languages: Common, Giant, Orc.
Feat:Encode Stone, Intuitive Craftsman(B).
Weapons: Longspear (1d6/x3), dagger (1d4/19-20, 10 ft.), light crossbow with 20 bolts (1d8/19-20, 80 ft.).
Armor:Chain shirt (+4 AC).
Other Gear: Standard adventurer's kit, 7 gp.
Power Points: 3.
Powers: Astral construct, bolt, minor creation.Will be edited by Ryuuk : Sometime in the future.
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2007-11-25, 08:34 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: Intuitive Craftsman?
huh. Good question. Googling the phrase gives back that same Wizards article as the only d20-relevant hit, and the Feat Index on the Wizards page contains no such title. I've no idea what that feat is meant to be.
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2007-11-25, 08:35 PM (ISO 8601)
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- Jul 2005
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Re: Intuitive Craftsman?
Huh. That's certainly strange. It's like they don't even care about starting packages.
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2007-11-25, 08:38 PM (ISO 8601)
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- Sep 2007
Re: Intuitive Craftsman?
Surprised on that?
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2007-11-25, 09:28 PM (ISO 8601)
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- May 2007
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- Kingston, Ontario
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Re: Intuitive Craftsman?
Hmm, I honestly can't find any mention of it anyhere.
d&d "intuitive craftsman"Currently DMingSpoilerEberron: The Secrets of War
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2007-11-25, 11:00 PM (ISO 8601)
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- Feb 2007
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- Boston
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Re: Intuitive Craftsman?
Well, based on other D&D materials, Intuitive Craftsman should have something to do with applying your Wisdom modifier to Craft checks
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2007-11-27, 12:55 PM (ISO 8601)
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- May 2005
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- lunar penal colony
Re: Intuitive Craftsman?
I suspect it maybe a copy and paste error from a 3.0 prestige class or something similar because after a quick search I cannot find a reference to Encode Stone as a feat anywhere that isn't 3.0 related.
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2007-11-27, 12:59 PM (ISO 8601)
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- Nov 2007
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Re: Intuitive Craftsman?
"He was killed three years ago by some bad clams."
"Bad clams?"
"Yes - They had axes."
--Girl Genius
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2007-11-27, 01:25 PM (ISO 8601)
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- May 2006
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- Wandering in Harrekh
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2007-11-27, 01:28 PM (ISO 8601)
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- Apr 2007
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Re: Intuitive Craftsman?
Isn't that the feat that reduces the time or cost of making magic items?
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2007-11-27, 01:33 PM (ISO 8601)
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- May 2006
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- Wandering in Harrekh
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Re: Intuitive Craftsman?
That's "Exceptional (and a bunch of other adjectives) Artisan."
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2007-11-27, 03:00 PM (ISO 8601)
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- Jan 2007
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- Eastern NC
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Re: Intuitive Craftsman?
And furthermore, the sample character, as far as I can tell, doesn't even HAVE enough feats. There should be three rather than two (one normal starting feat, one human bonus feat, and one 1st-level psion bonus feat).
As far as this "Intuitive Craftsman," it's listed as a bonus feat, meaning it was either the human bonus feat (and the character has the alternate feature that replaces the psion bonus feat, which isn't mentioned in the text), or they just really screwed up that starting package (leaving out one feat entirely, and putting one on there that doesn't exist).The Playgrounder Formerly Known as rtg0922
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