New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 5 of 5
  1. - Top - End - #1
    Ogre in the Playground
     
    Elves's Avatar

    Join Date
    Feb 2019

    Default Houserule: fall damage scales with size

    Falling damage is d6 per 10 feet for a Medium creature, plus or minus one die size per size category above or below Medium, respectively.


    Fine: no fall damage
    Diminutive: d2
    Tiny: d3
    Small: d4
    Medium: d6
    Large: d8
    Huge: d10
    Gargantuan: d12
    Colossal: d20

    Alternative: In 3e you could have it scale per the weapon damage chart, so Huge is 2d6, Gargantuan is 3d6, Colossal is 4d6

  2. - Top - End - #2
    Ogre in the Playground
    Join Date
    Mar 2022
    Location
    GitP, obviously
    Gender
    Male

    Default Re: Houserule: fall damage scales with size

    Hosting a jack and the beanstalk adventure?

    I think this is fine. All the more reason for me to keep playing halflings.
    Something Borrowed - Submission Thread (5e subclass contest)

    TeamWork Makes the Dream Work 5e Base Class Submission Thread




  3. - Top - End - #3
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Houserule: fall damage scales with size

    Hm. I was recently made aware (and on this subforum, no less) that the 20d6 damage cap probably refers to the full damage a falling object/creature deals, and not just the extra damage derived from falling distance. So, the question is: how does this change affect this damage dealt to other creatures that happen to be chilling at the wrong spot?

    (Also, size is certainly not the only (and probably not even the main) factor in how much damage falling does to a real creature; any intention to include adjustments for the specifics of the falling one's (discernible) anatomy or lack thereof?)

    Edit: As for the numbers, I'd go with the weapon damage increases; an ever-increasing floor and ceiling seems to align better with the basic idea than an ever-increasing ceiling alone. (And I personally find using d20s for damage, well, weird. Not d20 HD level weird, mind you, but weird.)
    Last edited by Metastachydium; 2022-09-18 at 10:43 AM.

  4. - Top - End - #4
    Ogre in the Playground
     
    Elves's Avatar

    Join Date
    Feb 2019

    Default Re: Houserule: fall damage scales with size

    Quote Originally Posted by Metastachydium View Post
    Hm. I was recently made aware (and on this subforum, no less) that the 20d6 damage cap probably refers to the full damage a falling object/creature deals, and not just the extra damage derived from falling distance. So, the question is: how does this change affect this damage dealt to other creatures that happen to be chilling at the wrong spot?
    It makes sense that a rhino falling on you deals more damage than if a man does.

  5. - Top - End - #5
    Firbolg in the Playground
     
    Metastachydium's Avatar

    Join Date
    Jul 2020

    Default Re: Houserule: fall damage scales with size

    Good, good. I likewise prefer to just key it off of weight without a cap.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •