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2022-08-11, 11:58 AM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2022-08-11, 12:08 PM (ISO 8601)
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- Nov 2019
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2022-08-11, 12:24 PM (ISO 8601)
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- Dec 2018
Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
If your knee-jerk reaction is to interpret it as irrational, that's also irrationally judgemental. Parental guidance is a real thing and must be balanced, but a lot of responses to this side-topic jump straight into calling it bad parenting without any context that it is. There are plenty of aspects about D&D that many young children are factually not mature enough for, and parents should have the first right to make that determination without being called irrational.
“Rule is what lies between what is said and what is understood.”~Raja Rudatha, the Spider Prince
Golem Arcana
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2022-08-11, 12:34 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
The discussion about parenting was specifically in regards to "parents throwing away their children's D&D equipment because of the possible evil influence." So unless you have any sort of evidence linking D&D to "evil influence", I'm quite confident about calling it irrational.
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2022-08-11, 01:31 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
I am sorry to have given this derailment additional fuel, and would rather we got back to the topic at hand. (If there is any more mileage to be had on that).
Avatar by linklele. How Teleport Worksa. Malifice (paraphrased):
Rulings are not 'House Rules.' Rulings are a DM doing what DMs are supposed to do.
b. greenstone (paraphrased):
Agency means that they {players} control their character's actions; you control the world's reactions to the character's actions.
Second known member of the Greyview Appreciation Society
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2022-08-11, 01:36 PM (ISO 8601)
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- Dec 2018
Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
You're certain that it is impossible that a young mind could be negatively influenced by material which discusses slavery, killing, and torture? Are you asserting that parents have no right to rationally define what is evil toward their offspring?
My evidence is anecdotal, in that as children my peers and I routinely put ourselves (and sometimes other children) in dangerous situations while attempting to reenact exciting events from the media we consumed. I would not be as confident in judgement, and, with respect to Korvin, throughout this thread we see how alternate game systems may have been very influential in the events that prompted the original topic and that rational "parenting" by the DM may be in order.“Rule is what lies between what is said and what is understood.”~Raja Rudatha, the Spider Prince
Golem Arcana
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2022-08-11, 01:43 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Skipping the whole parenting discussion,
I prefer to not think of metagaming (in the bad sense) as using out of character knowledge because that's inevitably going to happen.
Instead, I prefer to define it (following the 4e and 5e D&D DMGs descriptions) as using the knowledge that it is a game in-character.
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2022-08-11, 01:48 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Parents are very welcome to rationally define that. However, in my experience the parental panic of the hour (whether it's about D&D, video games, rock music, women wearing pants or whatever) rarely have much to do with any sort of rational argument or actual proof.
Note that I'm not saying that parents that ban things for irrational reasons are bad parents (mine did, on occasion, and I quite like them), but I'm very much against labeling it "good parenting".
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2022-08-11, 01:49 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Last edited by Bohandas; 2022-08-11 at 02:01 PM.
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2022-08-11, 03:03 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
The Cranky Gamer
*It isn't realism, it's verisimilitude; the appearance of truth within the framework of the game.
*Picard management tip: Debate honestly. The goal is to arrive at the truth, not at your preconception.
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2022-08-11, 03:24 PM (ISO 8601)
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- Oct 2007
Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Agreed; IMO, the main problem with metagaming is an aesthetic one - if you're trying to get a feeling of immersion or emotional engagement with what's going on IC, then 4th wall breaking impedes that. For which reason I wouldn't care about metagaming in a game that was already comedy with OOC jokes.
It's sometimes mentioned as a power problem, like the metagamer is getting an unfair advantage, but IME -
1) Most campaigns aren't competitive that way.
2) It's possible for the GM to counter if they are trying to run a competitive game.
3) Mechanical tricks that produce actually broken results are a problem whether they're arrived at by IC or OOC routes. Pun-Pun should be banned in virtually all campaigns regardless of whether it's a Paladin who randomly starts the bootstrap process for no IC reason, or a Kobold who has a whole backstory about venerating the Sarruhks.
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2022-08-11, 07:45 PM (ISO 8601)
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- Jun 2005
Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Huh? Player characters, as you allude to, don't actually exist at all. Because they're fictional. They only fictionally exist, and fictionally have thoughts, feelings, personal histories, and so on. And the fiction is that they're aware of a bunch of stuff that their players aren't. E.g., Hypatia the Sorceress knows the verbal and somatic components for her spells. Her player doesn't know them, in no small part because they don't actually exist. Because those internal details aren't what the game is about. Hell, the extremely basic, fundamental, implicit default assumption that a fictional setting is "like reality unless noted" means that characters' sensory experiences are no less rich and detailed than the players', and thus would require some sort of virtual reality setup to fully convey! There's a heavy layer of abstraction between the players and the fiction layer. One can pretend that there isn't for the sake of a disingenuous "gotcha" ludicrous in the overall context of the exercise, but I don't see how that proves anything beyond that it's easy to be a jackass.
What do you base that assertion on? I do hope we're all aware that a sample size of one is not statistically significant, and so being personally unable to do something is very weak evidence about the capabilities of humans in general.
What actual test? I'm intrigued by, but skeptical of, the implication that you're talking about a falsifiable theory.
I'm curious what motivates your particular definition of "human". I'm also curious what that definition is, but that's probably not the more important question.
My own far more basic point was that exercising authority isn't inherently virtuous. I would have hoped that that would go without saying, but it's unclear how "it's their call" was meant to function if not as a supporting argument. As it is, Korvin's post would make a lot more sense if "good parenting" were replaced with just "parenting". It would still be minimizing authoritarianism, but it wouldn't imply that it's somehow intrinsically good.
Why not both?
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2022-08-11, 07:45 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Last edited by Alcore; 2022-08-11 at 07:46 PM.
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2022-08-11, 10:24 PM (ISO 8601)
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Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
“The read-aloud text spent a lot of time describing that door — let’s search it again!”
Um, I might feel stupid for asking, but… what do people think is the “correct” answer here? I’ve seen GMs claim that PCs should pay attention for and be aware of and act upon such obvious signaling, whereas I endeavor to describe things more equally (give or take what the party has shown interest in).
So… history?
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2022-08-11, 10:33 PM (ISO 8601)
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- Sep 2015
Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
Yes. Humans can't "pass the test" when the claim is being able to pretend not to know something and make decisions for the (fictional) character as if they actually didn't know it and get the same result. The knowledge will impact the decision making to some degree. The decision made when pretending not to know may or may not be the same as one made while actually not knowing, but there's no way to know that and any claim it's the same is therefore unsupportable.
There's a large number of ways to work with knowing something your character doesn't and still play a character. But if someone wants them to hold water in a discussion on approaches to roleplaying (decision making for a character in the fantasy environment) as a coherent approach, acknowledging that when humans know something their character doesn't they can't actually make decisions for them as if they don't know it is a required starting point.
Although this is certainly far afield from the comments which led to me being summoned, IC vs OoC conversations.Last edited by Tanarii; 2022-08-11 at 10:38 PM.
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2022-08-12, 10:24 AM (ISO 8601)
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- Feb 2016
Re: Why do some players insist on destroying an enemy's spellbook in front of wizard?
I can show that it's not even acceptable parenting with another example of this kind of parenting ripped straight from the headlines.
What about parents who don't vaccinate their kids because they think it will make them autistic or something? Those are bad parents. Really really bad parents. I don't think any reasonable person would or could dispute that.Last edited by Bohandas; 2022-08-12 at 10:25 AM.
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