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  1. - Top - End - #331
    Barbarian in the Playground
     
    MonkGirl

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Just did max hp increase via average as mentioned, and I think I'll be okay saving my hit die this time around, class features are getting added right now

    Edit: All done. Titan's Grip obtained and chose the new rage feature Execute
    Last edited by Kushina43; 2023-01-04 at 05:06 AM.

  2. - Top - End - #332
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    Khosan's Avatar

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Yep, all good.

  3. - Top - End - #333
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    Xihirli's Avatar

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Also leveled up and rested.
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  4. - Top - End - #334
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    Khosan's Avatar

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    There we go, now Skipsy knows things. Didn't even need the Guidance.

  5. - Top - End - #335
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Does anyone have any problem with Jade's proposal of giving everything but the card to Oakley?
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  6. - Top - End - #336
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    Khosan's Avatar

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    I can get another post up in response. Skipsy doesn't have an issue with showing Oakley the rune, but will ask to hang on to it (for someone else's weapon), and is a-okay with handing over the gold.

    I thought about having Skipsy go on an explanatory ramble about how the League has directives in place regarding 'the use of recovered artifacts in dealing with local and/or global threats' as a kind of reference to raids/dungeons in WoW. Might still do.

  7. - Top - End - #337
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    MonkGirl

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    I've no complaints whether we give away the gold, rune, or both

  8. - Top - End - #338
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Come to think of it, could I roll a History check to discover the origin of the rune? If not, just ignore this.

    History - (1d20+8)[14]

    Also, one of the rare situations in which this pops up, as an archaeologist when Skipsy enters a ruin, she's able to identify its original purpose and who built it. Is there anything special that sticks out to her or does it just come across as a normal (ish) human-built church?

  9. - Top - End - #339
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Quote Originally Posted by Khosan View Post
    Come to think of it, could I roll a History check to discover the origin of the rune? If not, just ignore this.

    [roll0]
    The guess re: death knights is probably correct, since other sources of runic magic (tauren, vrykul) were unlikely to be in this area, though it might have been something they brought from overseas it's unlikely.

    Quote Originally Posted by Khosan View Post
    Also, one of the rare situations in which this pops up, as an archaeologist when Skipsy enters a ruin, she's able to identify its original purpose and who built it. Is there anything special that sticks out to her or does it just come across as a normal (ish) human-built church?
    From what you've seen of it so far it's not out of the ordinary for a church built a century and a half ago.

    Party Question: Where to next? Oakley's staying put to suppress the corruption, so he's leaving the party. Referring back to the map there's a fair few places you've yet to explore, some near, some far.
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  10. - Top - End - #340
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    I'm feeling good to keep going. Heck, clearing out the top of the Plateau seems like a good first step. I'm partial to going after the spiders since we don't have enough magic weapons for everyone to fight elementals with.
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  11. - Top - End - #341
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Yeah, the spiders and whatnot up on the plateau seem like another good stop.

  12. - Top - End - #342
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Spoiler: Initiative
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    Jok'lek: (1d20+5)[7]
    Jade: (1d20)[6]
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    Emilia: (1d20)[2]

    Swarms: (1d20)[12]
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  13. - Top - End - #343
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    As a seventh level Barbarian, I now have advantage on Initiative from Feral Instinct.
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  14. - Top - End - #344
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Oh, shoot, I was gonna ask who wanted to hold the Rogue card. I was gonna nominate Jade, since she can consistently attack with advantage and make use of the sneak attack aspect. She just has to be okay with not attacking the turn she uses it.

  15. - Top - End - #345
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Quote Originally Posted by Khosan View Post
    Oh, shoot, I was gonna ask who wanted to hold the Rogue card. I was gonna nominate Jade, since she can consistently attack with advantage and make use of the sneak attack aspect. She just has to be okay with not attacking the turn she uses it.
    Yeah that's a pretty steep cost I've been weighing it in my head a lot

    Particularly because the Dominate effect also runs counter to Rage.
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  16. - Top - End - #346
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Skipsy would love using the Dominate aspect, but she almost never gets advantage on attack rolls so the Sneak Attack aspect isn't gonna do her any good. I think similar story for Emilia.

    Jok'lek does have ways of attacking with advantage, but he's in a similar situation as Jade where it's coming at a cost.

  17. - Top - End - #347
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Quote Originally Posted by Xihirli View Post
    As a seventh level Barbarian, I now have advantage on Initiative from Feral Instinct.
    (1d20)[18] What will it be?

    Okay, so Jade and Skipsy up first.
    Last edited by Amnestic; 2023-01-18 at 02:36 AM.
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  18. - Top - End - #348
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    I think I'll say Skipsy is still holding on to the card for now. I'll get a post up later tonight.

  19. - Top - End - #349
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Oh sweet, we got a spider pal.

  20. - Top - End - #350
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Unless I killed it already!


    ...We got a Spider Pal!
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  21. - Top - End - #351
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Does Skipsy want to issue any orders to the spider? You get one turn of it, dominate breaks at the end of Skipsy's next turn.
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  22. - Top - End - #352
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Oh, yeah, she'll order it to attack the nearest group of spiders .

  23. - Top - End - #353
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    I sincerely believed I had done a swarmpost, it was true in my mind, but not in reality.

    (1d20+3)[11](4d4)[8]
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  24. - Top - End - #354
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Just a heads up, Skipsy's current plan is to cast Tasha's Caustic Brew to try and catch her spiders, the new spiders, and probably also the big spider in a big, goopy AoE.

    She maybe could save the spell slot, but this does seem like a really efficient use of a spell-slot.
    Last edited by Khosan; 2023-01-21 at 02:05 PM.

  25. - Top - End - #355
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    I mean you’ll get a lot of them, but it’s hard to get back spell slots here.
    I say go for it if you think it’s still a good idea on your next turn, a lot can change.
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  26. - Top - End - #356
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    MonkGirl

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Quote Originally Posted by Khosan View Post
    Just a heads up, Skipsy's current plan is to cast Tasha's Caustic Brew to try and catch her spiders, the new spiders, and probably also the big spider in a big, goopy AoE.

    She maybe could save the spell slot, but this does seem like a really efficient use of a spell-slot.
    Hm, in that case maybe I could run over to Ox and try to get the spiders off of him to start things off? Or should I hang back for the moment to finish off whatever you spray next turn?

    Quick Edit: Maybe attacking the swarm on Skipsy like I initially thought would weaken them enough to kill with the Brew since they resist my damage, that's also an option

    Edit 2: Looked up the spell and see that it's a DoT, I'll get on Skipsy's attackers
    Last edited by Kushina43; 2023-01-22 at 04:03 PM.

  27. - Top - End - #357
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    MonkGirl

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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Spoiler: Rolls
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    Attack and Extra Attack with Maul, BA TWF attack with Greataxe

    Maul Attack 1: (1d20+6)[11]
    Damage 1: (2d6+3)[12] bludgeoning
    Maul Attack 2: (1d20+6)[24]
    Damage 2: (2d6+3)[10] bludgeoning

    Greataxe Attack 3: (1d20+6)[9]
    Damage 3: (1d12+3)[14] slashing



    Oof, think only one hit, I'll get a post up quickly
    Last edited by Kushina43; 2023-01-22 at 04:37 PM.

  28. - Top - End - #358
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    (1d20+4)[5](1d10+2)[9] (4d8)[24] (1d20)[13]
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  29. - Top - End - #359
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Just to double check, can Skipsy hit her spiders, the big guy and the little new swarm on the left with the spell? I went to check and it's a 30' line, which is on the cusp of being able to hit all three but maybe not quite.

  30. - Top - End - #360
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    Default Re: Madness at Brightmore Abbey OOC [5e]

    Quote Originally Posted by Khosan View Post
    Just to double check, can Skipsy hit her spiders, the big guy and the little new swarm on the left with the spell? I went to check and it's a 30' line, which is on the cusp of being able to hit all three but maybe not quite.
    I'll respond to this fully this evening once I'm back home (got told off for accessing roll20 for maps at work lmao) but you would have to move out of the swarm's square to target the one underneath you, which would provoke an OA.
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