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  1. - Top - End - #91
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Warlawk View Post
    I don't think that's quite how the weapon creation rules work. The following quotes are taken from the page you linked.

    I couldn't find any other way to increase the design points, so with the numbers quoted a ranged weapon would max out at 10DP (6 exotic, +2 from the Hands section and +2 from the Additional DP feature).

    It's entirely possible I've missed something key and I'm not terribly familiar with that particular set of rules, but I just wanted to call your attention to a potential issue with the weapon as presented.
    yeah i may have missed a few as well, not really the point, as I basically wanted to use the specific bow with the gunslinger ability for that to occur it needs to occupy the firearms designation, which the GM has allowed for 1 DP, but I figured I would see what the actual DP cost would be as rifle stats with some extras, I listed the bow's actual cost minus the +3 enh modifier that is listed in its entry, then later added in a +5 enh modifier and the rest of what that specific weapon does.

    I edited the proposal with the pointed out, I missed it DP stuff

    it did not seem to be to much of a stretch to imagine the lightning bow as a lightning rifle instead under the weapon creation its theoretically possible and that is why I prefaced the whole deal as

    so my proposal is thus take the lightning bow and put its effects within that of a rifle
    Last edited by samduke; 2022-06-22 at 09:16 AM.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Battlechaser View Post
    Color me interested. Requesting Radiance House Pactmaker, specifically the Prophet archetype and the Mountebank class with the Phantom Thief Archetype.

    It would be someone who swindles spirits, people and Gods out of their power.
    Pact magic is already approved, and since Mountebank is on the spheres website, I'll allow it as well as Dragoon, Necros, and Reaper

    You may wish to review Devilskin Warrior, as this is an excellent flavor for the setting. Most devilskin warriors can only manage one, but you can incorporate more...
    Last edited by Quantumphear; 2022-06-22 at 09:19 AM.
    Oh geez, this should probably be meaningful or something.

  3. - Top - End - #93
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by samduke View Post
    yeah i may have missed a few as well, not really the point, as I basically wanted to use the specific bow with the gunslinger ability for that to occur it needs to occupy the firearms designation, which the GM has allowed for 1 DP, but I figured I would see what the actual DP cost would be as rifle stats with some extras, I listed the bow's actual cost minus the +3 enh modifier that is listed in its entry, then later added in a +5 enh modifier and the rest of what that specific weapon does.

    I edited the proposal with the pointed out, I missed it DP stuff

    it did not seem to be to much of a stretch to imagine the lightning bow as a lightning rifle instead under the weapon creation its theoretically possible and that is why I prefaced the whole deal as

    so my proposal is thus take the lightning bow and put its effects within that of a rifle
    The Lightning Bow is a unique, intelligent item. You can buy it as-is, no modifications. What it does for the cost is hideously cheap.

    I suggest you create a custom firearm with the approved guidelines, then put brilliant energy on it. You have 1 million gold to spend, so an effective +10 weapon only takes 20% of your wealth.
    Oh geez, this should probably be meaningful or something.

  4. - Top - End - #94
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Quantumphear View Post
    The Lightning Bow is a unique, intelligent item. You can buy it as-is, no modifications. What it does for the cost is hideously cheap.

    I suggest you create a custom firearm with the approved guidelines, then put brilliant energy on it. You have 1 million gold to spend, so an effective +10 weapon only takes 20% of your wealth.
    so true on the unique and was hoping for that firearms slot, but okay I get what you are saying

    I will just drop the bow entirely and go with a rifle and maybe brilliant energy

  5. - Top - End - #95
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    I wanted a little more clarification on
    8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
    All standard pathfinder races are approved. No templates, unless gained from a class feature. Likewise, no monsters or racial HD. The setting is quite human centric, but all manner of odd races populate the 777,777 universes. You may need to reflavour your race as being servitors created by a particular gods.

    the no monsters part, in the PFSRD there is a section labeled Monstrous Races, - are these covered under the no monsters of #8?
    and are there any others in that list that are just not useable for this game ?

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Alright. I think I have a plan.

    Something I'm not clear on; do all of the Demiurges have a Word? Or was that something that the Seven got when they were the last ones standing?

    I ask, because I'm currently workshopping an appropriately long list of titles and one of the ones I've got written down is "Bearer of the Word [DIAMOND]", or possibly [MIND], depending on what ends up being more appropriate.
    Last edited by z3r0gamer; 2022-06-22 at 10:43 AM.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by samduke View Post
    I wanted a little more clarification on
    8. What races, subraces, species, etc. are allowed for your game? Will you allow homebrewed races or species? 'Prestige' races or species?
    All standard pathfinder races are approved. No templates, unless gained from a class feature. Likewise, no monsters or racial HD. The setting is quite human centric, but all manner of odd races populate the 777,777 universes. You may need to reflavour your race as being servitors created by a particular gods.

    the no monsters part, in the PFSRD there is a section labeled Monstrous Races, - are these covered under the no monsters of #8?
    and are there any others in that list that are just not useable for this game ?
    No monsters, including monstrous races. To further clarify, anything with over 20 RP is not appropriate. If the race does not have RP listed, then ballpark it.

    Quote Originally Posted by z3r0gamer View Post
    Alright. I think I have a plan.

    Something I'm not clear on; do all of the Demiurges have a Word? Or was that something that the Seven got when they were the last ones standing?

    I ask, because I'm currently workshopping an appropriately long list of titles and one of the ones I've got written down is "Bearer of the Word [DIAMOND]", or possibly [MIND], depending on what ends up being more appropriate.
    Bearer of the word [DIAMOND]. Solomon David may take issue with your hubris.

    Spoiler: Lore Dump
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    "And YISUN came forth from the plum garden and spoke a Word called Royalty, and that word had seven parts, and each part shone equally with the brilliance of Law and the ripeness of Chaos, and the heat was unbearable to all those that were there. No man could stand before it, and no god either, and all the beasts of sky, sea, and star, and all the crawling things of the earth, and all the hungering potentates; all the argent saints and hell-forged heroes were bent to the dust by it's enormous blast. For the Heat of the Word was the Heat of YISUN's Voice, and it was fed by the Flame Immortal."
    YS ATUN VRAMA PRESH

    This is the seven-syllable name of YISUN, the holy septagrammaton. One translation of this name is "The Glory, The Tower, The Flame, The Diamond, The Blade, The Mind, The Beast".

    This Name, or perhaps the sound of it's uttering, was collected and parceled into the many keys of kings, divided such that all the original demiurges could contain a fragment of the Name. Only the Seven, at the end of the Universal War, were able to assemble enough Keys such that they could claim a full word of the seven-part name.



    You do not have such power. You would be lucky to even claim a single letter of the name.

    Claim what titles you want, but the only power a title has is what you can give it through fire and steel.

    That being said, perhaps it would be appropriate to take a facet of a word, instead of the word itself. A diamond could perhaps be clear, perhaps sharp and perhaps possess more than ten thousand other descriptors. Perhaps you could be Bearer of the Shard [BRIGHT] or any other facet of whichever Word you choose. Choosing your fragment might help you choose who you want to be.
    Last edited by Quantumphear; 2022-06-22 at 11:12 AM.
    Oh geez, this should probably be meaningful or something.

  8. - Top - End - #98
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    I mean. Demiurges. Hubris comes with the territory.

  9. - Top - End - #99
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    @Quantumphear Unclear on these. Can we regain psionic focus or use blade skill that manifest our mind blade into a different form (e.g psychic toolkit, psychic net, etc) in a null psionic field? Can we use psychic toolkit blade skill to create clothing, healer kit and acupuncture kit (for acupuncture specialist feat)?
    Last edited by Yas392; 2022-06-22 at 01:34 PM.
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Would this alteration to Pouch of Many Stars be appropriate?

    Pouch of Many Needles
    Aura faint Enhancement and Warp; CL 1st;
    Scaling prize
    Slot none;
    Price 100 gp;
    Weight 1 lb.

    Description This pouch which is usually strapped to the waist or thigh has two flaps that open from the top, which each hold a set of 5 masterwork acupuncture needles, which may be drawn as a free action. If any of these 10 acupuncture needles strike a target or the ground (such as on a miss), become damaged, or move more than 400 feet from the pouch, those acupuncture needles rematerialize instantaneously inside the pouch undamaged.
    3rd Level – 400 gp: The two sets of acupuncture needles each gain a +1 enhancement bonus to attack and damage rolls.
    5th Level – 1,600 gp: The enhancement bonus of the acupuncture needles increases to +2.
    7th Level – 3,600 gp: The enhancement bonus of the acupuncture needles increases to +3.
    9th Level – 6,400 gp: The enhancement bonus of the acupuncture needles increases to +4.
    11th Level – 10,000 gp: The enhancement bonus of the acupuncture needles increases to +5
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  11. - Top - End - #101
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    So, I am building my app and it seems I am unable to raise BAB above 20. Is there really a way to raise it above 20? I won't change my class choices (Fighter/Sentinel), but I am dying trying to find a way to raise BAB above 20.

    The GM said it shouldn't be above 35, how??????

  12. - Top - End - #102
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    The Savant can do it temporarily. Mythic Combat Sphere Specialisation removes the 'capped at character level' clause in Combat Sphere Specialisation so it can do it too, although that's only effective BAB rather than your actual BAB (I assume the limit would still apply). Between those two that's +12, I assume another +3 could be scrounged up from some obscure ability somewhere.
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    If my character does not reach 50 ac, etc. Will I automatically be out?
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Thinking about being a master of Death magic, asking about Opt-In Negative Energy Affinity. I would just like to be sort-of undead, and Dhampir, while interesting, doesn't give me nice favored class bonuses usually.
    Last edited by tonberrian; 2022-06-22 at 07:09 PM.
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Genth View Post
    How does Plane Shift work across the 777,777 worlds?
    Apologies for missing your earlier question.

    Spoiler: Lore Dump
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    Each universe is connected to the central world of throne like spokes on a wheel. The Magus Gates were created by the demiurges to connect these worlds together, and they are the singular method of physically travelling between the multitude of worlds.

    Transportation magic like Plane Shift, Gate, Warp sphere still exists, but these methods essentially fast-travel you to your destination while still activating the gates. You cast plane shift, and you still 'technically' go through the gate, you just dont physically walk through. This is why it costs mythic power to cast plane shift or Gate, because you're trying to activate the gate with your key as you travel.

    However, every single Magus Gate is controlled by a demiurge with the corresponding Key of Kings. If you attempt to travel to or through a Magus Gate that is controlled by someone else, they not only sense your passage, but can attempt to prevent or even redirect your travel to elsewhere.

    If you try to Gate your way from one end of the multiverse to the other, you are going to light up a LOT of gates and let a phenomenal amount of enemies know exactly where you are. This is a Bad Idea.


    I will update the OP with this information.

    Quote Originally Posted by Yas392 View Post
    @Quantumphear Unclear on these. Can we regain psionic focus or use blade skill that manifest our mind blade into a different form (e.g psychic toolkit, psychic net, etc) in a null psionic field? Can we use psychic toolkit blade skill to create clothing, healer kit and acupuncture kit (for acupuncture specialist feat)?
    Psionics is, in general, either a Su or Psi ability. You may not regain psionic focus or use mind blades (including changing the form of your blade) within a null psionics field, or any other kind of antimagic effect. You may use the psychc toolkit blade skill to form an acupuncture kit.

    Quote Originally Posted by Triskavanski View Post
    Would this alteration to Pouch of Many Stars be appropriate?

    Pouch of Many Needles
    Aura faint Enhancement and Warp; CL 1st;
    Scaling prize
    Slot none;
    Price 100 gp;
    Weight 1 lb.

    Description This pouch which is usually strapped to the waist or thigh has two flaps that open from the top, which each hold a set of 5 masterwork acupuncture needles, which may be drawn as a free action. If any of these 10 acupuncture needles strike a target or the ground (such as on a miss), become damaged, or move more than 400 feet from the pouch, those acupuncture needles rematerialize instantaneously inside the pouch undamaged.
    3rd Level – 400 gp: The two sets of acupuncture needles each gain a +1 enhancement bonus to attack and damage rolls.
    5th Level – 1,600 gp: The enhancement bonus of the acupuncture needles increases to +2.
    7th Level – 3,600 gp: The enhancement bonus of the acupuncture needles increases to +3.
    9th Level – 6,400 gp: The enhancement bonus of the acupuncture needles increases to +4.
    11th Level – 10,000 gp: The enhancement bonus of the acupuncture needles increases to +5
    This is a suitable adaptation if you insist on using acupuncture. Please note that this does not allow you to put other weapon special abilities on the needles, unless you have other items or abilities that do so.

    If enough people go for acupuncture this campaign will instead be about opening a new acupuncture clinic. /s

    Quote Originally Posted by Duqueen View Post
    So, I am building my app and it seems I am unable to raise BAB above 20. Is there really a way to raise it above 20? I won't change my class choices (Fighter/Sentinel), but I am dying trying to find a way to raise BAB above 20.

    The GM said it shouldn't be above 35, how??????
    Please accept my sincere apologies. I have absolutely no idea how to increase BAB above 20 (except for some mythic feats/mythic path options) but I wanted to preempt any builds that could do so.

    Quote Originally Posted by redfeline View Post
    If my character does not reach 50 ac, etc. Will I automatically be out?
    I would like to apologise again; I did originally put in the OP a request to keep stats between 50 and 100, but I realise that may have been overambitious. You will find now that the limit is just 100, and there is no need to insist on getting over 50.

    Quote Originally Posted by tonberrian View Post
    Thinking about being a master of Death magic, asking about Opt-In Negative Energy Affinity. I would just like to be sort-of undead, and Dhampir, while interesting, doesn't give me nice favored class bonuses usually.
    K6BD does not have sort-of-dead people; Unfortunately the undead are usually pests to be dispersed by the local authorities. That being said, liches and other more powerful undead do exist in the wider multiverse. I suggest you take the Lich deific talent if you intend on being a shepherd of the dead.

    Just be aware that there are many who can command the dead, and you risk being in thrall to one of these if their power eclipses yours. To have your animus so tenuously connected to your body is rarely a blessing.
    Last edited by Quantumphear; 2022-06-22 at 11:32 PM.
    Oh geez, this should probably be meaningful or something.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Quantumphear View Post
    This is a suitable adaptation if you insist on using acupuncture. Please note that this does not allow you to put other weapon special abilities on the needles, unless you have other items or abilities that do so.

    If enough people go for acupuncture this campaign will instead be about opening a new acupuncture clinic. /s
    Yep, though my acupuncture stuff is different from the Pazio's acupuncture
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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    I'm posting interest, but I have a couple of questions.

    1) Would a prestige class with an aligned class feature like the Evangelist count as a dual-advancement class?

    2) How many materials from the Mythic Rules in the wiki are in play? I'm mostly looking at the Overmind and the Genius in a Dual Path feat.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Powgow View Post
    I'm posting interest, but I have a couple of questions.

    1) Would a prestige class with an aligned class feature like the Evangelist count as a dual-advancement class?

    2) How many materials from the Mythic Rules in the wiki are in play? I'm mostly looking at the Overmind and the Genius in a Dual Path feat.
    Evangelist is not appropriate for this game, both as a dual advancement class, and as a prestige class where you owe your obedience to a higher power.

    All mythic rules options are in play, subject to the minor changes from Mythic Solutions mentioned earlier in the thread. Remember that you have 1 Mythic Rank, 1 Mythic feat, 1 Deific Talent and 1 Mythic path ability at character creation.
    Oh geez, this should probably be meaningful or something.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    When choosing a universal deific talent, do we get just the base effects of the pseudo sphere or do we also get to choose one of the talents?
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth



    Milton Garr, Architect of Utopia (Harbinger//Eliciter)

    All I ever wanted was to build a perfect world. Free from war, disease, famine, oppression.... free from suffering. And it was beautiful. Not perfect, but getting there. Like a beautiful garden; the pests meticulously exterminated, growth carefully guided. Some called me "Tyrant", but... simple character flaws are easily corrected.

    But my vision was too myopic. I had rooted out war, but war still came to visit. Sometimes armies. Sometimes worse: Ideas, and men with the power to make them real. Now, a Utopia can have commitees and delegation, but.... there can only be one chief architect. One grand vision.

    But, as I said, myopic. Clearly, I cannot build the perfect world with all the chaos shaking the universe. No, the path to a perfect universe must start from Throne. The bones of the Demiurge wil be the foundation for the perfect universe.


    Milton is the best kind of villain: A well-meaning idealist, willing to resort to any means towards his noble ends.

    Currently, the sheet is 2/3rds of the way to 80% done.
    Last edited by CasualViking; 2022-06-23 at 04:50 AM.
    Semper ludens.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Can anyone smell salami?

    (Heh who am I kidding, Oki is a reflection of Mottom when I think about it. With the word of THE RADIANT (Subword of THE GLORY)
    Last edited by Genth; 2022-06-23 at 12:36 AM.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Quantumphear View Post
    Psionics is, in general, either a Su or Psi ability. You may not regain psionic focus or use mind blades (including changing the form of your blade) within a null psionics field, or any other kind of antimagic effect. You may use the psychc toolkit blade skill to form an acupuncture kit.
    Mind blade is the exception in null psionic field.

    Quote Originally Posted by Form Mind Blade
    Even in places where psionic effects do not normally function (such as within a null psionics field), a soulknife can attempt to sustain her mind blade by making a DC 20 Will save. On a successful save, the soulknife maintains her mind blade for a number of rounds equal to her class level before she needs to check again, although the mind blade is treated for all purposes as a non-magical, masterwork weapon while in a place where psionic effects do not normally function. On an unsuccessful attempt, the mind blade vanishes. As a move action on her turn, the soulknife can attempt a new Will save to rematerialize her mind blade while she remains within the psionics-negating effect. She gains a bonus on Will saves made to maintain or form her mind blade equal to the total enhancement bonus of her mind blade (see below).
    Quote Originally Posted by Mind Blade Mastery
    At 20th level, a soulknife reaches the pinnacle of her art and her connection to her blade is so strong it cannot be severed. She no longer requires a Will save to maintain her mind blade in a null psionics field, although it still loses any enhancement bonus and special abilities. In addition, she may change the configurations of her mind blade’s special abilities at will as a full-round action, which also resets any penalties that may have accrued from the Fluid Form and Improved Fluid Form blade skills.
    Hence, my extrapolation to the bit relating to blade skill that alter mind blade shape such as psychic toolkit. Does the answer remain the same?
    "Everything in creation is flawed. Humans don't need to be mentioned. Air, intent, and even time. My eyes can see the death of things. They're special, like yours. So I can kill anything that lives. Even if that thing is God."

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Yas392 View Post
    Mind blade is the exception in null psionic field.

    Hence, my extrapolation to the bit relating to blade skill that alter mind blade shape such as psychic toolkit. Does the answer remain the same?
    The mind blade is explicitly called out as working in a null psionics field, but I rule that psionic focus is a separate, psionic ability that all psionic characters have. And the second paragraph confirms that you can change the properties of the mind blade - If you have a mind blade in a null psionics field, you can change it and thus form a kit of whatever you choose.
    Oh geez, this should probably be meaningful or something.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Since God of the 7 Part World doesn't work yet cause the 7 haven't won, we need a new byline. And because a load of fontmeme.com fonts don't have numbers I suggest:

    ...
    And Demigod of the Fragmented World

    So Oki is

    Okiloklitzilhua
    Jaguar of the Sky
    Queen of a Billion Altars
    Bearer of the Word RADIANT
    And Demigod of the Fragmented World

    *edit*
    Also a question - do we assume that Mythic and Deific stuff happened *after* we gained all our levels? So say with Human Paragon, should we factor in the "set to 16 or +4" before or after stuff like level bonuses, inherrent bonuses from tomes and enhancement bonuses?
    Last edited by Genth; 2022-06-23 at 06:23 AM.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by Genth View Post
    Since God of the 7 Part World doesn't work yet cause the 7 haven't won, we need a new byline. And because a load of fontmeme.com fonts don't have numbers I suggest:

    ...
    And Demigod of the Fragmented World

    So Oki is

    Okiloklitzilhua
    Jaguar of the Sky
    Queen of a Billion Altars
    Bearer of the Word RADIANT
    And Demigod of the Fragmented World

    *edit*
    Also a question - do we assume that Mythic and Deific stuff happened *after* we gained all our levels? So say with Human Paragon, should we factor in the "set to 16 or +4" before or after stuff like level bonuses, inherrent bonuses from tomes and enhancement bonuses?
    Your mythic ranks and deific talents are derived solely from the Key of Kings that you have; Assume that those are applied afterwards.

    If you were somehow to lose your key and survive, you would lose your mythic ranks and deific talents.
    Last edited by Quantumphear; 2022-06-23 at 06:51 AM.
    Oh geez, this should probably be meaningful or something.

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    Nightraiderx's Avatar

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    request for twilight ingressor

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    @Quantumphear
    I would like to know how you rule this weapon/shield for the purpose of magical enhancements

    https://www.d20pfsrd.com/equipment/w...criptions/klar
    Klar
    Category one-handed Proficiency martial
    Weapon Groups heavy blades, close
    A metal klar counts as a light steel shield with armor spikes

    for magical enhancements I can see weapon for certain.
    Would that weapon magic enhancement count as it's shield enhancement for the purpose of overall shield bonus as well.
    With no need to pay the related "Armor enhancement" cost ??

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Quote Originally Posted by tonberrian View Post
    When choosing a universal deific talent, do we get just the base effects of the pseudo sphere or do we also get to choose one of the talents?
    Reposting.
    The name is "tonberrian", even when it begins a sentence. It's magic, I ain't gotta 'splain why.

    Rick Venture avatar by kpenguin, his GM.

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    @QuantumPhear-

    Requesting Ebon Initiate and the Necromera prestige class. (And yes, I saw the warning above about lichdom and undeath being a sub-optimal path.)
    Avatar by niezck1! Thanks!

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    Default Re: KILL SIX BILLION DEMONS: THE UNIVERSAL WAR - [Pathfinder Level 20, Gestalt & Myth

    Someone give me a concept. Make no mention of mechanics. I shall build it, and the universe shall not quake, but perhaps shift uncomfortably, as if a bed spring were compressed at *just* the right angle.
    All Hail Fun!
    Quote Originally Posted by Cardea View Post
    No... no... its... its supposed to be 'then'... NO. DENOMAR OUT. YOU HAVE RUINED EVERYTHING.
    New Sexy Mordrent Avatar via Tiffany Lirle! I bow down to her sense of fun.

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