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  1. - Top - End - #61
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by ThisIsNotDan View Post
    Gonna throw out here the description of a Septon (7th rank; 49 in existence)
    Hey I know these guys! They prey to the New Gods. I hear they've had issues with sparrows, as of late.
    Quote Originally Posted by Magesmiley View Post
    Legend Lore at will, which is what I suspect Redcloak is after.
    Quote Originally Posted by ellindsey View Post
    According to some of the rules I've seen, Quintons can cast Legend Lore at will. If so, this could be very useful in tracking down the Gate.
    What does that do?
    Quote Originally Posted by Peelee View Post
    Does it? We already know the gods basically feed on soul power, and the reason for existence is for people to grow so they have more soul power. Seems to fit perfectly well with what we already know and doesn't really have any implications that didn't exist before.
    I feel there's a difference between someone having a more powerful soul than someone else and someone having more soul than someone else, if that makes sense. Also, Roy and Durkon lost a level when they died and where resurrected. does that mean there are bits of their soul still hanging out in the afterlife separated from the rest? wait? Is that where Roy's archon comes from!?

    Quote Originally Posted by Peelee View Post
    Yep.
    What the ****, WotC?
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  2. - Top - End - #62
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    Default Re: OOTS #1264 - The Discussion Thread

    Read the fine print Redcloak. The fine print!!
    Thanks for the okie dokie strip Giant.

  3. - Top - End - #63
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
    I feel there's a difference between someone having a more powerful soul than someone else and someone having more soul than someone else, if that makes sense.
    You could look at it like having a more concentrated soul power then someone else - Redcloak can give up a bit of that power and grow it back, it isn't flouting off somewhere plotting its revenge.

    What the ****, WotC?
    I am not sure if it is just me but I am completely missing what your issue is with this, the full name would be 'The Clockwork Nirvana of Mechanus' if that helps.
    Last edited by dancrilis; 2022-08-11 at 11:19 AM.

  4. - Top - End - #64
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    Default Re: OOTS #1264 - The Discussion Thread

    Ah, I was wrong about Modron vision. In 5e all Modrons have True Seeing but in 3.5e they just have darkvision. My bad.

    Edit - Oh, wait. Modrons are immune to mind-influencing spells and effects just like undead which I believe includes things like Illusions but probably not magical darkness. So I might be wrong again.
    Last edited by Crusher; 2022-08-11 at 11:26 AM.
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  5. - Top - End - #65
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    Default Re: OOTS #1264 - The Discussion Thread

    Given how long the singing will take, I suppose we'll go back to the OotS next strip.

    How much trouble is the MitD going to be, I wonder...

  6. - Top - End - #66
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by dancrilis View Post
    You could look at it like having a more concentrated soul power then someone else - Redcloak can give up a bit of that power and grow it back, it isn't flouting off somewhere plotting its revenge.
    I suppose that makes sense, even if it's not as interesting.


    Quote Originally Posted by dancrilis View Post
    I am not sure if it is just me but I am completely missing what your issue is with this, the full name would be 'The Clockwork Nirvana of Mechanus' if that helps.
    We're not allowed to discuss religion here, but from my (admittedly limited) understanding of Mechanus, that names fits about as well as a round peg in a square hole.
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  7. - Top - End - #67
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    Default Re: OOTS #1264 - The Discussion Thread

    The callback to MitD's confusion about gates was comfy.
    "They couldn't know that the points from the mainline to the siding were frozen, and the signal should have been set at 'DANGER', but snow had forced it down."
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  8. - Top - End - #68
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    Default Re: OOTS #1264 - The Discussion Thread

    Uh, oh. There's a chance that Lawful entity might reveal Serini's entire shell game to Redcloak and Xykon.

  9. - Top - End - #69
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by dancrilis View Post
    You could look at it like having a more concentrated soul power then someone else - Redcloak can give up a bit of that power and grow it back, it isn't flouting off somewhere plotting its revenge.
    The world would be a richer place with 1% of Redcloak's soul scheming in a corner somewhere.
    "You are what you do. Choose again and change." - Miles Vorkosigan

  10. - Top - End - #70
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
    What does that do?
    One of my favorite spells, actually.
    Quote Originally Posted by Peelee's Ye Olde SRDe
    Legend lore brings to your mind legends about an important person, place, or thing. If the person or thing is at hand, or if you are in the place in question, the casting time is only 1d4×10 minutes. If you have only detailed information on the person, place, or thing, the casting time is 1d10 days, and the resulting lore is less complete and specific (though it often provides enough information to help you find the person, place, or thing, thus allowing a better legend lore result next time). If you know only rumors, the casting time is 2d6 weeks, and the resulting lore is vague and incomplete (though it often directs you to more detailed information, thus allowing a better legend lore result next time).

    During the casting, you cannot engage in other than routine activities: eating, sleeping, and so forth. When completed, the divination brings legends (if any) about the person, place, or things to your mind. These may be legends that are still current, legends that have been forgotten, or even information that has never been generally known. If the person, place, or thing is not of legendary importance, you gain no information. As a rule of thumb, characters who are 11th level and higher are “legendary,” as are the sorts of creatures they contend with, the major magic items they wield, and the places where they perform their key deeds.
    Quote Originally Posted by Fyraltari View Post
    What the ****, WotC?
    And I think we should leave it at that.
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  11. - Top - End - #71
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    Default Re: OOTS #1264 - The Discussion Thread

    Oh, neat! I like lawful/chaotic summoning as a change from the more iconic angels and fiends. Hilgya’s anarchic giraffes were great, it’ll be cool to see what these guys do. And I always enjoy Redcloak being Lawful.

  12. - Top - End - #72
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    Default Re: OOTS #1264 - The Discussion Thread

    Erased because saw the mod.
    Last edited by Corian; 2022-08-11 at 11:31 AM.

  13. - Top - End - #73
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Crusher View Post
    The world would be a richer place with 1% of Redcloak's soul scheming in a corner somewhere.
    Unfortunately for everyone, it turns out to be the part of Redcloak that recognizes he was wrong.
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  14. - Top - End - #74
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    Default Re: OOTS #1264 - The Discussion Thread

    I think back in 1st ed it was just Nirvana. When Modrons were introduced back then they were not yet clockworky (more like . . . dice?). Anyhow, later they got clockworky, and *then* the plane got the mechanus name added to it.

    I am wondering if part of the use of this gate spell will just be absolutely flooding all the caves simultaneously with a near endless supply of monodrones. But the "Teleport at will" and "Clairaudience" and "Clairvoyance" of the big guy might tip the Modron (and thus Redcloak) to the teleport traps involved (maybe even harking back to Xykon's "which one of these undead are the real Xykon? Oh yeah, none of them" trick from the Sapphire Guard's city war).

    I wonder if the two lawyers will make an appearance?
    Last edited by Particle_Man; 2022-08-11 at 11:33 AM.

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  15. - Top - End - #75
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Crusher View Post
    Doesn't the teleport line have some kind of illusion/invisibility component?

    Now that I think about it, I suppose it couldn't, could it? Aren't liches immune to illusions?
    It is scrying on the destination. It's probably not an 'illusion;' it might be more like Xykon's TeeVo crystal ball. He sees the picture displayed right at the walkover line.

    I am not a D&D expert but V said it had a scrying/divination component, not an illusion component. Also if Xykon can see through illusions what was the need for Redcloak to cast True Seeing, exactly? I thought it was "mind affecting" spells that don't work on X.
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  16. - Top - End - #76
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by drazen View Post
    It is scrying on the destination. It's probably not an 'illusion;' it might be more like Xykon's TeeVo crystal ball. He sees the picture displayed right at the walkover line.

    I am not a D&D expert but V said it had a scrying/divination component, not an illusion component. Also if Xykon can see through illusions what was the need for Redcloak to cast True Seeing, exactly? I thought it was "mind affecting" spells that don't work on X.
    Well, at the very least we know True seeing can see the Invisble and Xykon cannot.
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  17. - Top - End - #77
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
    Does D&D really call it that?
    Pathfinder too, but not the LN plane (which was renamed to Axis.)

    Quote Originally Posted by Particle_Man View Post
    I am wondering if part of the use of this gate spell will just be absolutely flooding all the caves simultaneously with a near endless supply of monodrones. But the "Teleport at will" and "Clairaudience" and "Clairvoyance" of the big guy might tip the Modron (and thus Redcloak) to the teleport traps involved (maybe even harking back to Xykon's "which one of these undead are the real Xykon? Oh yeah, none of them" trick from the Sapphire Guard's city war).
    I'm not sure what good they'll do. I'd have thought he'd gate in a swarm of things that can detect evil, as that would be the fastest way to "re-rule out" doors Xykon has been down..
    Last edited by Psyren; 2022-08-11 at 11:43 AM.
    Quote Originally Posted by The Giant View Post
    But really, the important lesson here is this: Rather than making assumptions that don't fit with the text and then complaining about the text being wrong, why not just choose different assumptions that DO fit with the text?
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  18. - Top - End - #78
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by ellindsey View Post
    It looks like it has five arms to me. Which as far as I can tell doesn't match the description of any modron, unless it's a Quinton and the fifth arm is actually its tail.
    There's an old riddle, often attributed to Abraham Lincoln though actually in circulation decades before he used it. "How many legs does a [donkey/bull/dog/sheep/etc.] have if you call its tail a leg?" Answer: four, since calling its tail a leg doesn't make it so.

    Quote Originally Posted by St Fan View Post
    Am I the only one getting Minions vibes from the one-eyed Modrons?
    I did too.

    Quote Originally Posted by Draconi Redfir View Post
    lowkey thinking the word "Gate" might be some kind of mental conditioning / trigger word to make Mitd's mind retroactively erase recent memories and not form new memories for a time.
    You're reminding me of some of the "safeguards" built into Florence, in the webcomic Freefall.

  19. - Top - End - #79
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by bunsen_h View Post
    There's an old riddle, often attributed to Abraham Lincoln though actually in circulation decades before he used it. "How many legs does a [donkey/bull/dog/sheep/etc.] have if you call its tail a leg?" Answer: four, since calling its tail a leg doesn't make it so.
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  20. - Top - End - #80
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    Default Re: OOTS #1264 - The Discussion Thread

    Supposition:

    The Gated in Quinton has the ability to bring in their entire coterie of lesser modrons, so I expect Redcloak's intention is to have them map out the entire complex using logical cartography skills.

    However, I expect the Modrons will reveal the dimensional trap that no one on Team Evil has the ability to perceive instead, or as part and parcel of the mapping.

  21. - Top - End - #81
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Resileaf View Post
    Considering Sunny, I am fairly sure that the Giant has at least some agreement in place with WotC to use some of their content.
    Why? The strip pointedly goes out of its way not to use the term "beholder."

    Quote Originally Posted by The MunchKING View Post
    A baseball game has 9 innings, so putting your best guy in during the 7th means they will have go longer than if you put them in right at the end. Which is OK if they've got the stamina for it.
    And they usually don't - most top relievers rarely pitch more than one inning.

    The real point here is that the situation is dire enough now to bring in the big guns, rather than waiting until they can be used to secure victory.

    Quote Originally Posted by Peelee View Post
    Also, thanks, Better Call Saul, I can never see or hear that word without thinking of that scene now.
    What word?

    Also, there are too many football players named Quinton for me to not think about how funny it would be if Redcloak summoned one of them to help with the search. "Tackling is really more my skill..."

  22. - Top - End - #82
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Ruck View Post
    What word?
    I see you haven't seen the penultimate episode yet.
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  23. - Top - End - #83
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Ruck View Post
    Why? The strip pointedly goes out of its way not to use the term "beholder."
    It's still visibly one though.

  24. - Top - End - #84
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
    Quote Originally Posted by dancrilis View Post
    I am not sure if it is just me but I am completely missing what your issue is with this, the full name would be 'The Clockwork Nirvana of Mechanus' if that helps.
    ...but from my (admittedly limited) understanding of Mechanus, that names fits about as well as a round peg in a square hole.
    The entire plane is an infinite realm of tremendously overscaled clockwork gears, like some sort of giant mechanism; so I could see where "Mechancus" might have come from....And I suppose it's possible it smells like teen spirit in some places?
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  25. - Top - End - #85
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Peelee View Post
    I see you haven't seen the penultimate episode yet.
    I have, but I still don't know what word you're referencing.
    Quote Originally Posted by Resileaf View Post
    It's still visibly one though.
    And so was the mind flayer, and yet.

  26. - Top - End - #86
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Resileaf View Post
    It's still visibly one though.
    Isn't Sunny missing an eye for a beholder?
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  27. - Top - End - #87
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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
    Isn't Sunny missing an eye for a beholder?
    I think he is missing two. Beholders have ten eyestalks, Sunny has eight.

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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Ruck View Post
    And so was the mind flayer, and yet.
    Yeah, for a throwaway gag back when the comic was just random stuff the Giant posted as a parody of D&D campaigns. Sunny's a major character in the story though.

  29. - Top - End - #89
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    Default Re: OOTS #1264 - The Discussion Thread

    I love Red Cloak's subtle jab at Xykon in the last panel.
    "but if you want I can pretend that other thing you said"

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    Default Re: OOTS #1264 - The Discussion Thread

    Quote Originally Posted by Fyraltari View Post
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    Quote Originally Posted by Resileaf View Post
    Yeah, for a throwaway gag back when the comic was just random stuff the Giant posted as a parody of D&D campaigns. Sunny's a major character in the story though.
    There's a "fair use" element in play. Marvel didn't kick up a fuss over Dave Sim's introduction of the "Wolverroach" parody character in Cerebus until the character's third appearance. They were willing to pass off the first two as satire, but after that, they felt that the character was infringing on their trademarks.

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