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  1. - Top - End - #61
    Ogre in the Playground
    Join Date
    Jun 2009

    Default Re: One stat to rule them all, or what if we merged Dex and Str?

    Quote Originally Posted by Damon_Tor View Post
    I'd rather merge Str and Con TBH.
    That is the logical one as an archetype the strong guy has strong overlap with the tough guy and when that isn't the case they are usually talking about will power rather pure physical durability.

  2. - Top - End - #62
    Barbarian in the Playground
     
    Ortho's Avatar

    Join Date
    Sep 2017

    Default Re: One stat to rule them all, or what if we merged Dex and Str?

    Quote Originally Posted by awa View Post
    That is the logical one as an archetype the strong guy has strong overlap with the tough guy and when that isn't the case they are usually talking about will power rather pure physical durability.
    I feel that merging Constitution in particular with anything is kinda pointless, because everyone needs hitpoints and will therefore invest in it at least somewhat. This doesn't accomplish anything except turning everyone's 14 in Constitution into a 14 in Strengthitution.

    Being hardy is part and parcel of being an adventurer, if only because of survivorship bias. Being well muscled, not so much.
    Last edited by Ortho; 2022-08-13 at 07:49 PM.

  3. - Top - End - #63
    Troll in the Playground
     
    strangebloke's Avatar

    Join Date
    Jun 2012

    Default Re: One stat to rule them all, or what if we merged Dex and Str?

    Quote Originally Posted by mjp1050 View Post
    I feel that merging Constitution in particular with anything is kinda pointless, because everyone needs hitpoints and will therefore invest in it at least somewhat. This doesn't accomplish anything except turning everyone's 14 in Constitution into a 14 in Strengthitution.

    Being hardy is part and parcel of being an adventurer, if only because of survivorship bias. Being well muscled, not so much.
    Well, if you adjusted Point Buy / Standard array it might not be practical to get a 14 in CON. Like lets say you go with something like 21 point buy and you look at a sorcerer. The sorcerer wants 16 in DEX and 16+ in CHA. Even if they're a half elf, they won't get better than 12 STR/CON. If they do go for 14 or 16 STR/CON, they're going to have to give up DEX to do that as well as tanking their other stats. Few characters would willingly be weak but a lot are going to end up with 12 or 10 STR/CON, or are going to make sacrifices in other areas like AC.

    Meanwhile, the barbarian who has STR as his main stat is very happy because he can start with good unarmored AC, great HP, and great damage.

    It all depends, basically.
    Make Martials Cool Again.

  4. - Top - End - #64
    Ogre in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2013

    Default Re: One stat to rule them all, or what if we merged Dex and Str?

    Quote Originally Posted by mjp1050 View Post
    I feel that merging Constitution in particular with anything is kinda pointless, because everyone needs hitpoints and will therefore invest in it at least somewhat. This doesn't accomplish anything except turning everyone's 14 in Constitution into a 14 in Strengthitution.
    It buffs strength builds relative to dex builds, and it fits an archetype. Everyone "needs" a lot of things. Everyone needs a nice initiative score too.

    Being hardy is part and parcel of being an adventurer, if only because of survivorship bias. Being well muscled, not so much.
    Think of it as a bonus to HP and not the source of HP. HP come primarily from the hit dice provided by your class.

  5. - Top - End - #65
    Pixie in the Playground
    Join Date
    Sep 2021

    Default Re: One stat to rule them all, or what if we merged Dex and Str?

    While we are at it I would abolish wisdom as well. Make the stats as such:

    Might
    Con
    Int
    Cha

    That's all you need imo

  6. - Top - End - #66
    Ogre in the Playground
     
    WolfInSheepsClothing

    Join Date
    Aug 2013

    Default Re: One stat to rule them all, or what if we merged Dex and Str?

    Quote Originally Posted by DomesticHausCat View Post
    While we are at it I would abolish wisdom as well. Make the stats as such:

    Might
    Con
    Int
    Cha

    That's all you need imo
    Combine Might and Con into "Body". Then Combine Int and Cha into "Mind".

    Or we just give each class +4 to things they are supposed to be good at, +2 to things they are supposed to be okay at, and scrap stats entirely. Make it a part of the "proficiency" system and just allow how "strong", "fast", "clever" you are etc to be a matter of roleplay.

  7. - Top - End - #67
    Pixie in the Playground
    Join Date
    Sep 2021

    Default Re: One stat to rule them all, or what if we merged Dex and Str?

    Why not just have one stat? Could make the game called Monostat. 😆

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