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  1. - Top - End - #91
    Titan in the Playground
     
    PirateWench

    Join Date
    Feb 2015
    Gender
    Female

    Default Re: Expeditionary Travelers IC

    the party takes fast action and rapidly kills the already wounded ice dragon, This enrages the White dragon who immediately casts a spell which forms a rime of slippery ice to form over the entire floor of the cavern section it is in.
    then it Breathes a cone of cold across everyone

    caster humanoid, casts a spell on themselves (they disappear)
    warrior humanoid charges white dragon striking the beast with a mighty blow causing it some injury
    bow humanoid shoots white dragon striking the beast but it seems to have little to no effect.

    White dragon
    Casts a spell (spellcraft or other = is the equivalent of a 5th-level spell)
    Breath weapon cone of cold as an AOE vs. entire party + remaining humanoids

    The warrior humanoid & bow humanoid crumply under the frosty breath frozen to death in their own tracks
    Last edited by samduke; 2022-06-17 at 06:55 AM.

  2. - Top - End - #92
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
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    UTC-5

    Default Re: Expeditionary Travelers IC

    Seeing the ground freeze below her hovering feet, Illaria frowns, and looks up at the dragon just as it breathes out, and she instinctively casts Ruin Delver's Fortune(immediate), and seems to somehow, impossibly drift out of the way of the oncoming storm, and not so much as a hair on her head seems to be out of place as the cold fades.

    She then looks back at the dragon, and shakes her head. "Bad dragon. Now we need to make a point.". Despite herself, she remains in her position not too far from the dragon, hovering, and glaring at it.

    Not wasting more time on words, she instead starts to sing and play her heart, and as the fire in her eyes flares, so too does the fire in the hearts of her allies rise in time with her music.

    Illaria is using Dragonfire Inspiration(NOT inspire courage.). All allies receive a +3d6 fire damage per weapon hit, as well as fast healing 3.
    Last edited by Archmage1; 2022-06-17 at 07:30 AM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  3. - Top - End - #93
    Barbarian in the Playground
    Join Date
    Jan 2022

    Default Re: Expeditionary Travelers IC

    While Shen was casually analyzing, he realized everyone else had started fighting just as a cold mist washed over more potent than usual, which he managed to partially dodge. Seeing that most of the party had been hurt by it, he reached into the past for a solution when three hyper spirits appeared from behind two of which blasting a ray of positive energy. Soon after, he turned the surrounding terrain into bountiful land before tossing a small orb at the party, which disappeared moments later. With his last movement, he sped up and gave everyone an aura which made the cold bearable.

    Spoiler: ooc
    Show
    The first thing I did was use Past-Old History which allows me to take actions within the last 15 hours as long as it doesn’t contradict anything anyone present knows. Thus, at some point before now I had switched Greater Mirror Image for Mass Resist Energy, and used Traveling Companion in addition to Haste right before rolling initiative while having them stay just outside the breath attack area.

    So far spend 1 move action for Mass Resist Energy being prepared, 3 humanoid Xag-Yas, and haste being applied on the three and Shen.

    As summons act on my turn, two of them moved closer to the party and healed one person each while the last healed me. I’m too sure about who would receive the heals.

    (2d8+5)[19] Heal for Shen
    (2d8+5)[14] Heal for someone in party
    (2d8+5)[16] Heal for someone in party

    As a swift action, I started my Sacred Treasure Land stance which gives a +3 sacred bonus to all saves, AC, attack and damage rolls to allies in addition to a dc 27 reflex save for enemies to stand range in every round else they’re pushed out of the area.

    As a standard action, I’ll use Plain Fact to give one of the two who failed another chance to save with a Arcane result-15 (28) untyped bonus on the save. Right after, I make use of Cunning Surge for another standard action to cast Mass Resist Energy on all allies meaning 30 cold res for everyone

    (1d20+27)[43] Arcane result
    Last edited by Dakrsidder; 2022-06-17 at 04:36 PM. Reason: Misread and added a random +10

  4. - Top - End - #94
    Bugbear in the Playground
     
    Geeksthenewsexy's Avatar

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    Feb 2016
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    Default Re: Expeditionary Travelers IC

    Being bathed in ice, Draxus turns back to the white Dragon, the ice covering his body crackling and splintering as he does so. Focusing now on the only remaining threat, the draconic warforged's bolts of psychically manifested energy now find a new target as he unleashes another barrage, the first arrow of which flashes as more psionic power is dumped into it before it splits and zips towards the dragon.

    Spoiler: OOC
    Show

    Draxus
    Male C/G Shadow Half-Dragon Warforged Soulknife 10 / Illumine Soul 2 // Psy. Warrior 4 / Ninja 1 / Paladin 2, Level 12, Init -1, HP 79/111, DR 5/Magic, Speed 50'
    AC 30, Touch 26, Flat-footed 25, Fort 23, Ref 23, Will 24, Base Attack Bonus +12/+7/+2, Power Points 41/41
    +3 Splitting Mind Bolt +28/+28/+23/+23/+18/+18 (4d6+13 + 1d6 Sonic, 20/x3)
    +3 Flaming Keen Wounding Armblade Mind Blade +20/+15/+10 (3d8+12 + 1d6 Fire + 1d6 Sonic + 1 Bleeding, 17-20/x2)
    +3 Flaming Vampiric Whip-Dagger Mind Blade +20/+15/+10 (3d6+12 +1d6 Fire + 1d6 Sonic +1d6 to Living, 19-20/x2)
    Unarmored (+5 Dex, +2 Deflect, +4 Natural, +9 Misc)
    Abilities Str 20, Dex 20, Con 17, Int 12, Wis 28, Cha 8
    Condition Psionically Focused, Mind Arrow Charged with Psychic Strike (+3d8)
    Other Defenses Cold Resistance 15

    Actions: Expend Psionic Focus to add Psionic Shot Damage to Rapid Shot (+3 Splitting Mind Bolt enhanced) with Sonic energy:
    Attack One (Original): (1d20+28)[46] & Piercing Damage (4d6+13)[24] + Sonic Damage (1d6)[6] + Psionic Shot Damage (2d6)[7]
    Attack One (Split): (1d20+28)[36] & Piercing Damage (4d6+13)[24] + Sonic Damage (1d6)[1] + Psionic Shot Damage(2d6)[3]
    Attack Two (Original): (1d20+23)[34] & Piercing Damage (4d6+13)[30] + Sonic Damage (1d6)[3]
    Attack Two (Split): (1d20+23)[34] & Piercing Damage (4d6+13)[19] + Sonic Damage (1d6)[1]
    Attack Three (Original): (1d20+18)[33] & Piercing Damage (4d6+13)[26] + Sonic Damage (1d6)[6]
    Attack Three (Split): (1d20+18)[19] & Piercing Damage (4d6+13)[29] + Sonic Damage (1d6)[1]

    +3hp (Fast Healing 2)
    Expends Psionic Focus
    Last edited by Geeksthenewsexy; 2022-06-19 at 12:49 AM.
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  5. - Top - End - #95
    Troll in the Playground
     
    NecromancerGirl

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    Mar 2012

    Default Re: Expeditionary Travelers IC

    The Problemshooter, not wanting to die, casts Protection from Energy to shield his body from the cold and attempts to find cover.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  6. - Top - End - #96
    Titan in the Playground
     
    PirateWench

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    Feb 2015
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    Female

    Default Re: Expeditionary Travelers IC

    After taking several hits the mighty white dragon Casts a spell it fizzles and then the dragon moves into its opening as it does so the dragon seems enraged and is completely out of sight from all of the party at this point.
    Last edited by samduke; 2022-06-20 at 12:45 PM.

  7. - Top - End - #97
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Lightbulb Re: Expeditionary Travelers IC

    Seeing the dragon, their only remaining source of information attempt to flee, Illaria shakes her head. "No, I don't think so. We have far too many questions to ask."

    Abruptly, she seems to accelerate, somehow managing to cram another spell into a stolen moment of time even as ghostly wings flail at the white dragon in an attempt to disrupt the dragon's efforts at casting, and a strange, staccato, highly accelerated tune fills the room.

    Spoiler: Spells cast
    Show

    1st: Celerity(Immediate): Grants a standard action, and then dazes for a round.
    2nd: Arcane fusion(True Casting + Wings of Flurry)

    Wings of Flurry
    (1d20+23)[40] Defeating SR(Hopefully)(+10 from True Casting.)
    Reflex(DC 24) save for half damage. If the save is failed, the dragon is dazed for 1 round(Which will stop the spell). If it succeeds, it still needs to make a concentration check(DC 38) or lose the spell.
    (13d6+4)[43] Force damage
    Last edited by Archmage1; 2022-06-19 at 07:14 AM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  8. - Top - End - #98
    Barbarian in the Playground
    Join Date
    Jan 2022

    Default Re: Expeditionary Travelers IC

    As the dragon teleported away, Shen ripped a page of the book he was writing in, which caused it to darken and fall apart. As the page faded, Shen could hear the rage of the dragon as she reappeared.

    Right after, an incorporeal stream passed through his book to one of his allies as he focused on refreshing his mind. At the same time, the spirits continued their streams of positive energy focused on the party.

    Spoiler: ooc
    Show
    Details in OOC

  9. - Top - End - #99
    Troll in the Playground
     
    NecromancerGirl

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    Mar 2012

    Default Re: Expeditionary Travelers IC

    The Problemshooter, not having a clear line to shoot the dragon, lets out a fervent prayer!

    Spoiler: OoC
    Show


    Cast prayer

    Caster check to overcome the dragon's SR

    (1d20+12)[14]
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  10. - Top - End - #100
    Bugbear in the Playground
     
    Geeksthenewsexy's Avatar

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    Feb 2016
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    Default Re: Expeditionary Travelers IC

    Becoming still, Draxus seems to consentrate, focusing on gathering psychic energies within himself.

    Spoiler: OOC
    Show

    Draxus
    Male C/G Shadow Half-Dragon Warforged Soulknife 10 / Illumine Soul 2 // Psy. Warrior 4 / Ninja 1 / Paladin 2, Level 12, Init -1, HP 82/111, DR 5/Magic, Speed 50'
    AC 30, Touch 26, Flat-footed 25, Fort 23, Ref 23, Will 24, Base Attack Bonus +12/+7/+2, Power Points 41/41
    +3 Splitting Mind Bolt +28/+28/+23/+23/+18/+18 (4d6+13 + 1d6 Sonic, 20/x3)
    +3 Flaming Keen Wounding Armblade Mind Blade +20/+15/+10 (3d8+12 + 1d6 Fire + 1d6 Sonic + 1 Bleeding, 17-20/x2)
    +3 Flaming Vampiric Whip-Dagger Mind Blade +20/+15/+10 (3d6+12 +1d6 Fire + 1d6 Sonic +1d6 to Living, 19-20/x2)
    Unarmored (+5 Dex, +2 Deflect, +4 Natural, +9 Misc)
    Abilities Str 20, Dex 20, Con 17, Int 12, Wis 28, Cha 8
    Condition Not Psionically Focused
    Other Defenses Cold Resistance 15

    Actions
    • Move Action: Become Psionically Focused (DC 20) (1d20+18)[32]
    • Standard Action: Charge Heavy Mind Bolt with Psychic Strike (+3d6)


    +3hp (Fast Healing 3)
    Regains Psionic Focus
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  11. - Top - End - #101
    Titan in the Playground
     
    PirateWench

    Join Date
    Feb 2015
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    Female

    Default Re: Expeditionary Travelers IC

    Round 6
    The white dragon having lost line of sight to the enemy "does something"

    Initiative Round 11
    The party hears some sounds of water dripping from the walls as the ice melts from all around
    Last edited by samduke; 2022-06-23 at 11:03 AM.

  12. - Top - End - #102
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: Expeditionary Travelers IC

    After carefully moving around to get a look into the passage the dragon went down, Illaria frowns as she sees no signs of the dragon, her eyes almost instinctively looking down at the ground in hopes of seeing some sort of tracks.

    Spoiler: Actions
    Show

    Swift: None.
    Move: Move.
    Standard: Look around for signs of dragon presence.(Rolled a 24)

    Note: She already has see invisibility active.
    Last edited by Archmage1; 2022-06-23 at 11:46 AM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  13. - Top - End - #103
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    Default Re: Expeditionary Travelers IC

    Not seeing any signs of the dragon, Illaria calls out. "Looks like the dragon teleported away as soon as it went around the corner."
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  14. - Top - End - #104
    Troll in the Playground
     
    NecromancerGirl

    Join Date
    Mar 2012

    Default Re: Expeditionary Travelers IC

    Well, maybe we should consider writing a request for a parlay and leaving?

    The Problemshooter casts Cure Moderate Wounds on himself [roll]28+10[/roll]
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  15. - Top - End - #105
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    Default Re: Expeditionary Travelers IC

    Illaria frowns at The Problemshooter's suggestion. "Maybe, however we do need to investigate first. Who are the deceased humans? Maybe searching them might yield some answers. Why was the dragon immune to fire? White dragons should not be so immune. Where did the golem dragons come from?" She shakes her head. "For that matter, where did the dragon go? Dragons are not known for abandoning their lairs."
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  16. - Top - End - #106
    Barbarian in the Playground
    Join Date
    Jan 2022

    Default Re: Expeditionary Travelers IC

    As the party spoke, Shen failed to register it as he just flew towards one of the chests. There was no particular interest in the magic items laying out in plain sight nor the gems in the hoard he flew over. Once he reached it, he briefly looked over it before trying to open and identify it.

    Spoiler: ooc
    Show
    Arcane sight is still up and if the chest is locked, the Rod of Escape contains Knock.

    (1d20+20)[31] Spot for if there’s anything out of place
    (34) Spellcraft

  17. - Top - End - #107
    Bugbear in the Playground
     
    Geeksthenewsexy's Avatar

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    Feb 2016
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    Default Re: Expeditionary Travelers IC

    Draxus gestures at the workstation with an ice dragon head, left arm, and a tail. "It seems the dragon may have built the ice dragon constructs. It is an impressive skill to have, though dragons are long-lived so all their skills are likely to be impressive after so much experience. Even their hobbies must become impressively done after so long, I would think."

    Moving to stand aside for those investigating, Draxus posts up to watch the exits for threats, only his head swiveling to monitor in methodical sweeps.

    Spoiler: OOC
    Show

    Draxus
    Male C/G Shadow Half-Dragon Warforged Soulknife 10 / Illumine Soul 2 // Psy. Warrior 4 / Ninja 1 / Paladin 2, Level 12, Init -1, HP 84/111, DR 5/Magic, Speed 50'
    AC 30, Touch 26, Flat-footed 25, Fort 23, Ref 23, Will 24, Base Attack Bonus +12/+7/+2, Power Points 41/41
    +3 Splitting Mind Bolt +28/+28/+23/+23/+18/+18 (4d6+13 + 1d6 Sonic, 20/x3)
    +3 Flaming Keen Wounding Armblade Mind Blade +20/+15/+10 (3d8+12 + 1d6 Fire + 1d6 Sonic + 1 Bleeding, 17-20/x2)
    +3 Flaming Vampiric Whip-Dagger Mind Blade +20/+15/+10 (3d6+12 +1d6 Fire + 1d6 Sonic +1d6 to Living, 19-20/x2)
    Unarmored (+5 Dex, +2 Deflect, +4 Natural, +9 Misc)
    Abilities Str 20, Dex 20, Con 17, Int 12, Wis 28, Cha 8
    Condition Psionically Focused, Mind Re-Charged with Psychic Strike (+3d6)
    Other Defenses Cold Resistance 15

    Actions None
    +2HP (Fast Healing 2 from Shadow Creature Template)
    Last edited by Geeksthenewsexy; 2022-06-24 at 06:02 PM.
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  18. - Top - End - #108
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: Expeditionary Travelers IC

    Illaria approaches the golem workbench, preparing to examine it, seeming to hum idly as she prepares to do so.

    Spoiler: Actions
    Show

    Move: Approach the golem workbench.
    Standard: Song of Arcane Power (1d20+27)[44] Perform (+4 CL to her next spell)

    Last edited by Archmage1; 2022-06-25 at 08:25 AM.
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  19. - Top - End - #109
    Troll in the Playground
     
    NecromancerGirl

    Join Date
    Mar 2012

    Default Re: Expeditionary Travelers IC

    The Problemshooter prepares an action to shoot anything that charges Illaria as she investigates.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  20. - Top - End - #110
    Titan in the Playground
     
    PirateWench

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    Default Re: Expeditionary Travelers IC

    Shen moves to the chest as others move around in the alcove area, Shen then opens the chest

    **
    Chest of Nothing:
    A large looking chest that, when opened, violently sucks everything in 300 ft into itself (no save allowed)

    *
    Everyone sees this after Shen opens the chest
    *
    you are covered in a pile of gold (see dragon horde, the items from the humans, and the golem pieces but not the workstation or the chests)

    Scores of massive 3ft-diameter columns hold up a ceiling tiled in dark stone. Across a gulf of darkness, something glitters with orange light.
    As a character approaches the orange light you saee a Devil Face This devil face is set near the ceiling (25 feet above the floor).

    Cinders, ashes, charred bones and skulls, and the crisped and blackened remains of gear, clothing, arms, and armor are strewn about a huge, glowing orange gem.

    This shining orange gem is the size of a fist.
    Last edited by samduke; 2022-06-27 at 06:43 AM.

  21. - Top - End - #111
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
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    UTC-5

    Default Re: Expeditionary Travelers IC

    Illaria gives Shen a fairly harsh look. "Traps do get triggered. This is why it is wiser to not open things until after the area has been assessed." She then looks around, taking in the blackened remains, and the pile of treasure. "Before we proceed, we should split this, as there will be more traps."

    She also, cautiously, casts Resist Energy: Fire on herself.(CL 16)
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  22. - Top - End - #112
    Troll in the Playground
     
    NecromancerGirl

    Join Date
    Mar 2012

    Default Re: Expeditionary Travelers IC

    So, are we committed to killing the dragon, or are we just going to ransom this stuff back? Because, otherwise, we might just leave the traps.

    Not wanting to die in a fire trap, The Problemshooter also caats protection from energy on himself, choosing fire.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  23. - Top - End - #113
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: Expeditionary Travelers IC

    Illaria shakes her head at The Problemshooter's words. "Collecting this stuff now makes sense, as it will be destroyed when the fire trap triggers. I am, however, wary about the trap; This seems to have been fairly well thought out, and while I could attempt to teleport us free, I suspect that such an attempt will both fail, and trip the trap." Still bagging things, Illaria looks up, and around the large chamber. "There does seem to be a distinct lack of physical exits as well.". Finally, she looks back to The Problemshooter. "As for the dragon, we're going to need it alive, because from what we have seen it seems likely to be involved at the least. Which means we need to ask it questions, and get answers."
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  24. - Top - End - #114
    Barbarian in the Playground
    Join Date
    Jan 2022

    Default Re: Expeditionary Travelers IC

    In contrast to the rest of the party, Shen didn’t think this was merely a trap. To him, it appeared more like a dangerous artifact from the lower realms, which is still dangerous, but more intriguing. Thus, every word simply goes in one ear and out the other as Shen’s curiosity grows.

    As a result, he gets up to take a closer look but also keeps a 15ft distance between him and it for a small sense of security. As he does so, he tried to appraise it further curious of its nature.

  25. - Top - End - #115
    Bugbear in the Playground
     
    Geeksthenewsexy's Avatar

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    Feb 2016
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    Default Re: Expeditionary Travelers IC

    Draxus gestures at the ominous gem. "Does anyone perhaps have a spare storage device and a way to get it to the gem? Perhaps a floating bag of holding could simply be dropped over it? I am unfamiliar with the feasibility of this option, but I am short on creative solutions, otherwise.."

    Gaying around the space, Draxus takes a mental catalogue of the valuables, considering if anything might be of immediate use.

    Spoiler: OOC
    Show

    Draxus
    Male C/G Shadow Half-Dragon Warforged Soulknife 10 / Illumine Soul 2 // Psy. Warrior 4 / Ninja 1 / Paladin 2, Level 12, Init -1, HP 86/111, DR 5/Magic, Speed 50'
    AC 30, Touch 26, Flat-footed 25, Fort 23, Ref 23, Will 24, Base Attack Bonus +12/+7/+2, Power Points 41/41
    +3 Splitting Mind Bolt +28/+28/+23/+23/+18/+18 (4d6+13 + 1d6 Sonic, 20/x3)
    +3 Flaming Keen Wounding Armblade Mind Blade +20/+15/+10 (3d8+12 + 1d6 Fire + 1d6 Sonic + 1 Bleeding, 17-20/x2)
    +3 Flaming Vampiric Whip-Dagger Mind Blade +20/+15/+10 (3d6+12 +1d6 Fire + 1d6 Sonic +1d6 to Living, 19-20/x2)
    Unarmored (+5 Dex, +2 Deflect, +4 Natural, +9 Misc)
    Abilities Str 20, Dex 20, Con 17, Int 12, Wis 28, Cha 8
    Condition Psionically Focused, Mind Re-Charged with Psychic Strike (+3d6)
    Other Defenses Cold Resistance 15

    Actions None
    +2HP (Fast Healing 2 from Shadow Creature Template)
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

  26. - Top - End - #116
    Titan in the Playground
     
    PirateWench

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    Feb 2015
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    Female

    Default Re: Expeditionary Travelers IC

    the party gathers up the treasure that they can carry or store, and observes the glowing gem from a safe distance of 15ft.
    the pillars in this area are to numerous to count and go on for quite some distance in all directions.

  27. - Top - End - #117
    Troll in the Playground
     
    NecromancerGirl

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    Mar 2012

    Default Re: Expeditionary Travelers IC

    I've got nothing, but I have to imagine there is some way out. He looks up. It occurs to him a dragon would just fly out of a pit, if that was what this was. She certainly wouldn't scale the walls. If there was a failsafe if the dragon trapped herself, "up" is worth looking into.
    GNU Terry Pratchett
    Survived Total War: Mandate of Heaven as The Witch-Doctors
    Thrived in Empire! 7 as the Sakura-Jin

  28. - Top - End - #118
    Colossus in the Playground
     
    GreenSorcererElf

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    Jul 2012
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    UTC-5

    Default Re: Expeditionary Travelers IC

    Illaria looks at The Troubleshooter. and shakes her head. "If I were to be the one creating such a trap, there would be no easy way out." She then takes another look around, sending her silvery hair flying, before she shrugs. "Then again, if I were creating such a trap, we would be dead."

    Without further comment, she flies up to the ceiling, before playing a short, interrogative tune as she casts detect magic, before surveying the area, including ceiling, the gem, and the demon face.

    Spoiler: OOC
    Show

    Roll time!
    Detect magic spellcraft checks
    (1d20+20)[21] Gem?
    (1d20+20)[23] Ceiling?
    (1d20+20)[31] Face?
    (1d20+20)[36] extra?
    (1d20+20)[29] extra2?

    (1d20+16)[23] Know: Arcana(The gem)
    (1d20+16)[29] Know: Arcana(The face)
    (1d20+8)[22] Know : Anything Else(The gem)
    (1d20+8)[20] Know : Anything Else(The face)
    (1d20+8)[9] Know : Anything Else(This area)
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  29. - Top - End - #119
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Expeditionary Travelers IC

    Her investigation completed, Illaria frowns once more. "Teleporting out might be possible, as there doesn't seem to be any obvious magical barriers in place, but I continue to have doubts. I'm uncertain as to what the gem is, but it does scream trap, so perhaps leaving it alone is the right course." She nods, once, before continuing. "Yes, that is the right approach. These columns are obviously artificial, so someone or something did build them. Perhaps they erred in their approach."

    With that, she drifts off once again, approaching the closest wall, with the intent to look all around, and see if there were any obvious oddities(Such as doors, cracks, dragons and other things of interest.)

    (1d20+7)[8] Spot
    Spoiler: Current Character List:
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    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  30. - Top - End - #120
    Bugbear in the Playground
     
    Geeksthenewsexy's Avatar

    Join Date
    Feb 2016
    Gender
    Male

    Default Re: Expeditionary Travelers IC

    Considering the problem, Draxus turns to his companions, "Iif you think the trap is only fire-based, I can attempt to set it off while you keep your distance. I am immune to fire, and perhaps seeing the mechanics of the event will help us decide how to counter its effects."
    Spoiler: OOC
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    Draxus
    Male C/G Shadow Half-Dragon Warforged Soulknife 10 / Illumine Soul 2 // Psy. Warrior 4 / Ninja 1 / Paladin 2, Level 12, Init -1, HP 88/111, DR 5/Magic, Speed 50'
    AC 32, Touch 28, Flat-footed 27, Fort 25, Ref 25, Will 28, Base Attack Bonus +12/+7/+2, Power Points 41/41
    +3 Splitting Mind Bolt +28/+28/+23/+23/+18/+18 (4d6+14 + 1d6 Sonic, 20/x3)
    +3 Flaming Keen Wounding Armblade Mind Blade +20/+15/+10 (3d8+14 + 1d6 Fire + 1d6 Sonic + 1 Bleeding, 17-20/x2)
    +3 Flaming Vampiric Whip-Dagger Mind Blade +20/+15/+10 (3d6+14 +1d6 Fire + 1d6 Sonic +1d6 to Living, 19-20/x2)
    Unarmored (+5 Dex, +2 Deflect, +4 Natural, +11 Misc)
    Abilities Str 20, Dex 20, Con 17, Int 12, Wis 32, Cha 8
    Condition Psionically Focused, Mind Arrow Charged with Psychic Strike (+3d8)
    Other Defenses Cold Resistance 15

    Action: None
    +2HP (Fast Healing 2 from Shadow Creature Template)
    Last edited by Geeksthenewsexy; 2022-07-04 at 01:32 PM.
    "He who makes a beast of himself, loses the pain of being a man." - Dr. Johnson

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