A Monster for Every Season: Summer 2
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  1. - Top - End - #1021
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    Daemon

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    Default Re: What Are you Playing 7: Deadly Sims

    Quote Originally Posted by Rynjin View Post
    I nearly got booted from my first run of the second-to-last ARR dungeon because I was watching the cutscenes and at one point fell behind due to missing the thing that lets you get in the walker things.

    That's the WORST experience I had, but the general lack of patience and "speedrun mentality" is omnipresent in dungeons. The Dungeon Roulette is a genuinely awful addition to the game because it makes people feel obligated to get randomly placed in dungeons they have zero interest in and ruin new player experiences as a result.
    That had to have been a long long time ago...because those have been mandatory cutscenes for a darn long time. And then a year or so ago they got completely revamped.

    I've seen "must pull" a couple times. Out of the 7 years or so I've been playing it. Generally everyone waits for cutscenes no problems. Or if they don't, it's because they got in the zone and weren't paying attention.

    Only exception has been Syrcus Tower when it's on moogle tomestones. Partly because that's the go to "get it done quick" one.
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  2. - Top - End - #1022
    Firbolg in the Playground
     
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    Default Re: What Are you Playing 7: Deadly Sims

    Yeah, I've tried to play FFXIV many a time over the years. The first time was when Heavensward was about to come out, the last time was around when Shadowbringers came out.

  3. - Top - End - #1023
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    MCerberus's Avatar

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    Default Re: What Are you Playing 7: Deadly Sims

    It must have been some luck then but I mostly ran white mage in dungeons ARR + HW and especially towards the end (the most recent xpack launch) it was a swarm of tanks that say 'w2w' then nothing unless it's a complaint about being too slow, dps pulling more mobs, and... actually the healers were pretty cool when I was tanking, telling me if I'm being stressful or boring but going along with the tank's chosen pace.

    It's especially bad compared to boss duties where people would excuse wipes and calmly try to explain... whatever madness goes on on King Mog - hard. (the mentors still got grumpy on extremes though)
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  4. - Top - End - #1024
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    ElfRogueGirl

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    Default Re: What Are you Playing 7: Deadly Sims

    It's a huge meme in FFXIV that mentors are anything but mentors and are just wearing the crown to get rewards.

  5. - Top - End - #1025
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    SamuraiGirl

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    Default Re: What Are you Playing 7: Deadly Sims

    Still getting used to Hades. Having a controller hooked up to the PC is much better than keyboard henpicking.

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    I petted Cerberus 10 times

  6. - Top - End - #1026
    Ogre in the Playground
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    Default Re: What Are you Playing 7: Deadly Sims

    Quote Originally Posted by Cygnia View Post
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    I petted Cerberus 10 times
    I am pleased to report that most of the games Iíve played recently had something similar, including Strange Horticulture, Midnight Suns and I think ESO added an achievement fairly recently too.
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  7. - Top - End - #1027
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    Default Re: What Are you Playing 7: Deadly Sims

    Still working my way through One Piece Odyssey. It breaks up my game time routine enough that I can't devote a whole lot of time to it. I want to hear the voice acting, and the characters are very chatty even outside of cut scenes but it makes it impossible to listen to a podcast or show while I'm decomp'ing for the evening so it just keeps me anxious and it's hard to focus. In the last dungeon though and not likely to try and 100% the game after I get to the end credits. The game got a lot more fun when I put random battles on two times speed and let the game automate it, and faster too, but that's not what I want out of a JRPG. One Piece does pretty much all the heavy lifting for the game, which is both a plus and minus, I just wish the JRPG elements were a little stronger. The game has a lot to work with, and it just doesn't try to use anything it introduces that'd make for an otherwise stellar JRPG. I'll be back to Chained Echoes once I'm done, and then Tactics Ogre or the new Fire Emblem...probably the latter.

  8. - Top - End - #1028
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    Default Re: What Are you Playing 7: Deadly Sims

    Quote Originally Posted by MCerberus View Post
    It must have been some luck then but I mostly ran white mage in dungeons ARR + HW and especially towards the end (the most recent xpack launch) it was a swarm of tanks that say 'w2w' then nothing unless it's a complaint about being too slow, dps pulling more mobs, and... actually the healers were pretty cool when I was tanking, telling me if I'm being stressful or boring but going along with the tank's chosen pace.

    It's especially bad compared to boss duties where people would excuse wipes and calmly try to explain... whatever madness goes on on King Mog - hard. (the mentors still got grumpy on extremes though)
    I feel like some of this might depend on what world or at least data center you're on. I haven't had any problems like this on Crystal, anyway.

  9. - Top - End - #1029
    Ettin in the Playground
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    Default Re: What Are you Playing 7: Deadly Sims

    The timing mentioned may also be when a lot of players were switching from World of Warcraft to FFXIV - those two games have a very different approach to how content is handled.

  10. - Top - End - #1030
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    Default Re: What Are you Playing 7: Deadly Sims

    Finished One Piece Odyssey, figured I had another day or two with it but the end dungeon isn't very long and the final fight was one of the easier boss fights in the game. All in all, it was a good One Piece story, probably would have enjoyed it more if it were just a movie or mini-series but it's the medium it was in. The game had some really good ideas going for it with the multiple stages you fight on and the rock/paper/scissors aspect could have been interesting but they sadly did nothing with it. Combat, and just the game in general, was pretty slow to start but once they started handing out attacks that could hit every enemy across the entire combat board it got pretty easy. The last few boss fights, not including the final one, felt like random encounters with how quickly I moved through them. The game also heaped you with items for cooking and they were better than any kind of item you'd otherwise find. Popping them felt like cheating, with how easy they made things. Not unhappy I got the game, unlikely to go back and 100% it with all the other games I've got, not likely to pick up the DLC I know is coming either unless it's really interesting.

  11. - Top - End - #1031
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    Default Re: What Are you Playing 7: Deadly Sims

    Tried to play a little New Vegas, but got sick of the crashes. So, I went back to Skyrim. Strangely, I'm using a lot more archery this time. Not a full-on stealth archer, and I'm still heavily into Conjuration, but a lot more archery
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  12. - Top - End - #1032
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    Default Re: What Are you Playing 7: Deadly Sims

    Archery with a conjured Tank is a lot of fun.
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  13. - Top - End - #1033
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    BardGuy

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    Default Re: What Are you Playing 7: Deadly Sims

    I had a lot of fun with an illusion/conjuration/archery "build". Really fun to turn half a stronghold against itself, conjure a few atronachs in the middle, and just shoot whomever remains outside of the pandemonium that ensues.

  14. - Top - End - #1034
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    Lord Raziere's Avatar

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    Default Re: What Are you Playing 7: Deadly Sims

    played more FF14, got Pugilist to Monk and made good progress on my Rogue. Monk seems to be this rotational combo-centric fast attack kind of class that feels good to just beat everything up with. Rogue on the other hand felt real repetitive early on and is kind of weird? most of its class features are things with long cooldowns and only useful in certain situations, with only three bread and butter abilities that I use consistently, the throwing dagger ability shows its use in dungeons but I can't properly assess the usefulness of stealth and trick attack until I play more solo where I can really make use of stealthing around at slow movement and doing a sneak attack, and between black mage, monk and rogue, monks seems the most fun to me so far? though I have yet to try arcanist, archer or marauder.
    I'm also on discord as "raziere".


  15. - Top - End - #1035
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    Default Re: What Are you Playing 7: Deadly Sims

    Rogue is literally not a real class until you rank up to Ninja, at which point it probably has the most variation in play of every class in the game.

  16. - Top - End - #1036
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    Daemon

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    Default Re: What Are you Playing 7: Deadly Sims

    Quote Originally Posted by Lord Raziere View Post
    played more FF14, got Pugilist to Monk and made good progress on my Rogue. Monk seems to be this rotational combo-centric fast attack kind of class that feels good to just beat everything up with. Rogue on the other hand felt real repetitive early on and is kind of weird? most of its class features are things with long cooldowns and only useful in certain situations, with only three bread and butter abilities that I use consistently, the throwing dagger ability shows its use in dungeons but I can't properly assess the usefulness of stealth and trick attack until I play more solo where I can really make use of stealthing around at slow movement and doing a sneak attack, and between black mage, monk and rogue, monks seems the most fun to me so far? though I have yet to try arcanist, archer or marauder.
    Rogue is kinda in a weird state, in that most of its "goodness" only comes when it becomes a Ninja at 30 (mudras, mostly). So yeah, rogues are kinda weird at early stages.

    Monk is weird that it's one of the "smoothest" leveling--its core kit comes on really early and is basically additive. Personally I dislike monk because of how busy it is. But that's a pure taste thing.

    Marauder is a tank, so it plays like a tank. Arcanist has some weirdness and what seems like a very sparse kit early on. But it scales into summoner and scholar[1] fairly well, with summoner being basically arcanist++.

    Archer is kinda odd, really heavy in OGCD and proc-based abilities, combined (later) with a song rotation.

    [1] the only class in the game where you can do 2 different jobs. Leveling up one will level up the other as well, but post 50 they use different gear and one's a healer and the other a magical DPS.
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  17. - Top - End - #1037
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    Griffon

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    Default Re: What Are you Playing 7: Deadly Sims

    Quote Originally Posted by Lord Raziere View Post
    played more FF14, got Pugilist to Monk and made good progress on my Rogue. Monk seems to be this rotational combo-centric fast attack kind of class that feels good to just beat everything up with. Rogue on the other hand felt real repetitive early on and is kind of weird? most of its class features are things with long cooldowns and only useful in certain situations, with only three bread and butter abilities that I use consistently, the throwing dagger ability shows its use in dungeons but I can't properly assess the usefulness of stealth and trick attack until I play more solo where I can really make use of stealthing around at slow movement and doing a sneak attack, and between black mage, monk and rogue, monks seems the most fun to me so far? though I have yet to try arcanist, archer or marauder.
    Take my advice, pick monk and a healer or tank of your choice for the main story and focus on the story. Most classes are really weird or bad on low levels because the balancing is at 90.

    Also some classes have an excellent levelling experience (Marauder/Warrior, Pugilist/Monk are two of them) and some are extremely wonky (Arcanist/Summoner is kinda weird, because they have to lock off the cool summons due to story reasons, Rogue/Ninja is a broken mess below 50).

    If you want a cool caster, you can try Red Mage once you reach Lv 50. It is a fun and unique caster and once you get a hang of it, the basic rotation stays the same, but becomes cooler with more flashy finishers.

  18. - Top - End - #1038
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    Default Re: What Are you Playing 7: Deadly Sims

    That last point is worth noting about Red Mage: it looks flashy but you literally just mash the same buttons in the same order for every fight from when you pick the class up until you get bored of playing it.

  19. - Top - End - #1039
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    Default Re: What Are you Playing 7: Deadly Sims

    Managed to do Kaneshiro's palace in one run, followed up by immediately sending the calling card and fighting the boss. Which, weirdly for a third boss in a MegaTen game, wasn't even slightly difficult. The first phase had it's worst attack avoidable by sacrificing an item I wasn't going to us anyway, and the second phase outright tells you how to beat it. Thankfully it did Almighty damage, because otherwise the Null-Phys Persona I spent most of the fight using would have trivialised it.
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  20. - Top - End - #1040
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    Default Re: What Are you Playing 7: Deadly Sims

    Quote Originally Posted by Anonymouswizard View Post
    Managed to do Kaneshiro's palace in one run, followed up by immediately sending the calling card and fighting the boss. Which, weirdly for a third boss in a MegaTen game, wasn't even slightly difficult. The first phase had it's worst attack avoidable by sacrificing an item I wasn't going to us anyway, and the second phase outright tells you how to beat it. Thankfully it did Almighty damage, because otherwise the Null-Phys Persona I spent most of the fight using would have trivialised it.
    They make up for the third palace with the fifth palace boss fight.

  21. - Top - End - #1041
    Ettin in the Playground
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    Default Re: What Are you Playing 7: Deadly Sims

    Quote Originally Posted by PhoenixPhyre View Post
    [1] the only class in the game where you can do 2 different jobs. Leveling up one will level up the other as well, but post 50 they use different gear and one's a healer and the other a magical DPS.
    This, incidentally, makes Arcanist a pretty good starting class. Healers are always in much lower supply than DPS classes for group content, so being able to just leap over to Scholar can make mandatory dungeons and bosses much more pleasant.

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