Results 61 to 67 of 67
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2022-08-13, 07:01 PM (ISO 8601)
- Join Date
- Jun 2009
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2022-08-13, 07:46 PM (ISO 8601)
- Join Date
- Sep 2017
Re: One stat to rule them all, or what if we merged Dex and Str?
I feel that merging Constitution in particular with anything is kinda pointless, because everyone needs hitpoints and will therefore invest in it at least somewhat. This doesn't accomplish anything except turning everyone's 14 in Constitution into a 14 in Strengthitution.
Being hardy is part and parcel of being an adventurer, if only because of survivorship bias. Being well muscled, not so much.Last edited by Ortho; 2022-08-13 at 07:49 PM.
The Everyman's Guide to Taking Up Arms - A Guide to Fighters
Practical Magical Gadgetry - A Guide to Artificers
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2022-08-13, 08:35 PM (ISO 8601)
- Join Date
- Jun 2012
Re: One stat to rule them all, or what if we merged Dex and Str?
Well, if you adjusted Point Buy / Standard array it might not be practical to get a 14 in CON. Like lets say you go with something like 21 point buy and you look at a sorcerer. The sorcerer wants 16 in DEX and 16+ in CHA. Even if they're a half elf, they won't get better than 12 STR/CON. If they do go for 14 or 16 STR/CON, they're going to have to give up DEX to do that as well as tanking their other stats. Few characters would willingly be weak but a lot are going to end up with 12 or 10 STR/CON, or are going to make sacrifices in other areas like AC.
Meanwhile, the barbarian who has STR as his main stat is very happy because he can start with good unarmored AC, great HP, and great damage.
It all depends, basically.Make Martials CoolAgain.
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2022-08-14, 09:25 AM (ISO 8601)
- Join Date
- Aug 2013
Re: One stat to rule them all, or what if we merged Dex and Str?
It buffs strength builds relative to dex builds, and it fits an archetype. Everyone "needs" a lot of things. Everyone needs a nice initiative score too.
Being hardy is part and parcel of being an adventurer, if only because of survivorship bias. Being well muscled, not so much.
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2022-08-14, 02:54 PM (ISO 8601)
- Join Date
- Sep 2021
Re: One stat to rule them all, or what if we merged Dex and Str?
While we are at it I would abolish wisdom as well. Make the stats as such:
Might
Con
Int
Cha
That's all you need imo
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2022-08-14, 04:00 PM (ISO 8601)
- Join Date
- Aug 2013
Re: One stat to rule them all, or what if we merged Dex and Str?
Combine Might and Con into "Body". Then Combine Int and Cha into "Mind".
Or we just give each class +4 to things they are supposed to be good at, +2 to things they are supposed to be okay at, and scrap stats entirely. Make it a part of the "proficiency" system and just allow how "strong", "fast", "clever" you are etc to be a matter of roleplay.
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2022-08-14, 06:43 PM (ISO 8601)
- Join Date
- Sep 2021
Re: One stat to rule them all, or what if we merged Dex and Str?
Why not just have one stat? Could make the game called Monostat. 😆