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  1. - Top - End - #1
    Troll in the Playground
     
    Luccan's Avatar

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    Default [IC] 5e Basic: Lost Mine of Phandelver

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    It's been a few days since you all left the city of Neverwinter, travelling along the High Road and now the less maintained Triboar Trail with a wagon full of provisions and a promise of initial payment from Gundren Rockseeker. The dwarf has excitedly, if somewhat cryptically, described a dig he and his brothers have been on with further promises of great reward. For now, however, he has tasked you with delivering the wagon to Barthen's Provisions in the town of Phandalin for a reward of 10 gold each. Gundren himself set out shortly before you on horseback with his warrior escort Sildar Hallwinter, saying he needed to "take care of some business" before you arrived. Recent news states the Triboar Trail is a popular hunting ground for bandits, so you know to keep a weather eye out for trouble

    The four of you have only just met and spent a few days adjusting to your new companions. How have you spent that travel time? As you round the bend in the trail, whose driving and where are the rest of you?
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  2. - Top - End - #2
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    "Ooh, I wonder what Phandalin will be like?" Roxana excitedly asks, walking alongside the wagon (OOC: you don't want me driving with my perception and animal handling). "Do you think it'll be a big city? Or a small village? Ohh, maybe it's one of those small towns with a weird quirk. Like, everyone always carries an umbrella! Ooh, or maybe everything is made out of black marble!"

    As she walks, supposedly on lookout, she looks at whoever she is talking excitedly too not paying much mind to the road or a possible robber attack. As you've traveled, you've likely needed to remind her to keep her eyes out for danger and without regular direction she tends to find her mind wandering.

    Over the last couple days she would have been very talkative and genuinely friendly, though her persistent talking and cheerful attitude may grate on anyone not used to it, and even some people who are outgoing themselves.
    Avatar by AstralSeal

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    A値ara Raydawn
    Druid, Circle of the Moon
    HP: 10/10, AC: 14, Resistance: Charmed, Immunities: Magical Sleep
    Conditions: None
    Spell Slots: 1st 2/2
    A値ara Raydawn is a wood elf with faintly copper toned skin, golden eyes, and a ponytail of brunet hair. She is clad in sensible green and brown leathers.

    More accustomed to talking with animals then people, she is focused on spotting any interesting herbs along the side of the trail, or an ambush, then paying attention to what is being said. So while driving the wagon she nods occasionally without really processing the contents of the conversation.

    Spoiler: OOC
    Show
    A値ara has Animal Handling and Perception so she can drive.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  4. - Top - End - #4
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    RedWizardGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    Kudram



    Kudram's appearance is that of a fairly slender dwarf with fiery red hair and a beard tied in braids.
    He wears a cloak over light armor, with numerous light weapons tied to his waist.

    He is not very keen on presentations or small talking. Instead, before taking the job, he had to discuss every minute detail on the expected course of action in case of dangers or emergencies.
    He even insists to add a strange formula to the contract:
    'I won't, in any occasion, cause purposely any danger or injury to the customer or other contractors, if not for self defense or to preserve my safety'

    Spoiler: Inner Dialogue (other players can read if they want, just there's not anything visible happening)
    Show

    This will work even for you, I guess, we won't cause any harm to these people.
    I love when you show such strong determination <3
    You are even trying to twist our pact for the sake of so called justice, how interesting!

    Ah, you actually answered. Don't you have something like... thousands of followers to care of?
    Yes, but they are already spoiled, some of them may command armies or kingdoms, but they are hollow inside, they have become just boring, predictable, pawns.
    As for you... you are my newest toy, you may as well be my favorite at the moment, you know? <smirk>
    I have grand plans, we'll have a lot of fun together, my dear!


    Last edited by Selion; 2022-09-20 at 06:25 AM.

  5. - Top - End - #5
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    DwarfFighterGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    James sits on the wagon alongside A'lara, riding "crossbow" so to speak.
    He is about as average looking as it might be possible to be. He wears a brown robe and a dagger at his side.
    Most of the time he keeps his gaze on the horizon, not speaking unless someone asks a question.
    So to Roxana he says, "Not sure," and "Maybe" and "Possibly."

    At the mention of an umbrella he looks up at the sky, then shakes his head, but wishes he had thought to bring one anyway.
    Last edited by Frendle; 2022-09-20 at 05:26 PM.

  6. - Top - End - #6
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    As you pass the time mostly in silence the cart rolls comfortably forward around the bend in the trail. The woods press in thicker on this part of the trail and embankments rise on either side of you rather steeply.

    As you come around the bend you spot two dead horses blocking the path 50 feet ahead. A half-dozen black-feathered arrows stick out of each and their riders are nowhere to be seen
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  7. - Top - End - #7
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    A値ara Raydawn
    Druid, Circle of the Moon
    HP: 10/10, AC: 14, Resistance: Charmed, Immunities: Magical Sleep
    Conditions: None
    Spell Slots: 1st 2/2
    A値ara stops the cart and speaks a prayer for the dead horses in elvish "May they find peace after death."
    Then she tries to calm the ones hitched to the cart before they smell their dead kin and get agitated.

    Spoiler: OOC
    Show
    Animal Handling: (1d20+5)[18]
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  8. - Top - End - #8
    Barbarian in the Playground
     
    RedWizardGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    Kudram

    Kudram looks around, searching for a position from which an ambush may have been set.
    It's not unusual that humanoid savage species may have cannibal behaviors, but the ambushers was not hunting for food here, otherwise they would have taken the horses.
    It's likely they have taken prisoners. I don't think they are still nearby, let's explore the place, cautiously.



    Spoiler: OOC
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    Perception [roll] 1d20+2 [/roll] , if applicable

  9. - Top - End - #9
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    Luccan's Avatar

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    The cart's horses stir when they catch the scent of their dead brethren, but A'lara keeps them calm. Currently, none of you spot any signs of a waiting ambush, but the woods are thick here. The only sound accompanying you at the moment is the wind rustling the leaves
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  10. - Top - End - #10
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    Roxana immediately runs over to the dead horses, chainmail armor rattling with every step. She doesn't seem to consider any possible danger, but bends down to inspect the horses before realizing there really wasn't much she could do. She shouts, "Someone killed these horses!" before looking around to see if she spots anything.

    Spoiler: Perception
    Show

    (1d20-4)[16]

    I... a nat 20 to start. And then taking 4 away from it. Wow.
    Last edited by CaoimhinTheCape; 2022-09-21 at 10:48 AM.
    Avatar by AstralSeal

  11. - Top - End - #11
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    In a moment of adrenaline-spiked awareness, Roxana quickly surmises that the saddlebags have been looted and an empty leather map case lays in the road, but she's too late for the arrows that fly out of the treeline toward the cart, followed by two goblins that rush Roxana

    Combat begins!

    (I rolled everyone's initiative this time, see the spoiler)

    Spoiler: initiative+rolls to hit and damage
    Show

    I rolled their stealth privately to not give things away and unfortunately they rolled extremely well (19+6 for a total of 25)
    You're all Surprised, so you can't take an action until next round or a Reaction until after your initiative count comes up. To speed things up with Surprise on the table, I'll roll everyone's initiative for this combat and we can discuss if that's what everyone would prefer going forward or if you'd prefer to roll. If your turn comes before the Goblins you can declare a reaction if you have one

    Initiative:

    Goblins (1d20+2)[3]
    A'lara (1d20+3)[15]
    Roxana (1d20+2)[12]
    Kudram (1d20+2)[10]
    James (1d20+2)[11]

    An arrow flies at A'lara
    (1d20+4)[16]
    (1d6+2)[5]

    And another at James
    (1d20+4)[17]
    (1d6+2)[7]

    Two Goblins with scimitars on Roxana
    (1d20+4)[6]
    (1d20+4)[23]
    (1d6+2)[4]
    (1d6+2)[4]




    Map
    Last edited by Luccan; 2022-09-21 at 11:53 AM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  12. - Top - End - #12
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    A値ara Raydawn
    Druid, Circle of the Moon
    HP: 5/10, AC: 14, Resistance: Charmed, Immunities: Magical Sleep
    Conditions: None
    Spell Slots: 1st 2/2

    With the dead horses on the trail ahead A値ara reaches to get her shield in case of an attack but is unable to don it before taking an arrow to her shoulder.

    After crying out in pain she begins casting a spell in retaliation.

    Spoiler: OOC
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    No reactions possible.
    Casting Frostbite, DC 13 Constitution Save or the target takes (1d6)[6] cold damage, and it has disadvantage on the next weapon attack roll it makes before the end of its next turn.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

  13. - Top - End - #13
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    "Hey! Attacking us isn't nice!" Roxana shouts as she draws her longsword and attacks one of the goblins next to her. As she attacks, she continues talking to them. "Oh, you all don't happen to know who killed these horses, do you? We should be on the lookout for them, they might go after us too!"

    Spoiler: Attack
    Show

    Longsword: (1d20+4)[20]
    Damage: (1d8+2)[8]
    Avatar by AstralSeal

  14. - Top - End - #14
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    One of the goblin archers literally freezes in place and falls into the road with an icy crunch as A'lara's spell connects. Roxana splits another goblin in half with her strike and his ally sneers in response to her question, but his eyes betray fear

    Spoiler
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    Two dead goblins. It's James's turn
    Last edited by Luccan; 2022-09-22 at 03:11 PM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  15. - Top - End - #15
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    DwarfFighterGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    James looks at the goblin who stuck an arrow in him and gives him a stern look, he hoped it was a stern look, he also hoped it wasn't his last.

    Pointing his finger at the little beast he lets loose a bolt of flame.


    Spoiler: Rolls
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    Fire Bolt (1d20+6)[9] damage (1d10)[10]

  16. - Top - End - #16
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    The bolt of flame flies wide as James recovers from the attack, narrowly missing the remaining goblin archer

    It is Kudram's turn
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    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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    RedWizardGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    Kudram

    Kudram decides for a more direct approach, he braces his spear and charges the nearest goblin.
    "This is not even a little feast to my mistress, but bloodshed is always welcome to her"

    Spoiler: OOC
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    Movement in G22
    Attack:(1d20+6)[16]
    Damage:(1d8+4)[11]

  18. - Top - End - #18
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    Kudram's charge pierces the last goin archer through the chest and it slumps into the dirt. The remaining goblin engaged with Roxana lets out a scream of terror and bolts into the woods

    Spoiler
    Show

    Goblin uses a bonus action to Nimble Escape: Disengage and action to Dash. Moves north west into the tree line and keeps running


    If no one immediately gives chase, you have a moment to catch your breath and decide how to proceed
    Last edited by Luccan; 2022-09-23 at 10:30 AM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  19. - Top - End - #19
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    DwarfFighterGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    James looks at his wound, "Ouch! Help?"

  20. - Top - End - #20
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    A値ara Raydawn
    Druid, Circle of the Moon
    HP: 10/10, AC: 14, Resistance: Charmed, Immunities: Magical Sleep
    Conditions: None
    Spell Slots: 1st 1/2
    With the last goblin in retreat A値ara pulls the arrow out of her shoulder and heals the wound with magic.

    She equips her shield, gets down from the cart, and checks to see if the goblins dropped any useful equipment.

    "I think we should follow the goblin, see if the riders of these horses are still alive."

    Spoiler: OOC
    Show
    Need a bow, hope they had a bow.
    Cure Wounds: (1d8+3)[5]
    Cast guidance on self before tracking: (1d4)[4]
    Survival: (1d20+5)[6], Advantage in case somebody helps: (1d20+5)[25]
    If the goblin tracks leave the trail she will spend a few minutes ritual casting speak with animals and tell the horses that to wait here.


    Edit:
    Seeing that the goblins dropped a short bow A値ara picks it up and gives it an inspection before collecting any remaining arrows in the area.
    Last edited by Izzarra; 2022-09-23 at 08:05 PM.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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    RedWizardGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    Kudram

    When the goblin exhales their last breath Kudram experiences a burst of adrenaline, more than that, his body reacts surging dark life energy in his veins, he needs to fight back the pleasure, he needs to think this is just duty, otherwise he would crave for the next kill.

    After just a few moments he's (mostly) in himself again. He reaches the druid as she's inspecting the ground

    I agree, especially because they might very well be Gundren and Sillar, also I wish to know why the goblins are kidnapping people.
    Let's see if I can be of any help, forests are definitely not an environment I'm comfortable with, but I still can lend a hand


    Spoiler: OOC
    Show

    I gain 4 temporary HP for Dark One's Blessing
    I help A'lara in searching for tracks
    Last edited by Selion; 2022-09-24 at 05:12 AM.

  22. - Top - End - #22
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    Luccan's Avatar

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    With Kudram's help, A'lara easily picks up the tracks. There is sign of a dozen goblins having passed through here recently and it seems they've dragged two humanoids of roughly human size along with them. The horses ears prick up as A'lara's spell makes her words known to them and they relax, prepared to wait for your return. You pick up a trail heading north west and follow along

    Spoiler
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    For James' benefit, anyone wanna fix the hole in your wizard?

    Also, what's marching order for the party?

    Last edited by Luccan; 2022-09-24 at 12:27 PM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  23. - Top - End - #23
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    DwarfFighterGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    James follows along with the group third from the front. He look nervously around than says, "Can someone help me with my wound? I am afraid if a goblin breathes on me I could die." It took all the emotional strength he could muster to ask such a long question, but this is an emergency.
    Last edited by Frendle; 2022-09-25 at 03:04 PM.

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    Roxana shakes her head, having been distracted by the goblin running away. "Oh, I can help!" she runs over to James and uses 5 points of Lay on Hands to patch him up. "Unfortunately that's all the help I can give right now, for healing. Ohh, if we're following the goblin, I can stand at the front and get hit for you! Then we won't have to heal you!"

    Roxana takes a place at the front of the party, following whatever path the others tell her to go down.
    Avatar by AstralSeal

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    DwarfFighterGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    "Thank you Roxana." James says, with a slight blush. He smiles and rubs the wound grateful for the help.

  26. - Top - End - #26
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    With A'lara in the lead you easily follow the trail for the 5 miles it extends northwest. Along the way the druid leads you around some rather obvious traps: a snare and a pit the goblins must have set up to deter pursuers. The trail ends at a cave with a shallow stream flowing from its mouth, screened by dense briar thickets. A dry, narrow path enters into the cave, along the right side of the stream
    Last edited by Luccan; 2022-09-26 at 09:36 AM.
    Quote Originally Posted by Nifft View Post
    All Roads Lead to Gnome.

    I for one support the Gnoman Empire.
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  27. - Top - End - #27
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    DwarfFighterGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    James points a the entrance of the cave, then shrugs his shoulders, "We can go in there, but..." He trails off. It seems he had more to say, but he blushes instead and looks away off into the forest as though something there interests him greatly.

  28. - Top - End - #28
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    "Well, that's what we came here to do, right?" Roxana asks, pointing at the cave. "Follow the goblin that almost murdered us? Where else would we go?"
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  29. - Top - End - #29
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    DwarfFighterGuy

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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    James blushes a deeper shade of red, "I guess." he says quietly.

    He nods his head toward the cave. "I'll go in, with you guys."

  30. - Top - End - #30
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    Default Re: [IC] 5e Basic: Lost Mine of Phandelver

    A値ara Raydawn
    Druid, Circle of the Moon
    HP: 10/10, AC: 14, Resistance: Charmed, Immunities: Magical Sleep
    Conditions: None
    Spell Slots: 1st 1/2
    Whispering to the others A値ara says "If they thought to leave out traps there might be guards. We should approach quietly."

    She puts her shield on her back and draws the bow she took from the goblins then nods that she is ready.

    Spoiler: OOC
    Show
    Let somebody else take point now.
    Ready action to shoot any attackers with a short bow.
    Stealth (1d20+3)[23] + Guidance (1d4)[3] to hide.
    Mask of the Wild: You can attempt to hide even when you are only lightly obscured by foliage.
    "Time is an abstract concept created by carbon-based life-forms to monitor their ongoing decay." - Thunderclese

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