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Thread: Cyre Red (IC)

  1. - Top - End - #151
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    GnomeWizardGuy

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    Default Re: Cyre Red (IC)

    Svek, Kobold Sorcerer | AC: 16 HP: 52 +0 /52 | PP: 15 PIv: 10 PIs: 12
    Spell Points: 27/27 Sorcery Points: 5/5 Wand: 7/7 Wings 120/120
    Conditions:


    Svek watches as the poor warforged stutters. Surely these warforged could heal one of their own. The Mourning doesn't effect them as much. Then when the guard claims that everything in the Mournland belongs to the warforged, Svek realizes that doesn't sound like Godforged or the Reforged. He has heard of a new sect called the Blades, but doesn't know much about them. Perhaps the sentry is one of these new warforged.

    He sneaks over to the smallest group he can find, or preferably even a solitary warforged, away from the sentry, and whispers to one of them, looking over his shoulder to make sure the sentry isn't paying attention to him.

    "Hello. Are you prisoners here? Do you need help?"
    Spoiler: OOC
    Show

    Action: Stealth: (1d20+6)[18]
    Bonus Action: none
    Reaction: shield if needed
    Movement:none
    Object Interaction: none
    Concentration: none

    Spoiler: Notes
    Show
    Duvi (Duvamil Sparklegem) gnome, Majordomo for Prince Oargev.
    Haydith ir'Wynarn, Princess of Karnnath
    Kellar d'Kundarak
    Mialee, a Valenar elf who is training Oargev's troops
    job in Kalazart (have map)
    rescue salvage crew
    Bring back documents
    Kundarak loot can be sold to Kundarak
    In New Cyre - Cyran Metalworks for armor and weapons
    Dalsin's Wondrous Emporium - some magic items
    Finas Tiyas, halfling ghost, now in Honor, needs to return sword to Eston.
    Delver, warforged in camp

  2. - Top - End - #152
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    Default Re: Cyre Red (IC)

    "What? N...n...no. We're h...h...here because we w...w...want to be. It's the only place we can be ours...s...s...s...s...selves." The stuttering warforged replies to Svek, seemingly taken aback by the question.

    "If those who fled Cyre wish to live here once more let them try." The sentry barks a laugh. "Instead they send their dogs to scavenge from us, to take from our land as if we are not its inheritors." "Quite so brother!" Delver cuts in, drawing the attention of all in the room with a commanding voice. He now wields a blade and shield emblazoned with an eye motif, though from where he procured them isn't clear, they certainly weren't visible until just now. His casual tone remains, but where before he was welcoming, the facade has dropped and he now speaks with a preacher's voice. "You see?" He addresses the gathered flock. "They were invited in simply to ask questions, instead they say that we are imperfect and in need of repairs, even as they suffer under this land while we stand tall. Did they consider that our comrade is satisfied with their situation? No. They see us as something to be 'fixed'. A mistake. They say that they have a right to pillage the bones of Cyre from beneath us, even though we were born from this land as much as they were. No! More than they were! The softskins took from us during the Last War. They took our rights. They took our lives. And now they take our rewards, our land, with their leashed pets at the forefront." He juts a chin at Honor.

    The assembled pilgrims murmur agreement and Delver's voice grows louder. "If they believed us their equals they would acknowledge our claim. That while others fled this land, the warforged stay. They think us weak!" A jeer reverberates the church around you. "Do the 'Cyrans' go to claim their land from the goblins? No! Do they go to claim it from the elves? No! They come to claim it from us! But we are not WEAK!"

    "I will not let them take it from us. Who stands with me!?" Another cheer. Those sitting have begun to stand, taking into hand sticks procured from beneath the bedrolls or rocks they took from the shattered ground. Delver points his blade at the party, his army, such as it is, assembled. "By blade and blood!" Though the stuttering one seems to hesitate a little, they too take up a weapon, and the rest of the gathered warforged echo the cry. "By blade and blood!"

    Spoiler: Map
    Show



    Delver's not very nice is he?

    Adam's up.

    Initiative Order:
    Adam: [19]

    Red Sentries: [19]
    Blue Sentries: [18]
    Red Pilgrims: [16]

    Surge: [15]
    Iron Witch: [15]

    Delver: [13]

    Aanash: [9]
    Svek: [8]

    Blue Pilgrims: [7]

    Honor: [4]
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  3. - Top - End - #153
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    GreenSorcererElf

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    Default Re: Cyre Red (IC)

    Adam raises his hand, still empty before speaking, his voice, solemn. "That is the thinking that led to the Last War, and the punishment reflected upon us all as a result. To claim lands that belong to others, rather than trying to negotiate for mutual benefit. To seize by the sword what might better have been crafted. To drive others into mindless fury, to claim their rights, trampling everything they once stood for in the future. We are not your enemies. Please don't make me do this." His final words are soft, almost inaudible, but in the silence left after the echoes of the warforged warcry, it seems to carry throughout the church.
    As he finishes speaking, a scintillating orb of possibility floating in his hands, ready to be unleashed.

    Spoiler: Action
    Show

    Attempting to talk them down, (1d20+3)[16] Persuasion
    And readying Spirit Guardians, with the intention of casting it should they persist, but not targeting those who would choose not to fight.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  4. - Top - End - #154
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    Default Re: Cyre Red (IC)

    The Iron Witch
    Winged Tiefling
    AC: 18 HP: 38/38 THP:11
    PP: 14 PIv: 15 PIs: 11
    Conditions:
    Concentrating on:
    5 / 5 d8 HD
    Spell Slots- 4/4 1st, 2/2 2nd
    Misty Step 1/1 Bless 1/1 /LR
    Cannon: 0/1 Fireball wand 7/7

    Witchling
    AC13 HP: 18/18 THP: 9
    16PP

    The Witch had kept quiet as they entered, cautious for the prospect of violence. At the stuttering warforged she had frowned thoughtfully, but while perhaps she could have fixed it, it probably wouldn't have been a quick job; for all her automatons, warforged were another thing entirely.

    The Witchling clinging to her lifted a hand plainatively to the other machines as if beseeching for peace. It's masters face was drawn into a grimace of - disappointment, perhaps.

    "What were you hoping to achieve by this?" she said bitterly to the warforged preparing to attack, almost too quiet to hear, and began bring her longarm to bear. "Damn it all."
    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  5. - Top - End - #155
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    Default Re: Cyre Red (IC)

    "All land is claimed by blade and blood." The sentry fires back to Adam, as he brings his blades to bear against Honor, one of them slicing past the warforged's defenses. "Why should this land be any different?" His comrades loose a volley as Adam's spell comes into fruition and cuts down some of those around him. His cloak grants him significant protection, and the arrows fly through where they thought the Cyran was, only to grasp thin air and strike nothing.

    Circling the edge of the conjured spirits, one of the pilgrims slams a rock into Svek's snout, raising it again, half out of fear and half out of earnest belief.




    Spoiler: Map
    Show



    Cloak of Displacement does serious work, negating a crit on Adam and means he takes no damage from the blue+1 red sentry's ranged attacks, before they move out of line of sight into cover.

    The red pilgrims all fall to Spirit Guardians.

    Honor takes 5 slashing damage from one of the sentries. Svek takes 4 bludgeoning from one of the pilgrims, with the other one missing.

    Surge and Iron Witch are up.

    Initiative Order:
    Adam: [19]

    Red Sentries: [19]
    Blue Sentries: [18]
    Red Pilgrims: [16]

    Surge: [15]
    Iron Witch: [15]

    Delver: [13]

    Aanash: [9]
    Svek: [8]

    Blue Pilgrims: [7]

    Honor: [4]
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  6. - Top - End - #156
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    Spore's Avatar

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    Default Re: Cyre Red (IC)

    Surge the Sellsword
    Shifter Ranger
    AC: 17 HP: 30/44 (36?)
    PP: 16 PIv: 15 PIs: 13
    Conditions: Devil Panther's Sight (120 ft)
    Concentration: -

    We offered peace and an outstretched hand and you spat in it! Surge shouts as he invokes the winds and charges behind a bed(roll).

    Spoiler
    Show
    Moving 1 left to Witchling's original position with Zephyr Strike: shooting the opponent directly north of Svek, then if that one is felled, Adam's enemy so Aanash can move freely. (2d20)[12][6](18)+12 for advantage, (1d20+12)[15] for the second attack
    (1d8+9)[10] plus [roll[1d8[/roll] 3 force, second attack (1d8+9)[11]

    Last edited by Spore; 2022-10-10 at 02:26 PM.

  7. - Top - End - #157
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    Default Re: Cyre Red (IC)

    The Iron Witch
    Winged Tiefling
    AC: 18 HP: 38/38 THP:11
    PP: 14 PIv: 15 PIs: 11
    Conditions:
    Concentrating on:
    5 / 5 d8 HD
    Spell Slots- 4/4 1st, 2/2 2nd
    Misty Step 1/1 Bless 1/1 /LR
    Cannon: 0/1 Fireball wand 6/7

    Witchling
    AC13 HP: 18/18 THP: 9
    16PP

    With a harsh flap of her wings, the Witch launched herself straight up to hover, flapping, close to the roof of the ruined church and out of reach of any hands. She clicked something in on her longarm and pulled back the hammer. An omnious glow built within the barrel.

    With a sharp bark, she pulled the trigger.

    "Danger close!"

    A bead of fire, so bright it almost hurt to look at, shot in the centre of the church. There, for a split second, it smouldered, before it abruptly burst into a fireball, engulfing Delver and several of the pilgrims. With a sharp whistle, the Witchling readied its own miniture cannon and with a look of intense concentration shouldered it and fired a glassy beam into the smoke where Delver had stood.

    Spoiler: OOC
    Show

    Witchling rolls a 15 to hit and 7 for damage.

    Fireball does 19 damage for a DC15 dex save for half.

    Last edited by Awful; 2022-10-11 at 01:35 PM.
    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  8. - Top - End - #158
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    Amnestic's Avatar

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    Default Re: Cyre Red (IC)

    Surge's swift movement carries them out of the melee to take cover by one of the water barrels, their arrow shots landing true in the two pilgrims to help free up Adam and Svek's movements, if only for a moment. When Witchling's blast soars through the air, Delver neatly blocks it with his shield, and when Iron Witch follows up with her burst of flame he does the same, wafting away the magical flames even as they leave a lingering wall of ignited bedrolls and scrap wood between you and the (apparent) leader.

    "If Thrane marched on Breland, would you stand against them? Why then can we not defend our land?" Delver coyly needles. He raises his sword arm, pointing at Adam, and a rush of wind and tinkling magic escapes the blade tip. It flows over the flames, pierces past the spirits and strikes Adam not in his body but in his magic. The spirits fade, the spell ended all too soon. "We will do whatever we must to destroy those who would take what is ours!" A sentry responds to his call to action, slipping in past Honor to stab at Surge, catching himon the leg.



    Spoiler: Map
    Show



    Surge takes down two more pilgrims.
    Witchling misses with their attack.

    Delver makes his save vs. fireball so takes half damage. He uses his action to cast Dispel Magic, ending Spirit Guardians. He then uses his bonus action to command the southmost red sentry to attack Surge. They hit, dealing 4 slashing damage.

    Aanash and Svek are up.

    Initiative Order:
    Adam: [19]

    Red Sentries: [19]
    Blue Sentries: [18]
    Red Pilgrims: [16]

    Surge: [15]
    Iron Witch: [15]

    Delver: [13]

    Aanash: [9]
    Svek: [8]

    Blue Pilgrims: [7]

    Honor: [4]
    Last edited by Amnestic; 2022-10-11 at 03:26 PM.
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  9. - Top - End - #159
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    GnomeWizardGuy

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    Default Re: Cyre Red (IC)

    Svek, Kobold Sorcerer | AC: 16 HP: 48 +0 /52 | PP: 15 PIv: 10 PIs: 12
    Spell Points: 24/27 Sorcery Points: 5/5 Wand: 7/7 Wings 119/120
    Conditions:


    Svek gets angry that the warforged attacked him. He can understand them attacking Honor, who likely just insulted them, but Svek was trying to help. And all he got for it was a rock to the snout.

    "I just wanted to help!"

    But he couldn't let them just beat him with rocks. He had to stand up for himself. And maybe Adam and Honor were in danger now, so he does his best dragon impersonation and breathes acid on two of warforged next to him.
    Spoiler: OOC
    Show

    Action: breathes acid on the two blue warforged N and NE of him. (3d6)[13] acid damage, DC16 Dex save for half.
    Bonus Action: cast Dragons Breath on himself
    Reaction: shield if needed
    Movement: if the one to his NE drops, he flies up and two squares south. If he is still up, Svek stays where he is.
    Object Interaction: none
    Concentration: Dragons Breath

    Spoiler: Notes
    Show
    Duvi (Duvamil Sparklegem) gnome, Majordomo for Prince Oargev.
    Haydith ir'Wynarn, Princess of Karnnath
    Kellar d'Kundarak
    Mialee, a Valenar elf who is training Oargev's troops
    job in Kalazart (have map)
    rescue salvage crew
    Bring back documents
    Kundarak loot can be sold to Kundarak
    In New Cyre - Cyran Metalworks for armor and weapons
    Dalsin's Wondrous Emporium - some magic items
    Finas Tiyas, halfling ghost, now in Honor, needs to return sword to Eston.
    Delver, warforged in camp
    Last edited by Bobthewizard; 2022-10-11 at 04:19 PM.

  10. - Top - End - #160
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    BlueKnightGuy

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    Default Re: Cyre Red (IC)

    Aanash
    Tiefling Barbarian/Wizard/Warlock
    AC: 19 HP: 57/57
    PP: 12 PIv: 11 PIs: 12
    Conditions: Arcane Ward (5/5), Temp HP (6)

    Holding up his hands as Delver gives his speech, Aanash waves them and mocks in a deep voice, "Ooh, we're angry warforged, we were born into slavery." Dropping his hands, he flips his hammer up into his waiting grip. "We share a common fate, saava. Yet if you think that angry words are enough to make the land - this land of all lands - respect you, then you are a fool."

    While his companions make short work of the rest of the pilgrims, Aanash walks through the chaos towards the stuttering one. He'd hesitated, but still taken a swing at Svek. Aanash begins to spin his hammer, building up sonic force in a bubble around it. "You are no warrior, Stutters. Do yourself a favor, and go down easily," he advises, throwing himself forward to slam his weapon into the warforged's torso and hopefully knock him out of the fight.

    Spoiler: Rolls
    Show
    Move 2 SE, 1 E.
    Booming Blade Attack on last pilgrim, NL damage.
    (1d20+8)[21] to hit
    (1d10+5)[13] bludgeoning + (1d8)[3] thunder damage
    (2d8)[7] more thunder damage if he tries to move away

    Last edited by RandomWombat; 2022-10-12 at 09:09 PM.

  11. - Top - End - #161
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    Svek's acid exhalation appears far more effective against the warforged than it was against the lightning elemental, and the two engulfed in the substance fall to the ground, clutching at their faces and bodies as they try in vain to wash it away before falling still. Aanash adds his thunderous blow to the final pilgrim, who collapses to the floor due to a particularly painful but apparently non-lethal slam to the chest.

    Spoiler: Map
    Show



    Svek takes down two with the acid breath, and Aanash mops up the final pilgrim.

    Honor and Adam are up.


    Initiative Order:
    Adam: [19]

    Red Sentries: [19]
    Blue Sentries: [18]
    Red Pilgrims: [16]

    Surge: [15]
    Iron Witch: [15]

    Delver: [13]

    Aanash: [9]
    Svek: [8]

    Blue Pilgrims: [7]

    Honor: [4]
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  12. - Top - End - #162
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    GreenSorcererElf

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    Default Re: Cyre Red (IC)

    Adam shakes his head sadly as he takes in the abrupt death and destruction that had overtaken the formerly innocuous church. His eyes then meet with Delver's, over the flames. "If you hadn't incited them into blinding fury by your lies, they'd all be alive right now, and we would be gone. But your hatred for what happened in the past just caused history to repeat itself. Always, in war, do the innocent suffer. But I think we've had enough of your cruelty."
    With that, Adam casts a spell, and the crackling of the flames seems to cease, despite them still moving.

    Spoiler: Actions
    Show

    Talking, and casting Silence, centered on a point ~10 feet in front of Delver.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  13. - Top - End - #163
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    purepolarpanzer's Avatar

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    Default Re: Cyre Red (IC)

    First Sergeant Honor
    Warforged Paladin of Conquest
    AC: 19 HP: 54/54
    PP: 11 PIv: 9 PIs: 14
    Conditions:
    Concentrating on:
    5 / 5 d10 HD
    Spell Slots- 4/4 1st, 2/2 2nd
    Lay on Hands- 25/25

    Honor steps forward towards the silenced flames, stowing his hammer and drawing a javelin. He didn't care if the weakling warforged struck out at him- their blows were ineffective enough that he would shrug it off with ease. Marching forward, he called out to the leader of these misguided cultists with a commanding tone.

    "Your fight is with me, Delver. Do not throw away your disciples without putting your own iron at risk."

    Then he threw the javelin through the flames.

    Spoiler: OOC
    Show
    Move 30 ft closer to Delver, provoking and AoO from the warforged near Honor. Standard action throw a javelin- (1d20+7)[10] and (1d6+4)[10] damage. Bonus action compel duel- wisdom save (1d20)[5] or else its a cage match for me and ol' Delver.
    The Bear is Back.

  14. - Top - End - #164
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    Default Re: Cyre Red (IC)

    Delver knocks aside the thrown javelin with ease, but the words from Honor do seem to entice him to battle. It comes none-too-soon, as Adam's bubble of silence wraps around the warforged leader and blots out any clanks of metal or the raging of the nearby fire.

    Having seen them shots ineffective against Adam, the others retarget, instead choosing to loose their arrows and blades against other targets. Surge nimbly evades the ones brought his way, but the archers from beyond the church room manage to land a crucial blow against the flying Iron Witch, and another manages to scrape their arrow across Svek's scales before taking cover once more.

    Spoiler: Map
    Show



    Iron Witch gets crit for 18 piercing damage.

    Svek gets popped for 4 piercing damage.

    Surge and Iron Witch are up.



    Initiative Order:
    Adam: [19]

    Red Sentries: [19]
    Blue Sentries: [18]
    Red Pilgrims: [16]

    Surge: [15]
    Iron Witch: [15]

    Delver: [13]

    Aanash: [9]
    Svek: [8]

    Blue Pilgrims: [7]

    Honor: [4]
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  15. - Top - End - #165
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    Default Re: Cyre Red (IC)

    Surge the Sellsword
    Shifter Ranger
    AC: 17 HP: 30/44 (36?)
    PP: 16 PIv: 15 PIs: 13
    Conditions: Devil Panther's Sight (120 ft)
    Concentration: -

    As his wind spell is broken, Surge nonetheless does not stop in his movement. In one fluid motion he stows his bow and draws a silvery blade. Not needing to block, just dodge the few clumsy blows, he brings his blade to work with the warforged. Surge does not try to cut the vital sinewlike strings that work the body of the creature but instead targets to slow and disable the construct.

    Spoiler
    Show
    Two attacks with silver longsword (2d20)[7][5](12)+8 each, for (2d8)[2][7](9)+5 damage each.


  16. - Top - End - #166
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    Default Re: Cyre Red (IC)

    The Iron Witch
    Winged Tiefling
    AC: 18 HP: 31/38 THP:0
    PP: 14 PIv: 15 PIs: 11
    Conditions:
    Concentrating on:
    5 / 5 d8 HD
    Spell Slots- 4/4 1st, 2/2 2nd
    Misty Step 1/1 Bless 1/1 /LR
    Cannon: 0/1 Fireball wand 6/7

    Witchling
    AC13 HP: 18/18 THP: 9
    16PP

    The Witch grunted as something hit her breastplate hard enough to knock the wind out of her. Her flapping wings stilled for a second before she caught herself.

    Her wings carried her sharply outside and onto the ragged roof of the church. There, in the cover provided by the architecture, she leaned over the edge and fired a ray of frost at one of the sentries below.

    "I'm fine," she grumbled at the Witchling's concern.

    She'd had worse. Most of the blow seemed to have been absorbed by the magic from earlier.


    Spoiler: OOC
    Show

    The Witch flies south, then up, and takes cover on the roof. Not sure how you'd represent that on the map, though.

    Shoots at the sentry at the lower left. 20 to hit, 14 frost damage, enemy slowed by 10ft
    Witchling shoots at the same. 15 to hit, 5 force damage.

    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  17. - Top - End - #167
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    Default Re: Cyre Red (IC)

    The one-two punch of Iron Witch and her Witchling pet bring down the sentry before they can loose another arrow, adding their body to the mounting pile. Surge's wicked fast blade lashes out at the his own target, and while they land a slashing against their arm, the warforged pulls up their blade fast enough to parry the second.

    Delver - silently - answers the challenge issued by Honor, compelled by spell. He rushes forward, leaping over the flames and unleashing a triple slash combo with a surprising amount of speed for his size. The first two Honor blocks, but the final blow slips through the defenses to land true. The blade sizzles with magical energy, and Honor instinctively feels its attempt to disrupt the spell holding Delver back.

    Spoiler: Map
    Show



    Iron Witch and Witchling together manage to down the targeted Sentry.

    Surge hits once, misses with the other attack.

    Delver hits Honor for 6 slashing damage. Concentration has not been rolled on Compelled Duel, but it is made with a -1d4 to the roll.

    Aanash, Svek, Honor, and Adam are now up.

    Initiative Order:
    Adam: [19]

    Red Sentries: [19]
    Blue Sentries: [18]
    Red Pilgrims: [16]

    Surge: [15]
    Iron Witch: [15]

    Delver: [13]

    Aanash: [9]
    Svek: [8]

    Blue Pilgrims: [7]

    Honor: [4]
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  18. - Top - End - #168
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    Default Re: Cyre Red (IC)

    First Sergeant Honor
    Warforged Paladin of Conquest
    AC: 19 HP: 46/54
    PP: 11 PIv: 9 PIs: 14
    Conditions:
    Concentrating on:
    5 / 5 d10 HD
    Spell Slots- 4/4 1st, 1/2 2nd
    Lay on Hands- 25/25

    Honor feels the warforged's blade take hold, but he also feels the innate resistance to damage of his tuned and tailored body turn the blade away from any of his more serious mechanisms. Twisting his body, he dislodges Delver's blade and brings Onatar's Wrath to bear, the red glowing hammer attempting to smash the cult leader, infused with the raw authority of Honor's Oaths as well.

    Spoiler: OOC
    Show
    Two attacks. (1d20+7)[18] to hit, with (2d6+4)[3][4](7) bludgeoning damage and (2d6)[4][6](10) fire damage. Will reroll 1's and 2's in discord, as well as any crits. Second attack- (1d20+7)[25] to hit, with (2d6+4)[1][6](7) (rerolled the 1 into a 6 for damage) bludgeoning damage and (2d6)[6][4](10) fire damage. If either attack hits I'll pump a level 1 smite into it, for (2d8)[3][7](10) radiant damage.
    Last edited by purepolarpanzer; 2022-10-17 at 02:27 PM.
    The Bear is Back.

  19. - Top - End - #169
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Cyre Red (IC)

    Svek, Kobold Sorcerer | AC: 16 HP: 48 +0 /52 | PP: 15 PIv: 10 PIs: 12
    Spell Points: 24/27 Sorcery Points: 3/5 Wand: 6/7 Wings 119/120
    Conditions:


    Svek decides he needs to do more than just breath acid on the masses around him. He flies around Aanash. As he does, he pulls out his wand and shoots a ray of green light at Delver, trying to paralyze the man. He then makes sure he can see both Delver and the eastern sentry. He roars, his voice thundering loud and deep.

    "Grovel!"

    As soon as that is complete, Svek retreats, exits the building, and gets behind the wall.
    Spoiler: OOC
    Show

    Action: Uses Wand of Paralysis on Delver, DC15 CON save or paralyzed. ((1d20)[9] + CON)
    Bonus Action: casts Quickened Command, DC16, ((1d20)[8] + WIS) on the sentry to the east.
    Reaction: shield if needed
    Movement: Move NE 2 squares so he can see both Delver and the East Sentry. Use action and bonus action, then return to 1 square south and 1 east of his current location.
    Object Interaction: none
    Concentration: Dragons Breath
    Spoiler: Notes
    Show
    Duvi (Duvamil Sparklegem) gnome, Majordomo for Prince Oargev.
    Haydith ir'Wynarn, Princess of Karnnath
    Kellar d'Kundarak
    Mialee, a Valenar elf who is training Oargev's troops
    job in Kalazart (have map)
    rescue salvage crew
    Bring back documents
    Kundarak loot can be sold to Kundarak
    In New Cyre - Cyran Metalworks for armor and weapons
    Dalsin's Wondrous Emporium - some magic items
    Finas Tiyas, halfling ghost, now in Honor, needs to return sword to Eston.
    Delver, warforged in camp
    Last edited by Bobthewizard; 2022-10-17 at 03:07 PM.

  20. - Top - End - #170
    Firbolg in the Playground
     
    BlueKnightGuy

    Join Date
    Apr 2013

    Default Re: Cyre Red (IC)

    Aanash
    Tiefling Barbarian/Wizard/Warlock
    AC: 19 HP: 57/57
    PP: 12 PIv: 11 PIs: 12
    Conditions: Arcane Ward (5/5), Temp HP (6)

    Flexing his neck and spinning the hammer in his hand, Aanash picks his way through the fallen Warforged with a regretful glance down, before locking eyes with the sentry outside to his right. Grabbing his weapon in both hands, he swings it in from the side, aiming to throw the Warforged into the wall and knock them out with the force of its impact.

    Spoiler: Rolls
    Show
    Move 4 NE, 2 N.
    Booming Blade Attack on Red Sentry for NL damage.
    (1d20+8)[19] to hit
    (1d10+5)[6] bludgeoning + (1d8)[2] thunder damage
    (2d8)[14] more thunder damage if he tries to move away


  21. - Top - End - #171
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Cyre Red (IC)

    Adam, not one to pass up a clear opportunity to achieve victory, quickly moves up to stand next to Honor, drawing his hammer as he moves before raising it high over his head as a ray of sunlight seems to illuminate his hammer as he brings it down on Delver's frozen form.
    Spoiler
    Show

    Moving to stand next to Honor, and casting Divine Mark on Delver.
    Advantage on the attack, and auto-crit from paralysis.
    (1d20+6)[26]
    (1d20+6)[18] adv

    (2d8+3)[16] Bludgeoning + (2d6)[11] Radiant
    The next ally that hits Delver will inflict a bonus 2d6 radiant damage.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  22. - Top - End - #172
    Titan in the Playground
     
    Amnestic's Avatar

    Join Date
    Jan 2011
    Location
    Castle Sparrowcellar
    Gender
    Male

    Default Re: Cyre Red (IC)

    The thin beam from Svek's wand strikes Delver in the chest and his limbs instantly lock up, preventing movement. The barked command does similar to the nearby sentry, and after Aanash's booming slash against the warforged, the sentry drops to the ground prone, though clearly seeks to stand tall again as soon as possible.

    No longer able to defend himself, Adam and Honor both make their approaches, combining their attacks in an explosion of radiant light and flame which crushes the warforged's form and sends him to the ground, unmoving.

    Seeing their leader fall, the only sentry not currently being targeted by any of the party makes a mad dash for the altar, leaping over and through the flame, before diving prone behind the stone plinth. Though its difficult to make out behind the veil of silence and crackling fires, there's a distinct mechanical ker-thunk and the building shakes, plums of dust and stone falling from over your heads. This is evidently some sort of signal as the sentry beside Surge lashes out twice with wild, reckless attacks before darting out of the room, giving up the fight.

    Spoiler: Map
    Show



    Svek paralyzes Delver, successfully Commands the sentry.
    Aanash hits with Booming Blade, but doesn't kill.
    With the crits, Honor does a total of 56 to Delver (I rolled the crit dice, but the first attack still missed), and Adam finishes him off. Pretend he's got an X over him, this is the fourth map I've uploaded and I am beyond tired to do a new one.

    Blue sentry runs inside the building and then north, behind the altar with a dash. He does something.
    Red sentry (lower) misses twice against Surge, bonus action disengages and exits the building.
    Red sentry (right) Grovels, falling prone and ending their turn.

    Everyone's up.

    Initiative Order:
    Adam: [19]

    Red Sentries: [19]
    Blue Sentries: [18]
    Red Pilgrims: [16]

    Surge: [15]
    Iron Witch: [15]

    Delver: [13]

    Aanash: [9]
    Svek: [8]

    Blue Pilgrims: [7]

    Honor: [4]
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  23. - Top - End - #173
    Titan in the Playground
     
    Spore's Avatar

    Join Date
    Oct 2013
    Location
    Germany
    Gender
    Male

    Default Re: Cyre Red (IC)

    Surge the Sellsword
    Shifter Ranger
    AC: 17 HP: 30/44 (36?)
    PP: 16 PIv: 15 PIs: 13
    Conditions: Devil Panther's Sight (120 ft)
    Concentration: -

    Drawing his bow again Surge goes south to the chapel entrance. Approach and you die. Leave and you may 'live'.

    Spoiler
    Show
    Preparing shots at the south sentries. If they approach or do something pertaining to an attack or magic, I will shoot them. Both arrows if possible.


  24. - Top - End - #174
    Ettin in the Playground
     
    GnomeWizardGuy

    Join Date
    Apr 2019
    Location
    Lower Menthis

    Default Re: Cyre Red (IC)

    Svek, Kobold Sorcerer | AC: 16 HP: 48 +0 /52 | PP: 15 PIv: 10 PIs: 12
    Spell Points: 24/27 Sorcery Points: 3/5 Wand: 6/7 Wings 119/120
    Conditions:


    As the building starts to shake, Svek thinks we all need to leave.

    "Everyone get out!"

    He follows his own advice, flying out the eastern entrance. Once outside, he spits a stream of acid on the sentry next to Aanash.
    Spoiler: OOC
    Show


    Action: Cast Acid Splash on eastern sentry
    Attack: (1d20+8)[27], Advantage (1d20+8)[23], Damage (2d6)[4]
    Bonus Action: none
    Reaction: shield if needed
    Movement: Move 2N, 1NE, 3E
    Object Interaction: none
    Concentration: Dragons Breath
    Spoiler: Notes
    Show
    Duvi (Duvamil Sparklegem) gnome, Majordomo for Prince Oargev.
    Haydith ir'Wynarn, Princess of Karnnath
    Kellar d'Kundarak
    Mialee, a Valenar elf who is training Oargev's troops
    job in Kalazart (have map)
    rescue salvage crew
    Bring back documents
    Kundarak loot can be sold to Kundarak
    In New Cyre - Cyran Metalworks for armor and weapons
    Dalsin's Wondrous Emporium - some magic items
    Finas Tiyas, halfling ghost, now in Honor, needs to return sword to Eston.
    Delver, warforged in camp
    Last edited by Bobthewizard; 2022-10-21 at 04:33 AM.

  25. - Top - End - #175
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Cyre Red (IC)

    Seeing the flames burning the church, the sounds of what seems to be a crippling of the roof filling the room, despite the eerie silence, Adam grabs Delver, before heading out of the building, through the opening to the right.
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

  26. - Top - End - #176
    Ogre in the Playground
     
    purepolarpanzer's Avatar

    Join Date
    Jan 2006
    Location
    The Frozen Northlands
    Gender
    Male

    Default Re: Cyre Red (IC)

    First Sergeant Honor
    Warforged Paladin of Conquest
    AC: 19 HP: 46/54
    PP: 11 PIv: 9 PIs: 14
    Conditions:
    Concentrating on:
    5 / 5 d10 HD
    Spell Slots- 3/4 1st, 1/2 2nd
    Lay on Hands- 25/25

    Honor looked over the flaming battlefield of the church for a moment, nodded in satisfaction, and then moved to leave the church before whatever machinations of his diseased kin come to bear.
    The Bear is Back.

  27. - Top - End - #177
    Firbolg in the Playground
     
    BlueKnightGuy

    Join Date
    Apr 2013

    Default Re: Cyre Red (IC)

    Aanash
    Tiefling Barbarian/Wizard/Warlock
    AC: 19 HP: 57/57
    PP: 12 PIv: 11 PIs: 12
    Conditions: Arcane Ward (5/5), Temp HP (6)

    When the building starts rumbling and shaking, Aanash looks up at it with apprehension. He stops paying attention to the sentry he's fighting and walks back inside, hauling the stuttering warforged over his shoulder before hauling his ass back outside.

    Spoiler: Rolls
    Show
    Provokes from Sentry if he feels like it.
    Move 2 SW, 3 S.
    Pick up Stutters.
    Move 2 N, 5 E.


  28. - Top - End - #178
    Ogre in the Playground
     
    Awful's Avatar

    Join Date
    Jan 2018
    Location
    Somewhere Strange

    Default Re: Cyre Red (IC)

    The Iron Witch
    Winged Tiefling
    AC: 18 HP: 31/38 THP:0
    PP: 14 PIv: 15 PIs: 11
    Conditions:
    Concentrating on:
    5 / 5 d8 HD
    Spell Slots- 4/4 1st, 2/2 2nd
    Misty Step 1/1 Bless 1/1 /LR
    Cannon: 0/1 Fireball wand 6/7

    Witchling
    AC13 HP: 18/18 THP: 9
    16PP
    The Witch, feeling the shuddering of the building beneath her feet, took off upwards in case it collapsed.

    Seeing Surge sparing the sentry, she frowned, loading a cartridge in readiness but holding her fire. She didn't enjoy killing, but eliminating a bunch of warforged fanatics might be the best path anyway.

    Urgh. If Surge wanted to show mercy, there was only potential trouble ahead if she shot the clanker anyway. She held her fire.
    Spoiler: OOC
    Show

    The Witch prepares a shot of Ray of Frost at the sentry if needed. Witchling does the same.

    Take off and fly like 10feet upwards.
    And the far stars cried, and the planets yearned;
    But no man may know, for she'll ne'er return.

  29. - Top - End - #179
    Titan in the Playground
     
    Amnestic's Avatar

    Join Date
    Jan 2011
    Location
    Castle Sparrowcellar
    Gender
    Male

    Default Re: Cyre Red (IC)

    The party exits the crumbling building, and none too soon. As the remaining sentries beat a retreat, the church cracks and crumbles as the reverberations work their way through stone and wood. At first only a single beam crashes down, but swiftly the rest of the roof and walls crash in on themselves, choking the air with dust and debris. It almost extinguishes the flames, but beneath the rubble the embers still seem to burn, and a moment later they trickle a smoky trail up through the collapsed stone and wood, a pyre where the place of worship used to be.

    The two sentries do not look back as they retreat in different directions, making their escape if unhindered, leaving you with the dead body of Delver and the unconscious body of the stuttering warforged, with the rest of the assembled pilgrims and fighters either dead, buried, or - more likely - both.

    Spoiler: OOC
    Show
    Gonna call that combat done.
    DMing:
    Iron Crisis IC | OOC
    Cyre Red IC | OOC

    Playing:
    OotA IC | OOC

    Master Homebrew Index (5e)

  30. - Top - End - #180
    Colossus in the Playground
     
    GreenSorcererElf

    Join Date
    Jul 2012
    Location
    UTC-5

    Default Re: Cyre Red (IC)

    In the aftermath of the collapse of the church, Adam is obscured by the billowing dust and debris for a few seconds, before he becomes visible once more, his dark armor covered in dust and oil. When he speaks, his voice is low, and deceptively calm. "That did not go to plan. At all. This Delver seemingly wanted to produce this outcome, and we made it easy for him."
    Spoiler: Current Character List:
    Show

    John Smith, Playing in the Dollhouse
    Adam of Cyre, Cyre Red
    Grok Magmaforge, Iron Crisis
    ALADIN, Out of the Abyss

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