A Monster for Every Season: Summer 2
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  1. - Top - End - #31
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    WolfInSheepsClothing

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    Default Re: Interest check: Golden Finger Brigade-- you are destiny! (PF 1e, low to high-leve

    Alright! First, questions, then, announcements!

    Quote Originally Posted by Armonia13 View Post
    Another question about getting stuck, if we use a cheat or manipulate things to make the Chosen appear to have notable powers he doesnt actually possess, are we stuck trying to maintain the facade after the story ends?
    The story needs to survive your absence. So if he (or everyone else) thinks he's Superman, settle in to carrying him around for the rest of his life. On the other hand, if no one expects/believes him to have those powers any more, you're probably fine (unless it's something like "I buried the magic sword deep in the earth beneath the old oak tree," in which case you might well be stuck buried deep in the earth beneath the old oak tree).

    Also, are we forbidden from letting anyone know our jobs, even if we manipulate their memories?
    You can tell the locals anything you want, true or false, but if the Chronicle includes, "I was helped by a wizard from another world who wanted to tell my story," that niche will grab the 'wizard from another world' HARD, since that's a niche that basically only you can fill. Modifying memories is a great way to avoid that... unless the locals can detect or fix that sort of thing, which varies a lot setting to setting.

    Quote Originally Posted by JbeJ275 View Post
    This is a brilliant idea I love it and I already have a character in mind. One note, Iíve never played PF 1e before and donít super know where to start. Is that gonna be an issue?
    I'm not really setting this up as a teaching game-- we're going to be using at least one piece of homebrew per player, plus some other oddities that may change from arc to arc. You would need to learn Pathfinder 1e in a hurry, then keep up with the curveballs that this particular game is throwing. It might not be the most positive experience.


    LA/RHD/etc-- there's not a specific number because your "cheat" is mechanically (or not mechanically) made by me. It originates from a character's request ("I want to be a dragon") and ends with me lopping bits off or gluing bits onto a dragon statblock until it's on par with what everyone else is getting.
    We all know that Feral is worth far more than half-celestial bugbear, despite what the numbers say.


    This leads to my announcement-- the game is afoot! There's clearly lots of interest. I'll be accepting applications through 8/7. Then we'll settle the final four and give them time to ask questions about their abilities and finalize their sheets... let's say the game itself will hopefully launch on 8/14. Please see the updated first post.


    I'll continue to answer questions here, but remember that the "cheats" grow out of in-character requests, so I'll mostly just be approving/denying the general principle. Try to focus your applications on the information from the sixteen-- Who you are, why you joined the Brigade, what ability you asked for, why you (IC) want it, plus anything else you want me to know. A full sheet isn't needed, but your planned class and some idea of what you do mechanically ("I'll be a fighter specializing in grappling and stealth skills") would be helpful.


    OH! Also, inside tip for people reading this post-- when I design the abilities, some tradeoffs will be...
    Strength vs availability (permanent abilities are much weaker than 1/day abilities)
    Strong vs cheap (If the ability deafens you every time you use it, it's probably stronger than an at-will ability)
    Scope/versatility vs power (Would one 3rd-level spell or three second-level spells or one 1st-level spell chosen at dawn each day be better?)
    It wouldn't hurt to mention your attitudes toward this sort of thing ("I'm willing to give up my class entirely to be as much of a dragon as possible, as long as I'm a real dragon all the time," for instance).
    Last edited by Cassus; 2022-07-27 at 06:58 PM.

  2. - Top - End - #32
    Ogre in the Playground
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Hmmm. I'm stuck between my concepts for running a Magus or a fullcaster.
    My posting may be slowed due to new job.

  3. - Top - End - #33
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    AvatarVecna's Avatar

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    I'm tentatively interested as an item creation specialist. I replace the grandfather's "legendary" +1 sword with a sword that actually deserves its own legend.


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    Quote Originally Posted by Xumtiil View Post
    An Abattoir Vecna, if you will.
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  4. - Top - End - #34
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    WolfInSheepsClothing

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by QuadraticGish View Post
    Hmmm. I'm stuck between my concepts for running a Magus or a fullcaster.
    Tough call, especially starting from a low level. I will say that if you pick Magus, you should think hard about your cheat and how it adds options to a pretty much pure "kill things" chassis-- a lot of things in this game will be very hard to achieve with nothing but combat competence.

    Quote Originally Posted by AvatarVecna View Post
    I'm tentatively interested as an item creation specialist. I replace the grandfather's "legendary" +1 sword with a sword that actually deserves its own legend.
    Most likely a very solid approach! It doesn't add a character to the narrative you have to take responsibility for, and it could have some pretty big impacts!

    ...also, a lot of the legendary swords aren't even Masterwork-- just swords whose owners rolled a lucky critical. S'not like just -anyone- can detect magic!

  5. - Top - End - #35
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    I'll have to think about this, but I'm kind of imagining a Terry Pratchett-esque incarnation of society's feelings about a concept.

    Something like Grief. Mechanically a witch for all the fun, weird hexes.

    Special power would be that most people can't see / subconsciously ignore her, like they would do with a stranger's grief. In turn, their role would be to help the Chosen Ones deal with the trauma in their past, the pain of their present, or the loss of the futures they will never see due to their respective missions.

    I suppose the intention is for the PCs to be mortals, so maybe they're not the incarnation of Grief. Maybe they're Grief's apprentice.
    Tier System for Classes | Why Each Class is in its Tier
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    Quote Originally Posted by CTrees View Post
    Knowledge (local) being trained only, and not a class skill for many classes, means that your average human may well not be able to identify other humans! This may explain the exceptional quantity of half-human hybrids.

  6. - Top - End - #36
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    WolfInSheepsClothing

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    S/he who does Grief's business is Grief!

  7. - Top - End - #37
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Probably interested

    Random question, but since I havenít seen it mentioned yet, what would happen if instead something such as a phantom or summon was largely involved in the plot?

    Considering a mesmerist, although Iím not really sure about cheats. However, I do have two random ones that came to mind and could be potentially interesting.

    First, an out of body cheat where once the copy vanishes, no one who witnessed it remembers anything about it. So if one were to draw a picture of said copy, theyíd remember drawing, but wouldnít know why or who it was without seeing the original.

    Another one would be a flexible enhanced hypnotic stare. For example, applying a status effect such as blindness, so that the chosen one can sneak by without being caught or a per round scaling attack penalty as the bbeg battles.

  8. - Top - End - #38
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    WolfInSheepsClothing

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Interesting question, definitely. If you summoned a creature that had an ongoing role in the plot, that creature would need to maintain its role (it can be stuck in a niche just like you can). That could mean a bunch of things.

    -If you hired it (say, with Planar Ally), you'd need to negotiate for its permanent stay if you couldn't arrange an exit strategy.
    -If you maintained it (say, an Eidolon/Phantom or a repeated casting of Summon Monster), you'd need to stay to maintain it as long as its niche lasted.
    -If you bound it, you'd need to bind it pretty tightly+permanently (and, if it didn't like you, if it knew what was going on it'd try to get you stuck)

    Abilities that edit memories would have some kind of save and the mind-affecting keyword but are 100% on the table. Significant upgrades to hypnotic stare are also available (though your IC request should give at least some direction as to what kind of upgrades you want)-- both blindness and scaling penalties could easily be made available starting from level 1. A mesmerist does seem like a class with significant options both in and out of combat.

  9. - Top - End - #39
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Spoiler: Application
    Show
    A very old, very short, surprisingly frail dwarf enters the room.

    "Who are you?"

    "My name is Profession Reginald Ventnorwall. I'm a...retired handyman, let's say."

    "Why did you join the brigade when they invited you?"

    "Oh that's a much bigger question than you realize. I suppose if I had to summarize...I've lived a long life. I've spent a great deal of that time in pursuit of financial success. I've never been particularly physically inclined, I couldn't go out fighting monsters, or toiling away in some mine. But I've always been good with my hands, good at building things, and so that's what I did with my life: I built things to make money, and I spent that money honing my craft, getting better at making things. I've never had a family of my own, and the one I had growing up...they're all but gone at this point. All that's left is nieces and nephews I've never really spent time getting to know, who all have children and grandchildren of their own. I've missed out on the chance to build a proper legacy, and time is catching up with me. This...this is an opportunity for just that."

    "What can you do?"

    "First, I will tell you what I cannot do. I am no ambassador or con-man - I cannot use persuasion or trickery or threats to get someone to assist our hero. I am no thief - I cannot break into a fortress and plant useful items in the path of our hero, or steal the lich's scepter. I am no warrior - I cannot break in a month before the hero does and thin the herd, to make it easier for him to reach the lich and defeat them. I am no mage, with a mountain of dizzying spells at my fingertips, to be leveraged in supporting our hero. What I can do, what I am...I am a craftsman, a handyman. I can make anything. I can fix anything. I can make money. Money can get just about anything. I cannot sneak a set of plate mail into the lich's castle, but I can craft armor worthy of its own legend. I cannot cut apart an army of the living dead, but I could put a right good sword in the hand of someone who can. I cannot haggle worth a damn, but I know what stuff is worth, and I can make money plying my craft, both of which can assist someone more competent at haggling in making sure they can buy whatever our hero needs. I cannot sneak or fight or talk or blast or support him with magic, but I will make sure he is properly equipped to face whatever the world will throw at him."

    "What ability did you ask for? Why did you ask for that ability?"

    "It's been...quite some time since I worked on something truly important. I'm ashamed to say that my skills have wasted away, more than a bit. When I was younger, decades and decades ago, I could build wonders. If you are granting wishes, then here is mine: grant me the power to reclaim my lost skill. It doesn't have to all be immediate, but even the ability to build myself back up to where I was in my prime...without that, I can make you some very impressive mundane gear at a reasonable speed, but with it, I could craft legendary items as soon as tomorrow."

    (Mechanically speaking, I would like to request the 3pp class Artisan.)

    "What makes you a good fit for our operation?"

    "Well, I've worked with a lot of people over the years, and while not all of them have been the most pleasant people, I can manage just fine as long as the work gets done. I'm used to long hours of hard work, and then enjoying myself greatly once the job is done. It's not a work-life balance that works for everyone, firing on all cylinders all day every day, but it works for me. Just full of energy all the time. Part of why I'm coming out of retirement for this - I just need something to do, and this is a great opportunity to put my skills to good use."

    "You mention long hours, and certainly we'll have times that tend to go on quite a while. But how's your availability?"

    "Oh, I'm never really busy with anything these days. I should be available to contribute just about any time I'm needed, and I can make sure my off-the-clock projects can be sidelined in favor of starting on something new. You shouldn't have to worry about my availability."


    Currently Recruiting WW/Mafia: Book Wombat's "The Tarot Club"

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    Quote Originally Posted by Xumtiil View Post
    An Abattoir Vecna, if you will.
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  10. - Top - End - #40
    Ogre in the Playground
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by Cassus View Post
    Tough call, especially starting from a low level. I will say that if you pick Magus, you should think hard about your cheat and how it adds options to a pretty much pure "kill things" chassis-- a lot of things in this game will be very hard to achieve with nothing but combat competence.
    Yeah, that'll make things harder to deal with later on. So thinking about it, if I go something like an illusionist, I could just disguise myself as someone else, go into Eldritch Knight down the line, and burn my cheat on maneuver access to effectively pretend to be the hero. It'd be hard to maintain all the time, but swapping disguises like that would let me operate on the fly.
    My posting may be slowed due to new job.

  11. - Top - End - #41
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    WolfInSheepsClothing

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    @AvatarVecna-- Nice! I enjoyed framing it as an actual interview. I read over Artisan; based on the cheats other people have mentioned, I'll need to enhance it a bit-- perhaps double the essence pool and have the Brigade cover the physical materials costs for items that you craft with essence+don't take with you when you leave the world.


    @QuadraticGish-- Definitely an option, but were you planning to take both a maneuver-using class and illusionist?

  12. - Top - End - #42
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by Cassus View Post
    @QuadraticGish-- Definitely an option, but were you planning to take both a maneuver-using class and illusionist?
    That might be the case. Right now with my cheat I might ask for Volatic, gestalt it with a caster and then give up any and all ability to multiclass(maybe a clause for 20th level somewhere in case that becomes relevant) on both sides in exchange not having spells hindered by armor and avoiding the penalties casting would normally cause for Spark of Inspiration. Right now I'm thinking their current motivation is somewhere along of the lines of eventually wanting his own story down the line?
    Last edited by QuadraticGish; 2022-08-02 at 10:06 AM.
    My posting may be slowed due to new job.

  13. - Top - End - #43
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    WolfInSheepsClothing

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Ah, I see. Asking to use a 3rd-party/homebrew class is significant in itself, so it's unlikely that everyone else would be asking for something big enough to "equate" to gestalting with a homebrew class. For now, I'd suggest you plan the concept around either using 3pp or having gestalt. If you very much want the concept of a maneuver-using wizard, you might pick just one discipline and I'll rough out a maneuver+stance-only progression to serve as your cheat (with the "gain rate" based on what everyone else is doing).

  14. - Top - End - #44
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by Cassus View Post
    @AvatarVecna-- Nice! I enjoyed framing it as an actual interview. I read over Artisan; based on the cheats other people have mentioned, I'll need to enhance it a bit-- perhaps double the essence pool and have the Brigade cover the physical materials costs for items that you craft with essence+don't take with you when you leave the world.


    @QuadraticGish-- Definitely an option, but were you planning to take both a maneuver-using class and illusionist?
    Double Essence and a certain amount of free crafting? That sounds great to me.


    Currently Recruiting WW/Mafia: Book Wombat's "The Tarot Club"

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    Quote Originally Posted by Xumtiil View Post
    An Abattoir Vecna, if you will.
    My Homebrew

  15. - Top - End - #45
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    I am interested when get home post interview


  16. - Top - End - #46
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)



    Challenge Accepted. I'll be a librarian character using the Chronicler of Worlds archetype of the bard class. Race-wise, I'll either be a human, half-elf, or elf.

    Noble Scion (Scion of Knowledge) will be my first level feat, of course.

  17. - Top - End - #47
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by Cassus View Post
    Ah, I see. Asking to use a 3rd-party/homebrew class is significant in itself, so it's unlikely that everyone else would be asking for something big enough to "equate" to gestalting with a homebrew class. For now, I'd suggest you plan the concept around either using 3pp or having gestalt. If you very much want the concept of a maneuver-using wizard, you might pick just one discipline and I'll rough out a maneuver+stance-only progression to serve as your cheat (with the "gain rate" based on what everyone else is doing).
    I see. How significant is the difference between that and just asking for Spark of Inspiration with modifications for it to function in full capacity for a full caster?
    Last edited by QuadraticGish; 2022-08-04 at 10:30 AM.
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  18. - Top - End - #48
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    If I am allowed a cheat, then I'd like to gestalt my Chronicler of Worlds Bard with Mindchemist Alchemist. Hopefully this game doesn't die like so many PbP games do.

  19. - Top - End - #49
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    WolfInSheepsClothing

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    @QuadraticGish-- That would depend mostly on how many disciplines (and which ones) you want to draw from-- and on where the rest of the party winds up. Spark of Inspiration is itself a very powerful feat that I have not seen before. As always, you'd name the cheat IC as part of your application, I'd write a set of mechanics if you were one of the final four, and we'd go from there.

    @Zhentarim-- I haven't seen anyone else talking about being a librarian or a bard! Yes, everyone gets a cheat when they join the Brigade, and the idea of mixing bard and Alchemist together certainly sounds doable.

  20. - Top - End - #50
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Spoiler: Application
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    An elf with pale dusky purple skin that had just hit adulthood would enter the room, followed by a dark brown grizzly bear.

    "Who are you?"

    "Hello, my name is Drovic. I am from the dark forest confederacy, and this is my friend; he is called teddy."

    "Why did you join the brigade when they invited you?"

    "I joined well. I want to learn more than what dark forest can teach me, and it will also allow me to make my own name instead of my father using his influence to make it happen. I have been training for this since I was fifty-five or eight years old if human. I am a proficient hunter, and I have also worked as a guide, and because of this, I believe I can guild the chosen one where he is needed."

    "What can you do?"

    "I am skilled at using animal companions, and I am also skilled at eastern-style weapons. I am good at tracking. I am not the greatest when it comes to social skills. I can adapt my tactics to many opponents we may face and work as part of a team. My pet and I can react to danger with incredible speed; we make ourselves excellent scouts, explorers, and saboteurs. "

    "What ability did you ask for? Why did you ask for that ability?"

    "Ability I have chosen after being told it is a good idea from my family is the ability to have an aura that can make memories lost."

    (Mechanically speaking, it works as I am about to write it. Memory Loss Aura: Drovic constantly manifest an aura can effect everyone but brigade members 1/round out to 30 feet. Those that enter or in range of his aura are forced to roll a DC 10+1/2 HD(rounded up) + highest mental stat Will save or lose memories of the last 1d4 hours. The subject retains skills, languages, and class abilities but forgets everything else until he receives proper therapy (heal check with DC 10+HD+Cha mod over 24 hours of talking with the victim). Multiple failed saves stack for losing more and more memory it this ability). The aura is Suppressed if he becomes unconscious or slain, but otherwise, it remains in effect even if he is incapable of acting.

    "What makes you a good fit for our operation?"

    "That is a good question, and I hopefully can answer it to your liking.I have many years of training and on-the-job training in being a guide, surviving on what nature can provide, fighting as a team, Combat with eastern style weapons being sneaky, and most of all good at tracking things"

    "You mention long hours, and certainly, we'll have times that tend to go on quite a while. But how's your availability?"

    "My availability should be fine; there might be days that I might be a little late due to other missions, but I am good at catching up and getting back to where I am needed rather quickly."
    Last edited by niw18; 2022-08-05 at 10:15 AM.


  21. - Top - End - #51
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Spoiler: Application!
    Show
    Who are you?

    I am Nueva Dawnstar, bard by trade. Not an experienced one, mind you. If you want stories, I have little to give. If you want a balm to the soul, my music can sooth.

    Why did you join the Brigade when they invited you?

    An escape and opportunity. You see, my music is more potent than an average bard. They bestow powerful boons to whom I chose. Long have my people exploited me for my music and good will. No more. When I received the missive, I stood up to them and left their toxic sphere. I took up the offer as it is mutually beneficial. I get to help someone on my own terms, the Brigade benefits from my involvement.

    What ability did you ask for?

    I want to be able to create temporary objects and obedient creatures whose properties or form I can manipulate or alter at will from considerable distance and by thought. Object up to the size of a cottage the least. Creatures not restricted to a selected few like mundane animals and humanoids and as real as those existing, intelligible and mindless, and flawless, real, interactive as those existing instead of a simulacrum created by wizards or poor imitations of the species.

    Why did you ask for that ability?

    The Chosen One needs guidance. What is better than to lay agents and refuges on the way that will push, comfort or aid them to the end of their quest. It helps me work behind the scene and is not direct interference.

    What (mechanically) do you do?

    I have the ability to enhance the performance of or fortify my target with my music. (Basically, a First World Minstrel Bard buffing the Chosen One by spamming Echoes of the First World).

    What (personality-wise) do you do? What makes you a good fit for our operation?

    I am an empathetic person who has an urge to help those in need. I can do that through my music, ensuring those benefited from it succeed in their tasks. And there is a reason you want me. As I said before, our goals align.

    How frequently can you consistently post?

    At least 1/day or 1/every other day if I am busy.

    Last edited by Yas392; 2022-08-05 at 12:16 PM.

  22. - Top - End - #52
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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Finished awhile ago, but I was trying to see if I could think of a cooler cheat

    Spoiler: Apps
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    Who are you?

    Iím an odd job specialist that cheats just a little, so that I can safely continue my way of life.

    Why did you join the Brigade when they invited you?

    My reasoning summed up is that it seems like fun. Sometimes there are some pretty fun odd jobs, but for every fun one, thereís five others that are boring or something Iíd rather not do. Besides, I donít want to have to do odd jobs forever and this is a direct upgrade from that, meaning they share applicable skills. Thereís no one Iím particularly fond of here and this just seems like the perfect opportunity for me to move on.

    What ability did you ask for?

    I asked for an enhanced hypnotic stare, flexible in that the effect varies as needed.

    Why did you ask for that ability?

    Given enough experience, Iíd eventually be able to do the vast majority of things I wish to do. With this in mind, Iíd rather focus on quality. Hypnotic stare is the most subtle, expendable, and easily applied trick I know, so being able to add more potent effects on top would allow me to pull off greater feats without being detected.

    What (mechanically) do you do?

    I perform a variety of tricks which are mainly focused on the mind. My most subtle trick weakens minds without direct contact or setup, but I also have a few activation based tricks that increase oneís chances of success for a given action. Besides that, I do have a less subtle trick which can make people more receptive to me in addition to some lesser magic. Iím not good at direct combat, as Iíve never found a need for it. However, with a crossbow, I can do well enough.

    What (personality-wise) do you do?

    I get spiritual requests every so often and I used to just fake my way through them, as no one listened when I told them it wasnít possible. At some point, Iíd just give people who asked for such things blank stares, before going on my way. As much as I enjoy easy work, lying to people so frequently is more trouble than itís worth and the false closure it gave to those who requested it was shallow. Besides that, Iím fairly convincing and also somewhat ďcautiousĒ.

    How frequently can you consistently post?

    Iím free to post almost every day of the week, although I do usually delay posting if I donít currently have a lot to add, am so not sure how to respond to a particular situation, or if I'm simply low on energy at the time.

  23. - Top - End - #53
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    WolfInSheepsClothing

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    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Great! It's fun to see the ideas everyone is coming up with. And as a reminder to everyone else, I'll be sitting down this weekend to properly go through all of these characters, so please have your applications in by the end of the day on 8/7-- just two days away!


    To address the latest batch of applications--
    @niw18, remember, you ask for the cheat ability in character and I write a set of mechanics for it, then we talk from there (for instance, "brigade members" is not a mechanical concept that any of the powers will interact with). Look at what Yas392 did, below-- that's exactly the type of info I'm looking for.
    That said, the basic idea of a memory-draining aura is fine... but are you sure you want a power that makes it impossible to interact with anyone who's local to the world you're in?

    @Yas392-- I love the concept, but I can already see where we'll need to make some tradeoffs (mostly because the action economy is where everything spirals out of control). For the creatures, would you prefer larger/more powerful/more varied/longer-lasting creatures that share senses but that your character needs to spend their own actions to move, or creatures with their own intelligence and set of actions which are smaller/weaker/more temporary/more limited in form?

    @Dakrsridder-- Your application is 100% complete, and I can decide based on that, but since I'm looking at cheats right now anyways... That's a little open-ended. Are you looking for the gaze to have more combat options, more noncombat options, have more of an effect on the physical world, etc? Are you looking for something in the vein of Suggestion, Modify Memory, Ill Omen, Eyebite, Fireball, or something else? Or do you want me to maximize the versatility at the cost of power and provide the largest possible pool of options (which will probably involve phrases like "any 1st level or lower Enchantment spell on the sorcerer/wizard spell list" or something like that).
    Last edited by Cassus; 2022-08-05 at 06:02 PM.

  24. - Top - End - #54
    Titan in the Playground
     
    AvatarVecna's Avatar

    Join Date
    Jan 2014

    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by Cassus View Post
    Great! It's fun to see the ideas everyone is coming up with. And as a reminder to everyone else, I'll be sitting down this weekend to properly go through all of these characters, so please have your applications in by the end of the day on 8/7-- just two days away!


    To address the latest batch of applications--
    @niw18, remember, you ask for the cheat ability in character and I write the mechanics for it, then we go from there (for instance, "brigade members" is not a mechanical concept that any of the powers will interact with). Look at what Yas392 did, below-- that's exactly the type of info I'm looking for.
    That said, the basic idea of a memory-draining aura is fine... but are you sure you want a power that makes it impossible to interact with anyone who's local to the world you're in?

    @Yas392-- I love the concept, but I can already see where we'll need to make some tradeoffs (mostly because the action economy is where everything spirals out of control). For the creatures, would you prefer larger/more powerful/more varied/longer-lasting creatures that share senses but that your character needs to spend their own actions to move, or creatures with their own intelligence and set of actions which are smaller/weaker/more temporary/more limited in form?

    @Dakrsridder-- Your application is 100% complete, and I can decide based on that, but since I'm looking at cheats right now anyways... That's a little open-ended. Are you looking for the gaze to have more combat options, more noncombat options, have more of an effect on the physical world, etc? Are you looking for something in the vein of Suggestion, Modify Memory, Ill Omen, Eyebite, Fireball, or something else? Or do you want me to maximize the versatility at the cost of power and provide the largest possible pool of options (which will probably involve phrases like "any 1st level or lower Enchantment spell on the sorcerer/wizard spell list" or something like that).
    Do we need completed character sheets, or just completed applications?


    Currently Recruiting WW/Mafia: Book Wombat's "The Tarot Club"

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    Quote Originally Posted by Xumtiil View Post
    An Abattoir Vecna, if you will.
    My Homebrew

  25. - Top - End - #55
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Feb 2011

    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Just completed applications. I'm balancing all of the cheats off each other to some extent, and it'd be very silly (or worse) of me to ask you to make sheets without defining your cheat. There's actually a one- or two-week window between when I stop accepting applications and when the game actually starts; that's to give us time to discuss cheats, let the party get to know each other, and actually finish the sheets.

  26. - Top - End - #56
    Orc in the Playground
    Join Date
    Jan 2022

    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Problem is Iím not particularly sure about what exactly Iíd want nor about the strength, thus it seemed like a good idea to keep open-ended. Maximized versatility is a bit much for me, but the focus would probably be somewhat combat/status oriented in addition to as much utility I can get. Pretty much every spell listed besides fireball is somewhat in line with what I was thinking of.
    Last edited by Dakrsidder; 2022-08-05 at 05:58 PM.

  27. - Top - End - #57
    Barbarian in the Playground
     
    RedWizardGuy

    Join Date
    Apr 2017
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    UK
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    Male

    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    I think I finally have a character idea

    Spoiler: Application
    Show
    Welcome! If you're looking to join the Golden Finger Brigade, you'll need to tell me the following. Additions are fine; subtractions are not.

    Who are you?
    I am the druid Izahl, from The Plains of Kapendhere

    Why did you join the Brigade when they invited you?
    It seems an interesting job, I've heard some fascinatingly hard to believe tales of your work. Also in truth there is little to keep me home, times are easy and thus there is little call for my talents.

    What ability did you ask for?
    I have asked for the ability to pull out a needed spell, even a not traditionally a druidic one, when needed to nudge things in our way. (I'm hoping for something similar to the Secret of Magical Discipline feat)

    Why did you ask for that ability?
    I have seen that there's few things the right spell cannot help with and would therefore like to have the right one.

    What (mechanically) do you do?
    A combination of offensive magic, summoning and druidic herbalism to manipulate the physical world and assist allies along with a decent skill for sneaking about.

    What (personality-wise) do you do?
    I'd rather not be seen or at the very least not remembered than talk my way out of trouble.

    How frequently can you consistently post? Should be able to manage every other day, maybe more often if things move that fast.

  28. - Top - End - #58
    Ogre in the Playground
    Join Date
    Feb 2011

    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    @Cassus

    I picked it cause of being stuck if get too well known

    some other ideas are gestalt with a hunter with either child of hope (archetype for druid) or even just allow him to get bear talents as is his hunter is a high caster or even gestalt as a bearon a commander archetype or even a bear theme incanter.
    Last edited by niw18; 2022-08-05 at 09:03 PM.


  29. - Top - End - #59
    Ettin in the Playground
     
    AssassinGuy

    Join Date
    Feb 2013
    Location
    New Zealand

    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by Cassus View Post
    @Yas392-- I love the concept, but I can already see where we'll need to make some tradeoffs (mostly because the action economy is where everything spirals out of control). For the creatures, would you prefer larger/more powerful/more varied/longer-lasting creatures that share senses but that your character needs to spend their own actions to move, or creatures with their own intelligence and set of actions which are smaller/weaker/more temporary/more limited in form?
    Can he have the option to do both?

  30. - Top - End - #60
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    Feb 2011

    Default Re: Golden Finger Brigade-- you are destiny! (PF 1e)

    Quote Originally Posted by Yas392 View Post
    Can he have the option to do both?
    He can, but both will be weaker than if it's only one or the other.

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